MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
- ~ No ideas found ~
3190 results found
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Invisible room/tiny grey bar issue with rooms?
casting a room like mirror room only on one side and then using futurist spellthief. it copies the room but when you cast the room its invisible/ very tiny gray bar
1 vote -
Seam Rip - Target your own things?
Seam Rip let me exile my own creature - the card text says exile target nonland permanent an opponent controls - the opponent had nothing, but I could exile my own creature. should I be able to exile my own stuff?
1 vote -
Painter's Servant removed visual glitch
When removed with a Static Prison, the visual effect of Painter's Servant altering the card frame is still present. Unsure if the ability was still in effect on the field.
1 vote -
vigilance on creatures out of no were
vigilance on creatures without it out of no were on both sides losing lots of xp from this please fix cant recreate because it happens with me at different times and other players never the same just keep seeing it and nothing giving the vigilance on either side i have a few cards that have vigilance but these only happen with one creature or a few at different time
1 vote -
game is unplayable
Since the last update, this game has become unplayable on iOS. I have now lost SEVERAL well-going games because of how badly the client is running since the latest update. Per game, it freezes at least twice. It never shows any "connection to server lost"-screens or anything, though. It just freezes and at some point, MY timer starts to run down, even though I have made an action. Closing and restarting does NOT fix this issue. This last game, I restarted this janky app FIVE times and every single time the same problem occurred. My opponent eventually won because I couldn't act anymore.
Why would I ever spend money on software like this? This is precisely the reason why I don't buy anything Magic-related anymore and just use this game for free.
Since the last update, this game has become unplayable on iOS. I have now lost SEVERAL well-going games because of how badly the client is running since the latest update. Per game, it freezes at least twice. It never shows any "connection to server lost"-screens or anything, though. It just freezes and at some point, MY timer starts to run down, even though I have made an action. Closing and restarting does NOT fix this issue. This last game, I restarted this janky app FIVE times and every single time the same problem occurred. My opponent eventually won because I…
1 vote -
Mobile game does not display power/toughness or life totals
While playing on mobile(Android) I am unable to see the Power/Toughness of any cards or the Life totals for myself or the opponent.
1 vote -
Multiple graphical glitches
Multiple crippling graphical bugs on Android mobile in mid-March 2026. Cards would resolve out of order, creatures that had been killed remained on board, but purely visually. Opponent graveyard mashed into one card, would not let me exit the graveyard. All of these caused massive delays in gameplay, with the final (graveyard) forcing me to hard exit the game. Extremely unplayable.
1 vote -
Ban Doubling Season until you get multiplayer brawl
Doubling Season clearly causes many game crashes and lots of oppressive matches. It needs to be banned until you have more than 1 v 1.
1 vote -
Client freezes for a bit when applying certain filters in deckbuilding
Found this little bug while in the deckbuilding portion of a draft. If you first press the button to only show lands and then press the "show deck in full screen" button (upwards pointing triangle) the client freezes for a solid 10 seconds. I reckon it has to do with it trying to apply the lands filter and failing or something like that. Interestingly, this only happens in the deckbuilding part immediately after drafting. After I saved the deck once, it doesn't occur anymore.
Game version is 2026.57.10.11536.1245036 if that's relevant :)1 vote -
Narset, Jeskai Waymaster Translation - Bug
"At the beginning of your end step, you can discard a card (the correct way would be you can discard your hand )," please correct this error in Portuguese. The original English card is "At being of your step end, you may discard your hand."
2 votes -
STOP that annoying voice every time you open the home menu....get rid of it for the love of god
STOP that annoying voice every time you open the home menu....get rid of it for the love of god
2 votes -
Give daily rewards for finishing a match without conceding
I believe that the perception of the game of Magic (online or otherwise) would improve immensely if rewards were given not just for winning, but for playing. I'm tired of always facing the same old meta decks in standard unranked matches. I want to see these so called "jank" decks and "for fun" ideas, but with everybody's limited time, and life's other priorities, they don't play them because they need to get that gold to stay competitive with their leisure time.
