MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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2869 results found
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product suggestion
Let me save decks regardless of if they fit the "rules" for the format. I had to move a bunch of cards from the sideboard of a theory craft deck I am working on just to save and leave for the night so I can go to bed. Wasted a lot of time just to be able to keep my research and thoughts for next time I log in. There is already a system in place to prevent me from playing the deck, and warning me that I can't play the deck as is when I save it. Why does the sideboard need to be <=15 in order for me to save the deck? Also, this process for reporting bugs/product suggestion is ridiculous, it shouldn't take 30 minutes to navigate this stuff.
Let me save decks regardless of if they fit the "rules" for the format. I had to move a bunch of cards from the sideboard of a theory craft deck I am working on just to save and leave for the night so I can go to bed. Wasted a lot of time just to be able to keep my research and thoughts for next time I log in. There is already a system in place to prevent me from playing the deck, and warning me that I can't play the deck as is when I save it. Why does…
2 votes -
Unable to sideboard or even click the "done" button after conceding g1 of a traditional pioneer match
I was unable to pick sideboard cards to add to my deck or even able to submit an unmodified decklist after I conceded g1 of a traditional pioneer match.
I am playing on a PC, windows OS.
I was expecting to be able to sideboard. (I'm only saying this because I have to? Please fix your guide.)
Curiously, I was able to click on cards in my main deck and alter the number there.
I've attached the logs for the game to help.2 votes -
Firdoch core changeling
Firdoch Core is an artifact that has an activated ability to become an artifact creature. It has the changeling ability (all creature types). It fulfills the requirement of a card like unholy annex (if you control a demon, then…). If firdoch core has a (or all) creature type(s), then it must be a creature. How can a permanent have a creature type but not be a creature? Creature is the category that each of the creature types belongs to. Despite this, while firdoch core fulfills the “if you control a demon…” condition in both its untransformed (artifact) and transformed (artifact creature) modes, firdoch core is not a valid target of spells that say “target creature” when in not a creature (as you’d expect). Pick one. If it’s not a creature, it shouldn’t have a creature type i.e. changeling (all). If it is a creature regardless of its state, then it should be a valid target of spells that target creatures.
Firdoch Core is an artifact that has an activated ability to become an artifact creature. It has the changeling ability (all creature types). It fulfills the requirement of a card like unholy annex (if you control a demon, then…). If firdoch core has a (or all) creature type(s), then it must be a creature. How can a permanent have a creature type but not be a creature? Creature is the category that each of the creature types belongs to. Despite this, while firdoch core fulfills the “if you control a demon…” condition in both its untransformed (artifact) and transformed (artifact…
1 vote -
draft
There didn't seem to be a countdown clock for the end of the TMNT quick draft ending. I paid, drafted a deck, played a game, and within 12 hours it was gone without warning.
4 votes -
Can't login
I cant login, it appears the following message and it seems to be loading but it doesn't happens anything. Same with Android or PC.
I tryed uninstalling but nothing.4 votes -
Log in failed
My game froze then kicked me off during Ranked Match... Now Its Saying Failed to Log In... Log in not autherized!
4 votes -
Ban Sheltered by Ghosts
Sheltered by Ghosts grants one too many benefits for its CMC and rarity in my opinion. When you look at other uncommon 2 CMC auras, as well as non-aura enchantments that exile, they grant less by comparison.
Example: Feather of Flight grants +1 power and a creature effect (Flying vs Lifelink), so we're comparing drawing 1 card at instant speed with a nonland exile and Ward 2.
Example: All that Glitters grants +1/+1 for each artifact and/or echantment you control. It makes the creature stronger for combat without affecting the opponent's board or reducing its susceptibility to being targetted by spells and abilities. This is significantly less than Sheltered by Ghosts grants.
Example: Sentinel's Mark grants +1/+2 and Vigilance permanently at instant speed, and Lifelink until end of turn on the condition you cast it on your turn. This is basically Sheltered by Ghosts but trading instant speed and temporary, conditional Lifelink for sorcery speed, permanent Lifelink, a nonland exile and Ward 2. This makes Sheltered by Ghosts seem extremely unbalanced by comparison.
