MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
- ~ No ideas found ~
3183 results found
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CHEATER - HYT
Here we Go again back with the same f****** people that don't play the f****** gamne HYT, THOKKGRIN, TSUGE,
Absolutely f****** ridiculous. Get rid of these f****** people stop wasting my f****** time. I've told you about 6,000 f****** times already about these f****** losers that don't play the f****** game. Fix your f****** game man f*** off. I'm a paying f****** customer. I'm getting really f****** ****** off that you're f****** wasting my f****** time
1 vote -
draft : deconnection & difficulty to join back
Draft didn't work as expected, many bugs when joining and joining back this morning
1 vote -
TSUGE -CHEATER
Still being forced to play this tsuge guy twice in a row. You made me face off against them. I f****** just left the game, made him wait out the game started the game back up later and you made me play him right away again and I left the game again so you really want me to just quit playing the game cuz that's where it's headed man. I'm just not going to play your f****** game anymore. What the f*** you're f****** cheating f**** man
1 vote -
バグ報告
1ログイン後
2Android
3対戦勝利後のイベント報酬、デイリー報酬が反映されない
4イベント報酬、デイリー報酬のタスクの進行1 vote -
1 vote
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Maske der Verbrennung
Es wird angegeben, dass ein Artefaktkreaturenspielstein erzeugt wird, aber es wird ein Spielstein ohne Artefakt erzeugt.
1 vote -
expel the interlopers
this card has a "flaw" when used it will also destroy "radiant grace" this is a unique glitch that shouldn't happen, but does and will benefit as a bonus for all whom use it.
1 vote -
Sliver Cascade
First Sliver Cascades once then next sliver did not cascade. Also graveshifter did not see my commander in the graveyard when i cast it from hand. Had maskwood nexus out not sure if it effects it.
1 vote -
Infinite loops dopplegang storm chasers talent
My idea is to stop using MY timeouts when the opponent is in an infinite loop. How is that MY fault they are taking a half an hour with dopplegang and stormchasers talent? I lose because they take too long? What kind of system is that?
1 vote -
Product suggestion
We need a bullet style format. Quick as possible. Punishment for taking too long to do turns, pair them with other players that excessive amounts of time. Match making based on quickness, or rewards for quickness.
Roping or timing out has become a tactic to make the opponent quit, playing annoying decks like mono black or blue to "control" while taking excessive amounts of time with the only goal is to make the opponent quit. It's terrible for the casual player and it almost makes me not want to play when I take less than 10 seconds to do a turn and then the opponent takes 5 plus mins with some endless play of cards, it's just not something the casual player wants to deal with. Put those players against players that do the same conduct.
Bullet format, fast as possible like chess. You can see fb posts about this topic as it's a serious problem.We need a bullet style format. Quick as possible. Punishment for taking too long to do turns, pair them with other players that excessive amounts of time. Match making based on quickness, or rewards for quickness.
Roping or timing out has become a tactic to make the opponent quit, playing annoying decks like mono black or blue to "control" while taking excessive amounts of time with the only goal is to make the opponent quit. It's terrible for the casual player and it almost makes me not want to play when I take less than 10 seconds to do a…1 vote -
Daily points have not been updated
It has happened several times now that the daily points have not updated.
How can that be?
I played 2 games today and have won 5 games; that includes yesterday's score.
Here, player Gold that they've earned and invested time in. I'm asking for the Gold to be used for... Today's goals, or points.
2 votes -
arwen
Tidus, Yuna's Guardian Brawl Deck
i had Arwen, Mortal Queen on the battlefield and she had 2 or 3 indestructeble counters on it, because of proliferate.
i also had lost jitte in play with 3 counters on it, so i untapped 2 lands, so i could activate Arwen, Mortal Queen, but there was a bug and i couldnt activate her.
"Arwen enters with an indestructible counter on it.{1}, Remove an indestructible counter from Arwen: Another target creature gains indestructible until end of turn. Put a +1/+1 counter and a lifelink counter on that creature and a +1/+1 counter and a lifelink counter on Arwen."
and it wouldnt let me as far as i know i can trigger her multiple times as long as i can remove indestructible counters from her and have the mana, and she had 3.... but i couldnt.. and i had the mana after i untapped lands with "Lost Jitte" please fix this bug.
this was in my opponents mainstep where i wanted to activate her ability because he wanted to deal 5 dmg to all my creatures so i wanted to activate it in response
i was checking multiple times if there was something that wouldnt let me activate her ability but there wansnt anything.so how you can reproduce the bug,
play tidus, atack with arwen, my tidus trigger happens, she now have 2 industructible counters.
next turn move an indis counter from arwen to tidus, hit with one of em, trigger tidus, proliferate
now both have 2 indistructable counters, then on opponents turn try to activate her.
please fix the bugTidus, Yuna's Guardian Brawl Deck
i had Arwen, Mortal Queen on the battlefield and she had 2 or 3 indestructeble counters on it, because of proliferate.
i also had lost jitte in play with 3 counters on it, so i untapped 2 lands, so i could activate Arwen, Mortal Queen, but there was a bug and i couldnt activate her.
