MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
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3463 results found
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Brawl singleton bypass exploit
Just played against a counterspell deck. Turn three got counterspelled with the card Counterspell. Next turn I got counterspelled with Wild Rose Rebellion (Counterspell). As a singleton format that shouldn't happen.
1 vote -
Temporary Lockdown Visual Bug
When I play Temporary Lockdown against my opponent, the only permanent of my opponent's that will visually appear to be exiled 'under' Temporary Lockdown is the first nonland permanent they have played to not yet be removed. Other permanents they control which have entered the battlefield more recently will still appear to be on the battlefield, but will be inactive and cannot be interacted with (I became aware of this when I cast an edict spell against one of my opponent's inactive creatures and it resolved immediately with the creature remaining on the battlefield). Creatures will repeatedly appear to have summoning sickness despite having been on the battlefield for multiple turns. This bug has been seen over multiple games by myself. I have not seen this bug from the perspective of the person having their permanents exiled by Temporary Lockdown.
When I play Temporary Lockdown against my opponent, the only permanent of my opponent's that will visually appear to be exiled 'under' Temporary Lockdown is the first nonland permanent they have played to not yet be removed. Other permanents they control which have entered the battlefield more recently will still appear to be on the battlefield, but will be inactive and cannot be interacted with (I became aware of this when I cast an edict spell against one of my opponent's inactive creatures and it resolved immediately with the creature remaining on the battlefield). Creatures will repeatedly appear to have…
2 votes -
unable to play card in alchemy ranked match even though I had the mana to do so
I was unable to p[lay villanous wrath even thou7gh I had more than enough mana to do so. and as such lost the match.
2 votes -
Prevented from taking actions
In my most recent draft game, I put a stop on my upkeep to surveil, and when I chose to move to main phase, I was unable to interact, and was forced to skip my turn without playing any cards. On my opponents turn, I was unable to respond to any of my opponents actions. I was automatically awarded a loss, as I ran out of timeouts despite trying to take actions.
2 votes -
During a match in the Pioneer Event, my server access dropped and I couldn't resume the match, resulting in my defeat (the third and final o
During a match in the Pioneer Event, my server access dropped and I couldn't resume the match, resulting in my defeat (the third and final one). Importantly, I needed to execute a successful attack to win. Consequently, I would have finished the event with a prize of 300 gems, but I only managed to access the game again hours later, and when I went to claim my prize, there was another server outage. Upon returning to the game, the prize had not been received (neither the gems nor the pack).
2 votes -
Sylvan Awakening - haste doesn't work
Sylvan's Awakening - the haste factor doesn't work or it is irrelevant because if you tap cards to cast spells even that spell, they don't have haste after casting
There is no haste for lands outside of the one played that turn and it doesn't apply then1 vote -
Game covered by Waiting for the server
Hello
I had this bug now:
I am Playing on iPhone, historic event, it s after midnight greenwich time.
After giving my op second turn, I see his 2nd turn actions, while the screen suddenly “bites” (freeze&unfreeze shortly) several times and than the game falls under the “waiting for the server “ shadow. Opp’s turn is proceeded, my turn starts. I can t do nothing, just printscreening the bug a watching my time runs out. On his 3turn while opponent plays unmatched, my “waiting4server” shadow finally disappears and surprisingly, the game allows me to take creature cards from my hand on the stack - and even two times (as if they had flash and i had priority).
When Opponent finishes his turn, my stack disappears and this time my turn works well. I just lost one turn which ment i lost the game.Gimme some diamonds, please.
Gud lack with solving this bug, guys!Hello
I had this bug now:
I am Playing on iPhone, historic event, it s after midnight greenwich time.
After giving my op second turn, I see his 2nd turn actions, while the screen suddenly “bites” (freeze&unfreeze shortly) several times and than the game falls under the “waiting for the server “ shadow. Opp’s turn is proceeded, my turn starts. I can t do nothing, just printscreening the bug a watching my time runs out. On his 3turn while opponent plays unmatched, my “waiting4server” shadow finally disappears and surprisingly, the game allows me to take creature cards from my hand…2 votes -
Aging like fine cheese
This game has aged like fine cheese since TMNT release. Can’t finish a game without crash on IPad. Completely fine before last patch. Turtle powered right to the sewers with the other floaters.
4 votes -
freeze
スマートフォン、Xperiaでプレーしています。ラガバンの宝物トークンを割った瞬間にフリーズすることが3回ほど続いています。修正をいただければ嬉しいです。
4 votes -
Fabled Passage
Fabled Passage causes game to crash, whether me or an opponent would activate it. Also, after loading back into the game, the game prevents you from blocking in combat if you return back to the game during the opponent's combat step.
4 votes -
Ramos, dragon engine does not combo with leyline of the guildpact
Ramos, dragon engine does not combo with leyline of the guildpact and also does not recognize color identity of cards with activated abilities that contain more colors than the mana cost. Just built a deck around Ramos and it will not recognize the synergy I’ve built in
2 votes -
Card Effect or Translation incorrect
Hello, first of all, what a nightmare it is to even send you a request! Could you please not waste a damn half hour on forum suggestions I couldn't Nix about, without even giving me the option to contact the communications department directly? I general try to be polite, but this kind of behavior doesn't warrant it!
