MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
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3281 results found
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Permanent Casual / Experimental Play Space to MTG Arena
Summary
MTG Arena currently lacks a permanent space that structurally encourages experimentation and casual deckbuilding. While competitive formats work well, players who enjoy brewing non-meta decks have no reliable place to find like-minded opponents.
The Problem
In both Standard and Historic — ranked and unranked — matches often feel extremely narrow. Most games are against the same highly optimized decks. This is not necessarily a balance issue; it’s a structural issue.
There is no dedicated space that encourages experimentation. Players who enjoy brewing archetypes from recent sets, slower synergy-based decks, or “let’s do the thing because it’s fun” strategies struggle to find opponents with similar intentions. Even the unranked queue frequently mirrors the competitive metagame.
As a result:
Many set-specific archetypes never become viable in 60-card play.
New releases feel less exciting outside of Draft.
Creative deckbuilders feel pushed toward meta decks or away from the format entirely.
What Could Help
Here are a few potential directions (not demands, just ideas):
1) Optional Deck Labels for Unranked Play
Allow players to tag decks as “Casual” or “Experimental” in unranked queues and match accordingly.
2) Community-Based Play Spaces
introducing communities within Arena. For example, I could join a “Casual Players” community with agreed-upon rules. Or someone could create a “Format-X” community with specific deckbuilding restrictions — for example, 60-card decks with a maximum number of mythics and rares, giving commons and uncommons more room to shine and making deckbuilding less expensive. There could be a Pauper community, other experimental formats, and so on.
Players could join communities and respond to open match requests — similar to direct challenges, but community-wide.
3) Bringing back a form of the old “Block Format.” Block would mean playing only with cards from a specific set. This could improve the viability of certain strategies and archetypes from new releases.
Summary
MTG Arena currently lacks a permanent space that structurally encourages experimentation and casual deckbuilding. While competitive formats work well, players who enjoy brewing non-meta decks have no reliable place to find like-minded opponents.
The Problem
In both Standard and Historic — ranked and unranked — matches often feel extremely narrow. Most games are against the same highly optimized decks. This is not necessarily a balance issue; it’s a structural issue.
There is no dedicated space that encourages experimentation. Players who enjoy brewing archetypes from recent sets, slower synergy-based decks, or “let’s do the thing because it’s fun” strategies struggle…
1 vote -
Airbending a spell cast by opponent through Outrageous Robbery
Airbend rules say the Owner of the spell or permanent may later cast it again. This does not work correctly when an opponent casts a spell obtained through Outrageous Robbery.
My opponent cast Outrageous Robbery.
My opponent cast my Roiling Dragonstorm.
I cast Aang, Swift Savior in response, airbending the Roiling Dragonstorm on the stackExpected Result: since the card started in my deck and I am it's owner, I should be able to cast it from exile for 2 generic mana.
Actual Result: the airbended spell is castable by my opponent only.
Platform:PC
1 vote -
Davriel, Rogue Shadowmage still deals damage through Nine Lives
Davriel, Rogue Shadowmage (unlike some other cards, like Bandit's Talent) deals damage on trigger, so Nine Lives should prevent the damage. However, as currently programmed, it does not.
1 vote -
Leyline of Resonance causing Android client to crash
When I have Leyline of Resonance on the battle field occasionally the copies of a spell will not enter the stack causing my client to freeze. I cannot cast any spells and toggling the view of the stack stops working (I can tap the button but the cards shown don't move). If I restart the client, I can get back into the game and continue play.
I have not been able to replicate it consistently or get a good log file (because my client closes to get back into the game). I did try to repair the game files and it didn't help.
I have noticed, that the issue tends to happen when the stack gets large (4 or 5 spells) often happening when I have multiple Leylines in play and then cast a card in response to a removal spell while other spells are already on the stack, but it's not consistent. The issue happens most consistently when there are multiple leylines in play and you cast a spell that draws a card (i.e. Ancestral Anger or Expedite).
Step by Step:
1. Create a game on Android where there are multiple Leylines of Resonance on the battlefield
2. Cast an Ancestral Anger on any of your creatures (game may crash here)
3. If the game doesn't crash when those spells resolve, then start another stack with another spell and have an opponent respond with a removal spell
4. Cast another targeted spell in response (game should freeze)When I have Leyline of Resonance on the battle field occasionally the copies of a spell will not enter the stack causing my client to freeze. I cannot cast any spells and toggling the view of the stack stops working (I can tap the button but the cards shown don't move). If I restart the client, I can get back into the game and continue play.
I have not been able to replicate it consistently or get a good log file (because my client closes to get back into the game). I did try to repair the game files and…
1 vote -
I played Lorwyn Eclipsed pre release in my wpn store, but i didnt receive any boosters/code to redeem in magic arena. How to solve it?
I played Lorwyn Eclipsed pre release in my wpn store, but i didnt receive any boosters/code to redeem in magic arena. How to solve it?
1 vote -
Tannuk and Warp and spell copies
I had Tannuk out and cast Stormscale Scion with storm count at 3.
