MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
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10223 results found
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Chocobo Kick crashed game several times
Playing mono green and everything i use the chocobo kick spell and activate its secondary effect game crashes after selecting the target creatures.
1 vote -
Wizards
I want to sincerely thank the Wizard who showed me exactly how the “station” mechanic worked in the new set. My friend tried explaining it to me and I almost passed the whole set off as lame. I decided to play a midweek magic for the first time in a while and was surprised; it actually worked out well. I learned the station mechanic and I got some cool style cards.
Thank you!
PS I clicked on no to an after match survey by accident. I won’t hold draws against you. I don’t know why they happen but I’d rather get a draw than a loss any day.
I want to sincerely thank the Wizard who showed me exactly how the “station” mechanic worked in the new set. My friend tried explaining it to me and I almost passed the whole set off as lame. I decided to play a midweek magic for the first time in a while and was surprised; it actually worked out well. I learned the station mechanic and I got some cool style cards.
Thank you!
PS I clicked on no to an after match survey by accident. I won’t hold draws against you. I don’t know why they happen but I’d rather…
1 vote -
CRITICAL Bug: It is possible to run certain Illegal Cards in Alchemy
You can currently run certain cards that should not be legal in the Alchemy format in Alchemy. This was tested on PC.
Steps to reproduce:
1. Create a deck for the Timeless format. Include only Alchemy legal cards. Then, add cards that an Alchemy card conjures into the deck as well. Examples are Siege Rhino (conjured by Call the Crash) or Lightning Bolt (conjured by Idris, the Hydrostatic Surge).
2. Switch the deck's format to Alchemy and return to the deck view screen. The illegal cards will be highlighted in red, but no prompt will appear to inform of illegal cards for the format.
3. Exit the deck view screen. Again, the deck will appear valid.
4. Enter the Alchemy queue with the deck.Expected results: The deck should be considered illegal, as it is when using other illegal cards that aren't valid in the Alchemy format.
Actual results: You can queue into the game with the deck even though it contains cards that aren't valid for the Alchemy format.Attached is the image with an example of a deck containing the illegal conjured card that is allowed to play in Alchemy.
You can currently run certain cards that should not be legal in the Alchemy format in Alchemy. This was tested on PC.
Steps to reproduce:
1. Create a deck for the Timeless format. Include only Alchemy legal cards. Then, add cards that an Alchemy card conjures into the deck as well. Examples are Siege Rhino (conjured by Call the Crash) or Lightning Bolt (conjured by Idris, the Hydrostatic Surge).
2. Switch the deck's format to Alchemy and return to the deck view screen. The illegal cards will be highlighted in red, but no prompt will appear to inform of illegal…1 vote -
Rank not changing
Rank has not been changing since EoE release. Using both Android and PC.
1 vote -
Metagame Histórico - Travou ao iniciar a partida
Acabei de iniciar o Metagame Histórico às 16:49 BRT (Horário de Brasília) e o jogo travou e fechou o aplicativo do celular, ao entrar novamente, já carregava na mesma tela esperando oponente e ocorria o mesmo erro e fechava o aplicativo, após aguardar alguns minutos o aplicativo entrava normalmente, porém aparece que perdi a partida sendo que nem joguei.
1 vote -
Delays/Strange interface issues
During a draft match my opponent seems to be highlighting my lands constantly to a point where it's slowing the entire game down and wrecking the interface. Actions are hit or miss, I'm timing out. Can't even see life totals. This was my 3rd loss of the draft, feels pretty bad because I was winning too. His name is Ozon.
1 vote -
Show and Tell Bug
When playing timeless on mobile (android) my game crashes and refuses to restart until the match is over whenever an opponent resolves Show and Tell.
1 vote -
see
I use the card but they concentrated on the right part of the screen one in the other like a pile and i can't select my card to block or attack. My card don't appear rightly on the screen.
1 vote -
Waiting screen blurbs
Waiting screen with flavor blurbs about the latest set has incorrect world-building details from what is printed on the cards (e.g. Kavaron is "Kfaron," Astelli are "Istar"). These flavor discrepancies between the cards and Arena blurbs have existed since at least Duskmourn, giving the impression that Arena is provided the blurbs before the flavor of the set has been finalized. There is also a misplaced blurb from Murders at Karlov Manor about the Dimir that has persisted since MKM's release.
