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MTG Arena Bugs & Product Suggestions




This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here. 

How to report a bug

1.       Give us the steps to reproduce the bug

2.       Note which platform you’re using (PC, Steam, Mac, Android, or iOS)

3.       Enter the actual results you’re experiencing

4.       Enter the expected results of the feature

5.       Add any relevant screenshots/videos

6.       If you found a workaround, please add workaround steps.

 

Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks

 

How to submit product suggestions

  1. Select “Product Suggestion” as the Category for your suggestion
  2. Enter your feedback
  3. Add any relevant screenshots/videos

 

Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests

 

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13750 results found

  1. Se desconecta en mitad de la partida y pierdo la partida, es imposible jugar una partida

    Se desconecta a mitad de la partida diciendo que mire mi conexion cuando estoy conectado y funciona mi conexion , llevo asi semanas.

    3 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  2. Kill 25 creatures mission not working

    The mission "Kill 25 creatures" is not working for me right now. I have killed multiple creatures in multiple ways but the counter is not going up. With murder cards, with death touch and with just overpowering them with creatures. but nothing is making the counter go up.

    So I had to reroll the mission

    It was only that mission that didn't work for me, the re-rolled mission did work.

    5 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  3. Vito, your next Oko

    Vito is seriously broken. Too powerful, too tough, too cheap. Casting cost is too cheap for such a powerful ability combined with 3 toughness. Ability is too powerful anyway; it needs banning. "Your opponent loses as much life as you gain." WTF? Look at Epicure of Blood's casting cost vs. ability in comparison. Hate to sound bossy, but this should never have made it to the game with anything less than a BBBB casting cost, 2 toughness and mythic rarity.

    5 votes

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    3 comments  ·  Gameplay  ·  Admin →
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  4. Treasure Token Priority

    Treasure token does not hold priority when creatures with cost reduction were in play (i.e. Goblin Warchief)

    The game state was 5 lands, 1 treasure token.
    Played Goblin Warchief (1C2R) --> Goblin Chieftain (2R) with Goblin Instigator (1R) in hand.

    The game skipped to attackers after chieftain was played and skipped my ability to play instigator.

    12 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  5. Treasure Token Priority

    Treasure token does not hold priority when creatures with cost reduction were in play (i.e. Goblin Warchief)

    The game state was 5 lands, 1 treasure token.
    Played Goblin Warchief (1C2R) --> Goblin Chieftain (2R) with Goblin Instigator (1R) in hand.

    The game skipped to attackers after chieftain was played and skipped my ability to play instigator.

    9 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  6. Can't Gain Rank in Traditional

    This is game breaking to me. I can't get to mythic because I can't play traditional and Bo1 ranked plays you against similar matchups.

    I just won 2-0 in traditional and I didn't gain two, let alone one, rank. Currently at Diamond 3.2.

    7 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  7. Buried Ruin Bug

    I tried to use Buried Ruin in Jumpstart to return an artifact card from my graveyard. I toggled to view my battlefield to see if I had enough mana to cast Meteor Golem and I did. I toggled back to my graveyard and it would not let me select any of my artifacts in my graveyard. I tried to select a card that simply said "artifact" and not "artifact creature" and it would not let me select. The timer kept running out because no card was selected, but I was prevented from selecting any cards. Then it auto selected Lightning-core…

    2 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  8. inexistent mana

    Opponent casted a 6 mana creature on turn 5 without any mana acceleration

    16 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  9. Mill vs. Sanctum of Stone Fangs

    Mill deck vs Sanctum of Stone Fangs deck.

    When a player has Sanctum of Stone Fangs in play and they start a turn with no cards in their library, they immediately lose, even though UPKEEP is before the DRAW step.

    Sanctum of Stone Fangs should have triggered before losing, but it didn't.

    5 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  10. Double strike broken

    I blocked a double strike creature with a deathtouch creature. Toughness survived first strike, then did not kill the double strike creature when normal damage was applied. Will not purchase until resolved.

    21 votes

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    6 comments  ·  Gameplay  ·  Admin →
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  11. Game crashes

    Game crashes during my second draft match

    11 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  12. Game freezing during draft

    My game froze during my round of M21 quick draft.

    I was at 4w, 2l yesterday.
    Today I logged in, played the workshop event without any problem then I went to continue the draft event.
    Game froze and I was force to pass my turn 3.
    Turn 4 was heading the same way, so I closed the client and restarted it. After the restart, I was able to play but I could not catch on the tempo loss

    10 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  13. Cards that says "activated abilities can't be activated" they do NOT work it all

    Cards that says "activated abilities can't be activated" Like "LawMage's Binding" and "Faith's Fetters" they do NOT work it all. Players that have enchanted permanents with those cards/enchantments still can activating abilities like if those cards didn't exist.

    12 votes

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    3 comments  ·  Gameplay  ·  Admin →
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  14. Ozolith "may move" bugged and forces you to move counters to a creature; often the opponents.

    Play Ozolith. Then acquire +x/+x counters or <ability> counter. Move counters to Ozolith. If you control no creatures at beginning of turn, it still forces you to move counters to a creature on the battlefield; often the opponents. It happens every single time and has been occurring since this card was released. It's been over a month; please fix.

    15 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  15. Rule inconsistencies

    So, there are 2 rule inconsistencies I’ve found while playing that don’t work during the game. First, if a creature with deathtouch has a spell that makes it fight another creature, deathtouch does not apply since the wording of fighting is “they deal damage equal to their power to each other”. Deathtouch only applies to combat damage. Second, if I enchant a creature with white auras and then give it protection from white AFTER the auras are already on, the creature does not lose the auras already attached to them. Both of these have happened to me in game and…

    4 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  16. Game skipped the parts of the attack phase

    After blockers were assigned, the game skipped straight to the second main phase, without an opportunity to play instants to modify damage.

    9 votes

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  17. Two Different Teferis & Two Different Bugs in the Same Match!

    I experienced two bugs, with two different Teferis in the same match!
    First bug,
    Opponent has M21 Teferi in play, 2 Glass Caskets exiling some perms, and lands. I have a Gideon Blackblade and some lands in play. Previous turn Teferi phased out Gideon. Now he's back with a vengeance on my next turn ready to send Teferi to exile...except I am unable to activate his planeswalker ability. The game immediately asks if I want to move to combat, recognizing that I had a cold draw.
    I should have been able to use an ability after Gideon phased back in.

    2 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  18. Two Different Teferis & Two Different Bugs in the Same Match!

    I experienced two bugs, with two different Teferis in the same match!
    First bug,
    Opponent has M21 Teferi in play, 2 Glass Caskets exiling some perms, and lands. I have a Gideon Blackblade and some lands in play. Previous turn Teferi phased out Gideon. Now he's back with a vengeance on my next turn ready to send Teferi to exile...except I am unable to activate his planeswalker ability. The game immediately asks if I want to move to combat, recognizing that I had a cold draw.
    I should have been able to use an ability after Gideon phased back in.

    2 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  19. land won't tap

    the land farthest on the left of my screen wouldnt tap. and autotap wouldn't let me tap it either. i tried to play a 5 drop and i had 5 lands, but it wouldn't highlight the farthest land on the left to tap it for mana. i lost because i couldn't play my spell. i lost literally on my opponents turn because i couldn't play my creature spell

    75 votes

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    31 comments  ·  Gameplay  ·  Admin →
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  20. game crashes

    The game crahes very often in every mode. I cant rejoin till the game is over. It always crashes again.

    21 votes

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    2 comments  ·  Gameplay  ·  Admin →
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