MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
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3080 results found
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Land bounced to my hand after i played it then wouldnt let me play things
Played a land, it didnt register. Played another land, and it didnt let me do anything
1 vote -
South Wind Avatar + Earthbend
"Whenever another creature you control dies, you gain life equal to its toughness" didn't proc when I sacrificed a land creature with two counters on it (via Earthbend). It -does- die, but the ability doesn't trigger in-between the land going to the graveyard and being brought back.
1 vote -
Standard match with 143 cards, 53 cards and a random floating card on the field
Playing on PC via Steam. Playing a standard match. The other player randomly had 143 cards at start, I randomly had 53. And then three was a 6/6 creature just floating as a tiny card on the battlefield the entire match. The whole thing was buggy.
1 vote -
Jeskai Vraska and unexpected party
I was unable to find sculpture in the list of creature types and thus could not use unexpected party to pump the tokens generated by vraska.
1 vote -
Connection issue with the update
Says Outdated Client Version, but I have downloaded 100% of the update. Think it's stuck at 100% and not installing.
2 votes -
Card Style is Not Being Applied
I have recently spent gold coins to gain the card style for “Exemplar of Light”.
I have successfully added this to my deck named, “VPL Draft”.
However, while playing a game, the old card style is being used.
2 votes -
Make your move vs Crystal Barricade
Was recently in a game in which an opponent played make your move against my crystal barricade. Make your move states "destroy target artifact, enchantment, or creature with power 4 or greater." Crystal Barricade has a power of 0 therefore, Make Your Move can NOT destroy it, however, the Arena allows this action.
1 vote -
terrible standard games
i just got the kill 15 creatures quest. and i had 5 creatures total cast against in about 10 best of 3 matches. I never once played against anything other than control. Nothing goes under. Nothing goes over the top. This is the worst the meta has ever been. Game design is an abomination. In particular, tablet of discovery is a huge mistake.
2 votes -
This isn't PvP, it's a scripted farce. The asymmetric draw manipulation and the "clones" infesting every rank.
If both players suffered equally from the same mana issues and RNG variance, I would completely understand. I would accept it without complaint. But my experience with this game is very different.
My opponents repeatedly seem to top-deck the exact answers they need and curve out flawlessly, while my own draws behave very differently.
What is particularly disturbing is the behavior of the opponents I repeatedly encounter. No matter how many times I play against what appear to be different accounts, I frequently see the same opening sequences and the same cards appearing on the same turns.
In a 60-card deck with only 4 copies of a card, repeatedly seeing the same highly specific sequence of cards is extraordinarily unlikely if the draws are truly independent and random.
What makes this even more suspicious is that these opponents appear to change their Handle Names and card sleeves, yet I continue to encounter remarkably similar patterns across different ranks, from Bronze to Mythic.
I am not claiming that I can prove how this happens. I am saying that the pattern is so consistent that it no longer feels like normal RNG to me.
Are there differences in matchmaking or draw algorithms between players? Are some matches being generated or influenced by systems other than ordinary PvP matchmaking? If not, please explain why these patterns occur so frequently.
I would like Wizards to provide meaningful transparency about:
How the BO1 opening-hand smoother works.
Whether any additional draw or matchmaking systems influence individual games.
Whether opponents are ever system-generated rather than human players.
Whether the draw algorithm is identical for all players.This is no longer about losing. I can accept losing. It is about whether I can trust the game to give both players the same fundamental rules of randomness.
If the system is genuinely random and identical for everyone, then explain that clearly and provide enough information for players to understand why these patterns can occur.
Because right now, the experience does not feel like fair PvP. It feels scripted.
If both players suffered equally from the same mana issues and RNG variance, I would completely understand. I would accept it without complaint. But my experience with this game is very different.
My opponents repeatedly seem to top-deck the exact answers they need and curve out flawlessly, while my own draws behave very differently.
What is particularly disturbing is the behavior of the opponents I repeatedly encounter. No matter how many times I play against what appear to be different accounts, I frequently see the same opening sequences and the same cards appearing on the same turns.
