MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
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3078 results found
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Painter Servant Effects Don’t Go Away
Painter’s Servant continues to affect the cards in play after it is removed from the battlefield. This bug can be reproduced by playing a Painter’s Servant and choosing any color. I believe the effect typically stays on cards that were in hand and on the board while he was in play. Any cards drawn after that do not have the color modification. I am playing on an iPad. The card (when pressing and holding to enlarge it and see details) will explain that it is still Painter’s color when he is gone, so I think it’s beyond a visual bug. I haven’t had any relevant color-specific interactions with an incorrectly modified creature, so I’m not sure if it’s only visual or not. It has happened almost every game.
Painter’s Servant continues to affect the cards in play after it is removed from the battlefield. This bug can be reproduced by playing a Painter’s Servant and choosing any color. I believe the effect typically stays on cards that were in hand and on the board while he was in play. Any cards drawn after that do not have the color modification. I am playing on an iPad. The card (when pressing and holding to enlarge it and see details) will explain that it is still Painter’s color when he is gone, so I think it’s beyond a visual bug.…
3 votes -
Mayhem in discard phase
when i was playing in planar draft i wanted to use an instant speed mayhem spell after i discarded it to hand size but game passed the turn. usually it stops if i have game actions but with this scenario it doesnt let me cast it.
link for the video : https://youtu.be/R_mwZTivbyo
1 vote -
Feedback Regarding Competitive Brawl on MTG Arena
Hello,
I would like to share some feedback regarding MTG Arena and better understand a few design decisions that, from my perspective as a long-time Magic player, seem difficult to justify.
First of all, I believe that Competitive Brawl should be a balanced format, just like the other competitive formats available on the platform. I understand that Wizards of the Coast does not officially support Duel Commander as a format to promote. However, it feels inconsistent that cards such as Guide of Souls and Ocelot Pride are only available in their rebalanced versions, while the format still allows extremely powerful cards like Channel, Dark Ritual, Force of Will, and even Alchemy-exclusive cards. In my opinion, those cards are more appropriate for a casual or fun-oriented environment than for a competitive format.
Brawl is the closest digital equivalent to Commander, currently one of the most popular ways to play Magic. Since MTG Arena does not yet support four-player Commander games, I believe Competitive Brawl would benefit from taking inspiration from the closest tabletop alternative: Duel Commander, which already has an established competitive ruleset and philosophy.
If aligning the format with Duel Commander is not the direction Wizards intends to take, I would at least encourage the team to rebalance Competitive Brawl by adjusting its overall power level. Removing some of the most powerful cards, as well as cards that do not exist in tabletop Magic, could create a healthier and more skill-focused competitive environment, rather than one that often feels like a race to resolve the most powerful spells first.
I am an active Duel Commander player and have greatly enjoyed playing Competitive Brawl on MTG Arena. My intention with this message is not simply to criticize the current state of the format, but to share feedback from the perspective of someone who genuinely enjoys competitive Magic and would like to see Brawl become an even stronger and more balanced experience.
Thank you very much for taking the time to read my feedback. I sincerely appreciate your willingness to listen to player suggestions and concerns. I hope these comments can contribute, even in a small way, to the continued improvement of MTG Arena and the experience it offers to its community.
Thank you for your time and for your continued work on Magic: The Gathering.
Kind regards,
Hello,
I would like to share some feedback regarding MTG Arena and better understand a few design decisions that, from my perspective as a long-time Magic player, seem difficult to justify.
First of all, I believe that Competitive Brawl should be a balanced format, just like the other competitive formats available on the platform. I understand that Wizards of the Coast does not officially support Duel Commander as a format to promote. However, it feels inconsistent that cards such as Guide of Souls and Ocelot Pride are only available in their rebalanced versions, while the format still allows extremely powerful…
2 votes -
General feedback
Want to provide general feedback about recent activities on the client:
PROPS
- 2pick draft is amazing, and making it evergreen was the greatest thing this year imho;
- contender drafts are cool too, making two separated weeks;
- making achievements to acquire free mythics/rares from commander/jumpstart stuff is a cool adiction, I hope it maintains and include more cards to help complete collection.SLOPS
- although the changes in prizes on jumpstart were positive, I think the prizes must be jumpstart materialm and not standard (like in the 1st jumpstart in arena). I dont like to play it (weak cards and decks), but I like to collect, so it feels bad to gain rares from 2-3 years ago instead of new stuff.
