MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
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- Select “Product Suggestion” as the Category for your suggestion
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- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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4073 results found
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Osteomancer Adept's Broken Graveyard Interaction
During a quick draft game I played an Osteomancer Adept. I tapped it and there were 4 creature cards in my graveyard (no other cards). I used Osteomancer Adept's ability. When I tried to cast one of the creature cards I could not access my graveyard to forage because the cards were labelled as playable even though they were also in my graveyard. I should be able to exile those 3 creature cards to play the Bakersbane Duo using Osteomancer Adept's ability but it would not work. It did work later in the game when I had a land in my graveyard, then I was able to click and see all the cards including the creatures.
During a quick draft game I played an Osteomancer Adept. I tapped it and there were 4 creature cards in my graveyard (no other cards). I used Osteomancer Adept's ability. When I tried to cast one of the creature cards I could not access my graveyard to forage because the cards were labelled as playable even though they were also in my graveyard. I should be able to exile those 3 creature cards to play the Bakersbane Duo using Osteomancer Adept's ability but it would not work. It did work later in the game when I had a land in…
8 votes -
Osteomancer ability still doesn't work
Osteomancer Adept (BLB)'s ability still doesn't let you cast the cards in your graveyard with its ability if your graveyard is entirely creatures. Because no non-creature card is left in the graveyard zone you cannot select your graveyard to pay for forage. Instead all your graveyard appears as castable cards.
This problem has been reported more than two months ago and it still exists, how is this still not fixed? Reporting again in the hopes it gets attention. Adept is the only rare and by far the best card in my BLB quick draft deck. Would be nice to play it as intended or get a refund for my draft.Osteomancer Adept (BLB)'s ability still doesn't let you cast the cards in your graveyard with its ability if your graveyard is entirely creatures. Because no non-creature card is left in the graveyard zone you cannot select your graveyard to pay for forage. Instead all your graveyard appears as castable cards.
This problem has been reported more than two months ago and it still exists, how is this still not fixed? Reporting again in the hopes it gets attention. Adept is the only rare and by far the best card in my BLB quick draft deck. Would be nice to play…6 votes -
Why isn't paradox engine banned in brawl yet?
It is beyond reasoning why this awful, unfun card still isn't banned. Must be one of the devs' pet cards with it still being playable. BAN it. It encapsulates the worst of this game and showcases the worst of the human race by who plays it. It always leads to slow, unfun, boring, repetitive, dull games whenever it is played. If I wanted to watch someone play solitaire I wouldn't be clicking the play button to play magic.
3 votes -
deep cavern bat
deep cavern bat did not return my card when I killed it.
14 votes -
Sparky Observations and Suggestions
This report contains observations regarding the Sparky bot. I have lost no coins or anything, nor am I bothered by having lost any games because of these observations.
- When Affectionate Indrik enters, it immediately battles most powerful creature, when battling another creature would ensure Indrik's survival and actually remove an opponent's creature. Also, it always fights, even when there's nothing to gain from it, resulting in the loss of Indrik but no loss of opponent's creature.
- Sparky used a 0/5 wall to block a 3/3 creature instead of 1/3 toxic insect, resulting in the loss of the game that turn. If the 3/3 had got through, the game would have continued.
- When blocking, often doubles the blockers even though one would stop all damage, and multiple blockers don't actually kill attacker. And Sparky will often use all her creatures to block a single attacker, thus resulting in the end of the game since other creatures get through without being blocked. At other times, Sparky will not block with one or more of her creatures, resulting in the end of the game.
- Sparky will often attack with her creatures even though the total damage to the player is minimal, thus having no creatures to block the player's next attack, resulting in the end of the game. If Sparky had kept back her creatures as blockers, the game would continue.
- Last turn of the game and Sparky does not block when she has a creature (or multiple creatures) to do so, thus losing the game without bothering to block when she can. Sparky seems more interested in saving her creatures than blocking enough attacking creatures to keep the game going.
- Sparky doesn't seem to take into account "protection against color" and will use multiple creatures to block, the multiple adding up to an amount that would normally kill the attacker.