Three copies of Scion were made.
The four Scions resolved and during my end step four Warp exile triggers happened which is incorrect.Only one Warp trigger should have occurred.
The 3 copies don't have Warp per CR707.2 because Warp is given to the original spell as a layer 6 effect and therefore isn't copiable.707.2. When copying an object, the copy acquires the copiable values of the original object's characteristics and, for an object on the stack, choices made when casting or activating it (mode, targets, the value of X, whether it was kicked, how it will affect multiple targets, and so on). The copiable values are the values derived from the text printed on the object (that text being name, mana cost, color indicator, card type, subtype, supertype, rules text, power, toughness, and/or loyalty), as modified by other copy effects, by its face-down status, and by "as . . . enters" and "as . . . is turned face up" abilities that set power and toughness (and may also set additional characteristics). Other effects (including type-changing and text-changing effects), status, counters, and stickers are not copied.
While it is true that the copies do track the fact that the Warp alternative cost was paid for the original, they don't have the Warp ability for it to be meaningful.
608.3g. If the object that's resolving has a static ability that functions on the stack and creates a delayed triggered ability, that delayed triggered ability is created as that permanent is put onto the battlefield in any of the steps above.
The copies don't have the static ability that the original has so no delayed triggers are made for them.
I had Tannuk out and cast Stormscale Scion with storm count at 3.
Three copies of Scion were made.
The four Scions resolved and during my end step four Warp exile triggers happened which is incorrect.Only one Warp trigger should have occurred.
The 3 copies don't have Warp per CR707.2 because Warp is given to the original spell as a layer 6 effect and therefore isn't copiable.707.2. When copying an object, the copy acquires the copiable values of the original object's characteristics and, for an object on the stack, choices made when casting or activating it (mode, targets,…
1 vote -
製品提案
Please add missing Silumgar-themed cards to complete Pioneer/Explorer
Dear MTG Arena Development Team,
I am writing to request the addition of key cards to MTG Arena to better support the Explorer and Pioneer formats.
While the recent "Tarkir Dragonstorm" release was exciting, I was disappointed that the Silumgar-themed spells and the Dragon itself were not fully included. As a big fan of the Silumgar brood and the Tarkir lore, I strongly wish to play a dedicated Dimir Dragon Control deck in Pioneer/Explorer.
Specifically, I am requesting the implementation of:
Silumgar, the Drifting Death (A core finisher for the deck)
Silumgar's Scorn (The most crucial counterspell for Dragon-based shells)
Foul-Tongue Invocation (Essential removal and lifegain for the archetype)
Adding these would satisfy long-time Tarkir fans and increase deck diversity in the current meta. Please bring the true power of the Dragonlords to the digital battlefield!
Thank you for your hard work and for considering this request.
Please add missing Silumgar-themed cards to complete Pioneer/Explorer
Dear MTG Arena Development Team,
I am writing to request the addition of key cards to MTG Arena to better support the Explorer and Pioneer formats.
While the recent "Tarkir Dragonstorm" release was exciting, I was disappointed that the Silumgar-themed spells and the Dragon itself were not fully included. As a big fan of the Silumgar brood and the Tarkir lore, I strongly wish to play a dedicated Dimir Dragon Control deck in Pioneer/Explorer.
Specifically, I am requesting the implementation of:
Silumgar, the Drifting Death (A core finisher for the deck)
Silumgar's…
1 vote -
Blockers Not Displaying Correctly (Screenshot Attached)
Hello MTG Arena Support Team,
I am reporting a combat display issue I encountered during a match.
When my creatures were blocked, the game did not visually display which opposing creatures were assigned as blockers. There were no clear combat lines or indicators showing which creature was blocking which attacker. As a result, I had to guess based on board positioning and intuition, which significantly impacted gameplay clarity and decision-making.
This appears to be a visual/UI issue rather than a rules issue, but it directly affects combat transparency and competitive integrity. I have attached a screenshot demonstrating the problem.
Reproduction Steps (as observed):
Enter a match and proceed to the combat phase.
Declare attackers.
Opponent assigns blockers.
The UI does not display which creatures are blocking which attackers (missing or incorrect combat indicators even when hovered over).
Combat damage proceeds despite the unclear visual state.
Please let me know if you need logs, match ID, platform details, or any additional information.
Best regards,
AliHello MTG Arena Support Team,
I am reporting a combat display issue I encountered during a match.
When my creatures were blocked, the game did not visually display which opposing creatures were assigned as blockers. There were no clear combat lines or indicators showing which creature was blocking which attacker. As a result, I had to guess based on board positioning and intuition, which significantly impacted gameplay clarity and decision-making.
This appears to be a visual/UI issue rather than a rules issue, but it directly affects combat transparency and competitive integrity. I have attached a screenshot demonstrating the problem.
Reproduction…
1 vote -
Niko, Light of Hope and "End Step Triggers"
According to MTG Judges, this should not happen. I am getting "beginning of your end step triggers" with Niko, Light of Hope's Shards. Is this a bug or this is how it actually works?
