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MTG Arena Bugs & Product Suggestions




This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here. 

How to report a bug

1.       Give us the steps to reproduce the bug

2.       Note which platform you’re using (PC, Steam, Mac, Android, or iOS)

3.       Enter the actual results you’re experiencing

4.       Enter the expected results of the feature

5.       Add any relevant screenshots/videos

6.       If you found a workaround, please add workaround steps.

 

Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks

 

How to submit product suggestions

  1. Select “Product Suggestion” as the Category for your suggestion
  2. Enter your feedback
  3. Add any relevant screenshots/videos

 

Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests

 

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10212 results found

  1. Gut ordering with voice of victory and Kari zev, Skyship Raider

    When having gut, true soul zealot in play and attacking with either voice of victory or zev, skyship raider, mtg will order the triggers in such a way, that you can't sacrifice a summoned unit.
    The game should automatically trigger this the better way or ask for a prompt from the user.
    It is also stupid, that full control won't let you order triggers. I needed to google to find out, that you have to set a setting for this.
    This cost me two powered cube matches.
    Very annoying.

    2 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  2. Sanguine Syphoner reature type

    Best of One gameplay PC, opponent has Sanguine Syphoner in play, this creature cannot be targeted by Shoot the Sheriff, Sanguine Syphoner is not an outlaw creature type.

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  3. Arena should spend colorless mana over colored mana, but it does not

    When you have a bunch of mana floating, some colorless and some colored, and then you cast a spell, colorless mana should always be spent first by default. However, the game is not doing that currently.

    This often comes into play when casting Scapeshift. For example: I float BBGG and 1 colorless mana (5 total). I then cast Scapeshift (which costs 2GG). The game should leave 1 B mana in my pool. However, the game instead leaves 1 colorless mana. Since black mana is better than colorless mana in almost every situation, this is not what the default behavior should…

    2 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  4. Bo3s turning into Bo1s bug?!

    On 8 occasions this evening, a Bo3 match turned into a Bo1. There was no side-boarding phase despite play proceeding normally in each first game--no noticeable network or queuing issues and no otherwise perceived delays in play.

    The match also ended w/o the usual awards of a win for even a Bo1.

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  5. Cancel finding a match resulted in match loss

    1. Start Quick draft, create a deck, press Play button. Select Cancel while finding a match. Log out and log in again. Loss counter in the right courner indicates match loss.
    2. PC
    3. I have 1 match losses.
    4. I should have 0 match losses.
    7 votes

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    1 comment  ·  Events  ·  Admin →
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  6. Bloodthirsty conqueror

    March 5th and you still haven't removed bloodthirsty conqueror from alchemy or standard at the very least, this is very annoying, maybe we should all go for this winner bug and not use strategy or other colors that won't give you a sure and easy win

    11 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  7. the card lightwheel enhancements will not work at full speed ? will not show as a spell i can cast

    the card lightwheel enhancements will not work at full speed ? will not show as a spell i can cast

    6 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  8. Fix your game

    How about not rigging the game to make one side win by giving them every ******* answer? How about you stop powercreeping every single ******* ******* set just so that you can sell more packs because you fat ***** can't develop new ideas, so you decide to try and sell packs by making every set more powerful than the last? Which one of you obese neckbeards thought that Ugin Eye of the Storms, WAS NOT too powerful and that it shouldn't be banned? Are you all ******** at this office? Or are you just that cheap, fat and lazy that…

    1 vote

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    2 comments  ·  Gameplay  ·  Admin →
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  9. Visual bug on the third game of the tutorial

    I just started the game. Im currently in the third game of the tutorial (the one against a blue deck), when suddendly the cards start to freeze as they enter the field and the begin to cluster the right side of the screen, overlapping with one another (like in the image).
    The game still runs correctly and mechanically, nothing changed. But it's pretty much imposible to play optimaly when the cards are glitching one over the other.
    Don't know if the bug will continue past the tutorial, but I hope not.
    As of how to replicate it... I don't know,…

    3 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  10. Buying cards for gold - buys nothing

    I bought some set of 5 cards many times, using gold, not $. And any time i would never saw them available for my deck. Have to craft them to use. What is the purpose of using the store if i have to use crafting tokens?
    Attaching the recent example. Wth?

