MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
--------------
If you receive an error message that your attachment did not upload, please check to make sure it is smaller than 50 MB.
- or
No existing idea results
- ~ No ideas found ~
5769 results found
-
Couldn't cast Mayhem card with flash
On my opponent's turn, I surveilled a card (Wekhdu, Midnight Hunter) with Mayhem and flash to the graveyard. I was unable to cast the card. I had the mana and priority but the game just skipped straight past and went to blockers.
3 votes -
I can’t play brawl games
Every time I try to join a brawl game it won’t match me and put me in a game—it just gets stuck in the found opponent part and never starts a match and I have to restart the client
Now that midweek magic is brawl I can’t play that either
6 votes -
Deck details/ change name issue
When deck building if I select deck details I’m unable to return to deck building as it won’t allow me to select the back button and instead selects the change name option and forces me to exit deck building every time
2 votes -
Ratadrabik and Boromir
When Boromir sacs himself using his ability with Ratadrabik on the board, a token copy is made but it is still legendary (it is supposed to make a non legendary copy to prevent shenanigans). This bug means that all your creatures will always have indestructible unless Ratadrabik is exiled or brought to 0 health with -X/-X effects. This also means tier 4 ringbearer at will. Seems like there’s other bugs with Ratadrabik that need fixing as well.
1 vote -
nightmare
translation error on 'Fear of missing out' the red nightmare: the french card has: meulez instead of Défaussez
Please correct it1 vote -
Infinite loop Marauding Blight-Priest exploit
If these infinite loop bugs are not fixed I’m going to start exploiting them to ruin the game too. It’s obviously an issue that other players are reporting this bug for awhile and wasn’t fixed with the last update or penalties to players purposefully exploiting game bugs to win matches
1 vote -
taurean mauler not triggering on instant copy
I just had taurean mauler not triggering on instant copies from Azula
1 vote -
The Fire nation Drill priority
In draft I was not given the opportunity to activate The Fire Nation Drill to remove Hexproof in response to Enter the Avatar State. So the drill's own ability fizzled.
I should not have to enter Full Control to do something as simple as this. It cost me the game.2 votes -
Bug reporting and product suggestion should be seperate
Feels like bug reporting is just giving us an outlet to vent that will never go anywhere
1 vote -
game play switched from standard ranked to historic ranked
There is something wrong with the ranked system of the game. When I click ranked standard I am given a standard opponent for the first match. Then if you were to click the quick "play" button that is supposed to save the last type of game style you played IE if you were playing a brawl match then clicked on quick play it would start another brawl match with the same deck, well if you start with a standard match ranked then click the same play button again, you get a historic opponent your second match. At first I said to myself I didn't know “dark ritual” was considered standard, then I lost the match and lost a ranked point only to discover the game play switched from standard ranked to historic ranked. And this has happened several times. As we all know, historic cards are banned from standard play for a reason. But this glitch has cost me several ranked points. At first I thought I was clicking the wrong ranked button, but nope, it is a glitch that switches the ranked game mode between played games. I can no longer trust the quick play button and now must manual y select each match to make sure I stay in the same bracket of standard ranked I'm not sure if it's my phone or the system itself. Has anyone else seen this issue? If so, please address this issue. Thank you for your help. Draw well.
There is something wrong with the ranked system of the game. When I click ranked standard I am given a standard opponent for the first match. Then if you were to click the quick "play" button that is supposed to save the last type of game style you played IE if you were playing a brawl match then clicked on quick play it would start another brawl match with the same deck, well if you start with a standard match ranked then click the same play button again, you get a historic opponent your second match. At first I said…
2 votes -
Bug with Giver of Runes
I tapped Giver of Runes to give my Esper Sentinel protection from green, so I could block a Tireless Tracker. But it still died blocking even though it was supposed to have protection from green. :(
This was in the Cube event; it was my first game. Not sure which card is bugged here? Protection is a weird mechanic, so I feel bad for whoever has to deal with it digitally.
