MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
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3065 results found
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M21 Forest Art
Hey Wizards, the art of M21 Forest by Jonas de Ro is still bugged. The mana symbol is not appearing in the card
3 votes -
sheltered by ghosts
i am trying to redirect lightning sheltered by ghosts and it will not let me change the target of sheltered even though it is a single target
2 votes -
FIX THE RIGGED DECK SHUFFLER
Lost multiple games with the same deck due to terrible shuffles/mulligans. The deck has perfect ratio, and for what? Just for me to pull either one land or three of the same in a multi-coloured deck.
FIX THE SHUFFLER.
Even Google has a better randomizer, smh4 votes -
Kona, Rescue Beastie needs to be banned
It's the problem. It pairs with omniscience and station land and you get to auto win. Unless you have counter spells waiting on it you lose. So therefore you can't play any deck that isn't blue and some form of control
1 vote -
In person rewards
Not getting my rewards for attending a prerelease, attending in person events, and attending events at a legendary store. I did a prerelease, looks like that reward is not there, attended 3 events since this started, a prerelease sealed, prerelease draft, and a regular reality fracture draft. The store i go to is legendary and that looks unfulfilled as well.
2 votes -
rigged game
The game is still rigged; if you're F2P, you get ****** hands and ****** draws—it's impossible to play, mana stuck with mana artifacts or mana flood.
Don't give money to this scummy company; I hope MTGA gets sued—or they don't make any money and they have to shut the game down.2 votes -
Counter limit
There is a limit to counter number on a creature, i would like to suggest removing it, so we can create huge creatures. (dont know the exact limit but it cant grow to 10 billion and further)
1 vote -
Broken graphics on in-game screen
I had today two issues with a draft - first, the draft pool cards disappeared when I scrolled down on my already drafted cards. I was drafting “blind” for couple turn. I dont have a screenshot for that unfortunately. App restart helped, but cost me couple picks. And in the same session, I had a completely broken gameplay graphics in which lands were on the opposite side, familiar graphics over cards etc. I do have screenshot for that. That game was also unplayable almost. Please have a look and I would appreciate a refund o the draft game, as it was hindered by the bugs.
I had today two issues with a draft - first, the draft pool cards disappeared when I scrolled down on my already drafted cards. I was drafting “blind” for couple turn. I dont have a screenshot for that unfortunately. App restart helped, but cost me couple picks. And in the same session, I had a completely broken gameplay graphics in which lands were on the opposite side, familiar graphics over cards etc. I do have screenshot for that. That game was also unplayable almost. Please have a look and I would appreciate a refund o the draft game, as it…
1 vote -
1 vote
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Uldaros Theorix vs Room cards from DSK
When resolving the ETB trigger of Uldaros Theorix, its controller cannot cast a room card with total Mana Value greater than 6 (e.g. Unholy Annex // Ritual Chamber). Given that the ability checks the MV of spells, not cards, one should be able to cast a room card because on the stack its MV depends on the chosen side only.
Not sure if this bug also appears on other split cards and other effects that check the mv of spells rather than of cards.
To reproduce: Exile a room card with Uldaros Theorix's ETB ability
1 vote -
Grafdiggers Cage/ MDF Land
I'm not certain if this is how it's meant to work or not, but I figured I may as well report it,
my opponent controlled Grafdigger's Cage and I controlled an Oracle of Mul Daya, when I tried to play the Garden of Freyalise (MDFC) off the top of my library I was unable to.1 vote -
Murdock's crusade
I was unable to use the teamwork ability for this card during my match. I think there is a glitch or a bug. 2026.63.20.7215.1328419
1 vote -
Token Creation
The cap on tokens needs to be removed. If a creature can have 10000 power, then a player should be allowed to have 10000 tokens.
This is a major bug because cards like Moogles' Valor won't even create a single token if the cap is already hit, 253.3 votes -
out
Issue:
The turn timer ran out while executing a loop to force the opponent to lose via library out, making it impossible to complete the game logic despite having a winning board state.Details:
I had Omniscience on the battlefield and was executing a loop using Breach the Multiverse to empty my opponent's 170-card deck. However, due to the lengthy trigger animations, my turn timer continuously ticked down even while I was actively casting spells and performing actions without any delay.Eventually, my timer ran out, preventing me from finishing the loop to mill out my opponent. The client's timer system unfairly penalizes legitimate infinite/repetitive combo execution, especially against massive deck sizes.
