MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
- ~ No ideas found ~
3462 results found
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4 votes
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Game freezes when opponent plays a map token
Every time an opponent casts a map token the game state freezes. I have to start the app over. This has been an issue since the last update.
4 votes -
Seam Rip exiled a permenant with CMC greater than 2
Casted Seam Rip, and had an option to exile Unholy Annex, I was surprised since it has 3 CMC.
So I selected to exile it and it worked. As far as I've checked it shouldn't be possible but correct me if I'm wrong.
pc clinet.2 votes -
Wilt in the Heat Bug
When playing strixhaven limited, my opponent cast the one red mana flashback card, targeting the Wilt in the Heat in their graveyard. Afterwards they were able to cast Wilt in the Heat for one red and one white mana, using its reduced cost that should only happen when a care leaves your graveyard in the same turn.
1 vote -
Interface
O jogo fica me informando que estou desatualizado, porém na App Store não tem nenhuma atualização, me impedindo de abrir o jogo, eu clico para verificar a situação do jogo, ele informa que está tudo certo, não sei o que fazer, dois dias já nesta situação.
2 votes -
Ultima Blight Counter Not Working Properly on Urborg
I put one of Ultima, Origin of Oblivion's blight counters on Urborg, Tomb of Yawgmoth and the other lands remained swamps. Did not confirm if bug was solely visual or mechanical as well.
1 vote -
Interação de cartas de tipos de criaturas lagartos
Não ocorre interação de habilidades de criaturas do tipo lagartos, a carta Garra de Aluguel e pra causar 1 ponto de dano com um mais largatos, a interação não ocorre com outras cartas do mesmo tipo como por exemplo: Flamídeo de Chandra e Cuspidor Chamuscante.
1 vote -
Tannuk, Memorial Ensign
Tannuk, Memorial Ensign Deck makes more than 200 tokens per turn and exploits opponents overtime clock to skip their turns. Heats up phone and Crashes the game on android.
Make a 100 card Brawl deck featuring Tannuk and land fall loops :
- Enter Brawl match setup your field according to screenshots provided
- Allow loop to trigger 200+ tokens onto the battlefield
- Have opponent select "Resolve All"
- Watch opponents timer burn out in between your triggers on the stack
- Repeat loop as often as possible with fetchlands or other to further exploit timeout until opponent is tapped for time until end of turn
- Immediately skip opponent's turns
Cellphone temprature rises until crash android app running on Samsung Galaxy 21FE
Tannuk, Memorial Ensign Deck makes more than 200 tokens per turn and exploits opponents overtime clock to skip their turns. Heats up phone and Crashes the game on android.
Make a 100 card Brawl deck featuring Tannuk and land fall loops :
- Enter Brawl match setup your field according to screenshots provided
- Allow loop to trigger 200+ tokens onto the battlefield
- Have opponent select "Resolve All"
- Watch opponents timer burn out in between your triggers on the stack
- Repeat loop as often as possible with fetchlands or other to further exploit timeout until opponent is tapped for time until end…
1 vote -
thank you emote
Please allow Thank you as an emote to always be there as an option. It's not even possible and yet you have all these other emotes available. It tries to contextually swap out with nice, but it reverts too quickly. Let users swap out another emote for "Thank you" if they so wish.
You don't even have to remove the Nice/Thank you. Just add a custom emote option that will always be available as "Thank you"
Thank you!
2 votes -
When targeting enemy with an effect after a sacrifice is chosen game freezes and times me out
Buggggy game fr. After targeting opponent with a sacrifice to destroy card game lags out and starts my timeout as if I hadn't selected a target.
3 votes -
Game Crashes
Playing on my iPad Air, running the latest IOS, the app keeps crashing and I need to close it and open again to resume play. Often times I miss whole turns or the opportunity to play cards at a critical moment. This only started to happen with the most recent update to Arena for TMNT.
4 votes -
Reboot glitch after TMNT update for android tablet
TMNT startup image and loading initial screen words appear, but before the game launches, it simply closes. I haven't played for 6 days now, unable to load up at all. No images, nothing to show...
4 votes -
Grist, Voracious Larva ETB trigger not firing when returned from graveyard by Betor, Ancestor's Voice
ISSUE SUMMARY:
When Betor, Ancestor's Voice returns Grist, Voracious Larva from the graveyard to the battlefield, Grist's enter-the-battlefield triggered ability does not trigger in MTGA. This appears to be a bug, as the interaction should work according to the Comprehensive Rules.EXPECTED BEHAVIOR:
Grist, Voracious Larva has the following triggered ability:
"Whenever Grist or another creature you control enters, if it entered from your graveyard or you cast it from your graveyard, you may pay {G}. If you do, exile Grist, then return it to the battlefield transformed under its owner's control."When Betor, Ancestor's Voice's end-step ability returns Grist from the graveyard to the battlefield, Grist IS entering from the graveyard, which satisfies the trigger condition. Therefore, the ability should trigger, allowing the player to pay {G} to transform Grist into Grist, the Plague Swarm.
