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MTG Arena Bugs & Product Suggestions




This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here. 

How to report a bug

1.       Give us the steps to reproduce the bug

2.       Note which platform you’re using (PC, Steam, Mac, Android, or iOS)

3.       Enter the actual results you’re experiencing

4.       Enter the expected results of the feature

5.       Add any relevant screenshots/videos

6.       If you found a workaround, please add workaround steps.

 

Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks

 

How to submit product suggestions

  1. Select “Product Suggestion” as the Category for your suggestion
  2. Enter your feedback
  3. Add any relevant screenshots/videos

 

Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests

 

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10070 results found

  1. Bug: Perpetual effects are characteristics of the card, and should be copied

    Perpetual effects are supposed to "modify the card", IE, overwrite its characteristics, which means they should be copied by effects that copy the card. They are not. I used an Assimilation Aegis to exile an opponent's card which had been modified to have Flying (and +1/+1) by Elspeth's Command.
    When I equipped this to my own card, it became a 4/4 without flying instead of a 5/5 with flying.

    1 vote

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    3 comments  ·  Gameplay  ·  Admin →
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  2. shuffler broken

    when are you going to stop directly interfering with games. Some of us do not have the time to play best of 3 and I would really like to play without hand smoothing. It is the absolute worse thing MTG has ever done and having been with MTG since the beginning , I do know what I am talking about. Add the fact that I have been tracking my games since before hand smoothing I can honestly tell you mana *****/flood was less of an issue with the old shuffler. So either your development dept has no clue what they…

    5 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  3. Coppying Coerced to Kill with Doppelgang

    After coppying Coerced to Kill with Doppelgang I could not select the targets for Coerced to Kill.

    The timer went off and the game selected my creature instead.

    6 votes

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    3 comments  ·  Events  ·  Admin →
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  4. Confused Bot

    The bot get's confused when you are playing certain taxes and they have mana dorks. Specifically, if you control effects like Archangel of Tithes or Ghostly Prison, and they have just enough mana to attack with all their creatures, but only if they use their dorks. I believe this issue comes about because they see that they have enough mana to attack through the effects, so they attack all out, but then they realize that their payment solution has changed. So they keep attacking an canceling their attack multiple times until they detect a loop and just pass to the…

    3 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  5. Disconnected during draft

    Lost connection during premier draft of Modern Horizons 3 and auto-picked the end of Pack 2 and nearly all of Pack 3.

    2 votes

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    1 comment  ·  Events  ·  Admin →
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  6. Everytime i try and edit my decks it kicks me out of the game

    Make it so it doesn't kick you out every time you try and edit a deck

    3 votes

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  7. Game closes while playing ashiok

    Whenever I activate the first ability of ashiok wicked manipulator the game stops working and closes, this happened five times now. The match was brawl and I'm playing in a phone.

    3 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  8. Fix Indestructible Display!!!

    I keep losing matches because of Indestructible creatures not dying even when I use Toxic Deluge on them and giving them -X/-X. The closest answer I can find online is because you guys are inaccurately displaying damage to Indestructible creatures as them having actually taken the damage [even though they technically cannot have] so when I go to pay life I only pay enough to what would "finish them off" which has cost me the game several times! When you're in the process of winning you're not thinking about what if the creatures could be displayed inaccurately. These Indestructible creatures…

    1 vote

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  9. Daily quest experience less than stated in quest

    At least twice in the past week, I had a daily quest worth 750 experience, but when I completed the quest it only awarded me 500 experience.

    I noticed it twice when I expected to advance to the next level with 750 experience and I only got 500 and did not advance

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  10. Wheel of Potential rules text is wrong

    The rules text of Wheel of Potential on MTG Arena has not been updated to match its erratum issued on the 27th of June 2024.

    2 votes

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  11. Crash changement compagnon iOS

    L’app crash dès qu’on veut changer le compagnon d’un deck. J’utilise iOS 17.
    L’interface pour reporter un bug est toujours aussi incompréhensible. En tout cas, je n’arrive pas à m’en servir…

    2 votes

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  12. Molten Duplication/Worldwalker Helm Wrong Interaction

    On Arena on PC to Reproduce:

    1. Have Worldwalker Helm in play.
    2. Cast Molten Duplication targeting any artifact.

    The correct interaction should make a token copy of the artifact which will have haste and be sacrificed at the end of turn and a map token. For some reason, instead, the map token is created but it also has the Molten Duplication effect of haste and being sacrificed at end of turn.

    Log with games featuring the interaction attached.

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  13. Cheating

    Player "Nazha" is a cheater!!!

    I'v "Cavern of Souls" in play and my creature summon was still canceled by his "Aven Interruptor"...
    This is just being unreal, not only we have to take with those 200 card deck who have always what they need in hand but whit this to...the game will die fast if this keeps going on

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  14. Stop printing cards with so many abilities

    It was never good for the game to allow any player at all to fill the board with cards that can be used to constantly trigger abilities and combo off without playing cards in hands and paying mana.

    It just turned the game into a big mess. Resources management should be a factor in a trading card game and you can basically eliminate that component by just playing such cards. That should never be the case.

    Second cards such as Sheoldred, the Apocalypse, Rotmouth Viper, etc. who has an ability guarantee to trigger at least once per turn without any…

    2 votes

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  15. BUG: Archive Trap and Field of Ruin

    Archive Trap can be cased with the reduced cost after using "Field of Ruin" even if you don't search your library from "Field of Ruin". There mere option to search the library already enables "Archive Trap".

    1 vote

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  16. Rubblebelt Maverick

    Rubblebelt Maverick while in graveyard does not automatically give priority to be cast after declare blockers.

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  17. Switching apps while in a tutorial battle and returning later gives you completion credit

    If you leave the app while in the tutorial and come back, you’ll suddenly be on the next match

    2 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  18. Siege Dragon does non-combat damage to Dust Animus when attacking

    Siege Dragon does non-combat damage to flying creature, Dust Animus when Seige Dragon Attacks.

    Seige Dragon's non-combat damage should only apply to creatures without flying. Instead it is effecting Dust Animus (with two 2 +1/+1 counters on it) even thought it natively has flying.

    2 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  19. Case of the uneaten feast and Lunar convocation need to banned from standard

    These cards are way to cheap for what they do, especially considering that they are used to combo with each-other.

    Also Case of the uneaten feast is broken as the player is allowed to play creatures on another player's turn. This is not supposed to be allowed as there is nothing in the card's description that suggests non-instants get flash.

    2 votes

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  20. "Are you sure..." message before casting Season card with no mode selection

    Add an "are you sure you want to cast this..."-style pop-up message (similar to targeting a creature with Ward) when casting Seasons spells with no modes selected.

    Because the mode counter button (with 5 black icons) looks similar to the black icons on the card text, it can be mistaken for a completed or otherwise active button instead of a completely empty one; if a user accidentally clicks this button leading the card to have no effect whatsoever, the user could be prompted to confirm they want to cast the spell in this way.

    1 vote

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    0 comments  ·  User Interface  ·  Admin →
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