1 vote -
Game forces draw even though I'm about to win
every time I ressurect my graveyard in my deck, the game forces a draw as the units come back to the field and essence channeler is getting her tokens....I run a Hope Est. deck and the game doesnt allow me to win becuase it thinks the board state isnt moving forward or something.
1 vote -
サイドチェンジ中にフリーズ
使用環境: Android
自分がUR Phoenix、相手がWU Controlを使用していたマッチランク戦パイオニアの2ゲーム目と3ゲーム目の間のサイドチェンジ中、自分のサイドのティシャーナの潮縛りを長押ししたところで画面がフリーズし何も操作を受け付けなくなった。
再起動したところサイドチェンジには戻れず3戦目の先攻後攻の選択画面になった。
途中まで入れ換えていたサイドチェンジは反映されず3ゲーム目がスタートした。
試合終了後のホーム画面が添付したスクリーンショットの状態で、画面上端のボタン等の表示がおかしくなった。
1 vote -
マナを払うとアプリが止まる
追加のダウンロード後、マナを払うとアプリが止まるようになりました。スパーキーと対戦だとスパーキーがマナを払うとアプリが止まりました。大変です。
1 vote -
ghost vacuum would not allow a choice at all when reacting to stormchaser's talent level 2 ability to return target sorc/instant to hand
ghost vacuum would not allow a choice at all when reacting to stormchaser's talent level 2 ability to return target sorceryinstant to hand.
1 vote -
Issue with Emrakul, the Promised End – Opponent's Draw Not Revealed
Dear Wizards Support,
After gaining control of my opponent's turn using Emrakul, the Promised End, one card in their hand became hidden. Specifically, the card they drew at the beginning of their turn was not revealed to me, even though it should have been visible.
According to the card's effect, I should be able to see all cards in their hand during the turn I control. Could you please clarify if this is a known issue or an intended interaction?
1 vote -
Land destruction stack error
Player 1. Use Demolition Field on Volatile Fault
Player 2. In response, activate Volatile Fault on a target other than Demolition Field
Steps resolve as normal, but Player 1 only gets to search for 1 Land to replace the 2 they've now lost1 vote -
Ureni's Rebuff and Riverwalk Technique didn't return creatures to hand
I just experienced three different (but related) bugs in one game of Tarkir: Dragonstorm Quick Draft.
First, my opponent had tapped down my Equilibrium Adept with a Ringing Strike Mastery, so I cast Ureni's Rebuff to return my own creature to my hand. The enchantment went into the graveyard, but my creature stayed tapped on the battlefield; it still wouldn't untap on my untap step, and I couldn't pay 5 to untap it.
Later in the same game, I cast Riverwalk Technique to bounce a Dirgur Island Dragon (paying 2 for the Ward), and again the creature didn't return to my opponent's hand. Strangely enough, it seemed to just sit on the battlefield without the flying animation and without the Ward graphical decoration, and my opponent didn't appear to be able to attack or block with it.
A short while later, I cast my Ureni's Rebuff again from the graveyard to try to return another Dirgur Island Dragon to my opponent's hand (again, paying the 2 cost for Ward), but it didn't leave the battlefield, and this time my opponent was still able to attack with it... and they ended up winning the game hitting me with it.I just experienced three different (but related) bugs in one game of Tarkir: Dragonstorm Quick Draft.
First, my opponent had tapped down my Equilibrium Adept with a Ringing Strike Mastery, so I cast Ureni's Rebuff to return my own creature to my hand. The enchantment went into the graveyard, but my creature stayed tapped on the battlefield; it still wouldn't untap on my untap step, and I couldn't pay 5 to untap it.
Later in the same game, I cast Riverwalk Technique to bounce a Dirgur Island Dragon (paying 2 for the Ward), and again the creature didn't return to…1 vote -
depressurize
Interaction between depressurize and goldvein hydra does not award treasures from goldvein hydra
1 vote -
Nexus of fate
Nexus of Fate was played in a premier draft and was redrawn 3 times off the top of the deck in a row.
1 vote -
Longer time to buy product
Hello
I get paid on the 1st of each month, like many people.
The Final Fantasy brawl decks were only available for two weeks...
I was going to buy them with Aug paycheck, but they're just gone.Please allow product atleast two months for purchase...
1 vote -
foraging
OSTEOMANCER ADEPT BUG
I already used his effect more than once in this draft, so I know exactly how it works. However this time I wasn't allowed to remove cards from the graveyard to pay the forage cost. Resulting on losing the game. I had exactly 4 creature cards in my graveyard.
17 votes
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