- Sparky does not seem to understand indestructible, meaning Sparky will use multiple defense creatures to try to kill such a creature to no avail, thus causing Sparky to lose creatures she does not need to lose.
- Sparky does not seem to understand double-strike, meaning Sparky will defend with enough creatures to kill a non-double-strike creature but not enough to actually kill the attacking creature.
- When Sparky is playing Red and is going to use Shock, there is a delay that gives away that fact. After playing my mana, I can click Next to see if Sparky will use it before I play a creature card. If Shock will be used, there is a longer delay than if Shock is not going to be played. (I wonder if black's Compound Fracture works the same way, but I have so far not had an instance when I could detect it.)
- Also with Shock, Sparky usually delays using it until the end of the player's turn, even though using it earlier would block many things. Example: Elvish Archdruid is 2/2 and could be stopped with Shock. But because Sparky delays using Shock, Elvish Archdruid can be upped to 3/3 (or higher) using other Elf creatures that give +1/+1.
- With Manifest Dread, the face-down card is placed next to other creatures that are the same, which gives away what creature is hidden/face down.
- Sparky will always turn over face-down cards, even when doing so makes the creature have less power/defense.
- Sometimes Sparky will attack with a 0/* creature (Armored Whirl Turtle), even when it can be destroyed by defenders.
- Sparky will frequently attack with creatures that can easily be killed by a single defending creature.
I can provide images (or maybe video) of some of these if you need to see them.
SUGGESTION: Create a second "smarter" Sparky bot to play against players who want more of a challenge but do not want to play live players. I for one cannot play other live players, as the minor stress sometimes causes my cardiac fibrillation to start up. (I frankly cannot explain why playing a bot does not cause me stress while playing a live player does, but live players do stress me. I know: weird.) Usually such a fibrillation episode is not bad, but I cannot take that risk, since my fibrillation has ended me up in the hospital twice (but so far not from playing Magic). I very much enjoy playing Magic the Gathering Arena, and I would like more of a challenge by the bot. It seems you could simply make the "rules" that govern Sparky a bit different while still keeping the same decks. Better yet, give Sparky better decks. Maybe even make two more Sparky bots, one that challenges players very strongly and another that plays in between the teaching/beginner Sparky and the super-advanced Sparky.
This report contains observations regarding the Sparky bot. I have lost no coins or anything, nor am I bothered by having lost any games because of these observations.
- When Affectionate Indrik enters, it immediately battles most powerful creature, when battling another creature would ensure Indrik's survival and actually remove an opponent's creature. Also, it always fights, even when there's nothing to gain from it, resulting in the loss of Indrik but no loss of opponent's creature.
- Sparky used a 0/5 wall to block a 3/3 creature instead of 1/3 toxic insect, resulting in the loss of the game that turn.…
4 votes -
+1/+1 counter bug
When using indulgent aristocrats ability (pay 2 and sacrifice a creature, put a +1/+1 counter on each vampire you control) while blood artist was on the battlefield. Blood artists ability triggered (whenever a creature dies target opponent takes 1 life and you gain 1 life) but indulgent aristocrat's ability never resolved.
5 votes -
The game disconnect, and return to the menu.
Lately (2 weeks or so) sometimes the game disconnect in the middle of a round and returns to the title. I restart the app and its the same, i assume its a bug
2 votes -
Swapping Between Deck and Sideboard while Deck Building
The version of the Arena app I am using (2024.44.0.2235.1106704) does not appear to support any swapping of cards between deck and sideboard while deck building. I have to remove a card from one, and then add it to the other after manually swapping between.
Either allow both Deck and Sideboard to be simultaneously visible, or provide some method for swapping cards between in a single step.
Thanks!5 votes -
BAN CARDS TO FIX STANDARD
It's the only way to fix standard. The fact that you haven't done so implies that the totally of Wizards of the Coast's staff needs to be taken behind the building and shot like they do in glorious China. Or at least fired and have WotC closed down by Hasbro.
Let's face it. WotC is failing to learn from its mistake the first time in every single set. Lessons you should've learned a long time ago:
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1. Don't put haste on a bunch of creatures. It breaks the flow of the game.
