MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
- ~ No ideas found ~
5886 results found
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Animation showing more cards in hand than are actually there
Playing on my android phone, I encounter a bug where it showed my opponent with more cards in hand than they had.
My opponent was showing 3 cards in hand: one disdainful stroke, one Riddler (both of which I knew about from a previous The End), and one unknown card. They then proceeded to warp Riddler and draw 2 cards even though the animation showed them holding stroke and another unknown card as the Riddler trigger resolved.
I cast Binding Negotiations the next turn and it shows me their hand of stroke, Forest, cub.. and a face down card in their hand.
Playing on my android phone, I encounter a bug where it showed my opponent with more cards in hand than they had.
My opponent was showing 3 cards in hand: one disdainful stroke, one Riddler (both of which I knew about from a previous The End), and one unknown card. They then proceeded to warp Riddler and draw 2 cards even though the animation showed them holding stroke and another unknown card as the Riddler trigger resolved.
I cast Binding Negotiations the next turn and it shows me their hand of stroke, Forest, cub.. and a face down card in…
1 vote -
RIGGED SHUFFLER IN PREMIER DRAFTS
HEY EVERYONE, WOTC TOLD ME TO POST HERE IF I HAD ANY FEEDBACK OR PRODUCT SUGGESTIONS BECAUSE THEY'RE IGNORING ME, SO HERE'S SOME MORE BROKEN DRAFT EXPERIENCES. APPARENTLY RUNNING 15 LANDS IS TOO MANY, BECAUSE IN ALL FOUR GAMES, I DREW AT LEAST 8 IN THE TOP 15 CARDS. AT LEAST THEIR FLAGCHECKER IS FINALLY WANTING TO KNOW IF IT'S A FUN TIME TO DRAW MORE THAN HALF LANDS IN FOUR GAMES TO 1-3 A DRAFT. I'M GLAD MY FEEDBACK MATTERS. THE SMILEY FACE AND FROWNEY FACE TOLD ME SO. YOU'RE WELCOME FOR HELPING. IT WOULDN'T BE SO BAD IF THIS WASN'T LITERALLY EVERY OTHER DRAFT. REMEMBER, FLOOD ISN'T REAL, AND IT CAN'T HURT YOU.
HEY EVERYONE, WOTC TOLD ME TO POST HERE IF I HAD ANY FEEDBACK OR PRODUCT SUGGESTIONS BECAUSE THEY'RE IGNORING ME, SO HERE'S SOME MORE BROKEN DRAFT EXPERIENCES. APPARENTLY RUNNING 15 LANDS IS TOO MANY, BECAUSE IN ALL FOUR GAMES, I DREW AT LEAST 8 IN THE TOP 15 CARDS. AT LEAST THEIR FLAGCHECKER IS FINALLY WANTING TO KNOW IF IT'S A FUN TIME TO DRAW MORE THAN HALF LANDS IN FOUR GAMES TO 1-3 A DRAFT. I'M GLAD MY FEEDBACK MATTERS. THE SMILEY FACE AND FROWNEY FACE TOLD ME SO. YOU'RE WELCOME FOR HELPING. IT WOULDN'T BE SO BAD IF…
1 vote -
Restrict strip mine
Tired of the non games strip mine causes. It forces decks to have to run a low curve, crippling any deck that utilizes higher cost cards even with accelerated mana.
1 vote -
Remove Digital-Only Cards from the Timeless Format
The timeless format is a big step forward and many players, including myself are excited to start playing it.
However, the constant pushing of digital only designs and pursuit of empty slogans such as "all cards on arena are legal" add nothing to the excitement and health of the format, many players would rather a true to paper experience with as little digital designs as possible.
Please consider removing alchemy from Timeless.
234 votes -
Commander stayed transformed in commandzone
1: Brawl:
Alice plays Viggo, Enforcer of Ig's Crossing (as her commander) and transforms it into Viggo, End of Ig's Crossing.
Bob plays The Eternal Wanderer and uses its +2 (exile target...[until] the beginning of ... next end step) on the transformed Viggo.
Alice chooses to put Viggo back into the commandzone.
Alice plays Viggo from the commandzone.
2:
PC
3:
Viggo enters as Viggo, End of Ig's Crossing (aka. already transformed)
4:
Viggo should enter on the front face (aka. as Viggo, Enforcer of Ig's Crossing)
5:
two screenshots of the turn the viggo was cast after being removed with wanderer (only 5 mana was payed which is the commander cost + tax, but no transformation cost)1: Brawl:
Alice plays Viggo, Enforcer of Ig's Crossing (as her commander) and transforms it into Viggo, End of Ig's Crossing.
Bob plays The Eternal Wanderer and uses its +2 (exile target...[until] the beginning of ... next end step) on the transformed Viggo.
Alice chooses to put Viggo back into the commandzone.
Alice plays Viggo from the commandzone.
2:
PC
3:
Viggo enters as Viggo, End of Ig's Crossing (aka. already transformed)
4:
Viggo should enter on the front face (aka. as Viggo, Enforcer of Ig's Crossing)
5:
two screenshots of the turn the viggo was cast after being removed…1 vote -
Phyrexian Vindicator
Hi all,
Just played Midweek Brawl event and my Phyrexian Vindicator was just burnt away by two plain red damage spells. I am pretty sure these two instants/sorceries had no special mechanic to bypass Vindicator's damage protection. There was no trigger to prevent or redirect any damage. Seems to me like bug.
Unfortunately, I forgot to make a screenie.Thanks for checking.
1 vote -
Full control and Untap phase
The Untap Phase shouldn’t be skipped. It is a crucial part of the game.
