MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
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5980 results found
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deep cavern bat
deep cavern bat did not return my card when I killed it.
13 votes -
FDN Set Collection Incorrect Totals
In the Set Collection tab, Foundation is showing 60 Rares to collect, and 20 Mythics. There are 129 Rares in MTGA for FDN, and 34 Mythics.
(It may be that you are only including collector numbers up to 271, and not the FDN cards with collector numbers > 442, which are also part of the set.)5 votes -
Matching to a specific opponent will cause a crash, is this some kind of hacking or cheating?
I have encountered three problems recently. There is always has special opponent, and when I connect and enter the game, my game immediately crashes, and I can't even see his ID and avatar. Moreover, even after reconnecting to the game, I still crash upon entering the match. Why is this happening? Is this some kind of cheating?! I hope this issue can be resolved as soon as possible
1 vote -
Turn 3~4 wins in standard BO1 concern
Hi! This is a suggestion regarding the current standard BO1 meta, a concern that I have and share with a lot of people I've been reading comments from.
Playing 2 lands and then losing the game, repeatedly, is not fun. Dealing with that by playing some deck that also wins in turn 3 is not fun either, it's not a solution. I play Standard because I know that the other formats are even faster or more frustrating, so, not being able to actually get to play, even in Standard, it's concerning. It takes the fun of the game. So now the fun relies on deck building (that's easily consumed by just building them) and drafting. At least we have drafting. And BO3, of course, but regarding BO1, it's pretty much done, we can't get much fun from it, even in Standard Play. I play Ranked to reach a better place there, but the majority of the games end up in turn 3 or 4 and they depend on who plays first so, the game turned to be almost all about chance, not skill.
And if I built a new fun to play deck and I want to enjoy it, I go to Standard Play and I end up with the same decks... or with some variations like black discard or green toxic (almost equally frustrating).
So I have 3 suggestions:
1) Ban a lot of standard cards, really, a lot. I'd say almost every card in the meta decks. Or, if it's not possible...
2) Give us a new format or way, where we can play the strange decks we build, just to try them, just for fun. Someway where we can play interesting games, full of skilled moves, decisions, with at least 5 or 6 turns, to slowly build our strategies while seeing the opponent's. Not already losing before we could even start building one.
3) Start making cards less powerful or with higher cmc. Heartfire Hero, Sheltered Ghosts, Screaming Nemesis, Emberheart Challenge, Manifold Mouse, , and many more, should be at least 1 cmc higher.
If Lightning Bolt is too great to be in Standard, what are Turn Inside Out and Monstruous Rage doing there?
I hope this helps and will be considered. Thanks!!Hi! This is a suggestion regarding the current standard BO1 meta, a concern that I have and share with a lot of people I've been reading comments from.
Playing 2 lands and then losing the game, repeatedly, is not fun. Dealing with that by playing some deck that also wins in turn 3 is not fun either, it's not a solution. I play Standard because I know that the other formats are even faster or more frustrating, so, not being able to actually get to play, even in Standard, it's concerning. It takes the fun of the game. So now…2 votes -
Heist
Heist should be banned or modified for several reasons:
-Heisted cards do not count against hand total.
-cannot see what was heisted
-overpowered cards:Grave Expectations - 1 mana to steal a hidden card at no discard cost
Triumphant Getaway - 4 mana to steal 2 hidden cards, then use any color to cast them and -2 to opponents if used
Grenzo - completely broken card with ability to cast 1 heisted card for free each turn, and heists upon entering battlefield AND each upkeep.
Other heist cards like Thieving Aven, Impetuous Lootmonger and Weave the Nightmare are more fair, with the exception that WtN should cost 1 extra to do both actions.
Grenzo and Triumphant Getaway should be banned altogether. Grave Expectations should either cost more mana or require a discard. Any heisted cards should count against hand total. And they should be visible. This would make it fun again.
This is by far the most frustrating, broken, overpowered mechanic in the Alchemy format and needs to be modified substantially.
Heist should be banned or modified for several reasons:
-Heisted cards do not count against hand total.
-cannot see what was heisted
-overpowered cards:Grave Expectations - 1 mana to steal a hidden card at no discard cost
Triumphant Getaway - 4 mana to steal 2 hidden cards, then use any color to cast them and -2 to opponents if used
Grenzo - completely broken card with ability to cast 1 heisted card for free each turn, and heists upon entering battlefield AND each upkeep.
Other heist cards like Thieving Aven, Impetuous Lootmonger and Weave the Nightmare are more fair,…
12 votes -
Can't purchase anything in shop
I'm unable to purchase anything, evrytime I click on something it just redirects to the shop homepage, I wanted to buy the welcome bundle, but I can't
5 votes -
Lunar Convocation
Lunar Convocation didnt put 1/1 token however I lost my life by it.