2. Don't put hexproof and indestructible on permanents. Especially not on one cost instants.
3. Don't intentional print combos. This always breaks the game like it did back in the old Mirrodin block.
4. Don't put counters to entire archetypes on a single card.
5. Don't put a bunch of abilities on lands
6. Don't put mana cost reduction on creatures
7. Don't print an excess of cheap creatures with flash
8. Don't print spells that let red win in four or fewer turns
9. Standard should be two blocks. Three blocks is extended.
10. Ban cards when they are a problem like a large number of cards are in this set.
11. Don't print cards for commander
12. Don't print an excess of cards that all do the same thing
13. Universes beyond is garbage
14. Playtest your sets with EVERYTHING in standard
15. Pros are not good people to consult when considering whether or not the game is fun to play. They don't care about fun. They care only about winning money from tournaments and often cheat to do so and often get away with it.It's the only way to fix standard. The fact that you haven't done so implies that the totally of Wizards of the Coast's staff needs to be taken behind the building and shot like they do in glorious China. Or at least fired and have WotC closed down by Hasbro.
Let's face it. WotC is failing to learn from its mistake the first time in every single set. Lessons you should've learned a long time ago:
.
1. Don't put haste on a bunch of creatures. It breaks the flow of the game.
2. Don't put hexproof and indestructible on…2 votes -
Ghalta crash
Playing on mobile. Newer phone so it shouldn't be hardware issues. Opponent plays ghalta, primal hunger and the animation bugs out causing an audio loop then crash. The match after reopening arena is unjoinable as it crashes immediately upon trying to enter. Only solution for rejoining is to wait for the match to time out so I can go to the main menu again. This was the second time this has happened to me.
6 votes -
Game keeps disconnecting from server
I just lost a draft match because of this. It's happening more and more frequently, on my desktop and mobile. My internet connect is okay
5 votes -
not given priority after leyline binding
my opponent cast a leyline binding in response to dewdrop cure. i should have been able to activate an onboard bartolome. wasn't given priority during casting or etb trigger.
3 votes -
Ooh, Shiny! achievement doesn't count food tokens
In the Starter Deck Duel, using the Snack Time deck, I had 12 (artifact) food tokens on my side at the end of my turn. Then I conceded the following turn, but did not receive the "Ooh, Shiny!" achievement.
Log file is attached.3 votes -
Won't reconnect to game in progress
When disconnected on Android Google pixel 6 game won't reconnect to a game in progress. Very annoying give stability of service.
4 votes -
石の脳を使ったときにカード名を入力できない
iPhoneでmtgアリーナをプレイしているのですが、対戦中に石の脳を使用しカード名を入力する際、日本語で入力することができません。
bo3でサイドデッキに石の脳を入れている名ですが、正常に使えないと戦略の幅が狭くなってしまいます。
修正をお願いします。8 votes -
FDN Set Collection Incorrect Totals
In the Set Collection tab, Foundation is showing 60 Rares to collect, and 20 Mythics. There are 129 Rares in MTGA for FDN, and 34 Mythics.
(It may be that you are only including collector numbers up to 271, and not the FDN cards with collector numbers > 442, which are also part of the set.)5 votes -
Can't purchase anything in shop
I'm unable to purchase anything, evrytime I click on something it just redirects to the shop homepage, I wanted to buy the welcome bundle, but I can't
5 votes -
Lunar Convocation
Lunar Convocation didnt put 1/1 token however I lost my life by it.
11 votes -
プレミアドラフトでゲームの途中で別のゲームになった
0-2でドラフトで対戦中、反応が途絶しドラフトタイトル画面に戻った。初めのゲームに戻るため再度開始を押したところ別の相手とのゲームが始まった。その後、2回目のゲームは勝ったものの初めの途中のゲームが敗北扱いになったのか、再ログインすると3敗したことになっていた
3 votes -
Arena skipping my priority.
Opponent cast Leyline Binding targeting my Soul-Guide Lantern. After Leyline enters ability triggered and targeted my Lantern priority should have passed to me to activate its abilities as it was untapped. Arena instead passed priority.
13 votes
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