MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
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3323 results found
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Your go achievement not triggering
I did not get the Your Go achievement even though I won a pioneer match with more than five spells cast
3 votes -
Stop forcing seeded pack sealed events in Bo1
Seeded sealed packs don't allow players to fully experience the format and can lead to extreme feel bad moments. It is not uncommon to choose a theme in seeded sealed and then have the rest of your pool not cooperate with your choice. When this happens it feels like you're at a significant disadvantage because you're building with only 4 or 5 packs, while your opponents are functionally building with 7 or 8 packs. (Assuming a seeded pack is worth about 2 packs)
Personally, a lot of the enjoyment I get out of sealed is through the puzzle of the deck building process. I don't want to choose ahead of time what deck I'll be building. I understand that some people do want that experience, but those of us who may not have the time to play best of 3 matches should not be forced into it.
If you must have seeded sealed events, please offer a separate unseeded queue also.
Seeded sealed packs don't allow players to fully experience the format and can lead to extreme feel bad moments. It is not uncommon to choose a theme in seeded sealed and then have the rest of your pool not cooperate with your choice. When this happens it feels like you're at a significant disadvantage because you're building with only 4 or 5 packs, while your opponents are functionally building with 7 or 8 packs. (Assuming a seeded pack is worth about 2 packs)
Personally, a lot of the enjoyment I get out of sealed is through the puzzle of the…
2 votes -
Cards are appearing face down in hand and when scrying. You can view the cards if you right click on them
Cards are appearing face down in hand and when scrying. You can view the cards if you right click on them. Playing on PC
2 votes -
soft lock when resolving a spell that coppeys auras when there are more copys than legal targets
Playing a copy effect (Doppelgang) targeting an aura (gift of paradise) having you select a land to attach it to for all the copies when there are less lands then copies causes a soft lock. For my example I had a doppelgang where x=10 and there are only 8 lands on the field total both sides it is stuck on the prompt to attach gift of paradise. PC.
A potential fix could be allowing for a single land to be targeted multiple times.
1 vote -
Starter Deck Nonimportation Crafting
Newb here.
Like others keep getting destroyed with starter deck duels.
I see one needs a decent collection to craft the better starter decks.
I see on can import decks.
I assume one can export killer decks, than use these cards to make unbeatable starter decks.
If this is so I'd like to see a typer of starter deck dual, where one can only use cards won, bought, or otherwise acquired through the software.
Will this make it more fair for newbs?
1 vote -
sound error
I have a problem when i have multiple rooms open and cast a new one. the sound bugs out and its stuck on every thing that happens. The sound is annoying enough to me for me to mute the game when i dont want to. I enjoy the sound effects normally. Not sure what can be done to fix it.
1 vote -
ピック2ドラフトでピック中、カードが表示されない
ピック2ドラフトでピック中、選択に迷い時間が経過してしまったところ、次の選択でカードが表示されず、選べなくなっていた。仕方なく再起動したところ、2、3回スキップされていた。
返金をお願いします。1 vote -
Game Crash When Claiming Items
Every time there is an item to claim - receiving rewards after winning a game, purchasing something in the store, redeeming orbs - the game crashes right when the "claim" screen should show up.
1 vote -
A toutes celles et ceux qui abuse du sablier...
Vous faites pitié....
vous avec dépensez de l'argent dans ce jeux et quand vous tombez contre un adversaire plus fort que vous par sa stratégie de jeux, vous nous faites des petits caprices de gamin.
Franchement, regardez vous un peu en face quand vous jouez
1 vote -
Pay To Win
On va rétablir quelques vérités sur ce jeux:
c'est devenus un vraie Pay to Win, pour un jeux de carte, c'est tous de même le comble de la malhonnéteté de la part de l'entreprise qui exploite cette licence.
A toutes celles et tous ceux qui font des achats sur ce jeux, vous avez pas l'impression de n'être plus que des vulgaires BOT qui font que jouer les cartes que le jeux vous donne à la pioche sans même plus à avoir à réfléchir, tellement vos pioches de cartes sont évidentes en fonction de la situation?
Quand vous arborez un titre comme "Spécialiste des ouvertures", "Drafter déterminé" ou encore "Collectionneur", nous voyons dessuite que nous avons en face un pauvre névrosé qui achéte les victoires parce qu'il ne sait pas construire un deck.
Quand vous gagnez une partie avec un deck de 250 cartes au 4éme tour, vous vous imaginez quoi?.... que l'adversaire n'a pas compris que vous remplissez les poches de cette entreprise parce vous ne savez pas construire un deck?
Quand vous rencontrez un adversaire qui ne peut quasiment rien jouer alors que vous avez une sortie de carte en parfaite adéquation avec la synergie de votre deck, vous coroyez que vous savez jouer ou qu'avec tous l'argent que vous donner à ce site, ils sont obligés de vous faire gagner même si vous jouer mal?
Quand vous achetez un deck préconstruit sur ce site et que vous gagnez plein de partie, vous pensez que c'est le deck qui est bien construit?......non!! vous avez payé pour gagner car quand on sait jouer, on accumule des pièces qui permet de prendre des booster et construire les mêmes deck que vous payez et ça, gratuitement!!!