2 votes -
Yera and Oski, Weaver and Guide bug
The knitter and guide, Yela and Oski (white 3 rare creature marvel) are on my field with instant designated, but the march of the underworld lights is cast for 1 exile and 1 white mana, and my knitter and guide are exiled.
2 votes -
Arena Direct OTJ : bug with the card "Hardbristle Bandit" (float mana ignored)
Arena Direct OTJ : bug with the card "Hardbristle Bandit" (float mana ignored)
The card “Hardbristle Bandit” (image) made me lost one game today at the Arena Direct, it just ignored its own ability. My opponent had targeted one creature, and I needed to use the Hardbristle to generate a float mana, so I could untap it with a crime mechanic after the spell resolved. But it just ignored it and I could not generate any mana. This bug probably made the lost that game
2 votes -
Final Fantasy Premier Draft is not showing
Final Fantasy Premier Draft isn't showing up.
I think some kind of bug is occurring, probably because I left the Premier Draft for End of Eternity untouched.
I can't play the game properly, so please fix it.
4 votes -
Fix the Bloodthirsty Conqueror / Starscape Cleric lose life loop
Please fix the mono black loop that people continue to do, they play Starscape Cleric and then a turn later play Bloodthirsty Conqueror and then you are stuck in a they gain life and you lose life loop by turn 3 and it’s ridiculous. How’s that fun to play against?
16 votes -
Phases buttons don't show
Phases buttons don't show
2 votes -
Historic Brawl does not appear in Play > Find Match on my account.
I have:
Completed all five Color Challenges (all show completed with green ticks)
Played Jump In
Played Standard Play and Alchemy Play
Restarted and logged out/in multiple times
Standard Brawl is available, but Historic Brawl never appears.
This appears to be an account unlock bug rather than a gameplay issue.
2 votes -
Ozai, Phoenix King not holding priority to tap lands
I played Ozai, the Phoenix King with 2 untapped lands remaining, and had no other cards in hand and no outlet to spend mana on.
I intended on declaring Ozai an attacker and tapping the 2 lands before blocker step to fulfill the Ozai 6-floating-mana clause. Opponent had no way of blocking flyers and was at 3 life.
The game saw i had no way to spend the mana so it went straight to blocker step with a non-flying Ozai and didnt let me tap my 2 lands.
The following turn the opponent plays The Rise of Sozin (destroy all creatures). Again I had no way to respond besides tapping lands, so it resolves and destroys Ozai.At the time I didnt think of turning on full control because I was confused why I couldn't tap lands to turn on the Ozai ability.
Any other time I have no response is understandable why to skip priority, but having an ability on the field that cares about unspent mana should allow you to tap lands in response.I played Ozai, the Phoenix King with 2 untapped lands remaining, and had no other cards in hand and no outlet to spend mana on.
I intended on declaring Ozai an attacker and tapping the 2 lands before blocker step to fulfill the Ozai 6-floating-mana clause. Opponent had no way of blocking flyers and was at 3 life.
The game saw i had no way to spend the mana so it went straight to blocker step with a non-flying Ozai and didnt let me tap my 2 lands.
The following turn the opponent plays The Rise of Sozin (destroy all…2 votes -
Arena of Glory
Arena of Glory “haste” mana is used when casting a RR creature even while in full control.
This made it impossible to cast seasoned pyromancer and leave a “haste” red mana up, which was quite relevant in the pictured scenario!
2 votes -
The Clutter Cluster Enweb Bug
I went to enwebb my clutter cluster twice in the same game and it wouldn’t allowed me to do it. Both times I should have had enough mana since I accepted to add a 1+1 counter on cheering crowd. Both times the mana was no given to me, but the counters were added. As you can see in the pictures included I had more than enough mana had the mana was given to me. It’s aggravating to have so many issues with arena and only during drafts.
2 votes
- Don't see your idea?