MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
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5856 results found
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long goodbye
My opponent targeted one of my creates with the spell "Long Goodbye", I responded by protecting my creature with "Snakeskin Veil". Unfortunately, the spell still resolved and destroyed my creature. I believe that to be incorrect behavior. Hexproof, afaik, does not counter, it makes the target 'illegal', which I believe should have just removed the spell from the stack. I am on steam.
1 vote -
Ulamog, The Infinite Gyre - parallax artwork broken.
I used to own the parallax version of Ulamog, The Infinite Gyre but since recently it is somehow bugged displaying the non-parallax version. The same applies to Emrakul, The Aeons Torn. I know that the bar for alternate card artwork is low, parallax planes walkers producing non-parallax tokens to give an example.
Nevertheless, lots of players have paid a good amount of either gold or gems for this bundle. The least we players expect is for Wizards of the Coast to hold up to some degree of quality in the game.
2 votes -
Mystic confluence bug
Playing the premier cube draft, casted a narset and opponent cast mystic confluence in response for me to pay 3 twice and draw a card, paid 3 twice but spell still got countered, resulting in loss of game.
2 votes -
rona, herald of invasion and (A)vivi Ornitier summoning sickness
rona, herald of invasion and (A)vivi Ornitier.
Durante un juego en Historico, jugando contra el jugador Ewey, jugó Rona y activo su habilidad de girar para robar una carta y luego descartarla, siendo que Rona recién había entrado al campo de batalla (mareo de invocación), luego jugó un instanáneo sobre Rona, que le otorgó la habilidad de girarlo para devolver un permanente a la mano, por lo que jugaba mox costo cero, generaba un mana y se lo devolvia a la mano con Rona, asi generaba mucho mana y Vivi ganaba contadores y pegaba 1 cada vez que lanzaba el mox. y luego para rematarla, activa la habilidad de vivi, siendo que también tenía mareo de invocación.
Además, sin haber terminado la tercera partida, se cerró la partida, verifique mi perfil y aparecía normal con mi nivel, pero luego de cerrar el juego y volver a iniciar sesión, mi nivel había cambiado considerando como perdida esa última partida.rona, herald of invasion and (A)vivi Ornitier.
Durante un juego en Historico, jugando contra el jugador Ewey, jugó Rona y activo su habilidad de girar para robar una carta y luego descartarla, siendo que Rona recién había entrado al campo de batalla (mareo de invocación), luego jugó un instanáneo sobre Rona, que le otorgó la habilidad de girarlo para devolver un permanente a la mano, por lo que jugaba mox costo cero, generaba un mana y se lo devolvia a la mano con Rona, asi generaba mucho mana y Vivi ganaba contadores y pegaba 1 cada vez que lanzaba el…1 vote -
swamp cheaters / hackers / botting
clearly there are endless cheaters / botters / hackers in this game OR as people have suggested before.
wizards of the coasts uses bots and that's why the queue is always so short.clearly there is cheating / hacking / botting, when EVERY TIME we play a swamp player using Kavaero, Mind-Bitten ********, they 100% of the time get it 4th turn.
EVERY ******* TIME, IT'S *****. IT'S LIKE 10X TIMES A WEEK. TOTAL *****.
obviously you ******* cheat / hack. anyone who says, 'oh it's just bad luck' is obviously in on the cheat / hack. because no one says that unless they are winning all the time and thats cheating / hacking.
anyone who plays poker knows, someone who wins all the time is obviously cheating.
you banned vivi after everyone **** on you mtg. well seems you need to be **** on more.
stop making these stupid *** ******* cards that let you bring out any card for 4 mana.
the concept of balance you ****** morons. is that 10 mana cards, cost 10 mana because it creates balance.
when you create 3x cards in swamp that brings any card out for 4 mana is ******* dumb **** stupid idiot morons.
**** on your face wizard assshole creeps.
clearly there are endless cheaters / botters / hackers in this game OR as people have suggested before.
wizards of the coasts uses bots and that's why the queue is always so short.clearly there is cheating / hacking / botting, when EVERY TIME we play a swamp player using Kavaero, Mind-Bitten ********, they 100% of the time get it 4th turn.
EVERY ******* TIME, IT'S *****. IT'S LIKE 10X TIMES A WEEK. TOTAL *****.
obviously you ******* cheat / hack. anyone who says, 'oh it's just bad luck' is obviously in on the cheat / hack. because…
2 votes -
report player broken
clearly MTG doesn't take player reporting seriously since they just let hackers and cheaters play all day long. wonder why MTG gets hatred, its because you don't make this game cheat/hack proof.
and for 3+ years now we can't report players who cheat.
2 votes -
Verilax the Havenskin Bug
Attacking creatures deal damage to Verilax despite Verilax being tapped and unable to block. No text on card indicates that attack damage will be automatically redirected to Verilax.
2 votes -
1 vote
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Draft bug
Buonasera,
ho avviato un draft ma durante il draft è uscito il messaggio della perdita della connessione (nonostante la mia connessione fosse attiva e funzionante.
è avvenuto intorno alle 21.50 cet. Posso ricevere indietro il draft token usato?
Grazie!
1 vote -
Lorwyn pick two draft issues
I started a pick-two draft for Lorwyn Eclipsed and I encountered two issues (possibly the same bug) during the draft. On my second pick, I had two cards selected and the clock ran out before I hit the submit button. The cards I had selected were not put into my pool nor were any cards at all. Then, I selected Gloom Ripper, a rare, in one of the following picks, hit submit, and it was also not added to my pool. Gloom Ripper does appear in my collection now, but is not available in my draft deck.