On va rétablir quelques vérités sur ce jeux:
c'est devenus un vraie Pay to Win, pour un jeux de carte, c'est tous de même le comble de la malhonnéteté de la part de l'entreprise qui exploite cette licence.
A toutes celles et tous ceux qui font des achats sur ce jeux, vous avez pas l'impression de n'être plus que des vulgaires BOT qui font que jouer les cartes que le jeux vous donne à la pioche sans même plus à avoir à réfléchir, tellement vos pioches de cartes sont évidentes en fonction de la situation?
Quand vous arborez un titre…
1 vote -
Lost event due to infinite loop lock bug, should have been a draw or a loss for opponent
I was about to win my last match in a Historic Event I paid gems for.
During their turn they got into some sort of infinite loop with healing and putting counters on creatures.
I had enchantments where i LITERALLY was unable to lose the game.
The timer took MY time away instead of taking theirs or making it a draw.
I was unable to interact with anything or respond, it just kept taking my timeouts when it was not even giving me
an option to do anything.
They should have gotten the lost not me.1 vote -
Callous bloodmage soft lock
Anytime I play Callous Bloodmage in brawl as of 05/16/2026, it brings up two effect options but I’m unable to choose anything, as well as it looks like it’s still trying to do the animation for the rest of the options. I can still interact with anything else like normal, but then the timer starts because I can’t pick anything.
1 vote -
In the rules players are allowed to cut opponent's decks this privileged is being denied.
Please let us cut opponents decks before play.
1 vote -
The Ooze, Windcrag Siege, and Double Season interaction creates an unbreakable situation
When playing with The Ooze, Doubling Season, and token generating permanents like Windkrag Siege, or Elspeth Storm Slayer the mutagen tokens can quickly outgrow all other tokens. For example I had one doubling season in play, two Windkrag Siege, and one The Ooze and one Elspeth Storm Slayer. So I was generating 8 goblin tokens at the start of the turn. I then used Air Temple and Elspeth to give them all +1/+1 counters which doubles from doubling season for a total of 4 counters each. Then my opponent wiped the board. The second time that happened I hit 250 mutagen tokens immediately during my opponent's turn. Now I was stuck because all of my creatures were generated this way. None would spawn so I couldn't use any mutagen tokens unless my opponent plays creatures. Even when they did play creatures and I would get another one or two out they would be removed and I'd be right back in the same situation. I assume in practice infinite token generation is an issue so limits make sense but I feel like there should be some wiggle room here so that getting unstuck is possible.
When playing with The Ooze, Doubling Season, and token generating permanents like Windkrag Siege, or Elspeth Storm Slayer the mutagen tokens can quickly outgrow all other tokens. For example I had one doubling season in play, two Windkrag Siege, and one The Ooze and one Elspeth Storm Slayer. So I was generating 8 goblin tokens at the start of the turn. I then used Air Temple and Elspeth to give them all +1/+1 counters which doubles from doubling season for a total of 4 counters each. Then my opponent wiped the board. The second time that happened I hit 250…
1 vote -
buy gems
I am unable to buy gems (android), every time I try (even different devices) it gives me the 'Error You already own this item'.
I tried reinstalling magic arena, i tried clearing cache for play store, nothing seems to work. Is there anything you can do? Honestly I would give you my account password if that let you investigate this better LOL
1 vote -
stompted by the foot card gives -5/-5 without kicking the card
Just played a game where the opponent used Stomped by the Foot card 2 times in the game one to kill a 2/3 and one to kill a 4/4 and he never payed the kicker cost. so it should not have killed either one of them.
2 votes -
kavaero can target out side a graveyard
I there was not the target card in a graveyard - Ulamog.
not in neither graveyards.
there is one in his hand though. and in the exile.
the log is included for further investigation.1 vote -
eaten alive
Eaten alive didn't trigger after sacrificing.
2 votes -
Bug/ creaturen tokens die even though non combat dmg is less than thougness
Two games in a row this happened
A 7/7 flying dragen token died to 4 non-combat dmg
The game after a 5/5 flying dragon token died to 3 non-combat dmg
There was no creature with deathtouch involved1 vote -
Replace "Decline" and "Take Action" with appropriate command names.
Get rid of "Take Action" when prompting actions, put specific actions in the big orange letters.
Example: When prompting to return to command zone, it's very easy to accidentally choose "take action" when you use an ability that would return them to play. You wouldn't make that decision in real life, why would you do it here?
If you play a card that says "when creature dies, return it to the battlefield.". Ideally, it shouldn't prompt you to return it to the command zone if you're the one that cast it. It makes zero sense that you would even accidentally do that ever in any way if you purposely cast a spell which has the sole purpose of not putting it in the command zone.
Same with Airbending things. If you pick something that says "Airbend target creature", the opponent wouldn't put it in the command zone likely, it should give two options. One: "Airbend" or "Command Zone" both lit up the same color, not one grey and one orange."
This system is very frustrating for mechanic heavy decks.
Get rid of "Take Action" when prompting actions, put specific actions in the big orange letters.
Example: When prompting to return to command zone, it's very easy to accidentally choose "take action" when you use an ability that would return them to play. You wouldn't make that decision in real life, why would you do it here?
If you play a card that says "when creature dies, return it to the battlefield.". Ideally, it shouldn't prompt you to return it to the command zone if you're the one that cast it. It makes zero sense that you would even accidentally…
2 votes
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