MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
- ~ No ideas found ~
4201 results found
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Louisoix Sacrifice did not counter Kinbinding
Opponent played Kinbinding enchantment. I played Louisoix's Sacrifice in response. Spell was not countered, despite being a noncreature spell
1 vote -
Derevi
I got a Problem, when i Hit with derevi, i want to untap or tap target lands, the thing is, there's no way to see when you want to tap a land, because they are in straigh line and when you target one, they doesnt separate, just stay there, then u dont know wich you target, please fix this. it's nearly impossible to identify the stack tap and untap lands opponents control when derevi. ( same lands )
1 vote -
Optional Anime-Style Story Recaps for Sets
Hi everyone,
I’ve been thinking about ways to make the story and lore in MTG Arena more engaging, especially for newer players who might not follow the storyline outside the game.
One idea could be short anime-style recap videos for each set or major event. These could be 2–3 minute animated summaries explaining the key characters, planes, and conflicts of the current expansion. Many players (especially younger audiences) already enjoy anime-style storytelling through streaming app, so using a similar format could make the lore easier to follow. https://nekopoidl.app
For example, when a new set launches, the client could show an optional “Watch Story Recap” button. It would play a short animated clip introducing the main characters and what’s happening in the multiverse.
Benefits I see:
Makes the lore easier to understand for new players
Adds personality to each set release
Could attract players who enjoy anime or animated storytelling
Optional content, so it wouldn’t interrupt gameplay
It could even be expanded later with a small in-client library where players can replay previous story recaps.
Just thought this might be a fun way to blend modern streaming-style storytelling with the MTG universe.
What do others think?
Hi everyone,
I’ve been thinking about ways to make the story and lore in MTG Arena more engaging, especially for newer players who might not follow the storyline outside the game.
One idea could be short anime-style recap videos for each set or major event. These could be 2–3 minute animated summaries explaining the key characters, planes, and conflicts of the current expansion. Many players (especially younger audiences) already enjoy anime-style storytelling through streaming app, so using a similar format could make the lore easier to follow. https://nekopoidl.app
For example, when a new set launches, the client could show an…
1 vote -
Black boxes over power/toughness, card types and name
Happening on android multiple refreshes not fixing the issue
1 vote -
Evoke elementals won’t let you cast with off color mana if you have on color mana available
When casting the Evoke elementals even when I manually tap my mana to purposefully cast it without one of the options, it wouldn’t let me cast it. I wanted to cast wistfulness for green green and 3 red. I had plenty of mana in many colors. Even when I manually tapped it would not let me NOT cast if for green green blue blue. I was going to mill myself so did not want the card draw.
I am playing on IPhone. There was no option to cast. Just (cast for GGBB) even though I can cast it as 3 of any color
When casting the Evoke elementals even when I manually tap my mana to purposefully cast it without one of the options, it wouldn’t let me cast it. I wanted to cast wistfulness for green green and 3 red. I had plenty of mana in many colors. Even when I manually tapped it would not let me NOT cast if for green green blue blue. I was going to mill myself so did not want the card draw.
I am playing on IPhone. There was no option to cast. Just (cast for GGBB) even though I can cast it as 3…
1 vote -
Arena brawl is dog poo
Played for 2 hours and won 3 games, your match making is a joke and the fact we have you guys as the rules committee for Commander but can't balance Brawl in game is enough to turn someone off. I dont want to play high powered decks, stop being such a terrible company with terrible staff and fix your ****
1 vote -
Game format - 5 seconds per turn
This format would make games more dynamic, and if you only have a few minutes of free time, you could login for a quick game.
