MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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609 results found
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Full Control and Stop functions Skipped Through
This is now the second time in as many days that I've been robbed of a lethal attack due to the functionality of Full Control and the Stop functions on phases being ignored. This particular time, I put the Stop function on THE OPPONENT END STEP, MY UPKEEP, AND MY DRAW STEP to make sure that I would be able to crew a vehicle in response to a Saga being ticked up (this time, it was crewing a Magitek Armor so that I could give it +1/+0 and flying with Primal Garuda). This is getting ridiculous, I've only done…
1 vote -
There is a bug atm where if you try to draft omni path
There is a bug atm where if you try to draft omni path - even if you choose tradition draft and not the new pick 2 at a time format- you are forced into a pick 2 at a time format anyway (making it unavoidable). I left a bug note yesterday for one and today i tried to draft traditional thinking i misclicked only to be sure that it is indeed forcing me to pick 2 cards at a time.
I resigned from both without playing remaining games. I lost my draft tokens for both events and just wNt…
2 votes -
Boltbend illegal cast, game lock
The game let me cast Boltbend on an enemy counter-spell whilst there was only one other spell on the stack (the spell originally targeted by the counter-spell) and a large number of triggered abilities. This lead to a situation where I couldn't select a valid target, but the spell was already locked into the stack so there was no game action and we were forced to wait for the turn timer. My opponent conceded before I thought to get a screenshot. If it is relevant I had Queen Brahne, several of her Wizard tokens and a Copy of one…
1 vote -
Ertai, resurrected not able to target Esika's chariot
I was playing Arena Powered Cube
My side of the board was :
- Lands (not relevant)
- Pyrogoyf (3/4 at the time)Opponent's side was :
- Lands (not relevant)
- Esika's Chariot
- A pair of 2/2 cat tokens created by ChariotOn his 1st main phase, my opponent crewed Esika's Chariot with both cats, turning it into a creature
At the beginning of combat, I flashed in Ertai, Resurrected. I chose his seconde ability : "Destroy another creature or planeswalker. Its controller draws a card." and was unable to target Esika's Chariot (bug). After trying, I…1 vote -
people using exploits to win
yea how tf is it legal for someone to exploit the game to win? i just had a guy use an effect loop to bog down the game with 500 tokens and he had 200 effects popping off, which prevented me from being able to even do anything yet I WAS THE ONE GETTING PENALIZED. my timeouts were being used because i was FORCED to wait for his 200 effects to pop off and he bogged down the game so much it was running at 0.5 frames per second and I WAS THE ONE who used timeouts. he only…
1 vote -
Glitch with Aqueous Form
I just had a game against someone using Aqueous Form.. they were using to to make their creatures unblockable.. which is fine. Intended use. I however use Junk Winder so I just forced them to tap their creatures so they couldn't attack. Don't need to block what can't attack you right? Wrong. After forcing them to tap it was impossible for me to tap anything else with Junk Winder. Brought out 6 tokens just for the game to make me target the same two creatures. Didn't even let me target the creatures directly I had to tap the enchantment…
1 vote -
Bug: Attacked twice when I shouldn't have
I was playing a game and I attacked with Aerith Gainsborough. I had her equipped with Black Mage's Staff and she was 3/4 (base power 2/2, +1/+1 counter and +1/+0 from the staff). The opponent double blocked and then I cast Vayne's treachery (not kicked) to destroy a 1/1 hero token of my opponent's (it wasn't blocking).
Because I cast an instant and she had black mage's staff attached she dealt 1 damage to the opponent which had lifelink so I gained a life and she gained an extra +1/+1 counter. Then arena resolved the triggers on the stack and…
1 vote -
new card idea
artifact 1 casting, comes into play tapped, taps for 1 colorless mana. Not a Sol Ring. "Urza's pinky ring".
"Urza's Pocket Watch" = 3 casting cost artifact, 1 or 2 mana and tap to put a "NEGATIVE mana counter" on target player. that "Negative" mana counter lasts for one turn, and through the phases... must be paid first !! quote for card. Dial me forward or them backward a minute or two? (add a mana to you, or take one from them, how to get ahead?)
or.. "Anti Lotus Petal".. or "Dark Lotus Petal"... zero casting cost, sacrifice this artifact…1 vote -
Game over loads and forces me to lose because I cannot act!
I was playing someone who had the enchantment where you cannot go below zero unless when you get attacked, you get poison encounters, and then they had an artifact where counters cannot be placed on anything. I had Sarkan out and several dragons, this person attacked me with 39 tokens so that propagates my dragons to go ahead and attack back each creature by each dragon. It triggered my timer and then said if I cannot act, I lose the game! How is that fair!? That’s royally screwed up! You need to fix this so we can just ultimately…
1 vote -
Timer running out on advancing board state
Please fix the timer during the Aang, Swift Savior and Appa, Fierce Guardian combo. My opponent played a spell that forced me to sac half my creatures, lose half my life and discard half my cards. I initiated my combo in response to build up enough tokens to be able to survive the swing and then finish the game on my turn. My timer ran out in the middle of my combo while I was advancing my board state to do this and it automatically sacrificed random creatures for me which caused me to lose the match. The rules…
1 vote -
Darkness Crystal exile replacement does not stop Bishop of Wings death triggers
Darkness Crystal exile replacement does not stop Bishop of Wings death triggers.
Playing Pioneer against Selesnya Company.
