MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
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10236 results found
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consign to memory
I play consign to memory in response at cast of Nulldrifter, to counter ONLY his ability to draw 2 cards. The conter effect correctly this part, but the creature, when it enter in the battlefield, didn't activate its evoke ability and it stay in game.
1 vote -
fabled
FABLED PASSAGE LAND BUG.
When sacrificing "FABLED PASSAGE" to search your library for a basic land card, the game thinks you are surveilling then shows all your land which crashes the game. You have to concede in order to fix the issue.
VERSION: 2025.51.0.9591.1173794
1 vote -
Vaultguard Trooper Bug
during my third game of draft I had in game Vaultguard Trooper. My opponent tapped it down with Mechanooza. Sadly from some reason at the end of my turn it didnt triggered Troopers ability, even when there was second tapped creature. By that time. It costed me a game and the draft in the end. I would kindl ask you for compensation for this error in gems or gold. Thank you and have a nice day.
2 votes -
Mana Flooding is out of hand on arena
How is it that the RNG for this game is so predictable. If my opening hand only has two land I can for get about hitting my curve. But if I have 4 land I can plan on never missing a land drop or drawing any useful cards from my deck for that matter. and 3 lands is always a toss up of either getting screwed or flooded yet my opponent always seems to curve out without any problem. In fact the game I was just in I have picture evidence of this issue. I'm about fed up with even playing this game. Please fix it because I love playing magic. But the fact that I can't make it past 3 games in a draft or sealed event solely stems around continues mana issues.
How is it that the RNG for this game is so predictable. If my opening hand only has two land I can for get about hitting my curve. But if I have 4 land I can plan on never missing a land drop or drawing any useful cards from my deck for that matter. and 3 lands is always a toss up of either getting screwed or flooded yet my opponent always seems to curve out without any problem. In fact the game I was just in I have picture evidence of this issue. I'm about fed up with even…
2 votes -
Edge of Eternities mastery pass
Upon reaching level 59 in the pass I was supposed to get 2 Edge of Eternities mythic rare cards. I did not get any new cards. I know this since I love deck building and constantly trying to build new deck. It shows that I made it to that level in the pass but I didn't get anything from the reward.
2 votes -
Squire's Lightblade
On Squire's Lightblade it says it will give the target creature first strike until the end of the turn.
In arena (standard match, on a PC) every time I have used this card, the target creature gets double-strike.
I see the two attacks, my creature dies when if it had first strike (and made one attack) it would not have.
1 vote -
Cacophony scamp triggers damage based on toughness instead of power
When Cacohpony Scamp dies the trigger reads on the card that it's based on it's power, however the game seems to be coded for it to be based on it's toughness.
For example, when Cacophony Scamp is targeted by a shock, when it dies I get a trigger to deal -1 damage to any target
1 vote -
trigger Cori-Steel Cutter
I'm playing standard with an Izzet Prowess deck, if I plot with slickshot-show off and then cast Cori-Steel Cutter and another spell, the Cori-Steel Cutter trigger doesn't fire.
3 votes -
standard
why the counting stopped at 443 of 450 of "play 450 standard games" achievement?! I tried Standard, ranked, nothing works. Still no solution!
3 votes -
Incorrect card sleeves displayed in deck builder after Final Fantasy update (3 June 2025)
Since yesterday's Final Fantasy update (3 June, v2025.49.0), the incorrect card sleeve is displayed for every deck in the deck builder screens. The default brown MTG sleeve is now displayed, not the default sleeve you have set in your profile, or the sleeve you have explicitly set for each deck. See attached screenshot for an example.
Note that the correct / custom sleeve is displayed on the battlefield, so this bug is only impacting the deck builder screens.
Also, selecting "Repair Game Files" does not resolve the issue.
UPDATE: this issue is affecting any deck that uses the same card sleeve that's selected as the default in your profile (i.e. the correct sleeve is only displayed for decks which have a sleeve selected that does not match the default that is selected in your profile).
Since yesterday's Final Fantasy update (3 June, v2025.49.0), the incorrect card sleeve is displayed for every deck in the deck builder screens. The default brown MTG sleeve is now displayed, not the default sleeve you have set in your profile, or the sleeve you have explicitly set for each deck. See attached screenshot for an example.
Note that the correct / custom sleeve is displayed on the battlefield, so this bug is only impacting the deck builder screens.
Also, selecting "Repair Game Files" does not resolve the issue.
UPDATE: this issue is affecting any deck that uses the same card…
3 votes -
Extreme lag when trying to do anything
There is extreme lag after most recent update at least for me on mobile.
All photos taken about 5 seconds after the last.4 votes -
Brawl - Ashaya - Losing abilities
I had enchanted Ashaya with Imprisoned in the Moon. Opponent had 1 creature in play which was enchanted with Eaten By Piranhas. Opponent had no other creatures in play under their control and all lands were tapped. Ashaya was now a non-basic land and had lost all other abilities, totally greyed out.
Go to opponent's turn
Opponent plays a Scute Swarm, and the game reacts as though Scute Swarm was a Forest and triggered itself. Opponent then plays Kona and Scute Swarm reacts again as if Kona was a Forest.
