MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
- ~ No ideas found ~
3482 results found
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pick two draft can't select cards
I was unable to select cards in a pick two draft,There is no countdown bar. I tried exiting and re-entering the game, but it still didn't work. In the end, all my cards were randomly selected by the system。
1 vote -
Unable to unlock doors for Rickedy gazebo unacceptable
Unable to unlock door rickety gazebo says mill 4 bring 2 back did not do that than tried to use my remaining mana to bring in another creature using a skill and again did not work fix your stupidity ******* game this is unbelievable waste 50 minutes on your ********* game and the only cards that do what they say they do is my opponents
2 votes -
Meta du jeu
Incroyable comment vous arrivez à pourrir la construction de jeu avec l'abus de cartes comme la fouilleuse de poubelles optimiste et protégé par les fantômes. Toutes construction de jeu devient caduc. J'ai un nombre incroyable de parties perdus face à cette configuration.
2 votes -
Daring Mechanic ability only worked once
Daring mechanic’s ability to put a counter on a creature let me use it once and then would never let me use it again. The creature wouldn’t even show that an ability was possible to use.
2 votes -
Report of Possible Automatic Loss Error During Match – Ability Loop
Hello,
I would like to report a potential issue that occurred during a ranked match on MTG Arena.
During the game, my opponent had over 20,000 life, and we entered what appeared to be a deterministic loop involving two of my cards: Bloodthirsty Conqueror (Conquistador Sanguinário) and Starscape Cleric (Clériga do Firmamento).
The interaction created a continuous life-drain loop. There was no available response from my opponent, no triggered abilities pending on their side, and no replacement or prevention effects in play. The board state was stable, and the loop would inevitably reduce my opponent’s life total to zero.
At the moment the loop was resolving:
My opponent had approximately 16,000 life.
I had approximately 4,000 life.
There were no timeout warnings on my side.
No visible rule violations or missed triggers occurred.
However, the system suddenly declared me defeated without any apparent rule-based justification. There was no “draw due to loop” message, timeout indication, or rules explanation displayed.
Given the board state, the only logical outcome should have been my opponent losing the game due to life reaching zero.
Could you please investigate whether:
This interaction is functioning as intended under Arena’s loop resolution rules, or
There may have been a technical error in the match?
If necessary, I can provide additional details such as approximate match time, rank, and any other relevant information.
Thank you for your time and support.
Best regards,
Hello,
I would like to report a potential issue that occurred during a ranked match on MTG Arena.
During the game, my opponent had over 20,000 life, and we entered what appeared to be a deterministic loop involving two of my cards: Bloodthirsty Conqueror (Conquistador Sanguinário) and Starscape Cleric (Clériga do Firmamento).
The interaction created a continuous life-drain loop. There was no available response from my opponent, no triggered abilities pending on their side, and no replacement or prevention effects in play. The board state was stable, and the loop would inevitably reduce my opponent’s life total to zero.
At…
2 votes -
Get rid of sparky you absolute troglodytes
I know it's already suggested but you should actually implement it. How hard is it to remove one annoying sprite from a game? Is that a load bearing annoyance?
2 votes -
Exert and Prop Room
My creature that was exerted wasn’t untapped with prop room.
2 votes -
Excessive daily victories required
I just needed to let you know that this amount of daily victories you demand is just ridiculously absurd. I takes a LONG LONG TIME to finish. In any other game you can complete daily tasks much faster and the rewards are generaly better. Guess you should reduce to ten, maybe. Or it should be at least 15 matches played, not necessarily won.
2 votes -
View the Battlefield Button too small
I am playing on a Pixel 6 Android phone. When a match ends and I want to view the battlefield I have trouble when I click the View Battlefield button. It seems that the area which actually selects the button is far too small. This results in leaving the match when I didn't mean to. It's a small issue on an otherwise great game. It would just make me so happy to not leave the match on accident every couple of matches. Thanks for considering improving this feature.
2 votes -
Would be nice if algos were less interfering with the matchmaking. It's just makes the game boring
Would be nice if algos were less interfering with the matchmaking. It's just makes the game boring that you play boardwipes, you play against planeswalker deck. You play big cmc card, you play vs a counterspell deck. Like if you manage to win like 6-7 games in a row, then now the algos gonna make you lose 6-7 by just making you play vs things that counters you. Just leave it random, and to play with people with same W
R% or elo or whatever but when the algos pick the decks you play against, it just makes the game boring. Actually have to win 10-15 games in a row before a draft so the algos dont counter me during my actual draft. Thank you.Would be nice if algos were less interfering with the matchmaking. It's just makes the game boring that you play boardwipes, you play against planeswalker deck. You play big cmc card, you play vs a counterspell deck. Like if you manage to win like 6-7 games in a row, then now the algos gonna make you lose 6-7 by just making you play vs things that counters you. Just leave it random, and to play with people with same W
R% or elo or whatever but when the algos pick the decks you play against, it just makes the game…2 votes -
Barrensteppe Siege (Mardu selection choice not working)
Barrensteppe Siege has two(2) components Abzan and Mardu.
During gameplay, if you cast this enchantment card, then as it enters choose Abzan or Mardu.
Your selection becomes that as the enchantment enters the battlefield.Mardu states:
"Mardu--At the beginning of your end step, if a creature died under your control this turn, each opponent sacrifices a creature of their choice."
Can someone take a look at this card interaction.
I had this enchantment in play and selected Mardu. It doesn't seem to be triggering.In addition, I like to be able to order triggered abilities of which first goes in the stack for items all indicating "At the beginning of " my end step. So, if the system sees multiple triggered items, then allow me a chance to order it.