Example: Trapped in the Screen exiles a nonland permanent and has Ward 2, but it's 3 CMC, common and not an aura. If Trapped in the Screen were changed to an aura, that alone would warrant either the CMC being reduced to 2 or rarity increased to uncommon, but also granting +1 power and Lifelink should increase the CMC back to 3 or increase the rarity to Rare.
This, among other reasons and examples, is why I believe Sheltered by Ghosts grants one too many benefits for its CMC and rarity and should be banned.
Sheltered by Ghosts grants one too many benefits for its CMC and rarity in my opinion. When you look at other uncommon 2 CMC auras, as well as non-aura enchantments that exile, they grant less by comparison.
Example: Feather of Flight grants +1 power and a creature effect (Flying vs Lifelink), so we're comparing drawing 1 card at instant speed with a nonland exile and Ward 2.
Example: All that Glitters grants +1/+1 for each artifact and/or echantment you control. It makes the creature stronger for combat without affecting the opponent's board or reducing its susceptibility to being targetted by…
3 votes -
Game doesn't progress after opponent is defeated
Game doesn't progress after the opponent is defeated. The game is stuck in limbo after my opponent conceded. I can't progress turn, I can't concede. The only thing I can do is use task manager to close out the game.
2 votes -
cant play instants
cant counter spells cant play instants on oponent tour even if i have mana and nothing disturbing instants
3 votes -
Witherbloom charm doesn’t work on applied geometry tokens
Fix this please
1 vote -
Idea for Midweek Magic - Fully Randomized Draft
Might be a dumb idea, but it came to me in a dream. A midweek magic event bot draft with all possible cards from MTG Arena included. Each pack contains rarities and colors appearing at normal ratios, but the cards are randomly selected from all possible cards on arena.
Could be a fun and unique thing you could only ever do on a digital platform.
2 votes -
Flashback effect "in-hand" blocks life total
See attached image. The aura effect around flashback cards "in-hand" (from the graveyard) is layering on top of the life total and blocking it.
Android v16 - ONE UI 8.5
S25 Ultra
Magic Version 2026.60.0.6361
Standard Play on Jun 17th 3:50PM PDT2 votes -
Booster Pack Purchase not delivered
Purchased a booster of Aetherdrift from the Daily Deals for 900 gold. Store UI says the pack was sold, and Golden Pack progress moved from 0/10 to 1/10. I then purchased 9 boosters of Secrets of Strixhaven (in a 3 and 6 bundle respectively) and triggered the Golden Pack. After which I go to the Booster Pack opening section of the UI, only to find the 9 Secrets of Strixhaven boosters and 1 Golden Pack, but no Aetherdrift booster. Upon returning to the Store UI, the daily deal confirms that the Aetherdrift booster had indeed been claimed.
Also, the "drop or click to upload files" button says *.log files aren't allowed for some reason? And attempting to paste the log contents into this field gets a "too long" error.
Purchased a booster of Aetherdrift from the Daily Deals for 900 gold. Store UI says the pack was sold, and Golden Pack progress moved from 0/10 to 1/10. I then purchased 9 boosters of Secrets of Strixhaven (in a 3 and 6 bundle respectively) and triggered the Golden Pack. After which I go to the Booster Pack opening section of the UI, only to find the 9 Secrets of Strixhaven boosters and 1 Golden Pack, but no Aetherdrift booster. Upon returning to the Store UI, the daily deal confirms that the Aetherdrift booster had indeed been claimed.
Also, the "drop…
1 vote -
Kaito, Bane of Nightmares not losing abilities.
My opponent had Kaito, Bane of Nightmares on their battlefield and it was their turn, so it was a creature. they attacked and then after combat activated one of its abilities. I responded by flashing in a Tishana's Tidebinder to counter that ability and make Kaito lose all of his abilities. At end of turn, Kaito went back to being a planeswalker with no abilities, but then on my opponent's next turn, even though it had no abilities, Kaito became a creature again.