    1 vote

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    2 comments  ·  Store  ·  Admin →
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  11. Fix your game, PLEASE!

    Dear MTG Arena,
    Fix your game. Top to bottom, and all the way through. I have been subjected to numerous issues with your game, from bugs, to incorrect card interactions, to random unjustified crashes, and so much more. And if it we just me, or even just one of my devices, I'd chalk it up to out of date drivers or something. But it isn't. It's you. And the problems run deeper than just. The game itself is broken many times over, and it's poor product design. I used to love your game, but lately, your decisions have begun to…

    2 votes

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  12. Bloodthirsty Conquerer

    I have now had numerous games where Bloodthirsty Conquerer created an infinite loop. Sometimes I was winning. Sometimes I was losing. Sometimes it was neck and neck. Most of the time it has happened to me. Some of the times I was the one getting the benefit.

    But every single one of these games was ruined. Fix this stupid, broken gameplay mechanic. It is not the spirit or intent of the card to create an infinite feedback loop. That is poor implementation, not a problem with the card. It activates once. And ONLY once.

    13 votes

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    3 comments  ·  Gameplay  ·  Admin →
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  13. Mastery pass

    Mastery Pass not being accredited.

    28 votes

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  14. Trample not calculated correctly

    Trample not calculated correctly when instant was used to reduce HP of blocking creatures.

    My opponent had 2 blockers I had a large trampling creature.

    After blockers were assigned but before damage I used 2x abrade to take a total of 6 HP of his blockers. Expected result is that at damage resolution 6 points of trample would get through to the player.

    4 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  15. Game won't mill

    Anyone else having a problem with mill cards. For example, I played town greeter and nothing happened. The game didn't mill the the four cards. Or if I played it and I had cards in the grave yard, it would just show me the cards already in the graveyard but wouldn't mill therefore I couldn't select a land. Same thing happened when I played overlord of the Balemurk.

    3 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  16. Patched Plaything bug

    継ぎ当てたおもちゃ にリミットブレイク:ヴィンセント を使うと即死する。
    Using Limit Break: Vincent on a patched toy will result in instant death.

    Vincent's Limit Break use Patched Plaything
    Death is instantaneous.

    3 votes

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    2 comments  ·  Gameplay  ·  Admin →
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  17. Shuffler in arena is not correctly adjusted

    Dear WoTC Team,

    I would like to report a bug, which I presume comes from the algorythm of the shuffler.
    Whenever you have four lands in your opening hand, you are flooded with mana on your following turns.
    I've observed this behaviour whenever I had said amount of mana in my opener.
    Kindly have a look at it as it became predictible and annoying.

    Best Regards,

    Paweł

    PS I wanted to attached corresponding log, but it weighs 139MB

    5 votes

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  18. Tempest hawk bugging and not letting you gave multiple copies. This makes my decks unable to play in arena

    Multiple copies of tempest hawk are causing the game to bug and not let you enter brawl. If I put more than 1 copy on my brawl deck it tosses me and error saying my deck couldn't be verified. Please fix this

    5 votes

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  19. Dragon's Approach rendering deck invalid

    Dragons Approach list was valid in Brawl yesterday, I updated the app this morning and now the deck is invalid for too many of one card. Dragons Approach can have any number so it should be valid

    5 votes

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  20. Bug: Historic decks will not save.

    Historic deck will not save if there are more than 7 cards in the sideboard. An invalid deck warning, stating there are more than 15 cards in the sideboard appears. I am currently using a PC. The bug appeared after the 7/8/2025 update.

    5 votes

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