MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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9737 results found
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Screen after win/defeat - Why?
Why do we have a screen that freezes our play experience with WIN or DEFEAT?
We have to wait for the screen to load.
We have to click to get away from this screen.
We have to click again to enter a new game.
How about removing steps 1 & 2?
Add a feature so we can review last played matches/battlefield status etc.
Guess what you'll make more money this way and solve player frustration.
1 vote -
2 things: Saga priority. Auto tapper.
1. IDK if this is wrong, but I'd really prefer to hold priority when saga chapters go on the stack. One Ring to Rule Them All wipes board without pause when I could float mana, activate abilities, or cast spells. I never catch the stop buttons in time.
2. I play Smeagol, Helpful Guide in brawl and end up with a lot of off color lands. Auto tapper tends to ignore these lands to fulfill colorless costs, even though I have no cards in hand, on board, or in deck that can utilize that color of mana.
Thanks.
1 vote -
INFINITY MISSION
Around the time a new set is implemented, a bug sometimes occurs where missions do not progress as indicated and only rewards are earned indefinitely.
This is very annoying because players either assume that the mission is not progressing and repeat play, or they notice the bug and are forced to stop play to prevent the exploit.
It also makes it difficult to play normally, as some players exploit the bug and leave the game after casting one spell.7 votes -
Daily missions won’t proceed.
Today daily missions are not proceeding from attached situation which means I lose 1,750 earning today. Appreciate if you compensate by your side.
6 votes -
71 votes
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Add "Decline All" to tainted pact
Resolving Tainted Pact/Oracle combo is painfully slow - and it was showcased in one of the Gladiator Showcase decks. Given that Pact is mostly used for this combo, can we have a "decline all" button to just exile everything (until we hit a duplicate)?
1 vote -
Bug: game froze
The game froze while a spell my opponent cast was resolving.
It's the third time in the last 2/3 days the game randomly freezes...1 vote -
non-conditional "Thanks!"/"Sorry!"
Sometimes you just need to apologize in advance of your play, or give gratitude for how the opponent stacked their combo of spells and triggers during their turn. For this, I would hope you unlock "Thanks!" & "Sorry!" emotes without needing to use them as limited-time replies to "Nice!" and "Oops."
1 vote -
1 vote
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a new emote. that says " could you plaease stop talking to your friends and play"
a new emote. that says " could you plaease stop talking to your friends and play". the way aggro players rope from turn 1 and play like Nassif in amajor tournament is annoying. need something specific for the people that can't play without help from their chat.
1 vote -
Rework the Divine Purge
Hello,
After facing U/W Control, I've found a certain 3-mana card to be overly powerful, causing significant frustration and setting players at a disadvantage early in the game. I suggest the following modifications for balance:
Reduce the tax from 2 to 1.
Remove the cumulative ability and the effect when tapped, for fairness.
Change the ability to exile non-land artifacts and creatures, rather than affecting lands, which unfairly targets archetypes like UW Affinity by removing both lands and creatures.Currently, this card's extensive text and potent abilities seem excessive for its mana cost, leading to frustration and imbalance in gameplay.
1 vote -
Poorly scaled UI on Android tablet
Some UI elements are too large and have distorted images. Would appreciate a UI size adjustment setting and higher resolution icons/images on Android tablets.
Tested on Galaxy Tab S9.
1 vote -
Draft frozen
I played my first game of draft and activated careening mine cart on my opponents turn and then my game froze if I could get a refund on my draft that would be helpful.
1 vote -
Bug: Ozolith, the Shattered Spire
"Ozolith, the Shattered Spire"
If one or more +1/+1 counters would be put on an artifact or creature you control, that many plus one +1/+1 counters are put on it instead..."Slime Against Humanity"
...Put X +1/+1 counters on it...The counters placed on Green Ooze created by Slime Against Humanity don't count as "counters" for the purposes of Ozolith, despite being placed on a creature. You do not get the extra from Ozolith.
1 vote -
draft loss after victory
finished game with a victory in draft, immediately exited to find the victory did not register on the wins progression at the bottom of the screen, and I had instead been given my third loss.
8 votes -
Rosie Cotton of south lake didn't trigger from Thraben Inspector
I played Thraben Inspector and Rosie's trigger from creating a token didn't trigger from Thraben Inspector's ETB investigate.
10 votes -
Teferi, Master of Time, Kasmina, Enigma Sage and a third Planeswalker interaction
I had a strange bug; I had Teferi Master of Time, Kasmina Enigma Sage and Liliana, Dreadhorde General on the table, and the game let me use Liliana's abilities on the enemy turn too.
8 votes -
Sparky Freezing at 10+ Creatures
Sparky now freezes on AI's "declare attackers" phase if the AI controls creatures that are able to attack, and there are 10+ creatures on the board total, combined between player and AI.
At 9 creatures (combined), there is a brief hiccup in the "declare attackers" phase, and at 10 (combined) or more, Sparky will lock up and time out.
Distribution of creatures on the board is not important, it appears to happen regardless of number of controlled creatures on either board, once that number reaches 10. Other permanents on the board do not count towards this limit, including artifacts, enchantments,…
5 votes -
Server connection dropping frequently
Fix your server.
The server is dropping connection so frequently that it is difficult to play.
Fix your server.6 votes -
Card info bug (Savage Gorger / Дикий Обжора)
I didn't check if it bugs specifically in Russian but the text contains <i>
1 vote
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