- jumpstart had bugs in deck choosing (FF, savage land always appearing) and never fixed, lost resources to this and its not the 1st time to happen.
- bonus sheet and special guests are cool, its ok to have every edition but please make it easier to collect; 1 in every 32/64 packs is a herculean way to acquire; my suggestion is that after we have every mythic from regular set, than we can receive missing mythics/rares from bonus sheet or special guests instead of 40 gems.Want to provide general feedback about recent activities on the client:
PROPS
- 2pick draft is amazing, and making it evergreen was the greatest thing this year imho;
- contender drafts are cool too, making two separated weeks;
- making achievements to acquire free mythics/rares from commander/jumpstart stuff is a cool adiction, I hope it maintains and include more cards to help complete collection.SLOPS
- although the changes in prizes on jumpstart were positive, I think the prizes must be jumpstart materialm and not standard (like in the 1st jumpstart in arena). I dont like to play it (weak…2 votes -
Ugin eye of the storms EXILED devoided creatures like mycospawn. BUG
Ugin eye of storm exiled DEVOIDED creatures with his trigger. They have devoid so they have no colors, how can my opponent exile my mycospawn with this tirggeer?
2 votes -
Discard
Game starting out and making me discard when i have available lands to play. Does not even give chance to play land immediately wants me to discard. very aggravating when playing against fast moving decks please fix this
2 votes -
The game consumed all my time while it was opponent's turn to use Heliod's ability and there was no action available for me to take.
The game consumed all my time while it was opponent's turn to use Heliod's ability and there was no action available for me to take. It ended up automatically conceding on my end when I absolutely had nothing to do.
2 votes -
Remove Foundations from MidWeek New Set Constructed Formats
Remove Foundations from MidWeek New Set Constructed Formats. The MidWeek event is now almost entirely Foundations only decks. It kills the entire spirit of Set Constructed.
The sets can function on their own. With Friends, I've created where we can play either Foundations LANDS ONLY or any Standard Land. Otherwise, all cards must be from the new Set Constructed.
2 votes -
Card randomly appeared in my deck that was not in my deck list
I know this is a complete shot in the dark but I was playing a ranked standard match and in my opening hand the sorcery card "Final Vengeance" appeared however just before the match I had edited the deck removing all copies. After the match I went into the deck editor to confirm that all the copies were in fact removed and surprisingly all of the copies were. I have no idea what happened or why I saw the card in the match but I thought it was incredibly strange. I unfortunately dont know if I can replicate the error and is most likely a one off instance but I definitely thought it was strange.
I know this is a complete shot in the dark but I was playing a ranked standard match and in my opening hand the sorcery card "Final Vengeance" appeared however just before the match I had edited the deck removing all copies. After the match I went into the deck editor to confirm that all the copies were in fact removed and surprisingly all of the copies were. I have no idea what happened or why I saw the card in the match but I thought it was incredibly strange. I unfortunately dont know if I can replicate the error…
2 votes -
Explanation text for affinity rule
For example, "Claws out" has no explanation in the app for "Affinity for Cats" in the starter deck "Cat Attack". I had to search the Internet to learn what that meant.
2 votes -
FIRST IN LAST OUT!!!!!
SINCE WHEN DID THIS CHANGE YOU DENSE MFS?! I CANT BELIEVE THAT SOMETHING SO ESSENCIAL AND BASIC IN MTG IS REVERSED IN ARENA?! ARE YOU SNIFFING GLUE?
