MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
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10146 results found
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FIX YOUR GAME BO3 & RNG
I DID PUT BEZA FROM SIDEBOARD, ******* CHEATERS PIGS!
FIX THE RNG & BO3 SIDEBOARD PIGS!3 votes -
Chulane mobile crash android
The game crashes whenever Chulane, Teller of Tales enters when I play on mobile! Can't take screenshots because the game immediately crashes when I play Chulane and won't reopen until, I assume, the game times out
2 votes -
Starting/Ending a Match Kicks Out of Full Screen
My client updated this morning to 2024.40.30.6688.1090994. Now the client will not stay in full screen mode. I run 3440x1440 display. When starting or ending a match the system kicks it out of full screen and into a 2560x1440 window.
7 votes -
Deafening Silence // Shardmage's Rescue
Deafening Silence incorrectly prohibits you from casting Shardmage's Rescue during combat, even if you haven't cast another noncreature spell that turn. Steps to reproduce:
1) opponent has a Deafening Silence and a Fear of Missing Out in play, you have a Shardmage's Rescue in hand and the mana to cast it
2) opponent plays a second Fear of Missing Out (you receive and pass priority)
3) opponent goes to declare attackers (you receive and pass priority)
4) opponent declares an attack with the existing Fear of Missing Out (you do not receive priority to cast a spell, immediately move to declare blockers)
5) opponent assigns damage (you do not receive priority to cast a spell, immediately move to damage)
6) combat ends
7) receive priority to cast a spell before moving to the end step on opponent's turn, become able to cast shardmage's rescue again.log attached.
Deafening Silence incorrectly prohibits you from casting Shardmage's Rescue during combat, even if you haven't cast another noncreature spell that turn. Steps to reproduce:
1) opponent has a Deafening Silence and a Fear of Missing Out in play, you have a Shardmage's Rescue in hand and the mana to cast it
2) opponent plays a second Fear of Missing Out (you receive and pass priority)
3) opponent goes to declare attackers (you receive and pass priority)
4) opponent declares an attack with the existing Fear of Missing Out (you do not receive priority to cast a spell, immediately move to…2 votes -
ipad overheat
Since the release of BRO, my ipad air 5 (bought in september 2022) is overheating and having the battery drain very quickly. I think there may be a processing problem with the client
506 votes -
Bug: Osteomancer Adept UI doesn't allow casting
Osteomancer Adept (BLB)'s ability doesn't let you cast the cards in your graveyard with its ability if your graveyard is entirely creatures.
9 votes -
Connection status constantly asking me to reconnect
I was playing in quick draft and constantly was losing my connection. It happened so many times I started taking screenshots. I lost the game and probably would have lost without this problem but this made it extremely difficult to make decisions and play appropriately. I don't want to continue purchasing drafts if this is unsolved.
2 votes -
Sideboard Erro during Metagame Challenge
Played a Historic Bo3 ranked match with a deck and had no problems. Entered the Historic Metagame Challenge with the same deck and, both after game 2 and after game 3, once I made my changes and hit Submit, the Sideboard disappeared and I couldn't do anything until the SB timer ran out, at which point the next game started WITHOUT the SB changes
7 votes -
How is the card omniscience not banned?
1 mana, 1 card puts a 7 mana card into graveyard, 2 mana, 1 card puts it onto the battlefield, 2nd round opponent can play every card in their hand without paying any man cost?
What a load of *. It's like playing a chess game where the opponent gets to make 10 moves to your one. I thought this game was supposed to be fair? Especially since your shuffle algorithm is pure *. Unless you play green or blue you get screwed on mana.Cards that get rid of mana costs, produce 10 mana in 1 round or win the game in 1 move shouldn't even be introduced into the games mechanics let alone be banned. Their creators should lose their jobs for even suggesting such concepts.
Oh! And mill decks are just as bad. It's like playing chess with a pigeon. Your opponent knocks all your pieces off the board then struts around like they won the game.
Stop hiring idiots who bring moronic schemes into an otherwise awesome game.1 mana, 1 card puts a 7 mana card into graveyard, 2 mana, 1 card puts it onto the battlefield, 2nd round opponent can play every card in their hand without paying any man cost?