1 vote -
Wizard class level 3 not triggering correctly
I am on an android movile device, with the latets update sas of today 6.17.26. I am playing a splinter radical rat (historic?) brawl deck. I had wizard class at level 3 on the field, with splinter and yuffie kisaragi (yuriko the tiger's shadow). I hit with 2 ninjas (unblockable due to splinters activated ability), which due to splinter (doubles triggered ninja abilities) and yuffie in play, means i draw 4 cards and the opponent loses life equal to the mana value. However with the wizard class at level 3, I should have put 4 counters on a target creature. I was able to hit with 2 creatures in 2 consecutive combats (different turns), and neither time triggered any +1/+1 counters from wizard class and yuffie's draw.
Wizards class was triggering for my draw for the turn, just not for yuffie/middle of combat draws. Im not sure what exactly prevented the counters from being added, but now you know about it :)
I did win the match (understandably so, with being able to hit twice with 2 ninjas and yuffies ability that gets doubled), so ive no hard feelings. But I can see how the wizards class not working could mean the turn of the game.This happened on my account approximately 10:45 am MST.
Good luck!
Shuablet
I am on an android movile device, with the latets update sas of today 6.17.26. I am playing a splinter radical rat (historic?) brawl deck. I had wizard class at level 3 on the field, with splinter and yuffie kisaragi (yuriko the tiger's shadow). I hit with 2 ninjas (unblockable due to splinters activated ability), which due to splinter (doubles triggered ninja abilities) and yuffie in play, means i draw 4 cards and the opponent loses life equal to the mana value. However with the wizard class at level 3, I should have put 4 counters on a target creature.…
1 vote -
Raph & Mikey plus Jumbo Cactuar
I played and attacked with Raph & Mikey, it pulled Jumbo Cactuar from the deck. The card states that the card is summoned tapped and attacking. When the Cactuar attacks it adds a plus 9999 to attack power, however this didn’t trigger and it only attacked with 1 power.
1 vote -
Wrong name and card art bug
I have the Vazin card style (through the omenpaths) for the Chameleon card (spider man). When using a reanimation spell to get Vazin back from my graveyard the name of the card and the original card when hovering over the new "Vazin" is instead Chameleon. Both the name of the creature and the card art when hovering the creature does not indicate my selected card style. I have double checked that I still have the card style selected and Vazin was the correct card style while in my graveyard (I milled him previously in the game). If it matters I used "Rise of the witch king" to reanimate Vazin and the creature I copied with Vazin was "Prototype X-8". Game version: 2026.60.0.4950.1282485, I am playing on a Mac.
I have the Vazin card style (through the omenpaths) for the Chameleon card (spider man). When using a reanimation spell to get Vazin back from my graveyard the name of the card and the original card when hovering over the new "Vazin" is instead Chameleon. Both the name of the creature and the card art when hovering the creature does not indicate my selected card style. I have double checked that I still have the card style selected and Vazin was the correct card style while in my graveyard (I milled him previously in the game). If it matters I…
2 votes -
Tarantusk, Unwisely Awoken has been replaced by Spider-Ham, Peter Porker
Just putting it out there that a card has been replaced with what I assume to be a card coming out in the next set. Spider-Ham even shows up when you type Tarantusk into the search bar when looking for cards in-game. It's not really a big deal since they have the same ability, allegedly, I just wanted to point it out.
1 vote -
Buried treasure gets skipped
When you have no other play with your 4 mana available, but you have an untapped Buried Treasure, the game will skip past the possibility you have to sacrifice Buried Treasure and thus gain a fifth mana to trigger the card’s activated ability to Discover from the graveyard. The turn just ends and you miss your opportunity. I suspect it’s because the game sees no 5 mana moves, because the Buried Treasure has not yet hit the graveyard.
1 vote -
Game crashes
After the Marvel Superheroes update, the Arena crashes in the middle of a match (2 or 3 min in) for no apparent reason. The app just closes suddenly without any prior delays nor warnings. I have not been able to complete a single match since the update. I play on a Windows PC. Can you check this please?
1 vote
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