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MTG Arena Bugs & Product Suggestions




This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here. 

How to report a bug

1.       Give us the steps to reproduce the bug

2.       Note which platform you’re using (PC, Steam, Mac, Android, or iOS)

3.       Enter the actual results you’re experiencing

4.       Enter the expected results of the feature

5.       Add any relevant screenshots/videos

6.       If you found a workaround, please add workaround steps.

 

Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks

 

How to submit product suggestions

  1. Select “Product Suggestion” as the Category for your suggestion
  2. Enter your feedback
  3. Add any relevant screenshots/videos

 

Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests

 

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3011 results found

  1. Annihilator not working

    I’ve been in several games today and the annihilator portion of the card isn’t working. It is supposed to give the defender, the person I’m casting the spell against the option to choose what to destroy. Instead, it has me “pick“ but when I start picking it only exiles one card or destroys one card and then casts the spell and that’s not how it’s supposed to work. For example, annihilator four, or annihilator six, the defending player is supposed to choose four or six cards/permanent to destroy, not me! But yet when I go to choose one, or start…

    2 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  2. Crashes when i finish a match

    Crashes when I finish a match resulting in no credits for winning a match. Android

    2 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  3. low ou le parfait exemple de truquage de la pioche en vidéo.

    Bonjour,

    tous est dans le titre de post, j'ai plusieurs fois affronter ce joueur et cela s'est toujours fini de la même façon, ce joueur gagne à chaque fois car sa pioche de carte est en totale contradiction avec les calcul mathématique de probabilité, sa pioche de carte sur cette partie démontre qu'il est impossible d'avoir une rampe de terrain comme ça avec un deck de 250 cartes sauf si vous faites des achats sur le jeux.

    J'ai volontairement Muligan à 0 et rien jouer car je connais comment se déroule les parties contre ce joueur.

    Bon visionnage:

    https://youtu.be/z9GigJjUbc0

    2 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  4. MTG Arena

    Says deck is invalid but no red cards and the reason for invalid deck is blank.. Apple phone, everything is updated, Deck is MiniMe. I've played this same deck for years, I don't want to lose it.

    1 vote

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  5. Corpses of the Lost

    Corpses of the Lost descend trigger not activating on permanents leaving the battlefield.

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  6. Favorite Cards (Feature Request) - Useful for Filtering

    Please allow us to mark our favorites cards to facilitate filtering/deck-building. I often reuse certain cards across decks, and sometimes I just want to review my favorite cards, not all cards that exist. My current solution has been to have an invalid deck with my favorite cards, but this doesn't make it easy to build new decks (my current solution doesn't leverage the other great combination of filtering tools that deck-building already has).

    Even better, allow 3 sets of favorites so that I can have an "I always use these / high utility" separate from "these are extremely cool effects",…

    2 votes

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  7. The game allows for near-infinite loops. I’ve encountered combos in some games—such as gaining infinite life or placing infinite counters—w

    The game allows for near-infinite loops.

    I’ve encountered combos—such as gaining infinite life or placing infinite counters—where the game allows the sequence to play out rather than declaring a draw. I’ve seen creatures amass over 300 +1/+1 counters in a single turn, and in two matches, an opponent pulled off an infinite life combo, reaching over 58,000,000 life points.

    Also, when these things happen, the timer penalizes me even though it’s the opponent's turn.

    Is this a bug, or are these types of combos allowed in Magic Arena?

    2 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  8. phasen wurden übersprungen

    Es wurde eine karte gespielt und ich konnte darauf nicht reagieren. Bei meinen letzten spiel 25.9.26 22.10
    können sie bitte mal nachschauen?

    Es wurde der weiße removal ... exil irgendwas gespielt und ich konnte auf den trigger nicht reagieren :/

    War das so richtig?

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  9. Creature Protection Issues

    Mother of Runes protection failed to protect two different creatures from combat damage from a green creature. Both creatures were destroyed in combat on different turns after being given protection from the color of the creature it was blocking.