Mac OS 12.7.6
1 vote -
Trinket mage erroneously marked as illegal from timeless format
Trinket mage is marked as banned in the timeless format. Constructing a deck with it results in "deck invalid" popups from the client.
1 vote -
Can't Meek Attack out Daretti, Rocketeer Engineer
When I have an artifact in play, it will not let me Meek Attack out Daretti from my hand. I'm pretty sure a creature that has a * for it's power or toughness is considered 0 while in your hand. This was an official ruling I received when asking a judge. Please fix.
1 vote -
Sealed
Being forced into 2 colors before opening sealed product is taking away deck building freedom. The amount of cards in the other 3 colors can be detrimental to being able to play what colors you want to and or what rares and or mythics you pull. I usually play 6 plus sealed, but since the forced stuff starting in Avatar, I will not play anymore then the tokens that I paid for. Stop taking away deck building freedom. Its is foundational to this game.
1 vote -
Hello, Magic! My name is Celina, and I'm 7! I wish you had these three card collections: Wicked, Hello Kitty and friends and SuperMario
Hello, Magic!
Hello, Wizards of the Coast!
My name is Celina, and I'm 7!
I wish you had these three card collections.
The first one is from Wicked.
Hello Kitty and friends.
And Super Mario.
Bye!1 vote -
Resolution setting not saving on MacOS
Steps to reproduce: On a Mac with an external monitor (this is an M1 Macbook Air plugged through a hub into a 4k display over HDMI), launch the game. Go into Settings -> Graphics and change the resolution. Enter any match. Leave the match by winning or conceding.
Platform: Steam on MacOS 26. Game version 2026.55.0.4094.1225076.
Actual results: The resolution resets itself to the default (5120x2880) whenever the game changes scenes, ie entering or leaving a duel. It also resets when quitting and re-launching the game.
Expected results: The resolution setting, once set, stays the same across scenes and game launches.
Other notes: On this specific machine, the game does not run at an acceptable framerate at maximum resolution, but it runs just fine at 1440p. This bug makes it necessary to constantly go into settings and adjust the rendering resolution.
Please note this seems distinct from other resolution/fullscreen bugs other Mac users have reported, probably because I'm using an external monitor with a 16:9 aspect ratio. The game launches in fullscreen and displays correctly, it just renders at a resolution that's too high to run at an acceptable framerate; but once the resolution setting is adjusted, it runs fine.
Steps to reproduce: On a Mac with an external monitor (this is an M1 Macbook Air plugged through a hub into a 4k display over HDMI), launch the game. Go into Settings -> Graphics and change the resolution. Enter any match. Leave the match by winning or conceding.
Platform: Steam on MacOS 26. Game version 2026.55.0.4094.1225076.
Actual results: The resolution resets itself to the default (5120x2880) whenever the game changes scenes, ie entering or leaving a duel. It also resets when quitting and re-launching the game.
Expected results: The resolution setting, once set, stays the same across scenes and game…
1 vote -
bug
I can't buy the pack bundle from the store. I get the attached error message
1 vote -
bug
I'm unable to buy the pack bundle from the store. I receive the attached error message
1 vote -
I can't buy anything
Nothing happens, steam overlay is enabled, have balance, accounts are linked, idk. Hit the button, and I get a purchase noise, but nothing happens. Can't press the change payment hyperlink at the bottom either, just doesn't work.
1 vote -
Entity Tracker Triggering Shrines when it's not a shrine.
For some reason when you play Entity Tracker, it is triggering as if a shrine has entered. It wasn't copied into a shrine, it was just a copy of itself and was triggering shrine triggers. I think it's a loophole that needs to be fixed as it doesn't make sense and is frustrating in competitive to be losing to fake triggers.
1 vote -
Automatic stops for self-harming triggers when you have a Stifle effect in hand.
Hi Arena.
Hopefully a pretty simple one, and I think for some triggers you may have already implemented this - but, for any trigger that's potentially self-harmful, could you please make the card/trigger apply an automatic stop - I think it would make sense to have it as a blanket "all the time" scenario just in case a player could draw into a stifle effect (or if the stifle effect may not be obvious to Arena, like Sundial Of The Infinite), but otherwise, at least if they have something like Stifle or Consign To Memory in hand (ie. something that can target the ability).
Examples of the triggers are things like Chance For Glory, Pact Of Negation, Demonic Pact, Alchemist's Gambit etc. When you're playing these cards alongside stifle effects you do typically get used to applying manual stops or full control yourself - mainly because you can't afford not to when Arena's trying its best to kill you - but it'd be a nice ease-of-play improvement if Arena just stopped and gave you a chance to react, rather than killing you despite having the card and mana to save yourself.
Cheers!
Hi Arena.
Hopefully a pretty simple one, and I think for some triggers you may have already implemented this - but, for any trigger that's potentially self-harmful, could you please make the card/trigger apply an automatic stop - I think it would make sense to have it as a blanket "all the time" scenario just in case a player could draw into a stifle effect (or if the stifle effect may not be obvious to Arena, like Sundial Of The Infinite), but otherwise, at least if they have something like Stifle or Consign To Memory in hand (ie. something that…
1 vote
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