MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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6172 results found
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Windowed/Fullscreen bug
MTG Arena has a terrible window/fullscreen bug. This has been an issue on windows for a long time. PLEASE FIX IT. Arena doesn't stay in fullscreen during gameplay and entering matches and it's ANNOYING.
12 votes -
Pay the gems in IOS but not received the gems, the IOS store seems like have a bug.
Pay the gems in IOS but not received the gems, the IOS store seems like have a bug after update.
4 votes -
Black screen waiting to connect to server
After logging in screen is waiting to connect to server. Never happens. Uninstalled, restart iPhone with up to date iOS and magic arena update. Was like this from day 2 of iOS until a week in, had two days where I could play and back to black screen
16 votes -
Scute Swarm triggers skipped my turn on mobile
On mobile so no screenshots but opponent played scute swarm and managed to get 250 tokens out plus ~200 more triggers. Game lagged some while tokens were being generated and the remaining triggers resolved. By the time all triggers were resolved it was my turn and then immediately when to opponent’s turn and attack phase. Never showed a rope for me or my opponent. Game should not penalize me for my opponent creating so many tokens. If the token limit is 250 in game then why do any token-creating triggers need to resolve after the 250 is met? Honestly Scute…
19 votes -
Jumpstart deck is almost all lands
For the Avatar Jumpstart Event, I chose the Relentless and Rebelling packs. The resulting 40-card deck had 27 lands and 13 spells, which is completely unplayable. This was a waste of a Jumpstart token because I basically cannot win, unless my opponent forfeits due to a timeout. I simply run out of spells before I can get within striking distance.
12 votes -
Please institute a 30 minute 'no play' timer for players who conceded or timeout.
Please institute a 30-minute 'no-play' on players who concede or timeout during a game. The abuse is getting ridiculous.
3 votes -
Ranked Brawl
Still waiting for a ranked historic brawl queue.
12 votes -
Game crash on match start
After completing a match, I queued for another. The game crashed around "opponent found". Continuing to crash every time I opened the game and trying to reconnect to that opponent, even when I restarted h computer.
14 votes -
Just Got Killed By an Infinite Loop (Starscape Cleric and Bloodthirsty Conquerer)
See screenshots. These two cards created an infinite, unbreakable loop and I was forced to watch as all 50-odd of my hp drained away 1 at a time to the other player's hp, unable to exit the game much less regain priority. It was great, I loved it. /sarcasm
15 votes -
Suggestion to Ban "Mana Drain" in Brawl format
I am a player of Magic: The Gathering Arena, and I would like to raise a concern regarding the card "Mana Drain" in the Brawl format. I believe this card is currently too powerful, negatively impacting the gameplay experience.
"Mana Drain" counters a target spell, and during the next phase, it adds {C} to the player's mana pool equal to the spell's converted mana cost. This effect gives the player a significant mana advantage, which can be overwhelming, especially in the more diverse and creative decks typical of Brawl. This often results in an unfair advantage for the player using…12 votes -
Bug with a card in M:TG - Arena
A bug with a card called “Eaten Alive” let’s me sacrifice a creature as an additional payment, but doesn’t let me select a target for the spell upon resolution and I simply lose the creature I sacrificed. I tried selecting numerous other targets than the one I wanted to see if the specific one was somehow un-targetable, and none others could be selected. This was attempted on iOS.
2 votes -
surveil
attempting to play any card that discards chosen card from opponents hands or retrieves cards from graveyard prompts a surveil since im not surveiling the game freezes. this has happened 4 times in 4 games. time out and lost each time
14 votes -
Destroy land cards should be banned
The purpose of the game is to see who can build a better deck. Destroying lands destroys the game balance. The only counter to a destroy land deck is a counter deck or mana ramp. We shouldnt have to be pidgeonholed into a deck to win.
Moreover destroying lands is an unspoken taboo that mtg players avoid. If the players hate it so much then why allow it. Come on people, back me up here.
11 votes -
Midweek Magic Event is a scam
How come every opponent seems to have perfect cards that all go together and they get them in such succession no matter what I play or what I do, I just get completely destroyed every single time. It's impossible to win midweek magic event *. It's such a scam and garbage like we should all be picking from exactly the same carts. Otherwise it's just not fair any way, shape or form. I'm so tired of this *. Like these people are supposed to be drafting cards. Not picking the best cards that all go together perfectly every…
2 votes -
Friend Request
Would be great if we could send a friend request to an opponent, or during the match or before if we had a history of the matches played.
12 votes -
Dealing direct damage with a sorcery from a creature's power while it having deathtouch should instantly kill the other?
Recently I did a game which I encountered what I think that should be a bug. My opponent had a creature 1/1 in game, with deathtouch, and he did a sorcery to give my creature an ammount of damage equal to his creature's power, since mine was a 4/4 it should have stayed alive but it died due to deathtouch "effect". Is this normal? Thanks in advance.
2 votes -
going second
10 times in a row I have to go second in the game, after a victory 5 or more times I go second, this is ridiculous.
11 votes -
Deck builder Sideboard cant count.
In deckbuilder, if sideboard has 8 or more cards the client will not save the deck and reports that “a deck can not gave more than 15 cards in the sideboard”. There were 8.
I tried with other cards and other sideboard sizes. 7 or less is fine. 8-15 is bugged to automatically think its more than 15.
I saved the deck with a small sideboard then reopened the deck and still encountered the bug.13 votes -
Songcrafter Mage Harmonize Bug
Songcrafter Mage is bugged when giving Harmonize to a card with bargain, you are unable to cast the card if you have something on the board that can be bargained, it doesn't let you submit 0 for the may trigger.
16 votes -
Bug succès
Bonjour, je rencontre un bug sur le succes des favoris des terrains de base. J'ai bien les 5 terrains en favoris mais le succes ne se valide pas.
Je suis sur Android
1 vote
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