MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
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3183 results found
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Flitterwing nuissance
Flitterwing nuissance entering with counters on does not triggering mikey and leo, which it should, per rule 122.6
1 vote -
starter decks missing
Dual color starter decks missing from new account
1 vote -
Nazgul dont get buffed after max ring
Nazgul dont get buffed after max ring level.
When i reanimate them or use cards that tigger ring temptation, they dont get buffed?
Am i thinking something wrong?1 vote -
PLACAR
Não estou vendo o placar das partidas. Jogo modo histórico.
1 vote -
Daily Quests not tracking progress in bot matches anymore (2026)
My Daily Quests have stopped tracking progress while playing bot matches in one of the recent patches during the end of 2025 to January of 2026, as someone who doesn't like to play against real players with a rigged system I am unable to expand my collection any further, because of this I can't earn wildcards either.
2 votes -
[Bug] Invastion Tactics drew a card when it shouldn't have.
Invasion Tactics drew my opponent a card when an Earthbend-ed land hit me (No indication it was an Ally, from effects on the field or when moused over). My opponent also had a Great Divide Guide out on the battlefield, if that was a contributing factor in the code.
1 vote -
Shroud Interaction Bug
Here is the situation:
I have a Sylvan Safekeeper.
My opponent casts Flame Slash targeting my Sylvan Safekeeper.
In response, I sacrifice a land to give my Sylvan Safekeeper shroud.
In response , my opponent casts Lutri, the Spellchaser.
In response (Lutri still on the stack) I sacrifice a land to give my Sylvan Safekeeper shroud.
Lutri, the Spellchaser resolves, and it must copy the Flame Slash.
Everything up to this point is correct.
Lutri copies Flame Slash.
Flame Slash targets my Sylvan Safekeeper, which has shroud.
Flame slash either resolves or fizzles, I’m not sure which, because my creature lives.According to shroud, my opponent should have had to target their own creature, right?
If this isn’t a bug, does the “You may choose new targets for the copy” clause on Lutri get around shroud?
My best guess is that shroud is protecting the creature, but is still allowing targets, at least from copies. I know someone else had an ability target a creature with shroud, so this is probably the same issue.Here is the situation:
I have a Sylvan Safekeeper.
My opponent casts Flame Slash targeting my Sylvan Safekeeper.
In response, I sacrifice a land to give my Sylvan Safekeeper shroud.
In response , my opponent casts Lutri, the Spellchaser.
In response (Lutri still on the stack) I sacrifice a land to give my Sylvan Safekeeper shroud.
Lutri, the Spellchaser resolves, and it must copy the Flame Slash.
Everything up to this point is correct.
Lutri copies Flame Slash.
Flame Slash targets my Sylvan Safekeeper, which has shroud.
Flame slash either resolves or fizzles, I’m not sure which, because my creature…1 vote -
land draw
Take a good ******* look at this screenshot, chink, and make sure those worthless slits, you call ******* eyes, are ******* wide *** open to see this *! 30 plains, 20 forests, and 20 swamps and this is what your worthless chink ** can draw me! This is the reason why you, worthless chinks, have no business behind any ******* computer! This is exactly what happens when you hire dumbfuckers with a brain as big as their worthless eyes!
1 vote -
Clash of the Eikons - trigger
Clash of the Eikons triggers chapter when removing lore counter. It should not
1 vote -
Brawl event
Can we get Brawl Event back please. Maybe even add OG duals in it too. It was so much fun.
1 vote -
Ademi shows incorrect text during draft phase
Shows up as "Flash -> Creatures and Artifacts your opponents control enter the battlefield tapped" During deck building text shows up as normal.
2 votes -
Bug with casting Think Twice
While casting Think Twice I chose two modes (counter spell and draw two discard one). I had three blue mana and five other available. The auto-tapper tapper used all three blue mana for the draw two and did not let me counter because I had no blue available for the other part of the spell. I have to assume this is purely a bug and not just an example of the auto-tapper being silly.
1 vote -
toph the first metalbender artifact bugs
when i played Toph i tried an equipment deck but equipment that was attached lost its tap for mana ability. since then when i play the deck now all equipment lost its tap add mana even if not equipped.
3 votes -
game freez when oponent quits after casting a spell that triggered an ability
opponent cast Mai scornful striker followed quickly by shoot the sheriff then quit as both cards were going on the stack. then the game locked up not letting the ability's to trigger as it is waiting for him to accept Mai's triggered ability and it didn't go into a time out forcing me to close the game and denying me the win.
3 votes -
Rottenmouth Viper BLight
Blight doesnt work on this already ******** card
1 vote -
Curious Farm Animals
I sacrificed Curious Farm Animals twice in my last game and on neither occasion did I gain life, leading to the loss of the game. This game action was working fine a couple of hours ago. My opponent had no cards on the field that would have prevent this action.
1 vote -
Bug with blocker assignments after playing a flying instant
This is a bug. It has happened several times now.
Opponent starts combat and assigns flying attackers.
I have no flying creatures at the time.
Before the blocking phase, I play Jump Scare, an instant that gives one of my creatures flying.
This should allow me to assign it as a blocker in the blocking phase.
It SKIPS the blocking phase and does not allow blockers to be assigned at all.The combat code has already decided after attackers have been picked that the defender can't block.
This is a critical error. That decision should not be made UNTIL AFTER the blocking phase has started.Log attached.
This is a bug. It has happened several times now.
Opponent starts combat and assigns flying attackers.
I have no flying creatures at the time.
Before the blocking phase, I play Jump Scare, an instant that gives one of my creatures flying.
This should allow me to assign it as a blocker in the blocking phase.
It SKIPS the blocking phase and does not allow blockers to be assigned at all.The combat code has already decided after attackers have been picked that the defender can't block.
This is a critical error. That decision should not be made UNTIL AFTER…1 vote -
Not let me add a specific friend
Arenas is not letting me add a specific account & not letting them add me either, both of us have reset the client & tried again but it consistently doesn't let eachother add the other one. we haven't been able to play eachother for months & still can't.
1 vote -
Taking damage with "Absolute Virtue" in play
it seems "Absolute Virtue" does not provide protection as intended when it is recovered from the graveyard by "Abyssal Harvester"
1 vote -
trigger delay when timer active... and when inactive faster triggers
when i have a stack of triggers resolving they resolve faster when the timer is not running (i.e.. before/after timeout ).
It's infuriating to watch my 4 timers run out after I cast a single raise the past to get back 12 or 13 creatures then watch as those triggers resolve 2x faster with out the timer running down. Also getting basically a GRV (forced timeout) after what is for all purposes properly playing the game is dumb. alot of users are having this timer issue I hope to see it resolved soon!!!1 vote
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