MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
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3300 results found
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The Ooze, Windcrag Siege, and Double Season interaction creates an unbreakable situation
When playing with The Ooze, Doubling Season, and token generating permanents like Windkrag Siege, or Elspeth Storm Slayer the mutagen tokens can quickly outgrow all other tokens. For example I had one doubling season in play, two Windkrag Siege, and one The Ooze and one Elspeth Storm Slayer. So I was generating 8 goblin tokens at the start of the turn. I then used Air Temple and Elspeth to give them all +1/+1 counters which doubles from doubling season for a total of 4 counters each. Then my opponent wiped the board. The second time that happened I hit 250 mutagen tokens immediately during my opponent's turn. Now I was stuck because all of my creatures were generated this way. None would spawn so I couldn't use any mutagen tokens unless my opponent plays creatures. Even when they did play creatures and I would get another one or two out they would be removed and I'd be right back in the same situation. I assume in practice infinite token generation is an issue so limits make sense but I feel like there should be some wiggle room here so that getting unstuck is possible.
When playing with The Ooze, Doubling Season, and token generating permanents like Windkrag Siege, or Elspeth Storm Slayer the mutagen tokens can quickly outgrow all other tokens. For example I had one doubling season in play, two Windkrag Siege, and one The Ooze and one Elspeth Storm Slayer. So I was generating 8 goblin tokens at the start of the turn. I then used Air Temple and Elspeth to give them all +1/+1 counters which doubles from doubling season for a total of 4 counters each. Then my opponent wiped the board. The second time that happened I hit 250…
1 vote -
buy gems
I am unable to buy gems (android), every time I try (even different devices) it gives me the 'Error You already own this item'.
I tried reinstalling magic arena, i tried clearing cache for play store, nothing seems to work. Is there anything you can do? Honestly I would give you my account password if that let you investigate this better LOL
1 vote -
stompted by the foot card gives -5/-5 without kicking the card
Just played a game where the opponent used Stomped by the Foot card 2 times in the game one to kill a 2/3 and one to kill a 4/4 and he never payed the kicker cost. so it should not have killed either one of them.
2 votes -
kavaero can target out side a graveyard
I there was not the target card in a graveyard - Ulamog.
not in neither graveyards.
there is one in his hand though. and in the exile.
the log is included for further investigation.1 vote -
eaten alive
Eaten alive didn't trigger after sacrificing.
2 votes -
Bug/ creaturen tokens die even though non combat dmg is less than thougness
Two games in a row this happened
A 7/7 flying dragen token died to 4 non-combat dmg
The game after a 5/5 flying dragon token died to 3 non-combat dmg
There was no creature with deathtouch involved1 vote -
Replace "Decline" and "Take Action" with appropriate command names.
Get rid of "Take Action" when prompting actions, put specific actions in the big orange letters.
Example: When prompting to return to command zone, it's very easy to accidentally choose "take action" when you use an ability that would return them to play. You wouldn't make that decision in real life, why would you do it here?
If you play a card that says "when creature dies, return it to the battlefield.". Ideally, it shouldn't prompt you to return it to the command zone if you're the one that cast it. It makes zero sense that you would even accidentally do that ever in any way if you purposely cast a spell which has the sole purpose of not putting it in the command zone.
Same with Airbending things. If you pick something that says "Airbend target creature", the opponent wouldn't put it in the command zone likely, it should give two options. One: "Airbend" or "Command Zone" both lit up the same color, not one grey and one orange."
This system is very frustrating for mechanic heavy decks.
Get rid of "Take Action" when prompting actions, put specific actions in the big orange letters.
Example: When prompting to return to command zone, it's very easy to accidentally choose "take action" when you use an ability that would return them to play. You wouldn't make that decision in real life, why would you do it here?
If you play a card that says "when creature dies, return it to the battlefield.". Ideally, it shouldn't prompt you to return it to the command zone if you're the one that cast it. It makes zero sense that you would even accidentally…
2 votes -
Scute swarm
Scute swarm is maxing out at 247 copies even when you should have a lot more as soon in screen shots provided. Please fix
2 votes -
Vibrance
Sometimes when attempting to cast vibrance the android client (possibly others as well) will not give me the option to pay double red and double green only either or.
2 votes -
Tutorial BS
I am now stuck inside the tutorial for this game. I have played magic for 25 years and Arena since it came out. I do not need the tutorial and refuse to sit through it AGAIN due to your glitches. I will play once you add a way to skip it.
3 votes -
Automatic pass pack in draft without picking card bug
2 times in different draft with time remaining on my end to pick a card from a pack, it automatically passes without letting me pick a card, in the end I finished with less cards total, both time was the first pick, and ended mattering in the overall construction of the deck, I want my gems back for this was not what I spent them for
2 votes -
Dawnhand Dissident Wouldn't Let Me Cast Creatures Exiled With It
As title says, had a Dawnhand Dissident on the field, activated it's blight 2 ability and exiled multiple creatures under it. On my turn, there was no way to actually cast the creatures even though I had multiple creatures with enough -1/-1 counters on them to pay for the additional cost.
2 votes -
排撃の変異
排撃の変異をX=0で相手の呪文に対応してプレイすると打ち消しとして機能しない
1 vote -
Maddening hex bug
Redirect lightning on the enchant player target for maddening hex causes the enchantment to trigger for BOTH players casting noncreature spells, rather than only the enchanted player/owner in this scenario.
1 vote -
Timer bug
I played a spell and opponent looked at it. This then started my timer but he kept looking at it and it wouldn't resolve and I timed out and lost. It happened in the game I played most recently at the time of this post. Arena won't allow me to fetch the log to share. The button does nothing. I'm playing on Android.
1 vote -
Vaisseau funèbre susurien (Susurian Dirgecraft)
In french the text says "joueur" (player) instead of "adversaire" (opponent). Made me lose my 3rd draft game :(
1 vote -
Automatic pass through and starting town
The game automatically passes through with starting town available and an omen card is castable resulting in game loss.
1 vote -
cast card URGENT NECROPSY but i cant colect evidence
quando conjuro a carta>Urgent necropsy< nao da pra coletar evidencia ,algum bug impede, mesmo com meu cemiterio cheio de cartas ,obvio
1 vote -
First turn skipped my ability to play a land
Literally first game of a second round game just skipped to end my turn forcing me to discard a land instead of playing my first turn land. I am genuinely flabbergasted that this game is actually gotten so much worse since I last played. Did you replace your coders with A.I. ? how can it be this bad
1 vote -
Indestructible Vs Deathtouch didn't work correctly
Steam PC
I played Origin of Metal bending before combat even began and used its indestructible feature on my Callous Inspector. Then the opponent bot attacked with Typhoid Rats. Both of our creatures died. There are no other interactions. To my understanding my creature should not have died.1 vote
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