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MTG Arena Bugs & Product Suggestions




This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here. 

How to report a bug

1.       Give us the steps to reproduce the bug

2.       Note which platform you’re using (PC, Steam, Mac, Android, or iOS)

3.       Enter the actual results you’re experiencing

4.       Enter the expected results of the feature

5.       Add any relevant screenshots/videos

6.       If you found a workaround, please add workaround steps.

 

Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks

 

How to submit product suggestions

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  2. Enter your feedback
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Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests

 

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29258 results found

  1. Can you run a "Pick-a-Pack" Draft?

    Can you run a "Pick-a-Pack" Draft?

    It could run on a Bot-Draft or Premier Draft.

    We would pay our entry fee, then you would make all the packs that have been on Arena available for us to pick from.

    The catch is, we have to pick one (1) pack from each of three (3) different sets. No doubles. Then we would order the packs one (1) through three (3) for the sequence we want to open them in, and draft.

    I've enjoyed the M19, M20, M21 drafts, & this would just be a slightly bigger expansion of that draft style.

    3 votes

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  2. BUG: Omnath, Locus of the Roil

    When casting Omnath, the ETB trigger goes on the stack. I should retain priority and be allowed to activate my fetch lands in response to the ETB trigger. I had Zendikar’s Roil on the field. The game interaction should have allowed me to trigger my fetch lands to give me additional Landfall triggers to put counters onto Omnath, then after all Landfall triggers resolved, Omnath’s ETB trigger resolves and targets for damage with the total count of elementals.

    This cost me a match loss.

    2 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  3. Game freezing/causing cards to float in space

    When I tried to play a draft deck I made, I randomly had an issue where I'd try to declare blockers/play cards, and the game would essentially freeze. The trigger would hit the stack, but it wouldn't let me actually complete it, or target blockers. When I would try and reload the game to fix the bug, my turn would have passed to my opponents. Very frustrating, lost a draft because of it.

    3 votes

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  4. Putrid Goblin and Solemnity - one should be banned

    It's not a bug as it totally follows the rules, but infinite sacrifice combos at instant speed shouldn't be a part of the game. Ban putrid goblin

    3 votes

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  5. Sorin the Mirthless

    Sorin the Mirthless came onto the battlefield and was instantly able to -7 to deal 13 damage to me.

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  6. Containment Construct and Channel ability BUG

    1. I was playing premiere draft and had on board a Containment Construct. I used a Channel ability on my opponent turn (Saiba Trespassers) to tap 2 creatures before going to combat. After i payed the mana for the channel ability, the Containment Construct ability triggered and asked me if i wanted to exile my Saiba, i pressed not to do it, and my Saiba just went to the cementery and the channel ability didnt resolved. That lead to my opponent attacking freely and of course i ended losing the game, wich was the last one of the draft.
    2. PC
    3. Card…
    2 votes

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  7. Unable to re-engage Scry. Taken back to battlefield.

    I cast the six mana spell that summons three samurai and lets you scry 3. I then clicked on "view battlefield" and then click on my graveyard to see what was in my graveyard because I saw a reanimation spell on top of my deck. Then I couldn't get back to actually scry. The button I clicked would just tack me back to my battlefield.

    2 votes

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  8. automatic re-set to BO1

    It is really kind of boring when choosing to play in historic it needs to re-set all the time to BO-3 because it's coming back to BO-1 every time we play somehtin else or close the game

    2 votes

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  9. red/white cards triggering from graveyard

    played against two different red/white decks, and have noticed cards' effects triggering from the graveyard, when it is expected that they do not.

    Specifically

    Koll the forgemaster (returning enchanted or equipped non-token creature to hand when it dies)
    Showdown of the Skalds (allowing them to gain counters when casting spells)

    These should not be triggering after they are in the graveyard, no?

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  10. Network problems during match

    Network problems during game.
    I checked with my browser and the network problems were limited to the Client
    I was able to continue playing after loosing 1 turn due to the network problem.
    That happended serveral time during the game
    I don't care about that game in particular, but it's quite upseting to not know if I'll encounter the same problems agains

    2 votes

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  11. Tezzeret, betrayer of flesh and clue token (priority issue)

    Tapped out and passed turn, in opponent’s turn, they killed my Tezzeret while I have a clue token. The system auto passed the priority but I should able to activate the clue due to the Tezzeret’s ability. I think the situations happens before but I thought I mis clicked or active something else before. But I very confident about this one. Try to take a screenshot but thanks for your nice iPad support, it crashed again.