My problem: I'm playing an Elemental deck with Cinderhaven and Eirdü. I have Retired Courts and Eclipsed Kingdoms lands, as well as Flameweavers in play. However, my upkeep went through immediately without giving me time to pay the costs to return Cinderhaven or Eirdü, even though logically I should be able to, since it's specified on these lands that you can pay for abilities from that type of source. And this invalidates the entire deck if the bug persists. Sincerely, François. And please make an effort to improve customer support accessibility…
Hello, first of all, what a nightmare it is to even send you a request! Could you please not waste a damn half hour on forum suggestions I couldn't Nix about, without even giving me the option to contact the communications department directly? I general try to be polite, but this kind of behavior doesn't warrant it!
My problem: I'm playing an Elemental deck with Cinderhaven and Eirdü. I have Retired Courts and Eclipsed Kingdoms lands, as well as Flameweavers in play. However, my upkeep went through immediately without giving me time to pay the costs to return Cinderhaven or…
2 votes -
Bug Error Draft
In a draft game, I exiled the planeswalker "Vivien Reid" with an "Imprisoned in the Moon" enchantment, and my opponent later sacrificed their "Cathar Commando" to bring her back.
Why does "Vivien Reid" return with 8 loyalty counters? Shouldn't the number of counters be reset, and she should re-enter the battlefield with the original 5?
I don't know if it's a bug because my opponent went AFK and I won the game right after (it was practically a guaranteed loss for me, so I got lucky), or if it was a hacker who, when exposed, closed the game.1 vote -
Couldn’t discard when prompted
I couldn’t discard when I had to. The prompt wouldn’t light up so I had to throw the game when my deck finally does the thing. Not counting the endless amount of times the game just stops and I have to close the app. Reopen fast enough to not skip my turn. Horribly optimized at the moment.
2 votes -
Stack sizes in the way of my clicking...
I am doing dumb deck testing with Sparky. I put Moonlit Meditation (enchantment, Make tokens of this things I attach to) on Black Mage's Rod (Artifact, Makes a Token then attach the artifact when it comes into play). I have an Anointed Procession in play (enchantment, token doubler). I attacked with Rabble Rousing in play, (enchantment, for each attacker, create a 1/1 token) Creating 30 1/1 tokens, Moonlit Meditation activates, YES. 30 RODS in play, each rod is now making 2 tokens and asking me to pick one of the 2 tokens to attack the artifact on.
This was unexpected and a little funny until it was not. THE SIZE OF THE STACK AND THE PLACEMENT OF THE UNITS MADE FOR A NO CLICK SITUATION.
Sharing is Caring.
I am doing dumb deck testing with Sparky. I put Moonlit Meditation (enchantment, Make tokens of this things I attach to) on Black Mage's Rod (Artifact, Makes a Token then attach the artifact when it comes into play). I have an Anointed Procession in play (enchantment, token doubler). I attacked with Rabble Rousing in play, (enchantment, for each attacker, create a 1/1 token) Creating 30 1/1 tokens, Moonlit Meditation activates, YES. 30 RODS in play, each rod is now making 2 tokens and asking me to pick one of the 2 tokens to attack the artifact on.
This was unexpected…
1 vote -
how about y'all fix the shuffler
worst shuffler ever, not sure your company has the capacities to address this as i've dealt with this issue since the beginning of gameplay. otherwise, id say this is in my top %
2 votes -
Connection
Arena loses.connection during games while phone is connected through wifi (it doesn't disconnect while connected through mobile data). It's been like that for the last couple of months. Pls fix it: I always have to restart the client and end up timing out
2 votes -
Autotap (unnecessarily) killing caster after Channel
(Sorry, it's another Autotap request. There appears to be a similar one in nature, re: Talismans killing the caster instead of Autotop using other mana sources. :)
1 -- Cast Channel. Cast Kozilek's Command down to 1 life choosing Eldrazi Spawns as one of the mode. Cast any (colorless) spell with cost >= life total.
2 -- Mac (but it's probably on all clients)
3 -- Autotap prioritizes the Channel mana -- killing you on cast! -- instead of using other sources like the Eldrazi spawns. (I suspect Channel mana might also be prioritized over e.g. mana-rock mana, but I haven't validated).
[alternatively] It is very hard / slow to "manually" pay costs with Eldrazi spawns. I routinely time out trying to click them one by one. (The animation for a spawn disappearing takes a significant time, during which time all clicks on other spawns are ignored.)
4 -- Autotap never prioritizes killing the caster.
[alternatively] Make it faster to pay for mana with Eldrazi spawns. Allow repeated clicks/taps on spawns during the animation of a previous spawn.
5 -- N/A
6 -- Manually clicking my other mana sources (Eldrazi spawns) very slowly.
(Sorry, it's another Autotap request. There appears to be a similar one in nature, re: Talismans killing the caster instead of Autotop using other mana sources. :)
1 -- Cast Channel. Cast Kozilek's Command down to 1 life choosing Eldrazi Spawns as one of the mode. Cast any (colorless) spell with cost >= life total.
2 -- Mac (but it's probably on all clients)
3 -- Autotap prioritizes the Channel mana -- killing you on cast! -- instead of using other sources like the Eldrazi spawns. (I suspect Channel mana might also be prioritized over e.g. mana-rock mana, but I…
2 votes -
Cracking Treasures is so slow it's broken
This has changed several times over the course of Arena, but has been broken again a few releases ago: When you use Treasures to cast a spell, each treasure is cracked individually, with its own animation. This slows down gameplay and actually eats into a player's timers. It should be as fast to ***** treasures to pay for a spell or effect as it is to tap land or artifacts. I have actually LOST games due to this effect eating into my timers.
2 votes -
Restless Reef
I activated the land and attacked. On attack, it did not allow me to target the opponent, and instead, it auto targeted myself to mill the cards.
1 vote
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