Cast a Darkness Crystal into Beseech the Mirror to fetch a Day of Judgment and board wipe.
Opponent had two Bishop of Wings and two Resplendent Angels.Expected:
Opponent's creatures die and are exiled under Darkness Crystal.
Opponent's board is empty of creatures after spells and effects have resolved.Actual:
Opponent's creatures die and are exiled under Darkness Crystal.
Both Bishop of Wings trigger for the two angels dying and make four spirit tokens.Notes:
The Bishop of Wings triggers should not…1 vote -
Cyclonic Rift is bugged
Cyclonic Rift has now bugged out for me twice, in two distinct ways:
First time, it returned ALL permanents to players hands, including all of mine. There was no other effect on the field that would have made this happen, and no spell cast by the other player. The other player was completely tapped out.
Second time, the game would not allow me to play Cyclonic rift at instant speed. I had all mana untapped, anticipating that my opponent would cast their commander (Minwu), and then attack with their tokens. I intended to Cyclonic Rift Winwu on the stack,…
1 vote -
Played Cards Remain Stuck On Screen
This bug was occurring for me on the third tutorial match against the Merman playing a blue deck. On the second turn, after he places an enchantment on his flying creature and your move begins, it freezes when attempting to place the land and anything after that. The lands freeze on the screen where you release the mouse click; anything else (creatures, spells, instants, etc.) freezes on the right hand side of the screen and begin to overlap one another. This issue makes the round impossible to complete. I'm personally playing on MacOS Sequoia 15.6.1 on a 64GB M4…
1 vote -
BUG: Scute Swarm and Flare of Fortitude
Had Scute Swarm out and made the max amount of tokens. Went to swing out with everything and then my opponent cast Flare of Fortitude in response. Flare of Fortitude resolves, and we proceed to the damage step. Every once in a while, a creature would do an attack animation, but for the most part, nothing was happening. The Flare of Fortitude reminder on the left with a read flashing aura around it was always up, like it was constantly triggering. Eventually, the game used my timeouts, and then I lost because the game state was basically "frozen" (although…
1 vote -
Ureni's Rebuff and Riverwalk Technique didn't return creatures to hand
I just experienced three different (but related) bugs in one game of Tarkir: Dragonstorm Quick Draft.
First, my opponent had tapped down my Equilibrium Adept with a Ringing Strike Mastery, so I cast Ureni's Rebuff to return my own creature to my hand. The enchantment went into the graveyard, but my creature stayed tapped on the battlefield; it still wouldn't untap on my untap step, and I couldn't pay 5 to untap it.
Later in the same game, I cast Riverwalk Technique to bounce a Dirgur Island Dragon (paying 2 for the Ward), and again the creature didn't return to…1 vote -
Bug d'intéaction
I attempted to use the following interaction:
I had one blue mana and one red mana available.
I wanted to cast Play with Fire, then counter it with An Offer You Can’t Refuse in order to create two Treasure tokens.However, Arena immediately resolves Play with Fire without giving me the opportunity to respond and counter it, even though I have the required mana available.
Nothing in the text of either card should prevent this interaction, so this appears to be a bug and I would like it to be corrected.
J'ai souhaité utilisez le combo suivant :
J'ai…
1 vote -
"Naktamun in neuem Glanz (Y25) 2" bugged
Good morning,
Bug report:
The card
“Naktamun in New Splendor (Y25) 2” (?)
(german: "Naktamun in neuem Glanz (Y25) 2")
appears to be bugged...Level 2:
The search for the card in the library cannot be initiated.
Ideally, a button should appear here that allows activation.
But the procedure described in the pop-up also does not work:
No card can be drawn from the library to the hand. Neither directly from the deck nor by double-clicking on the library. The latter only shows the backs of the cards and does not allow selection.Level 1:
It would be helpful to…1 vote -
Large Maths Modelling: Doing Math to Many Objects.
If I have 2x Scute Swarm in play. And have the ability to play a large number of lands say 4 fetches or 8 landfall triggers in a turn. MTGA should resolve this math as quickly as possible. Making 2^(N+1)-2 objects as a single group.
I should be able to select a portion of that group (to force tap, attack, block, other legal actions) while not having to select individual objects.
Currently the client+server struggles with ~256 objects per player. There are board states that I need to make more object (even over 1024 objects).
The ability to group 256…
1 vote -
resolve trigger for Planetarium of wan shin tong
Bug: no chance to intervene with interaction/removal play from Planetarium of wan shin tong after seeing which card was pulled.
Platform: windows/steam
Actual result: after resolving Planetarium of wan shin tong trigger bumi bash appeared and resolved without me having a say.
Expected result: I would see which card is being played and would be able to trigger any instant ability like zuko, exiled prince's 3 mana ability before the card resolves.
detail for reproducing:
all lands where untapped so i had enough mana even without the firebending that was burrowed in the stack
I was not given an oppertunity…1 vote -
BUGs with time fuses and weftwalking
The Weftwalking and the Time Fuses interact very rarely. There are 2 different bugs I encountered in my Arena Qualifier Weekend, both got me out of the tournament.
First, I lost because the Weftwalking ability forced me to cast my spell for 0 mana. These are the steps: I had an X mana spell that I needed to cast first in order to win that turn. Weftwalking says MAY cast for 0 mana but I am not obligated. Even if the card says so, I did not get the chance — my spell instantly cast for X=0 and lost me…
1 vote
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