ACTUAL BEHAVIOR:
In MTGA, when Betor returns Grist from the graveyard to the battlefield, Grist's ETB ability does NOT trigger at all. The creature simply enters as a 1/2 creature with deathtouch and remains on the battlefield without offering the option to pay {G} to transform.STEPS TO REPRODUCE:
1. Have Grist, Voracious Larva in your graveyard.
2. Control Betor, Ancestor's Voice and meet its end-step conditions (have gained and lost life during the turn).
3. During your end step, use Betor's ability to target Grist in your graveyard and return it to the battlefield.
4. Observe that Grist enters the battlefield but its ETB trigger does not go on the stack.CARDS INVOLVED:
- Betor, Ancestor's Voice (TDC #1)
- Grist, Voracious Larva // Grist, the Plague Swarm (MH3 #251)RULES BASIS:
According to CR 603.10a, a zone-change trigger triggers when an object moves from one zone to another. Grist's ability is an enters-the-battlefield trigger with an intervening if condition ("if it entered from your graveyard"). Since Betor's ability moves Grist directly from the graveyard to the battlefield, the condition is met and the trigger should fire.Additionally, per the official rulings on Grist, Voracious Larva: "If Grist, Voracious Larva leaves the battlefield while its triggered ability is on the stack, you can't exile it from the zone it's put into, so you won't return it to the battlefield transformed under its owner's control." This ruling confirms that the card IS intended to have this trigger work when entering from the graveyard.
ISSUE SUMMARY:
When Betor, Ancestor's Voice returns Grist, Voracious Larva from the graveyard to the battlefield, Grist's enter-the-battlefield triggered ability does not trigger in MTGA. This appears to be a bug, as the interaction should work according to the Comprehensive Rules.EXPECTED BEHAVIOR:
Grist, Voracious Larva has the following triggered ability:
"Whenever Grist or another creature you control enters, if it entered from your graveyard or you cast it from your graveyard, you may pay {G}. If you do, exile Grist, then return it to the battlefield transformed under its owner's control."When Betor, Ancestor's Voice's end-step ability returns Grist…
2 votes -
Targeted removal does not work anymore
As of today not targeted removal (destroy) does work anymore. Exile effects seem to work as an Ugin could exile a card but Awaken the honored dead, Bitter Triumph and so on do nothing. The card gets played, a card targeted and then nothing.
Happens for everybody as I just had a game where my opponnent had that problem and I myself had it two games in a row now.
At this stage the game is not playable!
Thankfully no ranked because then I would be ******.And great I can not attach the logfile as .log is not allowed (invalid filetype). WTF!
As of today not targeted removal (destroy) does work anymore. Exile effects seem to work as an Ugin could exile a card but Awaken the honored dead, Bitter Triumph and so on do nothing. The card gets played, a card targeted and then nothing.
Happens for everybody as I just had a game where my opponnent had that problem and I myself had it two games in a row now.
At this stage the game is not playable!
Thankfully no ranked because then I would be ******.And great I can not attach the logfile as .log is not allowed…
1 vote -
Couldn't Play Instant Speed Cards on Opponent's Turn
I couldn't play instant speed cards during opponent's turn. I had a Spectral Sailor in play and i actually could activate it's draw ability.
No cards in play or effects stopped cards with flash/instants to be played on the opponent's turn (i had auras, instants and creatures in my hand and none were playable).Of course it can be a bug caused by a pet/avatar/field animation/specific card.
I consider this an important issue since it can create game losing situations, breaking win streaks on higher ranks, causing a expressive setback on ranking advancement.
1 vote -
Swiftfoot boots
A creature equipped with Swiftfoot Boots can still be targeted by Bitter Triumph.
Bitter Triumph specifically does target, so under normal rules, it should fail because of hexproof.
But in-game, it destroys the creature equipped with Swiftfoot boots.It happens both on PC and Mobile.
1 vote -
Lions eye dimond - auto passed when I had the opportunity to activate an activated ability
I had LED in play and an activated ability on my creature, opponent cast a removal spell on the creature and it resolved straight away not giving me the opportunity to activate lions eye diamond. This lost me the game.
LED is not counting as an instant speed ability nor is it being counted as a mana ability to activate abilities.
4 votes -
Too many ability triggers cause ranked match lost due to opponent already having his resolved
My turned skipped because opponent created too many tokens of/and using ocelot pride combined with guide of souls to gain too much life, On my screen of magic, I was still resolving the life gain triggers from when the tokens entered into the match but on opponents end of the game they already had their triggers resolved which cause me to lose by default. I ran out of timeouts, due to me unable to resolve the triggers faster like they did, and forced to concede because of said issue
3 votes -
Client froze
Hi! Hope you are having a good day :) My client froze during an exciting draft game, which was a disappointing end to the match :( I am not sure what caused the freeze, since multiple things were going on. I am playing the powered cube event on Android. My skullclamp's trigger was on the stack during my combat phase while I was long-pressing one of the cards in my hand to read it. At that point, all buttons could be pressed but nothing would change and the game state would not progress. No cards in my hand would enlarge, I could not view my GY, and the stack would not collapse after pressing the arrow next to it. After waiting for about a minute, the stack had still not resolved, so I went to the settings menu. The menu did still open, which is how I could submit this bug report. Sadly, pressing the button for logs did not do anything, so I cannot attach those now. Hope this description helped :)
Hi! Hope you are having a good day :) My client froze during an exciting draft game, which was a disappointing end to the match :( I am not sure what caused the freeze, since multiple things were going on. I am playing the powered cube event on Android. My skullclamp's trigger was on the stack during my combat phase while I was long-pressing one of the cards in my hand to read it. At that point, all buttons could be pressed but nothing would change and the game state would not progress. No cards in my hand would enlarge,…
3 votes -
There is a "Conexion to the server problem"
There is a "Conexion to the server problem" that keep happening. Stops games and doesn't let me continue until I close it and re open just to happen again. I already reinstalled the game and "repare" th files. Don'r know what's going on
4 votes
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