MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
- ~ No ideas found ~
9128 results found
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Bug interaction between oko and nadu
Nadu should give all my creatures ‘When this creature becomes the target of a spell put a land into play or draw a card’. Oko makes a creature an elk that loses all abilities. The oko ability seems to supersede Nadu, so that targeting the elk doesn't trigger Nadu's ability.
2 votes -
I cannot create a pioneer deck whit more than 7 cards in sideboard
Whenever i add more than 7 cards to the sideboard i get the invalid deck image about my deck having more than 15 cards in sideboard please need help on a fix for this
10 votes -
Endless 1 point hit/heal Cheat.
When using Bloodthirsty Conqueror in combination with Enduring Tenacity, Starscape Cleric or Marauding Blight- Priest a 1 point damage/1 point heal loop starts that ends the game no matter the hit points of the opponent. BS way to win a game.
2 votes -
Vincent Valentine Not Proc'ing Correctly
The Flip Vincent Valentine that puts a number of 1/1 counters on it according to the power of the death of an opponent's creature dying did not proc correctly for me. I destroyed a 3 power, 1 toughness creature and only got 1 1/1 token instead of 3.
10 votes -
Card trigger issue
Had a bug with Ragnarok (meld card thanks to Vanille and Fang). After attacking, my opponent played the white removal, Fate of the Sun-Cryst (as per the screenshots enclosed). My Ragnarok died but his ability (destroy a permanent and return one from your graveyard didn't trigger)
8 votes -
Airbending
My creatures got airbent, but I cant recast them. Bug.
4 votes -
Copies of Badgermole Cub Crash the Game in a Draw
- Give us the steps to reproduce the bug
- make man copies of the badgermole usually 10 does it i think then tap a land that was earthebend'ed for mana
- Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
- PC, MAC does not matter both have done it
- Enter the actual results you’re experiencing
ends in a draw with "please take a different action or the game will end in a draw"
- Enter the expected results of the feature
Mana should be added when you tap a land for mana without crashing the game into a draw
- Add any relevant screenshots/videos
Yes posting them.
- If you found a workaround, please add workaround steps.
No work arounds
- Give us the steps to reproduce the bug
- make man copies of the badgermole usually 10 does it i think then tap a land that was earthebend'ed for mana
- Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
- PC, MAC does not matter both have done it
- Enter the actual results you’re experiencing
ends in a draw with "please take a different action or the game will end in a draw"
- Enter the expected results of the feature
Mana should be added when you tap a land for mana without crashing the game into a draw
- Add any…
2 votes -
Please institute a 30 minute 'no play' timer for players who conceded or timeout.
Please institute a 30-minute 'no-play' on players who concede or timeout during a game. The abuse is getting ridiculous.
3 votes -
Set Completionist II achievement not triggering after May 10th update (Reprint Collection Improvements)
I'm trying to complete Outlaws of Thunder Junction (the standard version; not alchemy), but the achievement won't trigger.
- In the set collection overview, it shows the set as fully collected (see image)
- When browsing collection and setting a filter to Collected 1x, 2x, 3x it shows Terror of the Peaks (see image)
- Typing set:OTJ q<4 yields the same result
- Opening a Mythic Booster gives me 40 gems (shame about the 1,300 gold, but wanted to be thorough)
I own 1 copy of TotP from M21 and 3 from OTJ. With the recent update, that now counts as 4 of either set. I can't craft the "missing" card, and I can't open it from a booster. Seems like a real shame of all those Mythic Boosters I bought, if I now can't actually complete the achievement.
I'm trying to complete Outlaws of Thunder Junction (the standard version; not alchemy), but the achievement won't trigger.