1 vote -
Bug affichage mtg arena sur Android
Bonjour,
J'ai un bug d'affichage sur mtg arena, je ne vois pas la force et endurance des créatures et pas mal d'autres choses, je vous fais suivre les screenshots
1 vote -
Brawl gameplay freezes up
When I start a game on my android phone, Arena will select an opponent but the game freezes before the initial hands are dealt. The only option is to choose to concede to exit, otherwise the game freezes at this point. It will go through the timer and warnings but nothing else seems to work
2 votes -
Game unplayable
Playing under windows ... game isn't loading correctly today. Saw this error on log.... (attached)
[42782] OnSceneLoaded for BattlefieldOTJ
[42783] OnSceneLoaded for DuelScene
[42784] BoxCollider does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Companions/OpponentTotemRoot/AccessoryFoxMilaDuelScene(Clone)/DuelSceneTransforms/AccessoryFoxMilaBase/MeshMila"
[42784] BoxCollider does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Companions/OpponentTotemRoot/AccessoryFoxMila__DuelScene(Clone)/ClickNearCollider"
[43249] OnSceneUnloaded for PreGameScenePlaying under windows ... game isn't loading correctly today. Saw this error on log.... (attached)
[42782] OnSceneLoaded for BattlefieldOTJ
[42783] OnSceneLoaded for DuelScene
[42784] BoxCollider does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Companions/OpponentTotemRoot/AccessoryFoxMilaDuelScene(Clone)/DuelSceneTransforms/AccessoryFoxMilaBase/MeshMila"
[42784] BoxCollider does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If…2 votes -
Oponente não confirma a mão e não sai da tela de carregamento
O jogo encontra uma partida, porém após eu informar que irei jogar com a mão mostrada, fico aguardando a confirmação do oponente e apesar do tempo da ampulheta esgotar, nada muda.
Já ocorreu o mesmo erro com mais de um adversário e o problema começou a acontecer hoje à tarde. 28/122 votes -
Sparky Stuck Thinking
Playing a game of Vs. Bot with a preconstructed deck. I have 2 Dawnwing Marshals in play, one of which is equipped with Goldvein Pick. I also have Dauntless Veteran and a 1/1 Frenzied Goblin. I have 11 mana open. Sparky has Ilysian Caryatid, Treetop Warden, Generous Stray, and Rumbling Baloth in play, and 14 green mana open. Sparky plays an Affectionate Indrik, then is unable to select a target for its ability. I have been waiting for Sparky to select a target for Indrik to fight for 10 minutes.
2 votes -
The Black Sun Appa Compainion is busted / affecting match loading. I have logs.
[8752] Reference Assets/Core/Art/Meta/Cosmetics/Pets/Images/IconPetTLAArmoredAppa.png named TLAMasteryCompanionLevel3 not cleaned up properly.
[8752] Reference Assets/Core/Art/Meta/Cosmetics/Pets/Images/IconPetTLAArmoredAppa.png named TLAMasteryCompanionLevel3 not cleaned up properly.
[8752] Reference Assets/Core/Art/Meta/Cosmetics/Pets/Images/IconPetTLAArmoredAppa.png named TLAMasteryCompanionLevel3 not cleaned up properly.
[8752] Reference Assets/Core/Art/Meta/Cosmetics/Pets/Images/IconPetTLAArmoredAppa.png named TLAMasteryCompanionLevel3 not cleaned up properly.Is what I get in the logs over and over, matches never get past mulligan.
Posted a request earlier, but then looked at the logs and this is the problem it seems.
1 vote -
gifting spree
Gifting Spree achievement stuck at 1
2 votes -
Fix Item Exclusivity in Adventurer, Spark, and Planeswalker Bundles to Preserve Arena’s Clean F2P Model
MTG Arena has one of the cleanest free-to-play models in existence. From the first minute, the game teaches a simple, powerful rule:
“If you play, you can earn everything.”
Money only saves time.That rule is Arena’s identity. It’s why the economy feels fair, why progression feels meaningful, and why spending money is optional instead of coerced.
Right now, the only blemish on this nearly perfect system is three bundle-exclusive items:
- Adventurer Bundle
- Spark Bundle
- Planeswalker Bundle
These bundles are the entire issue. Everything else in Arena is earnable. Packs, drafts, even most cosmetics can be acquired without spending a dime. The fact that the problem boils down to just three bundles shows how close the game already is to being legendary in terms of clean design.