In a 60-card…
2 votes -
De-bounce failure on command zone & remove perpetual buttons
When my commander dies with a perpetual effect on them, I get two buttons in quick succession: return to the command zone, and remove perpetual effects.
Sometimes, I want to leave my commander in the graveyard so I can use a graveyard perpetual effect. But if they are exiled, I want to return then and not remove effects.
But the "return" and "remove" buttons are in the same location, and aren't denounced properly on the iOS app. So when I return them to the command zone, sometimes the perpetual effects are accidentally removed as well.
Another alternative would be an "are you sure" for removing perpetual effects, on neutral or positive effects.
When my commander dies with a perpetual effect on them, I get two buttons in quick succession: return to the command zone, and remove perpetual effects.
Sometimes, I want to leave my commander in the graveyard so I can use a graveyard perpetual effect. But if they are exiled, I want to return then and not remove effects.
But the "return" and "remove" buttons are in the same location, and aren't denounced properly on the iOS app. So when I return them to the command zone, sometimes the perpetual effects are accidentally removed as well.
Another alternative would be an…
1 vote -
Network error in premier draft
A network error occurred during a Premier Draft during card selection. After the error cleared, all subsequent cards were automatically selected, and the game froze at the end of the deck selection without sending me to the deck editing screen.
2 votes -
Plunder the trollshaws and tablet of discovery
When I mill Plunder the trollshaws of of tablet of discovery and cast it from the ability of tablet of discovery the client only lets me draw 1 card. It is being cast from the graveyard so it should be drawing 2
1 vote -
Nashi still has flash in brawl after the rebalance
Nashi, Illusion Gadgeteer was supposed to be rebalanced on the 12th after the brawl changes. I have been playing competitive brawl today and played against 2 different Nashi decks, both of which played nashi on my turn at flash speed
1 vote -
"Take a different action or the game will draw" - remove it against spark
There is absolute no reason to put those triggers that draw the game on repeated combo action when playing against Spark. Spark is meant to test ideas. Leaving that repeat combo activated against Spark is lazy coding. Do better.
1 vote -
Painter's Servant still bugged
Painter's servant effect didn't go away after it was killed with dismember.
1 vote -
Bug when sideboarding
When sideboarding i can't see my deck and instead I see this wierd page. The only thing that i can do is togle between the board and this
1 vote -
Spell book in braw
There is a commander that will allow spellbook in braw completely unfair to everyone that follows the rules of 100 cards in commander
1 vote -
Ojer Axonil, Deepest Might not modifying damage
Ojer Axonil, Deepest Might not modifying damage on MTGA - Ojer had a prowess buff on board from a prior Swiftspear Teaching cast. I then cast End the Festivities which should have had it's damage modified from the 1 on the Oracle text, to 6 for the modification that Ojer should have applied. It is a noncombat damage deck and none of the pinging creatures are being modified by Ojer either
1 vote -
New Brawl Event
I would absolutely love to see this implemented! A permanent Brawl Constructed Event with a 375-gem entry fee, just like the Standard Event, would be a fantastic addition to MTG Arena.
The event could follow the same structure: play until you reach 7 wins or 3 losses, with rewards scaling based on your wins.
Many players enjoy Brawl as their main format, and this would give us a reason to compete with our favorite decks while earning gems and booster packs. It would also provide a great alternative for players who don't enjoy Standard or Draft.
I would definitely play this event regularly, and I believe many other Brawl players would too. Please consider making this happen!
I would absolutely love to see this implemented! A permanent Brawl Constructed Event with a 375-gem entry fee, just like the Standard Event, would be a fantastic addition to MTG Arena.
The event could follow the same structure: play until you reach 7 wins or 3 losses, with rewards scaling based on your wins.
Many players enjoy Brawl as their main format, and this would give us a reason to compete with our favorite decks while earning gems and booster packs. It would also provide a great alternative for players who don't enjoy Standard or Draft.
I would definitely play…
1 vote -
Exquisite blood
Exquisite bloods life add breaks resolve all for creature adding power & toughness during life gain.
1 vote
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