1 vote -
Distorted view after server reload mid game
As an Android player I have experienced sudden reloads of the server that after being done bring me back to the ongoing game, only to find it functional but in a distorted view. It's not so bad as the many recent freezes since the last update, but still very disrupting in the middle of a game nonetheless.
1 vote -
Can't view draft table
Since the Avatar update on Android I can't click on the players ahead or behind or otherwise go to the table view to see pack locations and who is in my draft.
1 vote -
Seedship Impact land token not working on Cryogenic Relic
Casting Seedship Impact on the 2 blue artefact Cryogenic Relic should create a land token but It doesn't.
1 vote -
Agota
Cuando el rival conncede durante mi turno el juego se bloquea obligandome a conceder porque se agota el tiempo de espera. Infumable pesima actualizacion.
1 vote -
Card Headings Unreadable
I can't read card names, types, sub-types, or power/toughness in my draft.
MtG Arena, on Samsung Galaxy S23 Ultra.
1 vote -
"New" indicator in collection/deck builder won't disappear on hover for cards with multiple styles
After clicking the arrows to show multiple styles for one of these cards, all of the "New" indicators on these cards can correctly disappear. Otherwise, they can't.
1 vote -
Conexão perdida
O jogo não abre, sempre fica dando conexão perdida... em todos os meus aparelhos
1 vote -
voice of victory
Voice of victory / instant speed on players turn bug
following conditions
- opponent has voice of victory on the board,
- i have an airbent aven interruptor from a avatars wrath cast 2 turns ago.
my turn i cast a new avatars wrath, targeting a creature,
opponent airbends the creature targeted by avatars wrath-
i am not allowed to cast the interruptor inresponse to opponents spell despite having available mana and it being a flash creature on my turn
this disrupts avatars wrath,it seems Arena registers voice of victory as dispelling instant speed on its opponents turn aswell
1 vote -
Gathering Stone graphic shows multiple cards in library when empty
This graphic needs to properly show how many cards are left in my library when there are less than 3. When this screenshot was taken, my library was actually empty besides this top card and I would've decked myself it I had put it in my graveyard. It was only because I had briefly hovered my library on the previous turn that I had noticed that I only had one card left.
Steps to reproduce:
1. Have the Gathering Stone in play.
2. Go to upkeep with one card left in library.
3. See screenshot.Platform: PC
Actual: Graphic shows multiple cards below the top card remaining in the library
Expected: Graphic should show an empty library below the top cardThis graphic needs to properly show how many cards are left in my library when there are less than 3. When this screenshot was taken, my library was actually empty besides this top card and I would've decked myself it I had put it in my graveyard. It was only because I had briefly hovered my library on the previous turn that I had noticed that I only had one card left.
Steps to reproduce:
1. Have the Gathering Stone in play.
2. Go to upkeep with one card left in library.
3. See screenshot.Platform: PC
Actual: Graphic shows…
1 vote -
Pitting player to meta decks - and then re-pitting constantly (even if answered "Did not like"
Has anyone else noticed if u get pitted vs meta-deck - you choose Did not like.
And you will get 10+ more games in row vs different meta-decks.
If selecting "Like" - you will get pitted again - vs harder meta-decks.
ng this kind
My question to playerbase everyone - are anyone else have same feeling - it is not "random" but intentional
force to buy pixels?Please take vote for to bring meta-deck's in to own league of gameplay.
1 vote -
Bug: After Curious Colossus removes Avacyn, Angel of Hope's abilities, they seem to be partially restored when Colossus leaves the field
https://www.youtube.com/watch?v=_V6Zkia9iz4
The basic timeline of events in this clip:
I have Avacyn, Angel of Hope on the field. It is indestructible and has an ability that makes all of my other permanents indestructible
My opponent plays Curious Colossus, which on entry removes all abilities from my creatures, including Avacyn. All my permanents lose the indestructible marker and styling that Avacyn gave them.
I play Fall of the Thran which destroys all lands - including mine; they are not indestructible anymore
I activate the -4 loyalty ability of The Eternal Wanderer which sacs all creatures except Avacyn and an unrelated creature - this exiles Curious Colossus
At this point, Avacyn still has no abilities, as expected. However here all my other permanents regain their indestructible text and styling from Avacyn
I could be missing something, but I believe it may be a bug that my other permanents regained indestructible when Curious Colossus left the field
https://www.youtube.com/watch?v=_V6Zkia9iz4
The basic timeline of events in this clip:
I have Avacyn, Angel of Hope on the field. It is indestructible and has an ability that makes all of my other permanents indestructible
My opponent plays Curious Colossus, which on entry removes all abilities from my creatures, including Avacyn. All my permanents lose the indestructible marker and styling that Avacyn gave them.
I play Fall of the Thran which destroys all lands - including mine; they are not indestructible anymore
I activate the -4 loyalty ability of The Eternal Wanderer which sacs all creatures except Avacyn and an unrelated creature…
1 vote
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