"Arwen enters with an indestructible counter on it.{1}, Remove an indestructible counter from Arwen: Another target creature gains indestructible until end of turn. Put a +1/+1 counter and a lifelink counter on that creature and a +1/+1 counter and…
1 vote -
bloodletter of alcazotz
Bloodletter of Alcazotz's ability is not triggering with combat damage. Please fix - thank you.
1 vote -
Deck Type List Blocked in Deck Details
When viewing the deck details, if you click to change the deck type, the drop down menu is appearing behind the panel below it making it impossible to choose a new deck type.
2 votes -
Basic wastes issue
During my games with a colorless deck running basic waste land cards. When one of my non basic lands are destroyed (ugins labyrinth in this case) with an effect that allows me to search for a basic land, I cannot select my basic wastes even though I am seeing them displayed in my deck. I have experienced this multiple times by now. I hope this helps you improve the game!
1 vote -
Narset parter of veils with palantir of orthanc
I played narset in my cube, then when it comes to my opponent end step, palantir triggers and i have no choice to choose between mill cards or draw a card, instead my opponent mill cards instead and i lose. I know that he cant draw a card because of my narset but i think that i should have had the oportunitty to make my opponent draw the card. Because of that i lose my cube and now y dont have enough gems to play
1 vote -
Add old sets from the 1990s and have Monthly Nostalgia Queues
Add Unlimited, Arabian Nights, Antiquities, the Dark, Fallen Empires, Ice Age, etc. as sets into the game.
Each month rotate through an old group of sets so we could relive some of those early metas from the early 90s and continue on through the early 2000s. This would also give younger/newer players a chance to experience some of those Type 1 and Type 2 metas from the early Pro Tour days.
2 votes -
Not getting priority even when full control with Fire Nation Drill
In a draft match I had an Azula Always Lies in hand and had just played a Fire Nation Drill. My opponent had a 5/4 creature. I should have been given the opportunity to respond to my own trigger of Fire Nation Drill to use Azula Always Lies to reduce the power and toughness of the 5/4 by -1/-1 before being forced to resolve the first part of the trigger on Fire Nation Drill. I feel as if I deserve reimbursement as this would have likely won the game for me. Attached is the game logs. It doesn't matter that there were different plays that could have been made, I should have been able to correct my mistake with the game allowing me to hold priority when I have an instant in hand.
In a draft match I had an Azula Always Lies in hand and had just played a Fire Nation Drill. My opponent had a 5/4 creature. I should have been given the opportunity to respond to my own trigger of Fire Nation Drill to use Azula Always Lies to reduce the power and toughness of the 5/4 by -1/-1 before being forced to resolve the first part of the trigger on Fire Nation Drill. I feel as if I deserve reimbursement as this would have likely won the game for me. Attached is the game logs. It doesn't matter that…
3 votes -
Reprobation Has No Effect On Toph, the First Metalbender
I casted Reprobation on my opponents Toph. On his turn, his artifacts are still triggering Landfall triggers on a Mossborn Hydra. Reprobation should have removed these artifacts ability from becoming lands on entering the battlefield. I lost this game despite removing Toph’s ability to make nontoken artifacts lands being removed, as they triggered anyway despite my Reprobation. Regular Brawl mode.
2 votes -
Game loses connection
On android mtg arena looses connectivity anytime you minimize it it doesnt matter if it's only for 1 second. Also what's more irritating is that if you have your android device to automatically connect to wifi if you are playing arena on 5g and you come in range of a saved wifi network when you automatically comment the game crashes as well. You have to close arena down reopen it just to be logged back into the match you were playing before the problem occurred just to be 2 or 3 turns behind having done nothing to your boardstate nor interacted with the opponents board either. It used to not do this. Ive played arena on android predominantly since the day it came out on android and I olay very frequently. There was a time when neither of these issues occurred. Used to be you could at least switch from wifi to 5g or vice versa and not have to close arena down then log back in and then actually hop back into the previous match and concede it. And I dont care how long its been. You can have 3 timeouts and all the time in the world left on your turn its going to end your turn. You will be at least 1 while turn behind no matter if this process of logging out logging back in takes 20 seconds. I have literally lost connection closed the app immediately logged back in and gotten back into the match I was just inviting 20 seconds or less had a dull 3 timeouts and im still docked a turn. That is what really .makes me angry about it. The game has always done this if you mi i.ize the arena app for too long but it used ti let you stay in the game if you lost connection fir a split second or if you needed to mi i.ize arena ti look at a text message or aomwtbing dor a couple seconds then go back to arena and the game be just fine. Please fix this. Its 2026. I should be able to lose connection for the split aecond it takes my phone to go from 5g to wifi or vice versa. Every other app i have can handle this remedial task. I know you devs can make this happen. I have faith in you
On android mtg arena looses connectivity anytime you minimize it it doesnt matter if it's only for 1 second. Also what's more irritating is that if you have your android device to automatically connect to wifi if you are playing arena on 5g and you come in range of a saved wifi network when you automatically comment the game crashes as well. You have to close arena down reopen it just to be logged back into the match you were playing before the problem occurred just to be 2 or 3 turns behind having done nothing to your boardstate…
1 vote
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