After I went full-control, and passed the turn, I went back to regular mode. I lost the ability to respond to their untap phase. I had a play (a land ability) to make.
Why not make untap a standard response stage or make full-control mode a setting, and not an In-game option only?
2 votes -
monk gyatso can't see card
When Monk Gyatso's card ability takes effect, you can't see the card that caused it to trigger. The Monk Gyatso card covers it so I don't know if I should airbend my card or leave it. There isn't a way to see the card.
2 votes -
Molten collapse descend ability does not work
Molten collapse's descend ability doesn't work. I put a fabled passage into the yard and it only allows me to pick one ability when both should be available.
This happened on Android but I believe is cross platform1 vote -
Essence Scatter does not counter Exemplar of Light
With the attached board state, the counter spell Essence Scatter did not work appropriately on Exemplar of Light.
1 vote -
I can't acces the MGTA store
I'm having a problem with accessing the mgta store. When I click on store-gems-purchase the page then gets stuck forever on "waiting for server", instead of going to the payment page. I use a MAC . As a result i can't purchase any gems which in the long run will leave me uncompetitive. I haven't found any workarounds.
2 votes -
Qui peut m'expliquer?????
Bonjour la communauté,
qui parmis vous pourrez m'expliquer comment, en mode Classement, je peux me retrouver à affronter un joueur rang Mythique #40 alors que je suis à peine Diamant 4?
Qui en plus plie la partie en 3 tours avec une pioche parfaite..
C'est simple depuis que je suis passé Diamant, je perd tous mes combats, non pas que mon deck ne soit pas perfomant, mais parce que mes adversaires ont des pioches parfaite en fonction de leurs synergie et que j'ai des pioches qui m'empéche de jouer correctement.
1 vote -
Elven Bow inconsistent cost
Elven Bow costs an inconsistent amount of mana to create a 1/1 Elf token and attach the bow to it. Sometimes it costs 1, sometimes it costs 2. From what I can tell, there's a "bonus version" of the card with the cost of 2, but there's no way to specify which version you want to appear in your deck, so it defaults to costing 1 except when it's most inconvenient. Or possibly when directly challenging a friend.
1 vote -
shuffler
Fix your Shuffler Arena. I am so sick and tired of the insane game swings of one game getting completely mana screwed and the very next game getting completely flooded. It never fails. If lose for bad plays on my own part, fine. But I am so **** tired of losing because of severe mana ***** or flood. FIX. YOUR. SHUFFLER.
24 votes -
Explosive getaway doesn’t inflict damage
Sometimes when I cast explosive getaway, I’ll choose to exile an artifact token. If the opponent sometimes decide to sacrifice the artifact token instead the damage doesn’t get assigned. Is it a bug or am I reading the card incorrectly?
1 vote -
Soft lock (unable to exit match) when opponent conceded during mana selection
I was selecting mana to cast Bloodbraid Elf (choice between treasures and tapping Ruby, Daring Tracker) and my opponent conceded. The victory music played but the victory message did not appear, and I was left on the battlefield with no way to exit (Esc key didn't work, no button to return to menu). Had to Task Manager force quit.
3 votes -
MTG Arena crashes when playing Dog Walker card
Bug while playing MTG Arena (09FEB2026):
Select Dog Walker from hand to play.ANDROIDMTG Arena crashes, focing olayes to reopen app, wasting timeouts.Expected result is to be able to play card.Cannot take screenshots because game crashess and closes.Nno work around, except selecting another card to play.
1 vote -
Insane degeneration of this horrible game
I'm just gonna keep talking about it because it's so stupid. Used to be that it would alternate days, one day it would be terrible matches, maybe one or two wins, every other game is gonna be a creatively sadistic match and card draws, a bummer but slightly more tolerable because the next day it would be better. Now.... now it's every day. Every day mostly losses, and all games that I, no matter how I play the hand, have any chance of winning. Long streaks of losing these types of games, I'll give them credit for the creativity in generating losses, but it makes no difference what deck I play or how I play. They've got themselves a mandate, everything on rails, this is exactly how many games each player will win or lose and how, basically the illusion of choice. Again, I'll ask, why and how does this equate to success?
I'm just gonna keep talking about it because it's so stupid. Used to be that it would alternate days, one day it would be terrible matches, maybe one or two wins, every other game is gonna be a creatively sadistic match and card draws, a bummer but slightly more tolerable because the next day it would be better. Now.... now it's every day. Every day mostly losses, and all games that I, no matter how I play the hand, have any chance of winning. Long streaks of losing these types of games, I'll give them credit for the creativity in…
1 vote -
Season of Gathering
A couple times now, there's been a bug with the "Season" cards from Bloomburrow. This time, it happened with Season of Gathering. I'm sorry my screenshot doesn't show the actual bug, but what happened is that my opponent cast the card, and while it was on the stack the text box of the card looked as if it was displaying the modes my opponent chose, but there were like ten pawprints-worth of modes chosen, instead of 5, so I couldn't tell what the spell was going to do. Hopefully I'm explaining this correctly! Thanks for your time.
1 vote -
matchmaking is so cruel
Does anybody else get trapped in sadistic loss cycles? Like ten twenty games in a row? Strange creative sadistic matchups wherein I have no chance of ever winning? Does it go on for ten or twenty games at a time? Does anyone else just go on streaks of instantly quitting... I don't know... ten, twenty games in a row just to try to get the idiotic system to deliver one fun game again? What's your percentage of fun games? Actually fun? At this point I'm pretty sure it'll never deliver a fun game again....
1 vote
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