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1.       Give us the steps to reproduce the bug

2.       Note which platform you’re using (PC, Steam, Mac, Android, or iOS)

3.       Enter the actual results you’re experiencing

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5.       Add any relevant screenshots/videos

6.       If you found a workaround, please add workaround steps.

 

Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks

 

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Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests

 

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25894 results found

  1. Titanic Growth cannot be activated when defending

    When an opponent attacks, Titanic Growth cannot be activated. Neither before nor after declaring blockers, even though all my lands are untapped.

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  2. Glissa, Herald of Predation making 3/3 Incubators

    Glissa, Herald of Predation was making 3/3 incubators for my opponent in a Quick Draft of March of the Machine. I didn't see any card that modified the number of counters put on permanents like the Ozolith, the Shattered Spire. Her ability says "Incubate 2," so there should only be 2 +1/+1 counters on the tokens.

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    2 comments  ·  Gameplay  ·  Admin →
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  3. See Double Tokens

    My see double token didn't get his normal death triggers from fleeting guerilla

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  4. Mosaic Card Text readability in Japanese.

    Is the text of the display like the attachment a specification? I don't know the card type, and it's very difficult to play.

    The card name and card type of the mosaic-style illustration card are illegible.
    Please let me know if it is such a design, and if so, is there a way to fix it to normal Japanese display?

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    0 comments  ·  Text Translation  ·  Admin →
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  5. Mana computed wrongly

    As you can see, I have the Lazorlash in the graveyard and the opponent clearly has more than 4 or more basic lands. Even with this situation, I couldn't cast it for 2 blacks.

    Thanks,
    P

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  6. Deck issue with Historic Brawl

    So i have a squirrel deck... Today im playing historic brawl... EVERY SINGLE game i have random cards appearing in deck, while the core of my deck mechanic is absent... Planeswalkers that i NEVER put in are being drawn, Trample cards that i never added are in... After the game i go back and check my deck... those cards are not in my deck library. Makes no sense. Whatever you guys did i cant even play some decks because random cards are put in at start of match meanwhile essential deck mechanics are removed... and before replying... no its not…

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  7. Casting spells while defending and being attacked...

    I was being attacked by Addeline and a couple of 1/1 tokens. I had a 2/2 defender. I had a lightning bolt and 2 unused mountains. They attacked, it asked me to set blocksers, I set blocker, and then combat just went ahead and there was never an opportunity to cast a spell.

    Is there something I'm missing? As far as I can tell, there were no cards that would prevent me from casting either.

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  8. Tymaret, Chosen from Death

    I was playing my second game on Sealed and I played Tymaret on the table and spent the turn hoping to hold priority to exile cards from graveyards, on his turn, and thus gain life and keep me in the game, but the priority just passed without returning for me and the opponent ended the game.

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  9. WRENN AND REALMBREAKER,THE MEATHOOK MASSACRE,RECKLESS BARBARIAN.

    WRENN AND REALMBREAKER,THE MEATHOOK MASSACRE,RECKLESS BARBARIAN.

    There is a combination with these 3 cards that I believe to be very broken in the game.

    When you have Wrenn and Realmbreaker's "emblem" with The Meathook Massacre in play, casting Reckless Barbarian and sacrificing it causes an endless loop of 1 damage without ever passing turn. Was this intended?

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  10. Ready to Rumble interaction with Magma Pummeler

    Magma Pummeler has ability that says if it receives damage, prevent that damage and remove that many +1/+1 counters instead, then if damage is prevented this way, it does that much damage to target. Ready to Rumble does 5 damage and says that damage can't be prevented this turn. A plain reading of the text would suggest that this should cancel Magma Pummeler's replacement effect, and since it couldn't prevent the damage, it would not be able to do that damage to another target. However, when Ready to Rumble is used on Magma Pummeler, Magma Pummeler still does the damage…

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  11. Boarded Window not working

    I had two Boarded windows up and lost the match eventually because I could not block a creature attacking me because the boarded windows were not working on his creature and I would lose a much needed creature if I blocked his creature at full strength that should have been reduced by -2 power/

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  12. Bug

    Opponent Timer runs out in ranked, i win but dont get a rank upgrade. Happened the 3 time on PC (windows)

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  13. dreadhorde

    Bug report:

    I had a 4/4 Dreadhorde Butcher on the field (1 +1/+1 counter and an equipped Ancestral Katana). My opponent played Drown in Ichor and killed him.