What a load of *. It's like playing a chess game where the opponent gets to make 10 moves to your one. I thought this game was supposed to be fair? Especially since your shuffle algorithm is pure *. Unless you play green or blue you get screwed on mana.Cards that get rid of mana costs, produce 10 mana in 1 round…
7 votes -
forage
I tried to use forage by exiling cards from my graveyard, but it wouldn't let me select cards to exile. So it is not letting me forage that way. I was using Ostemancer Adept from Bloomburrow and tried to use it ability. I have 4 creature cards in my graveyard. I tried to cast 1, and exile the other 3, but when I casted the spell it asked me to select 3 cards to exile, but it wouldn't not let me select them.
10 votes -
Grim Bauble with Yorion
Best of 1 Explorer Ranked
Used Yorion to blink out Stormchaser's Talent (x2), Narset and Grim Bauble
Talents and Narset came into play with expected results.
Grim Bauble came into play and did not trigger on opposing Emberheart Challenger2 votes -
Companion hidden
Companion is now hidden behind the camera on iphone 15…. This is a big deterrent to getting more companions.
2 votes -
Can't respond to own board wipe
I run a mono-white angel deck with a number of board wipe and Teferi's Protection. When I try to case a board wipe (Day of Judgment, divine reckoning, etc) with Teferi's protection in hand, it won't let me cast it to protect my own creatures even if I have the mana to cast both spells. Shouldn't I be able to respond to my own spell on the stack in this way?
2 votes -
Sparky Observations and Suggestions
This report contains observations regarding the Sparky bot. I have lost no coins or anything, nor am I bothered by having lost any games because of these observations.
- When Affectionate Indrik enters, it immediately battles most powerful creature, when battling another creature would ensure Indrik's survival and actually remove an opponent's creature. Also, it always fights, even when there's nothing to gain from it, resulting in the loss of Indrik but no loss of opponent's creature.
- Sparky used a 0/5 wall to block a 3/3 creature instead of 1/3 toxic insect, resulting in the loss of the game that turn. If the 3/3 had got through, the game would have continued.
- When blocking, often doubles the blockers even though one would stop all damage, and multiple blockers don't actually kill attacker. And Sparky will often use all her creatures to block a single attacker, thus resulting in the end of the game since other creatures get through without being blocked. At other times, Sparky will not block with one or more of her creatures, resulting in the end of the game.
- Sparky will often attack with her creatures even though the total damage to the player is minimal, thus having no creatures to block the player's next attack, resulting in the end of the game. If Sparky had kept back her creatures as blockers, the game would continue.
- Last turn of the game and Sparky does not block when she has a creature (or multiple creatures) to do so, thus losing the game without bothering to block when she can. Sparky seems more interested in saving her creatures than blocking enough attacking creatures to keep the game going.
- Sparky doesn't seem to take into account "protection against color" and will use multiple creatures to block, the multiple adding up to an amount that would normally kill the attacker.
- Sparky does not seem to understand indestructible, meaning Sparky will use multiple defense creatures to try to kill such a creature to no avail, thus causing Sparky to lose creatures she does not need to lose.
- Sparky does not seem to understand double-strike, meaning Sparky will defend with enough creatures to kill a non-double-strike creature but not enough to actually kill the attacking creature.
- When Sparky is playing Red and is going to use Shock, there is a delay that gives away that fact. After playing my mana, I can click Next to see if Sparky will use it before I play a creature card. If Shock will be used, there is a longer delay than if Shock is not going to be played. (I wonder if black's Compound Fracture works the same way, but I have so far not had an instance when I could detect it.)
- Also with Shock, Sparky usually delays using it until the end of the player's turn, even though using it earlier would block many things. Example: Elvish Archdruid is 2/2 and could be stopped with Shock. But because Sparky delays using Shock, Elvish Archdruid can be upped to 3/3 (or higher) using other Elf creatures that give +1/+1.
- With Manifest Dread, the face-down card is placed next to other creatures that are the same, which gives away what creature is hidden/face down.
- Sparky will always turn over face-down cards, even when doing so makes the creature have less power/defense.
- Sometimes Sparky will attack with a 0/* creature (Armored Whirl Turtle), even when it can be destroyed by defenders.
- Sparky will frequently attack with creatures that can easily be killed by a single defending creature.
I can provide images (or maybe video) of some of these if you need to see them.