I'm sorry, but Magic Arena makes it seem like most games of Magic I will play, I'll be up against a sweaty tryhard. I'm hesitant about playing in person because it seems likely that my opponent will have a deck stacked full of mythics that will stomp me. Apparently that's not the case at in person events, but how am I to know if this is my first introduction to the card game?
It seems like if would be easy enough to reward you for letting a game play out even if you are losing hard, but don't concede. I'm sure we've all had those days were the game feels like a chore just to get that last win to get your gold. What if you didn't have to be stressed about winning unless you wanted to? That's all well and good in ranked matches, but being stomped in standard play by the hottest and best built deck never feels good.
If you got a reward for losing without conceding, engagement in this game would be practically the same, and people would have more fun playing. I wouldn't feel stuck playing the same games over and over again in the starter deck duels because as soon as I poke my head out of there I'm crushed by someone who's played longer or paid more than I have.
Thank you for your consideration. I feel like whoever designed the reward system for Magic Arena didn't understand what makes card games fun, and were distracted by greed. Nobody decides to pay for packs because they didn't get them through daily rewards, they just stop playing.
I believe that the perception of the game of Magic (online or otherwise) would improve immensely if rewards were given not just for winning, but for playing. I'm tired of always facing the same old meta decks in standard unranked matches. I want to see these so called "jank" decks and "for fun" ideas, but with everybody's limited time, and life's other priorities, they don't play them because they need to get that gold to stay competitive with their leisure time.
I'm sorry, but Magic Arena makes it seem like most games of Magic I will play, I'll…
2 votes -
Commander name blockng cards in hand
When playing Brawl, if the commander's name is long enough and the screen is too small, it blocks the cards in hand, making it annoying to select them. I'm on a Lenovo ThinkPad T14s with a 14" display and 1920 x 1200 resolution. It would be great if we could turn off the name display.
1 vote -
Connection error via mobile app
Since the 3/10/2026 update i cannot connect....
Please fix this and give me the coins I've missed out on
1 vote -
game freezes
game froze during combat when i was playing quick draft. i was absolutely in advantage and due to the error i lost the game cause i couldn get bakc in time.
2026.57.20.11631.1247675
1 vote -
Audio starvation freeze on Proton
Platform: Steam (Linux, Ubuntu 24, Proton)
Game version: 2026.57.20.11631
Wwise SDK version: 2023.1.14 Build 8770Summary:
MTGA freezes randomly during matches after 5–10 minutes of gameplay. The game window becomes unresponsive but the desktop remains fully usable. The game process must be killed manually to recover.Steps to reproduce:
1. Launch MTGA via Steam on Linux (tested with Proton Experimental, Proton 9.0-4, and GE-Proton)
2. Enter any match
3. Play for 5–10 minutes
4. Game window freezes — no crash dialog, no error messageTechnical findings:
Proton logs consistently show the following sequence before every freeze:
- "AK Error: Voice Starvation" (Wwise audio engine)
- "AK Message: Audio thread resumed, audio restarts"
- "AK Error: Unknown/Dead game object ID used in function SetPosition"Crash dumps (located in %LOCALAPPDATA%\Temp\Wizards Of The Coast\MTGA\BacktraceDatabase\crashpad\reports) contain:
- ANRException: Blocked thread detectedThis indicates the Wwise audio thread crashes, attempts to restart, fails to recover cleanly, and the resulting dead audio objects block the main Unity thread indefinitely.
The issue occurs regardless of Proton version, GPU settings, or in-game volume settings. It does not occur on Windows.
