MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
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10246 results found
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Rank problem
Hello, my constructed ranking has not been updated since my last victories (alchemy with ranking). I should be platinum tier 3.
Android 15
1 vote -
Card styles are not applied in cube draft
Bought a lot of foils for the purpose of having nicer cube drafts but they are not applied there at all
1 vote -
foils
Card styles are not applied in cube draft
1 vote -
large decks taking advantage of handsmoothing
there are lots of decks using maximum deck size that seem to be exploiting the handsmoothing and matchmaking that makes the ranked historic and other formats unfair. i also keep noticing where deck styles my opponents play effect my results when cards are milled in my deck and how results appear when doing things like commune with beavers where their deck archetypes reflect in how my deck draws land and creatures, spells, etc. decks with less land cause me to draw less lands and decks with more lands cause me to draw more lands. i feel that my deck should operate based on my own deck style and chances of drawing lands not based on the match. i have also played games where an opponent with large amounts of creature removal always draw enough removal to take out all my creatures automatically a lot of the time practically giving them the game
there are lots of decks using maximum deck size that seem to be exploiting the handsmoothing and matchmaking that makes the ranked historic and other formats unfair. i also keep noticing where deck styles my opponents play effect my results when cards are milled in my deck and how results appear when doing things like commune with beavers where their deck archetypes reflect in how my deck draws land and creatures, spells, etc. decks with less land cause me to draw less lands and decks with more lands cause me to draw more lands. i feel that my deck should…
1 vote -
虚空の力線が正常に作用しない
虚空の力線を出したのにもかかわらず、対戦相手が刷毛経由で出た死亡誘発が通常通り誘発している
相手がバグ利用して勝ちました ひどくないですか?1 vote -
虚空の力線が正常に作用しない
虚空の力線を出したのにもかかわらず、対戦相手が刷毛経由で出た死亡誘発が通常通り誘発している
相手がバグ利用して勝ちました ひどくないですか?1 vote -
Bug récurent en duel
Bonjour, je vous signale que le jeux plante A CHACUN DE MES COMBATS.
Une fois sur deux, je ne parviens pas à me reconnecter ce qui entraine une défaite.
Merci de faire le nécessaire SVP.
Bonne journée1 vote -
Manifest dread ig Noble hierarch trigger exalted
Manifest dread es ig Noble hierarch on the table still triggers the exalted effect when attacking with any creature.
This happened in a cube draft game. I was playing on Android.
1 vote -
A Very Merry Unbirthday To You
Today is a day in history where nothing happened.
Let's enjoy our ordinary lives.1 vote -
Crash issue
(Playing on iPhone)
When starting a match for pioneer format (after matching with an opponent) the game freezes before showing opponent then crashes.
After closing the app and opening it again it tries to reconnect to match then crashes again at the same time (when connection to opponent is completed)
This makes this game unable to play and definitely needs fixed1 vote -
standard reprinted cards are not show at deck build
i had 4 fable passage from the old "throne of eldraine" , and it isnt showed if i selected "standard" fromat
workaround--> set format to intemporal, add cards, and back it to standard format
1 vote -
Gogo, Master of Mimicry will not activate on iOS!
I had Seymour Guado and Gogo, Master of Mimicry on the battlefield. I had full control mode on. I activated Seymour’s ability for 7 mana, I had 3 untapped lands left. I tried activating gogo (he was not summoning sick), and I could not activate him (should have been able to pay 2 mana for the x x cost). This cost me the 4000 gem sealed event. This has not been the first time I was unable to activate gogo in a game!
2 votes -
Cannot play flash creatures
I cannot play flash creatures with not elements or cards or effects in play that doesn´t allow it.
2 votes -
Ban all creatures with mana cost 3 or less that have trample
And then stop it with this FIRE design nonsense. Go back to the pre-2003 creature balance so we can have a fun game rather than one person just getting lucky and trampling over you within 5 turns.
1 vote -
Bug
While playing a Mono-White deck I have recently found that "Lightwheel Enhancement" does not work in the graveyard as the card suggest. It did at one point and now does not work from the graveyard when you have max speed as shown here.
So this is a bug that should be fixed.
I have Max Speed and as you can see I can not cast "Lightwheel" from my graveyard.
2 votes -
Opponent somehow sacrificed a creature and killed me
Today I had a game against Tomgeo64 and he somehow sacrificed his Marauding Mako while Voldaren Thrillseeker wasn't exiled by Agatha's Soul Cauldron. Voldaren Thrillseeker was on board and this card says it can sacrifice only itself. So what did happen? How did he sacrifice Marauding Mako?
0 votes -
shapeshifter
Lazar is a shapeshifter but doesn't qualify as an outlaw for triggers and abilities.
1 vote -
Gruff Triplets
Goreclaw, Terror of Qal Sisma comes into play it doesn't reduce casting cost of Gruff Triplets. Goreclaw works with all creatures, but Triplets have never worked.
0 votes -
Bug: Eriette's Tempting Apple removing copied enchantments
Last game I think the enchantments on my creature got incorrectly removed, this happened when:
On my side of the field I had:
Yenna, Redtooth Regent (Enchanted with "Sheltered by Ghosts", Copy of "Lightwheel Enhancements")
Predator Ooze (Enchanted with copy of "Sheltered by Ghosts", "Lightwheel Enhancements")Both sheltered by ghosts cards had an enemy creature exiled with it.
When the enemy used "Eriette's Tempting Apple" on the Predator Ooze, at the same time as gaining control over my creature, it also decided to delete the copy of "Sheltered by Ghosts" that was attached to it.
I don't see anywhere in the description of any of the cards involved that this is the interaction that should happen. The original card for "Lightwheel Enhancements" did not get discarded.
As far as I can gather from the text in "Yenna, Redtooth Regent"'s ability description, the copy should not disappear if I lose control over the creature it's attached to.
Last game I think the enchantments on my creature got incorrectly removed, this happened when:
On my side of the field I had:
Yenna, Redtooth Regent (Enchanted with "Sheltered by Ghosts", Copy of "Lightwheel Enhancements")
Predator Ooze (Enchanted with copy of "Sheltered by Ghosts", "Lightwheel Enhancements")Both sheltered by ghosts cards had an enemy creature exiled with it.
When the enemy used "Eriette's Tempting Apple" on the Predator Ooze, at the same time as gaining control over my creature, it also decided to delete the copy of "Sheltered by Ghosts" that was attached to it.
I don't see anywhere in…
1 vote -
Insidious Roots
Insidious Roots reads:
Creature tokens you control have “{T}: Add one mana of any color.”
Whenever one or more creature cards leave your graveyard, create a 0/1 green Plant creature token, then put a +1/+1 counter on each Plant you control.
My opponent in my last round had an entire deck built around spamming surveil to send things to the graveyard to trigger the roots, they were in fact both triggering any time he sent them TO the graveyard, they never once removed anything FROM the graveyard. yet the game was allowing them to usse this bug to spam 8 plant token to take the game.
Insidious Roots reads:
Creature tokens you control have “{T}: Add one mana of any color.”
Whenever one or more creature cards leave your graveyard, create a 0/1 green Plant creature token, then put a +1/+1 counter on each Plant you control.
My opponent in my last round had an entire deck built around spamming surveil to send things to the graveyard to trigger the roots, they were in fact both triggering any time he sent them TO the graveyard, they never once removed anything FROM the graveyard. yet the game was allowing them to usse this bug to spam 8…
2 votes
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