    I expected to deal four damage to any target as a result of this interaction. I got the trigger on the stack to do four damage to any target as expected. I targeted my opponent's Fynn, the Fangbearer and then he did not receive the four damage as expected. My butcher went to the graveyard as expected and my opponent killed me with the Fangbearer over the next couple turns. I should…

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  14. Blitz Not Working.

    Blitz didn't work on creatures with blitz no other cards played that could prevent it

    I had Cards with Blitz and the option didn't come up to cast them. I used the card " Riveteers Provocateur"

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  15. Baba lysaga

    In the bo1 cube draft event, I blocked one of my opponent's attacking creatures with baba lysaga, night witch, and wanted to activate it to sacrifice it, my dollhouse of horrors, and a land to gain 3 life and make my opponent lose 3 life. They were at 4 life and had Black Market Connections, and unless they could destroy their own black market connections before the next turn, I had the win, but I lost the game because I couldn't tap baba lysaga.

    One of the previous games had the same problem. I wanted to tap baba lysaga at…

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  16. Grandmaster of the Great Fang Group, Fat Fang

    My opponent tried to enter the battle phase when I had "Grandmaster of the Great Fang Group, Fat Fang" on my opponent's field and a unit in my opponent's Graveyard. I have a removal that can be cast (Mercurial Light March), and there should be a timing to hit this removal before entering the battle phase, but without that, I will arbitrarily say "Chief of the Great Fang Group, Fat Fang". induced.

    Probably, the conditions such as "Originally Fat Fang was in play", "Originally the machine was not in the graveyard", "The machine was sent to the graveyard by the…

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  17. "Entflammendes Engelsfeuer"/"Angelfire Ignition" 209/277 Bug no lifegain

    basics of the basic, played "Entflammendes Engelsfeuer"/"Angelfire Ignition" on to my creature and attacked directly, should've gave me life, didn't, lost, angry.

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    2 comments  ·  Gameplay  ·  Admin →
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  18. Bolas’s citadel and platinum angel bugged

    There seems to be an issue with Bolas’s citadel and Platinum Angel. With platinum angel on the battlefield and bolas’s citadel I should be able to cast spells from the top of my library and do so indefinitely but I was unable to go below 0 life which resulted in me dying and losing the game (just historic brawl so it didn’t matter). In theory I should be able to go negative on life total and cast spells until I hit a land.
    iOS, IPhone 14 pro. Pic taken after game loss.

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  19. Bug when playing Craterhoof Behemoth and having Tasha, unholy Archmage in play

    When playing Craterhoof Behemoth on a batlefield of elves, I see that the X in the Behemoth counts for all my creatures, even the ones I don't control and even the +1+1 of taken over elf creature my opponent controls, also count as my creatures.

    The added picture shows that an Elvish Mystic, among 12 of my creatures should be a 16/16 because of 3x +1+1 effect on my side of the board plus 12 for the amount of creratures and not a 21/21, unless you add the 3 creatures Tasha took over, including another the +1+1 elf, which would…

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  20. Bug

    Playing on my z flip 4 android phone. Play Mondrak Glory Dominus. Then, put Helm of the Host on it. Put Cathar's Crusade into play. Once you get 10 or 11 Mondrak's in play create a token. In this instance, I used Cathar's Call and had 11 Mondrak's in play. I created 240 token creatures. The creatures came into play just fine. The game froze, I'm assuming, while trying to calculate the +1/+1 tokens (240 of them) for each of the 251 creatures. The game clock goes into cycle then freezes with no time left and it defaults and ends…

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