MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
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4692 results found
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Since today update i cant enter the game on ipad
Since today update i cant enter the game on iPad. Ver 2026.57.0
2 votes -
Plantage apres utilisation jeton nourriture
Plantage apres utilisation jeton nourriture.
Sur android.
Arrivée deux fois.
Le jeu continuait à fonctionner, mais ça changeait plus de phase.2 votes -
1 vote
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Wild Card Crafting
I have a lot of common wild cards sitting in my collection, an almost equal amount of uncommon cards as well. With the absence of pauper in MTG Arena, and most competitive decks utilizing rares and mythic more heavily than Commons or uncommon, combined with the fact you open more Commons and uncommons than rares/mythic per pack, why can't we craft wildcards into the next tier up at a 4:1 rate? For example, if I could take 4 uncommons, and make a rare wild card, I would be able to finish the deck im working on, while using the resources ive already earned that are just sitting unused
I have a lot of common wild cards sitting in my collection, an almost equal amount of uncommon cards as well. With the absence of pauper in MTG Arena, and most competitive decks utilizing rares and mythic more heavily than Commons or uncommon, combined with the fact you open more Commons and uncommons than rares/mythic per pack, why can't we craft wildcards into the next tier up at a 4:1 rate? For example, if I could take 4 uncommons, and make a rare wild card, I would be able to finish the deck im working on, while using the resources…
2 votes -
product suggestion
Acererak the Archlich needs to force them to play the required tomb, i just lost because the timer bug used my timer on his turn to replay the archlich and the same minor tomb over and over and over til i ran out of time outs - a time out should not be played on the opponents turn - it is unfair
1 vote -
When a spell is cast from Amped Raptor's ability it resolves immediately without giving priority to another player
Noit getting priority to cast an instant or flash card during this interaction
1 vote -
Mutavault Will Not Tap For Mana After Activation Ability
Mutavault will not tap for mana after using its activation ability to become a creature.
1 vote -
when challenging a friend in brawl, match will get stuck in an endless countdown loop
When playing friendly brawl, the game will begin the countdown, but when timer hits zero, instead of starting the match it starts counting up and gets stuck. Restarting the match lobby or the game doesn't always resolve the issue. Used to only happen maybe 30% of the time, but now it's doing it almost half the time.
1 vote -
high noon
Unless I'm mistaken, when you remove a card from play, its effect should end unless the card specifically states otherwise (for example, lasting until the end of the turn).
Recently, I played against a player using High Noon, which correctly limited me to casting only one spell per turn. However, when I used that one spell to cast Boomerang Basics, I expected the effect to end until they played the enchantment again (if they choose to do so) on their next turn.
That was not the outcome during a recent game, leaving me feeling disheartened and frustrated. Please clarify this interaction, and if it is intentional, consider updating the card description to avoid confusion among players.
Unless I'm mistaken, when you remove a card from play, its effect should end unless the card specifically states otherwise (for example, lasting until the end of the turn).
Recently, I played against a player using High Noon, which correctly limited me to casting only one spell per turn. However, when I used that one spell to cast Boomerang Basics, I expected the effect to end until they played the enchantment again (if they choose to do so) on their next turn.
That was not the outcome during a recent game, leaving me feeling disheartened and frustrated. Please clarify this…
1 vote -
How about we fix the forum
Why is this where we are sent when we have an issue just for it to be ignored? The full screen bug has bothered the community for TWO YEARS and nothing has been done about it. Every time you do an update Sparky comes back and annoys everyone and again we get sent here, where no solution is given and its never actually fixed. So how about we fix the forum so you all might actually fix the issues we have instead of ignoring them.
2 votes -
Bug interaction between oko and nadu
Nadu should give all my creatures ‘When this creature becomes the target of a spell put a land into play or draw a card’. Oko makes a creature an elk that loses all abilities. The oko ability seems to supersede Nadu, so that targeting the elk doesn't trigger Nadu's ability.
2 votes -
Companion inaccessibility
Using IOS from Mobile devise, when attempting to access the Companion screen from profile, it reverts back to profile screen and access to companion list is impossible. Same is true when I try to access companion page via individual decks, so absolute denial of companion list or ability to change companions.
49 votes -
Mythic and rare alchemy card nerf
They should return our wild cards for the mythic and rare alchemy cards they just made useless. It takes many hrs of gameplay and/or money to earn those cards and build a deck around them.
2 votes -
surveil
[Yera and Oski, Weaver and Guide] returning to the battlefield from Exile triggers Surveil overlay instead of "Look into opponents hand and choose a card type". In my case it returned to battlefield because it had been exiled by Sheltered by Ghosts, and I exiled with Sheltered by Ghosts the opponents creature enchanted by Sheltered by Ghosts, but apparently bugs out when it returns to the battlefield for many reasons.
No action is possible during the Surveil overlay, spending all the time until you lose the rest of your turn (or game in some cases) and Yera enters the battlefield choosing "Artifact".[Yera and Oski, Weaver and Guide] returning to the battlefield from Exile triggers Surveil overlay instead of "Look into opponents hand and choose a card type". In my case it returned to battlefield because it had been exiled by Sheltered by Ghosts, and I exiled with Sheltered by Ghosts the opponents creature enchanted by Sheltered by Ghosts, but apparently bugs out when it returns to the battlefield for many reasons.
No action is possible during the Surveil overlay, spending all the time until you lose the rest of your turn (or game in some cases) and Yera enters the battlefield…2 votes -
demonic tutor
Hey ! I was wondering.... in historic mode, the Demonic Tutor (sixtrhaven version) is not legal for this format BUT the A22 version is legal... Why ??? It's legit the same card except the set logo. If it's not a bug, how can i get the card ? I can't even find it when i search it to craft it with wildcards... Thanks
1 vote -
Give option to remove feedback intersticial.
I get tired of skipping the request for feedback. I’ll bet other people keep hitting that too. If iI’m right, please use that information as it was intended please and offer folks a way to toggle the feedback request feature.
2 votes -
Boggart mishchief bug
I did a Lorwyn draft, and I played boggart mischief, the game didn’t offer me to blight to create goblins.
1 vote -
Overwhelming splendor not disabling ability of Harbinger of the seas
Just had a game where I had Overwhelming Splendor on the table.
Opponent casts Harbinger of the Sea.The Overwhelming Splendor should've cancelled all abilities of the Harbinger.
But yet - all my nonbasic lands turned into Islands.
It is still being turned into a 1/1 creature, but the the ability isn't suppressed.I can find one other report of the Harbinger ability not being disabled - Almost a year old - this time by being enchanted with "unable to scream".
So the problem seems to be with the Harbinger ability overriding disabling effects.1 vote -
Arena Limited Championship Bug
One of my records in Arena limited championship should have only one loss but it registered as two.
2 votes -
Lay Bare
During the draft I was trying Lay Bare an elf from my hand and the changekings weren't identified. This prevented the mechanic.
2 votes
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