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  10. nadu

    I was playing powered cube in my MAC and the game was tight. My opponent, play Nadu, and as I read the card (and I knew it for playing this card before) the ability only trigger twice per turn. What was my surprise, when he trigger the ability 4 times the turn he played, give him enough strength to kill me the next turn.

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  11. Rest in peace

    Rest in peace states that it exiles all graveyards when it enters. If it was exiled by an opponents card effect, i.e. perilous snare, and a card destroys that exile effect, i.e. ultima, rest in peace returning to the battlefield does not recognize the "enters" trigger. This was the exact scenario I faced and I do not know if other exile effects cause the same unintended interaction.

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  12. Timeouts causing game loss instead of a draw

    Other player played "Raise the past" and put a lot of creatures with synergy on the battlefield. This created a situation where the game went into autoplay. The first player ran out of timeouts and got the warning that unless another action was taken, the game would end in a draw. As the autoplay continued, I then received a warning and my timeouts were used.The autoplay continued (as both player couldn't act) and the situation repeated itself, with unknown timeouts being used by both players and warning being issued time and time again. Eventually, the autoplay resolved itself but instead…

    2 votes

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  13. Angelic Destiy did not swap when using bilbos type swap mechanic, i ended up gifting mirror room instead of swap.

    FOUND A BUG. Used bilbo to swap enchantments mirror room for angelic destiny, but angelic destiny did not swap, instead i gifted mirror room to my oppponent.

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  14. Leatherhead, Swamp Stalker

    1.   LeatherHead attacked with Practiced offense. Leatherhead was able to remove it's hexproof counter over and over again without losing it's hexproof. Leatherhead also had a malestrider's resolve enchanting it. 
      
    2.   PC
      
    3.   Leatherhead was unable to be removed even though it was destroying enchantments
      
    4.   Leatherheadshould lose it's hexproof
      
    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  15. Same Shat Different Day

    You make your deck 40% land and still only get 3 lands out of your first 12 to 14 cards. Odds state 4 plus lands out of 12 cards. Yet here i am! Back to back games on round 5 with 3 MFing lands. Fix your MFing card randomizing system. It is ********.

    3 votes

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  16. BUG: Heisted spell cost not reduced by Medallions

    I heisted my opponent’s Illuminating Lash, which is both red and blue, while controlling a Ruby Medallion. Since heist causes a spell to be cast with generic mana, Ruby Medallion should reduce the cost from 2 to 1, but it didn’t.

    I have not tested this with other cost-reducing effects, nor with other effects that enable casting spells with generic mana. But I have previously seen similar generic-mana-casting effects work correctly on cards with delve.

    2 votes

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  17. Bug caused creature to go to hand instead of graveyard

    I killed a Saiba Syphoner with an Elsbeth's Nightmare but instead of going to the graveyard it went to their hand. I was unable to recover from that and lost the game.

    2 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  18. Anjani pride of nactal and Leyline of the void

    My Anjani pride of nactals triggered ability didn't trigger with opponent having Leyline of the void.. but rules text says it still counts as dying when a cat dies but does not go to the graveyard! I did sacrifice skittering kitten while Anjani pride of nactals was out and as I said it didn't trigger Anjani!

    1 vote

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    2 comments  ·  Gameplay  ·  Admin →
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  19. Cannot cast Wistfulness

    I can not cast Wistfulness including only GG

    I wanna cast him including only GG but was forced to pay with UU though I took full control

    2 votes

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    0 comments  ·  Events  ·  Admin →
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  20. Bugged Adventure Effect

    Just had the unpleasent experience of losing a game in a limited pick 2 draft game due to a Smaug disappearing from my hand after playing it's sorcery adventure effect.
    Wouldn't have been bothered if it hadn't been an event but losing value on my event entry due to a bug feels a bit bad

    2 votes

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MTG Arena Bugs & Product Suggestions

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