1 vote -
player cheating.
player "duan" (idk the #*****) cheater, i was rocking in-game, suspiciously the animation like "surrender" appears on-screen when i was about to destroy his cards pff, shame on you.
trust me, i know things :)
check my duel guys 5 min ago.2 votes -
Loading, Please Wait...Screen of Death
After the last couple of updates, I've not been able to get into the game/app. I get stuck on the Loading, Please wait....screen. The only thing thats gotten me into the game/app, is an uninstall/reinstall. You close the app and its game over, it wont open again unless you uninstall/reinstall. Very time consuming for a 4+ GB game. Please fix this.
2 votes -
Could not activate instant in response to a sorcery
I had an instant and mana available to respond to a fight spell, which does not have split second and no block spells were present
See screen shot for reference1 vote -
Unable to caste fierce guardianship to avoid a board wipe despite having commander out….
Unable to caste fierce guardianship to avoid a board wipe despite having commander out…. The option to caste would not appear.
1 vote -
repeal
I used Jace, Telepath Unbound to "Flashback" Repeal. The game would not let me flashback it for X=0 also there were tokens that are legal targets.
1 vote -
Make Urza’s Saga craftable and legal in Timeless
Urza’s Saga is already fully implemented and functional in MTG Arena through Arena Powered Cube, but players cannot craft or use it in constructed formats.
Timeless already includes extremely powerful paper cards such as Force of Will, Daze, Ancient Tomb, Wrenn and Six, Chrome Mox, and many digital-only Alchemy cards. Keeping Urza’s Saga unavailable therefore feels arbitrary, especially when no additional technical implementation is required.
Please make Urza’s Saga craftable and legal in Timeless. It would enable established paper archetypes involving artifacts, toolbox strategies, Stompy, and other land-based decks. If its power level becomes problematic, Timeless already has a restricted list that can be used after observing actual gameplay data.
Urza’s Saga is already fully implemented and functional in MTG Arena through Arena Powered Cube, but players cannot craft or use it in constructed formats.
Timeless already includes extremely powerful paper cards such as Force of Will, Daze, Ancient Tomb, Wrenn and Six, Chrome Mox, and many digital-only Alchemy cards. Keeping Urza’s Saga unavailable therefore feels arbitrary, especially when no additional technical implementation is required.
Please make Urza’s Saga craftable and legal in Timeless. It would enable established paper archetypes involving artifacts, toolbox strategies, Stompy, and other land-based decks. If its power level becomes problematic, Timeless already has a restricted…
1 vote -
不死鳥艦隊の飛行船 がブロックのダメージ解決時にトークンかわかりにくい
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Give us the steps to reproduce the bug不死鳥艦隊の飛行船のトークンではないカードとトークンでブロックが指定された場合にどちらもカードのように見えてわかりにくい
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Note which platform you’re using (PC, Steam, Mac, Android, or iOS)PC
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Enter the actual results you’re experiencingスクリーンショット参照
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Enter the expected results of the featureカードとトークンの見分けができた方がいい
Add any relevant screenshots/videos-
If you found a workaround, please add workaround steps.ダメージが自動解決されたらそのときはカードの方からダメージが入って、トークンが残った とりあえずそれでいいかな
1 vote -
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Issue with UI prompts
Opponent played Nashi (ward 2) with a Cavern of Souls. I played a Mana Leak I had taken with Siphon Insight to counter it (stupid move, I know). The interface asked me if I was sure, but stated it was because the unresolved spell has Ward 2 and I would need to pay that cost if I targeted it
2 votes -
Daily Deals are pathetic
I think it is absolutely pathetic that Wizards made the most excellent choice of selling single cards via daily deals but then offer, almost exclusively, unplayable bulk rares at high cost and then finally when shock lands (which are not only staples of historic and timeless but are currently in standard with no rotation near) pop up in daily deals it is for card styles. Absolutely pathetic. Also I am constantly dropping matches because NO ONE WILL FIX THE SIDEBOARDING BUGS IN BEST OF 3
2 votes
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