Requested fix:
Please investigate Wwise audio thread stability on Linux/Wine, or add a timeout/recovery mechanism so that a failed audio thread does not permanently block the main thread.Hardware info:
=== CPU ===
Model name: Intel(R) Core(TM) Ultra 9 285H
Thread(s) per core: 1
Core(s) per socket: 16
Socket(s): 1
=== GPU ===
00:02.0 VGA compatible controller: Intel Corporation Arrow Lake-P [Intel Graphics] (rev 03)
01:00.0 VGA compatible controller: NVIDIA Corporation Device 2d19 (rev a1)
=== RAM ===
total used free shared buff/cache available
Mem: 30Gi 12Gi 6.2Gi 2.1Gi 14Gi 18Gi
=== Kernel ===
6.17.0-14-generic
=== OS ===
No LSB modules are available.
Distributor ID: Ubuntu
Description: Ubuntu 24.04.4 LTS
Release: 24.04
Codename: noble=== Nvidia Driver ===
580.126.09
=== Audio ===
0 [NVidia ]: HDA-Intel - HDA NVidia
HDA NVidia at 0x84000000 irq 17
1 [sofhdadsp ]: sof-hda-dsp - sof-hda-dsp
LENOVO-83L0-YogaPro916IAH10-LNVNB161216
=== PipeWire ===
pipewire
Compiled with libpipewire 1.0.5
Linked with libpipewire 1.0.5
=== Steam/Proton ===
gfx-enable-gfx-jobs=1
gfx-enable-native-gfx-jobs=1
wait-for-native-debugger=0
hdr-display-enabled=0
gc-max-time-slice=3
build-guid=e8ec6bd52e83416b97709bfc95e2d6d8Platform: Steam (Linux, Ubuntu 24, Proton)
Game version: 2026.57.20.11631
Wwise SDK version: 2023.1.14 Build 8770Summary:
MTGA freezes randomly during matches after 5–10 minutes of gameplay. The game window becomes unresponsive but the desktop remains fully usable. The game process must be killed manually to recover.Steps to reproduce:
1. Launch MTGA via Steam on Linux (tested with Proton Experimental, Proton 9.0-4, and GE-Proton)
2. Enter any match
3. Play for 5–10 minutes
4. Game window freezes — no crash dialog, no error messageTechnical findings:
Proton logs consistently show the following sequence before every freeze:
- "AK Error: Voice…1 vote -
Draft error
Just reporting a bug. I drafted TMNT pick two. I double tapped to select a card right as the timer expired. Playing on iPad iOS. Afterwards every pic became completely blank and it just auto drafted for the rest of the packs without letting me choose anything.
1 vote -
I haven't obtained the card yet
I haven't received the cards I picked in Quick Draft
1 vote -
All quests are gone on home screen
All Quest information is gone from home screen. Tried rebuilding in report bug screen, nothing. Tried restarting, nothing. Tried playing a ranked match nothing. Please fix as I am unable to farm my dailies losing gold and xp. Thanks
1 vote -
Turtles Brawl Deck: Art Missing?
I've been looking to get the Turtles Brawl deck, but was sad to see how many cards are not only missing. I understand that several cards don't exist on Arena and may be hard to code in or don't fit the 1-on-1 format, but cards like Blasphemous Act already exist from the Avatar borderless collection.
What I don't understand is when I see Vanquish the Horde is included in the deck, but doesn't include the art from the Turtles deck.
I really am a pretty big Turtles fan and was excited for the set, have played in the prereleases, bought several of the products - even more so than recent sets - and would like to continue to do so, but am disappointed to see the online version lacking.
Is there a reason this wasn't included, or is there a way to have this art restored since the cards are included with the deck?
I've been looking to get the Turtles Brawl deck, but was sad to see how many cards are not only missing. I understand that several cards don't exist on Arena and may be hard to code in or don't fit the 1-on-1 format, but cards like Blasphemous Act already exist from the Avatar borderless collection.
What I don't understand is when I see Vanquish the Horde is included in the deck, but doesn't include the art from the Turtles deck.
I really am a pretty big Turtles fan and was excited for the set, have played in the prereleases, bought…
1 vote
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