- In the set collection overview, it shows the set as fully collected (see image)
- When browsing collection and setting a filter to Collected 1x, 2x, 3x it shows Terror of the Peaks (see image)
- Typing set:OTJ q<4 yields the same result
- Opening a Mythic Booster gives me 40 gems (shame about the 1,300 gold, but wanted to be thorough)
I own 1 copy of TotP from M21 and 3 from OTJ. With the recent update, that now counts as 4 of either…
12 votes -
Quest progress is not reflected due to incorrect translation
The translation of the requirements for the Winter Achievement quest "Celebration Feast" is incorrect. It should probably be "food," not "treasure." Because of this mistake, I couldn't complete the quest no matter how many times I tried, and it took a really long time. It's awful. Please fix it.
3 votes -
Sparky repeat the same things again and again
on PC every time I come back to the home page Sparky repeat the same things again and again ;°°[
3 votes -
Cards too low on iPad MtG Arena
On MtG Arena iPad cards in hand are now so low down they can not be selected without accidentally using the swipe up bar. Makes it difficult to play and leads to poor user experience.
7 votes -
Tutorial Stage 3
Can't get past tutorial as the cards are glitching in mid air, from what I've seen this is an issue that has been about since start of August and perhaps earlier than that and can't report the bug as every time I do it won't let me submit the error. So there is a bug is reporting the bug...
7 votes -
Sothera, Valgavoth, Terror Eater, and Hexproof
My opponent has Valgavoth, Terror Eater on the board with Swiftfoot Boots attached. On the board I have 5 creatures as well as Sothera, the Supervoid. I have a 3/3 creature attack, which is blocked by Valgavoth (killing it), but they did not have to exile Valgavoth.
My understanding of the rules is as follows, please let me know if I have something wrong.
- Blocking my creature caused damage which kills it, moving to the next step of going to the graveyard. If it had not died at this step, it would never engage going to the graveyard
- Valgavoth triggers and instead of going to the graveyard, my creature gets exiled
- Sothera would then targets my opponent, who then has to choose a creature, so the hexproof and ward on Valgavoth should not come into play hereThanks!
My opponent has Valgavoth, Terror Eater on the board with Swiftfoot Boots attached. On the board I have 5 creatures as well as Sothera, the Supervoid. I have a 3/3 creature attack, which is blocked by Valgavoth (killing it), but they did not have to exile Valgavoth.
My understanding of the rules is as follows, please let me know if I have something wrong.
- Blocking my creature caused damage which kills it, moving to the next step of going to the graveyard. If it had not died at this step, it would never engage going to the graveyard
-…1 vote -
Time penalty for players roping
MWO gives an increasing time penalty for players who rope. It's easy if you timeout the next game you play gets a 1 minute penalty, then a 3 minute then a 15 minute etc etc. It's wastes so much time waiting for some spoilt brat to show you what a bad sportsman they are.
3 votes -
Fleem
Despite playing multiple pick two drafts, I didn't get the Fleem cosmetics.
6 votes -
Alchemy
Sick of losing in games to stupid unbalanced alchemy cards.....keep alchemy to alchemy games. I don't like it and it ruins all the other game modes. You should be able, at least, to toggle alchemy off so you are not matched against any decks with alchemy cards. It's a rubbish format that has to default to it when choosing a game to falsy show it's been played when most ppl play by accident.
9 votes -
lion's eye diamond
MTG Arena didn't recognize LED as a mana source and didn't let me respond to my opponent's Chain Lightning by cracking LED to activate my food.
5 votes -
Lion's Eye Diamond - Requesting event reimbursement.
LED Does not hold priority as an activated ability. May be due to coding as a mana ability?
Had a guaranteed win (likely) with LED + Underworld Breach + Brain Freeze. Critically important to have the combos function properly if powered cube is going to be a format on Arena.
Requesting event reimbursement.
5 votes -
Some cards in the powered cube that are craftable on Arena are no longer legal in Timeless, for example Pentad Prism
After the powered cube update decks with Rofellos, Llanowar Emissary is not Timeless legal and Pentad Prism can not be added to a Timeless deck because it is not legal in the format.
4 votes
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