Request:
Please address how animations consume turn timer during continuous active play, or implement a mechanism to shorten animations/pause the timer while resolving deterministic loops.Issue:
The turn timer ran out while executing a loop to force the opponent to lose via library out, making it impossible to complete the game logic despite having a winning board state.Details:
I had Omniscience on the battlefield and was executing a loop using Breach the Multiverse to empty my opponent's 170-card deck. However, due to the lengthy trigger animations, my turn timer continuously ticked down even while I was actively casting spells and performing actions without any delay.Eventually, my timer ran out, preventing me from finishing the loop to mill out my opponent. The client's timer…
3 votes -
Please implement customization for autotap and all actions
It is understandable that we should use autotap in a digital version of MTG since clicking multiple times is more burdensome than manual tap with physical cards most of the time. However, when using pain lands such as starting town or biblioplex, the auto tap will not save blue mana. It will also prioritize avoiding manlands, but it may prioritize other utility lands.
At the end of the day I don't expect that one solution can work for all players, so I think that auto tap needs to be customizable.
Additionally, I think the same of phase changing, and other actions such as spell stack interaction. Rather than toggling full auto mode all the time (which doesn't work!), why can't we just have a configurable table of different situations, and decide for ourselves which situations we want a default full control, or a default auto resolution?
The reason that full auto toggling does not work is because of the time dynamic. We simply cannot have it on all the time due to being inundated with menial tasks. But on the other hand, when we run with it off, phase changes or certain actions may happen before we even get a chance to respond by re-enabling the full auto, which is unfair. This is a problem unique to the digital client, and I don't face this challenge when playing in person.
I also find it disappointing that MTGO handles phase and state changes so much better than MTGA.
I have lost so many games because of the client and I find it extremely irritating, I'm just coming off of one of these losses so excuse the unhappy tone.
Thank you.It is understandable that we should use autotap in a digital version of MTG since clicking multiple times is more burdensome than manual tap with physical cards most of the time. However, when using pain lands such as starting town or biblioplex, the auto tap will not save blue mana. It will also prioritize avoiding manlands, but it may prioritize other utility lands.
At the end of the day I don't expect that one solution can work for all players, so I think that auto tap needs to be customizable.
Additionally, I think the same of phase changing, and other…
1 vote -
riddles in the dark
Bug : the card ''riddles in the dark'' put all the cards in hand or all in graveyard
1 vote -
Game bug Thetermage's Advantage
Opponent used Wrath of the bloodmane, I use Thetermage's Advantage on my creature Greenhouse propogator which is a 2/3. That means it is a 4/5 now, and still it has been died. Even lost a game to it...which was my last game of a draft.
1 vote -
Answer my ticket immediately
Answer my ticket immediately
2 votes -
Deserted Beach Card Style Bug
I purchased a card style bundle from the MTG Arena store that includes the "Deserted Beach" card style, but it is not showing up in the game.Could you please check the purchase status for me?
I believe I purchased the card style circled in red in the attached image; why is this not being reflected?
2 votes -
Opponents triggers ran my time down
Due to a significant number of of my triggers and my opponents triggers for non creature spells I cast, my turn timed out before I could finish playing my cards.
During the match where there were approximately 8 triggers for casting non creature spells, while attempting to resolve their triggers, my timer continued to go down faster than I could keep up with their triggers.
Smothering tithe and rhystic study triggering against my multiple card draw enchantments and casting of non creature spells prevented me from getting through them fast enough to play my cards.
It moved to combat while I was in the middle of casting on my 1st main phase and though I had continued to cast, my timer would not increase enough for me to continue play.
The timer needs to extend more if there are that many triggers on the stack and not skip your phase when you are actively clicking through them and casting.
Due to a significant number of of my triggers and my opponents triggers for non creature spells I cast, my turn timed out before I could finish playing my cards.
During the match where there were approximately 8 triggers for casting non creature spells, while attempting to resolve their triggers, my timer continued to go down faster than I could keep up with their triggers.
Smothering tithe and rhystic study triggering against my multiple card draw enchantments and casting of non creature spells prevented me from getting through them fast enough to play my cards.
It moved to combat while…
2 votes
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