In the case of tokens created from "mobilize" - which dies also "at the beginning" of the next end step.
Recap concerning stack-zone:
a game zone where spells and abilities wait to resolve, using a "last-in, first-out" (LIFO) system.I would want the enchantment ability to go first in the stack, then the mobilize-tokens ability next.
So as the items are resolved, the enchantment sees the dead tokens.Barrensteppe Siege has two(2) components Abzan and Mardu.
During gameplay, if you cast this enchantment card, then as it enters choose Abzan or Mardu.
Your selection becomes that as the enchantment enters the battlefield.Mardu states:
"Mardu--At the beginning of your end step, if a creature died under your control this turn, each opponent sacrifices a creature of their choice."
Can someone take a look at this card interaction.
I had this enchantment in play and selected Mardu. It doesn't seem to be triggering.In addition, I like to be able to order triggered abilities of which first goes in…
1 vote -
Relic of Legends doesn't work with Kinnan, Bonder Prodigy or Nyxbloom Ancient
Relic of Legends doesn't work with Kinnan, Bonder Prodigy or Nyxbloom Ancient.
In my Brawl game just now (April 10 2026) I had Kinnan out and tapping a legendary using Relic only added one mana. Later in the game I got Nyxbloom Ancient out, but tapping a legendary using Relic still only added one mana (should have been four mana at that point).
At the end of the game I was unable to tap my legendaries using Relic at all during my opponent's combat steps, when there should have been no restriction on timing for using the Relic's ability.1 vote -
Timeless dragon - Thalia
When my opponent resolved a Thalia the mana cost of my Timeless Dragon became 5.
1 vote -
Never had issues resolved - 4th try!
My last two issues for playin points and a premier event never got resolved but were marked as such. 20 points and 4000 gems was what i was asking for back. I suspect something went wrong with the system in refunding as I never received points or gems which is out of the usual fast response. I think the original issues were all due to server crashes at the time. While not a big deal, I do spend thousands on this app each year and expect it to work correctly when playing in events. Thank you for looking back into this.
My last two issues for playin points and a premier event never got resolved but were marked as such. 20 points and 4000 gems was what i was asking for back. I suspect something went wrong with the system in refunding as I never received points or gems which is out of the usual fast response. I think the original issues were all due to server crashes at the time. While not a big deal, I do spend thousands on this app each year and expect it to work correctly when playing in events. Thank you for looking back into…
1 vote -
Manifest Dread facedown ceature disappeared after flipping
Opponent cast Unwanted Remake on my creature, I Manifest Dread and select Mossborn Hydra from the top two cards of my library (both cards were Mossborn Hydra). I equip the face-down card with Swiftfoot Boots to prevent more removal. On the next turn, I pay 3 to flip the Mossborn Hydra, but it disappears. I grabbed a log but didn't think to check the graveyard for the second Mossborn Hydra, it may have gone there. Log is attached.
1 vote -
Flashback effect "in-hand" blocks life total
See attached image. The aura effect around flashback cards "in-hand" (from the graveyard) is layering on top of the life total and blocking it.
Android v16 - ONE UI 8.5
S25 Ultra
Magic Version 2026.60.0.6361
Standard Play on Jun 17th 3:50PM PDT1 vote -
No se aplican los filtros al crear barajas
Están fallando los filtros de las cartas miticas y al seleccionar los colores y los formatos
1 vote -
Product Suggestion
Heisted cursed mirror from an etali player, had it enter as a copy of my hypnotic specter: it did not revert at EOT, and allowed me to attack with it again next turn.
1 vote -
Missing Marvel Spider-Man cosmetics in store
I am on PC and the Marvel Spider-Man cosmetics are not showing up after the Marvel Super Heroes update on the 16th in my store or at all including the Avatar's, Web Basic Lands. I don't know why but every source says the should be there and that there's no problems but the only things that I can see for Marvel Spider-Man are the cards that were swapped in my collection and the Spider-Man card packs that replaced Omenpath. other then that there is nothing else even remotely related to Spider-Man even though the announcement for this update says they should have been added the same time as the Spider-Man cards on the 16th.
I am on PC and the Marvel Spider-Man cosmetics are not showing up after the Marvel Super Heroes update on the 16th in my store or at all including the Avatar's, Web Basic Lands. I don't know why but every source says the should be there and that there's no problems but the only things that I can see for Marvel Spider-Man are the cards that were swapped in my collection and the Spider-Man card packs that replaced Omenpath. other then that there is nothing else even remotely related to Spider-Man even though the announcement for this update says they…
1 vote -
packs
there's a bug that doesn't give random amount of free packs to the new players, ive noticed this when a few days ago i made a friend of mine start playing arena, and when we were opening the packs together some of the alchemy packs were missing and all of the packs pre marche of the machine were missng too, they were missing in the mail. i looked it up and found some other people talking about the same issue, and some players even had almost all of their packs missing except for 2/3 sets so the number of missing packs doesnt seem to be fixed. Also some weeks ago i made another friend of mine to try the game and when i asked him how many wild cards he obtained from opening the packs i remember that the number of rare wildcards he got was suspisciously low, i didnt think at the time that he might not have received all the free packs but now that i know about it i think it might have happened to him too. i can provide the mail and the in game names of both the accounts im talking about if its needed
there's a bug that doesn't give random amount of free packs to the new players, ive noticed this when a few days ago i made a friend of mine start playing arena, and when we were opening the packs together some of the alchemy packs were missing and all of the packs pre marche of the machine were missng too, they were missing in the mail. i looked it up and found some other people talking about the same issue, and some players even had almost all of their packs missing except for 2/3 sets so the number of missing…
1 vote
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