Hard paywalls feel “dirty” even if cosmetic
Even cosmetic exclusivity breaks the core rule of earnability. Once something can only be bought, it changes the meaning of spending:
Before: “I paid because I value my time.”
After: “I paid because I wanted something others can’t have.”This introduces status signaling, quiet resentment, and suspicion about future monetization. It’s not a mechanical problem — it’s a vibe problem. It erodes trust, and trust is Arena’s most valuable asset.
The simple solution:
Make these three bundles purchasable with in-game currency, at a high but reasonable price:
- Adventurer Bundle: 30,000 gold
- Spark Bundle: 50,000 gold
- Planeswalker Bundle: 100,000 gold
These could even be an occasional daily deals.
This preserves all the value vectors:
- For free players: everything is earnable; no resentment; no exclusion.
- For paying players: still a fantastic deal; saves weeks of grind; purchases are about convenience and speed, not status.
Nobody who bought the bundles is hurt. They got discounted gems, tokens, and early cosmetics — good deals, not flex purchases. This distinction is exactly what Arena’s model should reinforce.
Why this matters for Arena’s identity/image:
Arena is almost unique in the F2P space:
- Cards are earnable
- Gold and gems are meaningful
- Progression is skill- and time-based, not cash-basedThat’s why the game feels clean. Cosmetic paywalls introduce the kind of identity signaling and FOMO common in predatory mobile games — precisely the things Arena doesn’t need.
Implementing this fix would:
- Strengthen trust
- Solidify the game’s principled economy
- Make Arena a true example of a non-scammy, earnable F2P model
- Preserve the idea that money buys time, not access or status
The game is already 95% there. Fixing these three bundles pushes it over the line. This isn’t about idealism; it’s about finishing what the game already started.
This one small, logical change would be legendary because it would prove that Arena is committed to its non-scammy, earnable F2P model. The online platform for the most important TCG of all time deserves to be free from mobile game BS.
MTG Arena has one of the cleanest free-to-play models in existence. From the first minute, the game teaches a simple, powerful rule:
“If you play, you can earn everything.”
Money only saves time.That rule is Arena’s identity. It’s why the economy feels fair, why progression feels meaningful, and why spending money is optional instead of coerced.
Right now, the only blemish on this nearly perfect system is three bundle-exclusive items:
- Adventurer Bundle
- Spark Bundle
- Planeswalker Bundle
These bundles are the entire issue. Everything else in Arena is earnable. Packs, drafts, even most cosmetics can be acquired without…
1 vote -
Haste not carried into opponents turn.
Haste, is not being honored on opponents turn. Example. I have creatures can tap for any mana color. They enter with haste on my turn. End of my turn they get summoning sickness animation and can not tap them for mana.
1 vote -
suki, kyoshi captain activated ability doesn't add double strike to attacking warriors until end of turn
suki, kyoshi captain activated ability doesn't add double strike to attacking warriors until end of turn, plz fix
1 vote -
Bug Report
Bug... I think.
Playing on Android via app.
The last match i played resulted in a loss, there were no cards stating a win condition on the field. The opponent was at 19 life while I sat at 21. They had milled alot of their deck, down to 15 cards. Then activated a series of land abilities, the last of which seemingly triggered a win for them... I can only provide a screenshot of the board as it ended.
1 vote -
Bug Quick draft Time game loss
I was playing a 'Quick Draft' match on 'Magic Arena', but the game froze and wasn't counting down the wait time, neither on my side nor my opponent's. A legendary card's ability was triggered, as shown in the attached video, but it didn't progress. When I closed the game and reopened it, it counted as a loss for a match I was winning. This hurt my entire progress in a format that already has a high cost to participate.
Video anexo
https://drive.google.com/drive/folders/1IoSvwLQaMsW5gO7tH4t9lbJz2K2UbEbi1 vote -
Message "You Have Lost Connection to the Server" keep hitting
Since yesterday i keep strugglin with problems on Arena. First, the game freezes every game i join, i uninstall and reinstall and now it keeps showing me the message "You Have Lost Connection to the Server" and cant enter the game for the whole day. Please help!
1 vote
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