MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
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3176 results found
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Land draw
30 plains, 20 forests, 20 swamps, 4 copies of each dual surveil land that includes black, white and green and your WORTHLESS SLANTED EYED CHINKS can't draw one a single ******* plains but know how to draw every single ******* forest and swamps with a handful of white spells all because "Me a Chinese, me think me know what the ******* is doing!" No, chink, you ******* don't! Never have and never will! There is a reason why we did not take your chink *** off the ******* river!
1 vote -
Jazal Crinieredor
The effect of the card for 4 mana do nothing ... please correct the bug i like play White cat
1 vote -
Bug with copy enchantment using Yenna
Hi
I tried to copy an enchant using Yenna
Had shroud so sacrificed it to allow me to proceed
Then clicked on enchantment - nothing happened then it went to submit 0 and timed me out1 vote -
Ban Doc Aurlock in Standard (or at least BO1)
This enablement with airbending leads to extremely lengthy turns with no win condition in sight as a player often times slowly assembles a stack of 1/1 tokens and eventually passes the turn or worse (exploit/glitch?) causes their opponent to timeout and lose the ability to react. The latter occurs if the opponent has a response that they must continuously acknowledge. The airbending player never seems to time out and can perform the loop as frequently as they wish while causing their opponent to timeout (certain circumstances). This playloop is reminiscent of copycat in Kaladesh Standard or in more recent times the Nexus of Fate loop from Dominaria/WAR. The nature of Arena makes these sorts of interactions very painful, especially in BO1 play where a player can't even sideboard against it. These decks are an increasing amount of the meta and lead to very long drawn out non games with the primary wincons being scoop to boredom, timeout exploit, or the opponent simply dying of old age. An emergency ban is needed, at least on Arena where the nature of the game engine itself makes it excruciating vs simply demonstrating a loop in paper.
This enablement with airbending leads to extremely lengthy turns with no win condition in sight as a player often times slowly assembles a stack of 1/1 tokens and eventually passes the turn or worse (exploit/glitch?) causes their opponent to timeout and lose the ability to react. The latter occurs if the opponent has a response that they must continuously acknowledge. The airbending player never seems to time out and can perform the loop as frequently as they wish while causing their opponent to timeout (certain circumstances). This playloop is reminiscent of copycat in Kaladesh Standard or in more recent times…
3 votes -
Maskwood Nexus not working with earthbend
Maskwood Nexus is not working with earthbend. On a board with it, white lotus reinforcement, and an earthbended land creature. The creature is a 1/1. It should be a 2/2.
2 votes -
Allow toggling off alternate art styles
Magic is a complex game that taxes working memory heavily. This is compounded by complicated art styles that don’t match the printed cards, especially so when the art is “out of universe” like final fantasy etc. we rely on mental shortcuts like art to quickly identify cards. In my screenshot you can see art for “battle at the big bridge”, which isn’t a magic card. Making it worse is the poor accessibility and readability of the text, especially on mobile. While there is a button that seemingly hides these art styles, it doesn’t seem to work. Please allow us to hide these ugly, immersion breaking card arts that change the name of the card!
Magic is a complex game that taxes working memory heavily. This is compounded by complicated art styles that don’t match the printed cards, especially so when the art is “out of universe” like final fantasy etc. we rely on mental shortcuts like art to quickly identify cards. In my screenshot you can see art for “battle at the big bridge”, which isn’t a magic card. Making it worse is the poor accessibility and readability of the text, especially on mobile. While there is a button that seemingly hides these art styles, it doesn’t seem to work. Please allow us to…
1 vote -
Product Suggestion
cards i like to see add
Gravecrawler
Phyrexian Altar
Bloodchief Ascension
Mindcrank
Walking Ballista
Basalt Monolith
Duskmantle Guildmage
Mindcrank
Undead Alchemist
Blighted Agent
Glistener Elf
Berserk
Soul's Attendant
Forbidden Orchard
Blight Mamba
Corpse Cur
Plague Myr
Ichorclaw Myr
Mutagenic Growth
Noxious Revival
Gitaxian Probe
Vines of Vastwood
Nettle Sentinel
Heritage Druid
Gaea's Cradle1 vote -
Pauses during the game
Is it worthwhile to pause during the game? Can it somehow affect the outcome, or is it just a matter of self-control?
1 vote -
Full art Foundations Dominik Mayer Omniscience glitched visuals
The Dominik Mayer Foundations Full art Omniscience is currently glitched while on the battlefield, it's displaying what seems to be a blank enchantment token look of a just stars on a sky instead of the card art.