Ashaya is greyed out before these new creature cards are played. Her ability is supposed to be canceled out until the enchantment is removed. This is the point where some other player called Rezzahan#77802 will chime in about layers. I have no idea what these layers are, I only know that when the card is grey'd out it's ongoing abilities are supposed to be negated. So please either fix this bug or explain in non-layer terms why the electronic and paper game are intended to ignore grey-d out ability boxes.
I had enchanted Ashaya with Imprisoned in the Moon. Opponent had 1 creature in play which was enchanted with Eaten By Piranhas. Opponent had no other creatures in play under their control and all lands were tapped. Ashaya was now a non-basic land and had lost all other abilities, totally greyed out.
Go to opponent's turn
Opponent plays a Scute Swarm, and the game reacts as though Scute Swarm was a Forest and triggered itself. Opponent then plays Kona and Scute Swarm reacts again as if Kona was a Forest.
Ashaya is greyed out before these new creature cards are…
4 votes -
Lions eye diamond (led) unable to be selected
I cast snapcaster mage with led in play. Selected sheoldrids edict. Then tried to click led but nothing would happen. It was not a selectable game action. There were no other cards that prevented this action. Game state is in screenshots
1 vote -
Was in middle of a arena game and it kicked me out
So I was in a middle of a brawl match using my boros ajain commander deck i start turn one with a wind scared crag and Mox amber, pass move to second turn play a plains cast my commander and he enters I create a 2/1 cat warrior and pass all seems normal for now next trun play a mountain then cast ajani stead fast a tick him down 2 to make a ajain pridemate token and pass play another land cast Regal Caracas to create 2 1/1 cats with lofelink using +1 of ajain steadfast fast then my game just freezes and then I get pushed back to the lobby no win no lose no draw just immediately removed from the game. And I find it super hard to play the game anymore
So I was in a middle of a brawl match using my boros ajain commander deck i start turn one with a wind scared crag and Mox amber, pass move to second turn play a plains cast my commander and he enters I create a 2/1 cat warrior and pass all seems normal for now next trun play a mountain then cast ajani stead fast a tick him down 2 to make a ajain pridemate token and pass play another land cast Regal Caracas to create 2 1/1 cats with lofelink using +1 of ajain steadfast fast then my game…
1 vote -
I bought the promotion with four rare and four mythic wildcards, but when I tried to generate a mythic card, "Kolaghan, Dragon Sovereign," a
I bought the promotion with four rare and four mythic wildcards, but when I tried to generate a mythic card, "Kolaghan, Dragon Sovereign," an error message appeared asking me to generate it again because the card hadn't been converted. So, I generated it again, deducting two wildcards for a card I only need one of.
1 vote -
Issue with Stock up card
When you use the card stock up, it does not show you all five cards on the mobile app. This is not an issue on the desktop.
1 vote -
Game loss with no game actions
I was in a Ranked game on the mobile application. My opponent was stalling and slow playing the game (they had used 1 of their time extensions). After the first time extension expired I commented 'Hello'. After the second time extension started I commented 'Nice'. After 10 more seconds I lost the game. I'm not providing game logs. I'm not providing you with any information concerning the issue. As a software engineer your programmers should be more than capable of locating and figuring out how to resolve the issue. FIX YOUR GAME!
1 vote -
defend the rider countering a twisted fealty with a nowhere to run out.
opponent had 2 inkeeper's talents, 2 stocking the pantry, and a 7/7 screaming nemesis. I had 2 nowhere to run and cast twisted fealty on the nemesis. he responds with defend the rider. This countered my twisted fealty, but that should not have happened. lost the game because of this bug, unless I don't understand the rules somehow.
1 vote -
timer
It is not possible to combo off in Arena powered Cube.
The timer is always ticking and passing the turn to the opponent.
Problem: It takes time to use cards like Underworld Breach, Yagmoths Will, Brainfreeze and Cantrips. The turn timer is ticking down way too fast. Player Actions are ignored completely...
Powered Cube is no fun if this problem is not fixed fast...
1 vote -
Net Decking
I don't think it makes the game very fun in the long run when you see the EXACT same decks over and over again. I often face the same rotation of 2 to 3 decks over and over again. I understand this is because a meta will emerge in any competitive game, however it takes away a lot of the fun for people that enjoy building their own concepts and do fairly well in general but get sick of seeing the exact same mono red deck or Vivi deck over again. a nice solution to this, in my opinion would be to make people that are clearly net decking go against each other more often and sparing the rest of us from this lazy, thoughtless way of copying high ranked players. I have noticed you guys actually encourage this o your home page by advertising the most successful decks. to me that is a self-fulfilling prophecy. if a deck is played in 75% of all games, of course it's going to have a higher overall win rate.
I don't think it makes the game very fun in the long run when you see the EXACT same decks over and over again. I often face the same rotation of 2 to 3 decks over and over again. I understand this is because a meta will emerge in any competitive game, however it takes away a lot of the fun for people that enjoy building their own concepts and do fairly well in general but get sick of seeing the exact same mono red deck or Vivi deck over again. a nice solution to this, in my opinion would…
1 vote
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