    2 votes

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  12. mtg fechando

    MTG fecha quando vou selecionar modo de jogo. Só consigo jogar ranqueada. Quando clico pra ver as opções de jogo pra alterar, fecha sozinho. Toda vez a mesma coisa. Consigo navegar normalmente pelo resto do programa. Mas clico em modos de jogo pra alterar, fecha tudo.

    Alguém me ajuda por favor...

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  13. March of Swirling Mist + Magma opus and Double Goldspan Dragon Bug

    Je viens d'avoir un "léger" bug avec Jeskai Hinata. Je jouais face à un Jund Mid et on avait tout les deux goldspan dragon on board et mon adversaire avait pas mal d'autres créatures dont 2 chat de chariot. Durant son tour j'ai fait magma opus : je met 2 points de dégât sur chaque chat et je tap son goldspan et le miens pour chopper un trésor, en réponse mon oppo fait snakesin veil sur son dragon et face à ça je joue la march U pour x=2 sur son goldspan et un loup-garou, suite à ça résolution de…

    2 votes

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  14. Voriclex Monsterous Raider

    As soon as vorinclex enters, all sagas stop working, wedding announcement phase is paused and a slew of other problems arise. It's SOLE purpose is supposed to affect counters, not act outside of those parameters. This is a HUGE glitch that allows players easy wins as soon as he's down and is unfair to other players that play against this deck.

    Vorinclex, Monsterous Raider needs to be fixed to fit his parameters: affecting counters ONLY, as per his description, which affect counters on creatures and planeswalkers. Not EVERYTHING that gets counters.

    Unless, of course, someone on staff discreetly changed the…

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  15. Auto-pass

    This has never been an available feature and has been pretending to be for months. We should really be more upset about this failure to care about the game.

    8 votes

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  16. retriever phoenix

    Retriever Phoenix does not trigger correctly if multiple copies are in the graveyard. The card should trigger whenever it is in the graveyard and it's owner learns, which it does. However, if multiple copies are in the graveyard, it only triggers once, and it should trigger for each copy.

    1 vote

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    2 comments  ·  Gameplay  ·  Admin →
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  17. Katilda, Dawnhart Prime + the Stack/Priority

    I've had this happen a couple of times and it's rather frustrating. Say turn 1 I play a Plains and a 1 drop human (say the gain life on creature etb). Turn 2 I play Katilda, the gain life goes on the stack, my opponent responds with a kill spell and Katilda dies.

    Here's the problem. Katilda says my humans can tap for mana. Unless I'm holding full control the entire time I don't get the opportunity to respond to the kill spell by floating mana from my 1 drop. With Katilda, let give me time to float mana instead…

    3 votes

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  18. Mind Flayer didn't lose ability with Minimus Containment

    Dropped a Minimus Containment on a Mind Flayer my opponent had. Even though it lost all other abilities (and stopped being a creature), I didn't get my stolen creature back.

    I lost a draft game because of this. I would like some kind of reimbursement.

    5 votes

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    5 comments  ·  Gameplay  ·  Admin →
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  19. timer active while triggers resolve

    To reproduce: put lots of triggers onto the stack, eg by playing a Scute Swarm deck, do so while the timeout cord is showing to see full effect
    Results (on PC): My timer keeps running while the triggers resolve, if it runs out, I automatically pass to combat/the turn/etc when all triggers have resolved.
    Expected results: my timer does not countdown while triggers are resolving because I am unable to take any actions.
    EDIT: this is much less of an issue on my new computer, as triggers resolve much faster than they did on my old laptop.

    25 votes

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    6 comments  ·  Gameplay  ·  Admin →
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  20. EXTRA TURNS AREN'T FUN

    Watching someone take 7 extra turns in your face after they've done nothing all game is not fun. I don't care about losing close games, or even some blowout games because *********. But Copy, copy, take 3 turns, copy 2 more, take another 3 turns, is **** garbage. You had to ban the last turn taker in Nexus of fate, and you need to do this now with Alarund's Epiphany.

    6 votes

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