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MTG Arena Bugs & Product Suggestions




This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here. 

How to report a bug

1.       Give us the steps to reproduce the bug

2.       Note which platform you’re using (PC, Steam, Mac, Android, or iOS)

3.       Enter the actual results you’re experiencing

4.       Enter the expected results of the feature

5.       Add any relevant screenshots/videos

6.       If you found a workaround, please add workaround steps.

 

Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks

 

How to submit product suggestions

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  2. Enter your feedback
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Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests

 

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13730 results found

  1. Moraug skipping first combat phase.

    Good day and happy holidays everyone.

    So the bug is happening when using the card Moraug, Fury of Akoum.
    When we play the land on the first main phase we dont get the extra combat phase it skips the first combat phase and goes directly to the aditional combat phase from Moraugs landfall hability.
    When we play the land on the second main phase we do get to play the adittional combat phase.

    It does create problems this bug when u want to play ur lands on first main phase to be able to cast other spells that can be…

    3 votes

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  2. My turn was skipped even though it was still my opponents turn

    Opponent embalmed with 5 anointed processions in play and triggered 1024 life triggers, it was my opponents turn, and the triggers were happening, I was tapped out and waited for them all to resolve, (having a boardwipe and alt win-con I didn't care that they had 1k life)
    For some reason while the triggers were resolving my timeouts were being used and my opponent kept their two timeouts, immediatly after the triggers were done the game went back to my opponents turn, in like a split second.

    9 votes

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    2 comments  ·  Gameplay  ·  Admin →
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  3. Valakut exploration Bug

    I Play a valakut exploration.
    I manage to play 2 lands during a round, and have two cards exiled.
    One is a ruinous ultimatum, and the other card was a cmc 3.
    At the end of my round, my opponent takes 2?!?!? damage.

    Later same game I have 2 valakut exploration in play.
    I mange to get 8 cards exiled with them.
    Opponent takes damage a total of 4 times I think it was.
    It surely wasn't as many times as it should be.

    I remember seeing that out of the 8 cards, 4 was removed at a time, and…

    4 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  4. The system auto-passed my turn

    After using "light up the stage" and with one mana open, the game passed my turn when I had a spell available to play. This error caused me to lose the match. "Light up the stage" hit "wizards lightning" and "skewer the critics." My one land was "ramunap ruins" and I had a wizard, "ghitu lavarunner," on the battlefield. I should have been able to cast "wizards lightning."

    5 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  5. Incorrect game loss

    I was facing a player in ranked historic. They played Approach of the second Sun and I countered it. When they played it again it won the game, the first cast should not have triggered as it was COUNTERED.

    5 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  6. Valakut exploration/ Torbran, thane of red fell combo bug.

    The damage calculation for valakut exploration does not calculate properly when Torban is on the field. With 1 card exiled, valakut exploration does 3 damage, like it should. With 2-4 cards exiled, each card deals 2 damage. With 5-9 cards exiled, the damage is randomized, averaging about 1.5 damage per card. With 10+ cards exiled Torbran's effect is ignored, and each card only deals 1 damage.

    2 votes

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  7. 3 votes

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    2 comments  ·  Gameplay  ·  Admin →
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  8. Trying to play a card freezes the game

    While dag-and-dropping a Ram Through to play it, the spell looked like it was put in the stack, but no mana was used, and the game couldn't resume. The timer expiring didn't make the game go forward and the game was stuck (music still playing, etc). I already had that comportment in the pas when tryig to play a spell at the last second, it could be seen in the stack but never resolved, but it's not the case here, I wasn't nearly close to time out.

    3 votes

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  9. 4 votes

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    2 comments  ·  Gameplay  ·  Admin →
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  10. Unable to cast spells

    I was unable to cast spells that i had plenty of mana to cast, he had played terror of the peaks and when my turn came i tried to cast Lullmage's Domination to gain control of the terror of the peaks, he had 15 cards in his graveyard which reduces the casting cost of lullmage's domination by 3 colorless mana so to take terrror of the peaks i needed to have 3 blue mana plus 2 due to the casting cost reduction when i cast it and chose that X=5 i clicked auto pay and it told me i had…

    32 votes

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    3 comments  ·  Gameplay  ·  Admin →
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  11. Problema durante la partida...

    Súbitamente durante la partida, no logré pasar de turno y la partida se congeló...

    5 votes

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    2 comments  ·  Gameplay  ·  Admin →
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  12. nine lives+ solemnity

    when I attack with 6 tokens with counters on them it gave nine lives 6 counters. then my opponet played solemnity the round after.
    when its my turn again I attack with the same creatures. and the game just flashes the opponents solemnity and nothing more happens.

    6 votes

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    2 comments  ·  Gameplay  ·  Admin →
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  13. Game Glitch

    Game just cause creatures to act like they were gone. Not sure what happened exactly but they were case and then not able to block or attack like they were not there.

    3 votes

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  14. bug: no orange button in match

    i don't have any orange confirm buttons like "keep" when starting a match and deciding to keep or to mulligan the hand. The Button for changing the phases and confirming attackers is also gone.

    3 votes

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  15. Shrine Bug

    I'm on a PC. I'm playing a Shrine deck (standard). I had a the Stone Fangs (black) and Calm Waters (blue) Shrines down. Between the two triggers I got an error message on the screen each time. I didn't note any problems with the game, just the error popping up. If I didn't have the blue shrine trigger after the black shrine, I didn't get the error at all.

    Also, a second minor bug - on the Ikora battlefield, once the stone monoliths are broken and fall apart, the two large crystals no longer make crystal sounds, they make rock…

    4 votes

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  16. [BUG] Cannot activate wishclaw talisman given by opponent

    Opponent plays Wishclaw Talisman, uses it to search for a card and I gain ownership. On my turn, the card cannot be activated. On subsequent turns, it still cannot be activated. So opponent basically gets a free tutor with no downsides.

    3 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  17. matchmaker

    Matchmaker is completely BROKEN, and it's making this game unplayable. Back to back to back matches against rogues. If it's not rogues, its another deck. All I want to do is have fun, and play random decks. Why am I constantly facing the same decks? Where's the variety? This makes the game extremely boring seeing the same thing over and over again. MAKE THE MATCHMAKING RANDOM. Programming win rates and deck contents and all this **** is ruining the experience.

    7 votes

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  18. Lost by decking out, before shrines triggers

    There was an occasion where where I had no deck, but I was suppose to win, since the rules say "Once a player's library is empty, that player doesn't lose the game until they try to draw a card and can't."
    In my upkeep, I had the 2 black shrines, and another 4. My opponent had only 3 life, it should be enough so he dies in my upkeep, before I draw. But I lost instantly, before any upkeep trigger.

    2 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  19. Steel leaf champion

    Why is there no steel leaf champion in Arena Historic?

    2 votes

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    2 comments  ·  Gameplay  ·  Admin →
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  20. Bug on Dark Intimations

    It was my opponent's turn and he/she played Dark Intimations. I had a 3/3 Forest (from Nissa) and a 2/2 tapped shark token (from Shark Typhoon) in play. When Dark Intimations resolved, I couldn't sacrifice any creatures when I clicked on any of them. The timer started and eventually ended. After that, the game chose a random card to discard while the 2 creatures remain in play. During my turn again, the shark token doesn't untap and also could not be sacrificed to a later Nicol Bolas activation.

    Attached are the game logs.

    8 votes

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