1 vote -
Bug in Sparky Challenge
I was playing against Sparky and it was using that blue deck with fly mechanics. I was using the Cat Attack deck. It was combat phase and I had Good-FOrtune Unicorn, Felidar Savior, Dawnwing Marshal and Wary Thespian, only Dawnwing Marshal couldnt attack for summoning sickness. I had 2 unspent white mana and was preparing to use Claws Out to buff my creatures, but then during chose blockers Sparky blocked my Wary Thespian with that 1/1 Zephyr Gull and I couldnt cast my spell for it was counting as costing WW1 instead of WW.
For a reason the game counted my Wary Thespian out from the Affinity for Cats and I couldnt use the Claws Out for I didnt have the mana. Don't know why it happened, just wanted to report it.
Note: I wasn't expecting this bug to appear, so I could only record the aftermatch of the occurred.
I was playing against Sparky and it was using that blue deck with fly mechanics. I was using the Cat Attack deck. It was combat phase and I had Good-FOrtune Unicorn, Felidar Savior, Dawnwing Marshal and Wary Thespian, only Dawnwing Marshal couldnt attack for summoning sickness. I had 2 unspent white mana and was preparing to use Claws Out to buff my creatures, but then during chose blockers Sparky blocked my Wary Thespian with that 1/1 Zephyr Gull and I couldnt cast my spell for it was counting as costing WW1 instead of WW.
For a reason the game counted…
1 vote -
Bought Packs but error occured
I bought 6 packs through MTG arena. Gold was deducted (6000 gold) and then an error message popped out saying internal store error. I got the packs but when I tried to open them, another error popped out but had nothing written on it but a OK button. I did not get any cards, nor did the wildcard counter reflect I opened any packs.
1 vote -
targeting arrows not showing
Targeting arrows during combat did not show during my last draft game. Also could not tell which of my creatures were being targeted by my opponents removal spell
1 vote -
Names of the cards is unreadable and game move slow
Card name is blurry
1 vote -
Graphic Bug Lorwyn Companion
Just noticing this bug while trying to read for my quests last night. The companion graphic for the new set overlaps other windows that pop up. I believe it is a minor error in code that this object over layers other windows, or could be a layer system error, as the companion is (what I understand) supposed to have a pop out effect.
I play on my iPad, so I’m unsure if noticeable on PC.
Many thanks.
2 votes -
server freeze
game loads fine then when picking a deck/match type it will go to waiting for server loading screen and freezes un able to play for least 3 days
2 votes -
Torrential Gearhulk incorrect registration
Torrential Gearhulk is registered as a rare card, while it's a mythic rare card.
Please, fix it.
I think i lost a rare wildcard because of this.1 vote -
Mastery Pass
I do not agree with discontinuing the Mastery Pass, as most people cannot afford 70.00 CAD to purchase the Bundles.
Some of us only want the Avatars, Companions or Card Sleeves.
A solution might be to offer Cosmetics in a Separate Pre-Order Bundle, which could include Companions, Avatars, Card Sleeves & Styles.
Thank you.
2 votes -
In the companion selection, they do not appear
When you are creating decks and go to the customization section, once you enter the companions section, the companions do not appear, so they cannot be modified.
2 votes -
Shifting Woodland - Planeswalker Interaction Needs Warning
I tried to use Shifting Woodland’s ability to turn into a planeswalker. Having never played with the card before, I thought intuitively that I could do this. I was dismayed to learn after the game that doing so would have the shifting woodlands transform into a planeswalker with 0 loyalty counters, sacrificing it as a state based action.
The way this appears for the user is as a bug, without any animation or explanation. You select a planeswalker in your graveyard and then the land is just immeadiately sacrificed and the game moves on.
There really should be one of those “Do you really want to do that” prompts when you select a planeswalker using this land’s ability. Otherwise, there should be some way for the user to see what happened to the planeswalker/land - ie, that you messed up. More feedback for the user would make this interaction more enjoyable, and allow for players unfamiliar with this interaction make better decisions.
I tried to use Shifting Woodland’s ability to turn into a planeswalker. Having never played with the card before, I thought intuitively that I could do this. I was dismayed to learn after the game that doing so would have the shifting woodlands transform into a planeswalker with 0 loyalty counters, sacrificing it as a state based action.
The way this appears for the user is as a bug, without any animation or explanation. You select a planeswalker in your graveyard and then the land is just immeadiately sacrificed and the game moves on.
There really should be one…
2 votes -
Phyrexian obliterator
Someone just destroyed my Phyrexian obliterator and was forced to sac 5 permanents, this was his turn 4 and he had to sac 5permanents. Which meant 4 lands.
1 vote
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