MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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10216 results found
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cascade brawl
During the cascade brawl event, whenever I cast my very first spell of the game, there's a bug that doesn't allow me to cast whatever spell I cascaded into. As seen in the screenshot, it asks if I like to cast whatever is on the stack without paying its mana cost but doesn't actually show me what the revealed card is, and only gives me an option to resolve the original spell, despite having targets to cascade into in my deck, and thus whatever card is revealed is shuffled back into my deck. This has gone on for several games…
4 votes -
Quick Draft games ending
I am on a quick draft atm. I played 3 games as expected. 4th to 6th were ended in the midle of the game and returned to quick draft screen without changes on victories and losses.
1 vote -
incorrect rules interactions
During a quick draft match on Arena I crewed a Midnight Mangler and then equipped The Aetherspark to it. Since the vehicle is an artifact creature during other players' turns, I had assumed there would be no point at which it would stop being a creature until my next turn, but the equipment still fell off at end of turn.
2 votes -
Collection Count of Foundations is bugged.
Please reimburse players with rare and mythic wildcards due to the bug in your code. I have been opening regular packs, mythic packs, and golden packs of Foundations and instead of getting cards I am yet lacking from the set I am getting gems. It makes me wish I wouldn't have bought gems this week to get more packs. I feel like I have been scammed.
4 votes -
呪い金の矛槍の
呪い金の矛槍のテキストで、正しくは「先制攻撃とトランプルを持つ。」のところが、「先制攻撃と接死を持つ。」になっている。
6 votes -
Game Crashing During Draft
Game crashed during a game of draft and refused to reconnect to the game when I relaunched - put me in a 40 second long "waiting" screen before saying I had no internet connection (I did). I tried to launch the game on my phone and had the exact same issue when trying to download an update - it kept disconnecting me from the game. It only allowed me to reconnect when I assume the game was over, as it kept stopping me from rejoining the game in progress.
This happened across a macbook and then an android phone.
I…
1 vote -
Lightning is not taking damage
Lightning is not taking damage. Opponent won because of it. Please give me gems to compensate.
1 vote -
Wizard's Lightning intermittently bugged when calculating it's casting cost.
This is the second instance where I've encountered and reported this problem.
(First report here: https://feedback.wizards.com/forums/918667-mtg-arena-bugs-product-suggestions/suggestions/50032566-wizard-s-lightning-does-not-see-that-slickshot-sho)While I still can't rule out an interaction between Wizard's Lightning and Slickshot Show-Off being the cause, this time was slightly different and feels like something else is happening here.
This time, after casting Reckless Charge, Wizard's Lightning again showed its cost as 1 Red.
This should have left me with 1 Blue to cast Consider, but instead that land was tapped to pay for Wizard's Lightning as well.
Instead of winning the game by swinging with an unblocked 10/2 flyer, I could…1 vote -
Given 3 match losses in quick draft despite not losing 3 games
I entered a Final Fantasy quick draft event, and played a total of 3 games (1 win 2 losses), however I was given a third match loss from nowhere and my event was ended unfairly. I believe it may have been because I had previously joined the match queue but cancelled before the match was found, but as I cancelled searching for a match I should not have been given a loss for this. As this is an event that requires gems for entry, I don't think this is an acceptable outcome and would like a refund on entry.
1 vote -
When searching for land or town with Prische heading to Tenshodo, "Gorn, the Ruined Town" or "Gongaga, the Abandoned Mako Reactor Village" d
When playing a land/town search card, some cards are not searched.
1 vote -
Wins in final fantasy quick draft counted as losses
Recently noted wins have been counted as losses shortly after the win page loads. This occurred twice in one draft and lead to early elimination. Loss of rewards.
1 vote -
Kicked from final fantasy quick draft
Kicked from final fantasy quick draft I was winning then all of the sudden waiting for server popped up and I was at the beginning page.
1 vote -
glitch mill infinite
MTGA got stuck milling cards eternally till enemy conceded (he deserved it because having a mill deck, but... anyway, here i'm complaining) Version 2025.49.20.9003.1156372 i attach the cards doing it and exactly when it got stuck forever.
1 vote -
you don't care at all
ban broken stuff to much broken stuff you don't care. predatory behavior. no respect toward customers that pay a ton of money you are the worst. BRAWLis a doooodoooo joke. you are terrible people
1 vote -
Unstopable slasher Exiled after I destroyed it myself?
Attacking with Unstoppable slasher, He target exiles with Ride's end. Before it resolves, I Go for the Throat destroy my own slasher. However, it does not return to the battlefield with counters. There was nothing on board that would prevent a creature from returning from graveyard after destrustion. And my GFTT resolves prior to his. Is Slasher still under the target spell if it temporarily went to the graveyard and would return before his Ride's end resolves? If not this is a bug.
1 vote -
Ride's End and Unstoppable Slasher + Go for the THroat resolve error
Attacking with Unstoppable Slasher, enemy casts Rid'es end to target tapped creature and exile it. I cast Go for the Throat on my own slasher so it gets destroyed instead of exiled and can return to the battlefield. However, it does not return, even with counters for another target spell or anything. Just dissappears. Nothing on board would force dying creatures to be exiled instead, and it was attacking, so no it did not have counters on it, nor was it available for the target spell as it was sent to the graveyard and should have been 1. Temporary untargetable,…
1 vote -
Card Text Dark Mode for Accessibility
Could we have Dark Mode for text in cards, please? It would be a great improvement to accessibility for visually impaired people, as many of us (me included) have trouble reading black letters from white backgrounds. White text on black background would help so much, and it's quite a simple thing to do, I reckon.
If possible, an option to have text-only cards (so the text can be displayed in a bigger font) would be welcome too.
1 vote -
throne
I wanted to report what appears to be a bug involving the interaction between Phyrexian Vindicator and Roaming Throne.
Here’s the situation:
Roaming Throne (with the correct creature type chosen) should double triggered abilities of the chosen type.
Phyrexian Vindicator contains a replacement effect to prevent damage, followed by a reflexive triggered ability:
“When damage is prevented this way, Phyrexian Vindicator deals that much damage to any other target.”
According to the Comprehensive Rules (603.12 and 603.7e), this reflexive triggered ability belongs to Phyrexian Vindicator and should qualify for Roaming Throne’s doubling effect.
Prior to recent Arena updates, this interaction…1 vote -
Ashaya, Soul of the Wild and Mythweaver Poq infinite loop
If Ashaya is in play and Mythweaver Poq is played, an infinite loop begins with no way to stop it.
46 votes -
Auto Tapper prioritizes Channel over treasure tokens at 1 life
When multiple treasure tokens are on the battlefield and the player is at one life, Auto Tapper will choose to put the player at zero life rather than spend mana from treasures to pay colorless mana costs.
3 votes
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