SUGGESTION: Create a second "smarter" Sparky bot to play against players who want more of a challenge but do not want to play live players. I for one cannot play other live players, as the minor stress sometimes causes my cardiac fibrillation to start up. (I frankly cannot explain why playing a bot does not cause me stress while playing a live player does, but live players do stress me. I know: weird.) Usually such a fibrillation episode is not bad, but I cannot take that risk, since my fibrillation has ended me up in the hospital twice (but so far not from playing Magic). I very much enjoy playing Magic the Gathering Arena, and I would like more of a challenge by the bot. It seems you could simply make the "rules" that govern Sparky a bit different while still keeping the same decks. Better yet, give Sparky better decks. Maybe even make two more Sparky bots, one that challenges players very strongly and another that plays in between the teaching/beginner Sparky and the super-advanced Sparky.
This report contains observations regarding the Sparky bot. I have lost no coins or anything, nor am I bothered by having lost any games because of these observations.
- When Affectionate Indrik enters, it immediately battles most powerful creature, when battling another creature would ensure Indrik's survival and actually remove an opponent's creature. Also, it always fights, even when there's nothing to gain from it, resulting in the loss of Indrik but no loss of opponent's creature.
- Sparky used a 0/5 wall to block a 3/3 creature instead of 1/3 toxic insect, resulting in the loss of the game that turn.…
3 votes -
draw
At game start, it takes over 1 minute to "Find opponent" and the cancel button is gone after 20 seconds so I cannot back out. After about 80 seconds, the match starts and immediately ends in a Draw. This has happened 5 out of my last 7 or 8 games. It is VERY rare that games end in a draw due to connection issues. If I were to start another game now, it will do the same. I am forced to close the app and then restart or it will happen again.
Steps:
1. Start Unranked Standard match (using an Orzhov Bats variant)
2. Wait 20 seconds while finding opponent - "Cancel" button disappears around 15 seconds
3. Wait another minute or so on the "Finding opponent" screen.
4. Hear the "game ended" tone while the Me vs. Opponent screen is displayed.
5. Wait until the arena match screen is displayed.
6. Witness "Draw" result and game ends.
7. Click screen to return to home screen
8. Click "Play" again and repeat steps 1-7At game start, it takes over 1 minute to "Find opponent" and the cancel button is gone after 20 seconds so I cannot back out. After about 80 seconds, the match starts and immediately ends in a Draw. This has happened 5 out of my last 7 or 8 games. It is VERY rare that games end in a draw due to connection issues. If I were to start another game now, it will do the same. I am forced to close the app and then restart or it will happen again.
Steps:
1. Start Unranked Standard match (using an…8 votes -
Shiku and Narset, Unified second spell
Shiku and Narset, Unified card allows for the second spell cast to be copied with new targets or for player to draw a card. In my game I cast my commander and then Abrade as my second spell, second spell tigger did not come into effect and I was not given the option to target new permanent or draw a card.
1 vote -
Dealing damage with power of a creature with deathtouch should not kill the attacked creature
Recently I did a game which I encountered what I think that should be a bug. My opponent had a creature 1/1 in game, with deathtouch, and he did a sorcery to give my creature an ammount of damage equal to his creature's power, since mine was a 4/4 it should have stayed alive but it died due to deathtouch "effect". Is this normal? Thanks in advance.
2 votes -
Forced Draw
Summary: I was playing a matched where the opponent had a platinum angel out, after a few rounds I was able to kill the platinum angel along side a another creature and a planeswalker. As the platinum angel died the game forced a draw.
If I didn't know any better I would assume that I wasn't allowed to win this match given my hand draws and how the game played out in general. FIX YOUR GAME This was an obvious win on my part.
2025.46.0.7940.1122698
2 votes -
Game loss after loosing connection for 5 seconds
You will have to make some changes in when the connection is gone for a few seconds, instead of getting a game loss, give people some time to reconnect. In Magic online you have 5 minutes to reconnect before you will recieve a game loss. I had now more then 3 times that i was winning a game but gettining a game loss for loosing connection for 5 seconds while my internet was doing just fine. And when you are playing events for 2 boosterboxes, getting a gameloss is just a big disadvantage!
2 votes -
Unable to select card on iPad
When attempting to select enchantments with zur’s ability, you cannot select because the phase overlay is in the way
2 votes
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