11 votes -
Fix the fkin shuffler
turn 6, playing diamond 1, deck with 18 lands, 21 creatures, 21 non creatures. opponent went through 8 cards total, and had all 4 brutal cathars. there is no way in **** he achieved that without shuffler cheating shananigans.
turn 6 on the play, i had 6 lands, 7 creatures and 4 spells, with drawing 3 extra cards from codebreaker.
again these odds are literally impossible and would never happen in actual magic, this is why arena is dying, we came to play magic not bend over for the shuffler. Fix your ****8 votes -
Suggestion Make an historic brawl mode without alchemy card.
Suggestion : Make a historic brawl mode without Alchemy card.
20 votes -
プレミアドラフトでゲームの途中で別のゲームになった
0-2でドラフトで対戦中、反応が途絶しドラフトタイトル画面に戻った。初めのゲームに戻るため再度開始を押したところ別の相手とのゲームが始まった。その後、2回目のゲームは勝ったものの初めの途中のゲームが敗北扱いになったのか、再ログインすると3敗したことになっていた
3 votes -
Mobile freezes when trying to open shop
Load home screen on mobile. Tap shop. See loading wheel move briefly, then game freezes.
Android. Galaxy fold 6.
Game is completely unresponsive when trying to open shop
The shop is supposed to open
The only workaround is it to access the shop on PC.1 vote -
rigged
I've just played 17 games in a row where I've had no shot of winning at all.
6 votes -
in-game match log
I really don't like using product suggestion for this, but whatever...
We need an in-game match log that we can access during the match. It is not always obvious what has done what and being able to see the log without a 3rd party tool would be much appreciated.
5 votes -
Not able to add/change cosmetics/card styles during limited deckbuilding.
For some time now, I have not been able to add or change any cosmetics or card styles other than default ones during deckbuilding in specifically limited events. Unfortunately limited events are the only serious focus for me when it comes to Magic the Gathering. It is not a bug that affects gameplay at all, but its come to the point that I'd appreciate having this bug fixed so I can enjoy cosmetics/card styles again during gameplay.
3 votes -
Will wizards ever address the rigged gameplay?
Seems to me like the blatantly rigged system is making them just enough money to where they don't actually give a **** about their player base. The greed of wizards ever since hasbro took over their company has been obvious and shamefully sad. A company that once cared what its entire player base thought and would try as hard as they could to make the game playable and enjoyable is long gone, a true shame that this company has fallen so far into the dumpster fire that is todays gaming industry.
3 votes -
Please give us a way to turn off card highlights.
Card highlighting is painfully obnoxious and constantly used to grief. Give us an option to turn it off.
3 votes -
Affinity for Artifacts
Some dude named HorniThopter was somehow casting cards with Affinity for Artifacts using my Artifacts. They had one Artifact and only three Basic lands, while I had four Artifacts. The Artifact didn't effect the way Affinity works, nor did it increase Mana from sources or add Mana. Homie was getting 7+ cost cards out. Did Wizards change how Affinity works,is this a bug, or is this guy cheating somehow?
2 votes -
Cards not shuffling well
The last two days it seems like the decks aren't shuffling well. I got all one color lands, and all other color spells and creatures... in 5+ different games, in the last two days...
7 votes -
Sealed
I do not like sealed events for any type of competitive event. Can we start offering draft or anything else instead?
I understand why you are designing the game how it is currently designed and distributed. However, it is very clear that designing for competitive sealed is not a priority at all. I agree with this approach given that sealed is mostly played in prerelease events but I do not believe it is appropriate for any sort of competitive level event. While I do believe that sealed CAN be skill testing, I currently do not believe that the skill expression in sealed is high enough to equate to being a reasonable competitive format.
I am a long time magic player, and am specifically a limited specialist. I draft all of the time on arena. If I enjoy the format, I hit Mythic status quite fast and have been in the top 1200~ players many times.
I have experienced success in sealed. I recently won 4 boxes of Modern Horizons through the arena direct event. But the gameplay is not that interesting, the deck building is not that interesting, there is no incentive to innovate or learn the format beyond these smaller competitive events.
I do not like sealed events for any type of competitive event. Can we start offering draft or anything else instead?
I understand why you are designing the game how it is currently designed and distributed. However, it is very clear that designing for competitive sealed is not a priority at all. I agree with this approach given that sealed is mostly played in prerelease events but I do not believe it is appropriate for any sort of competitive level event. While I do believe that sealed CAN be skill testing, I currently do not believe that the skill expression…
2 votes -
Aetherdrift Mythic Pack Wasn't a mythic
Had bought a mythic pack with gems and not only did I not gain progress towards a Gold Pack but it wasn't even a mythic I got a rare.
2 votes
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