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MTG Arena Bugs & Product Suggestions




This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here. 

How to report a bug

1.       Give us the steps to reproduce the bug

2.       Note which platform you’re using (PC, Steam, Mac, Android, or iOS)

3.       Enter the actual results you’re experiencing

4.       Enter the expected results of the feature

5.       Add any relevant screenshots/videos

6.       If you found a workaround, please add workaround steps.

 

Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks

 

How to submit product suggestions

  1. Select “Product Suggestion” as the Category for your suggestion
  2. Enter your feedback
  3. Add any relevant screenshots/videos

 

Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests

 

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9901 results found

  1. Deadly cover up dropping app

    Deadly cover up works ok until the collect ability is enabled. Every time I go to collect evidence it will drop the app on my Apple phone. Have re-created situation numerous times.

    2 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  2. Bug that makes the deck unplayable

    Commander
    1 Roalesk, Prime Specimen (Y24) 26

    Deck
    1 Treasure Hunt (WWK) 42
    48 Island (THB) 251
    48 Forest (THB) 254
    1 Splendid Reclamation (SIR) 216
    1 Branch of Vitu-Ghazi (MKM) 258

    If you try to play Brawl with this deck, you will get an error.
    If you look at the error log, you will see

    errorType: DeckWeightTooLow, DeckWeight: -333, MinDeckWeight: 0

    This is because MTGA management is intentionally manipulating matchmaking by assigning points to cards, and it is possible that they are intentionally manipulating wins and losses in other formats and ranked matches.

    2 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  3. Non remise des cartes mythiques pour le niveau 79 du Pass

    Bonjour,
    La récompense de 4 cartes mythiques relative au niveau 79 du pass (Stella Lee, l'élément imprévisible) est introuvable. S'agit-il d'une erreur?
    Dans la négative, merci de m'indiquer les filtres pour les retrouver.
    Merci

    1 vote

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  4. Explosive derailment bug or cheating?

    I just witnessed an individual cast explosive derailment twice for 2 mana instead of 3. I wasn't recording video sadly but I have pictures of the board state after losing. Am I missing something here that would cause an anomaly like this to happen? Either I am missing something or it is blatant cheating. The first instance there were two untapped lands and it was cast on a creature for 4 damage and the second instance my opponent had 1 untapped land and a treasure token using the same effect to kill another creature for 4 damage. It is my…

    2 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  5. long combo's and the cpu resolution time... draw's

    just cause your cpu server can't speed up the resolution of a normal card combo.... it should not be a draw. The player not clicking fast enough is one thing... just card resolution time is another thing.... speed it up. 40 counters... do it in bulk. speed it up. This will ruin the game.. limit's natural play. have a plus/minus counter like mana for X spells... for counter resolution or something... gain 40 life and get 40 counters on a creature... do it in bulk... 20 entered into the X... then resolution, then another 20 or 10 and 10.. let…

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  6. invoke despair didn't work

    I cast Invoke Despair. Opponent had one creature, one enchantment, two planeswalkers.
    Arena didn't cause opponent to sacrifice anything. Instead, it caused opponent to lose life and I drew three cards.

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  7. Ban Writhing Chrysalis in Draft

    I am just a new player in mtg, but as my brother said, there was never a common card or an uncommon card that reached such a high win rate in hand. It has destoried many games against RG or RGU Eldrazi decks. Althrough my brother said it was necessary to keep the mtga draft consistent with offline draft:-(

    2 votes

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  8. プレミアム・ドラフト『モダンホライゾン3』の件

    日本語テキストでは「墓地から戦場に出たとき」と記載されているが実際のカードの誘発能力は「戦場から墓地に置かれるたび」だと思われる。

    2 votes

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  9. Gameplay Bug

    Oppenent had Venerated Rotpriest and Champion of Lambholt on there side of the battle field. A blanch wood armour was attached to champion of Lambholt.
    I could not block the Venerated Rotpriest.

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  10. VERY! Incorrect damage calculation

    I believe I was at 17 life. One creature with no trample was blocked, 2 unblocked creatures that should have totaled 3 damage. I was left with -431 life. ??????

    The entire time my opponent was spamming "Your go" messages causing some lag in the game. I think they were aware of a bug and utilized it.

    2 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  11. エモートのバグ

    2024.36.10.5697.1065467
    少し前から
    エモートに ありがとう が出ない。

    1 vote

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    2 comments  ·  User Interface  ·  Admin →
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  12. caiu a conexão co o servidor durante o draft

    estava no meio da partida e a conexão caiu com o servidor e não consegui reconectar a tempo de continuar a partida mesmo apos varias tentativas.

    3 votes

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    0 comments  ·  Events  ·  Admin →
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  13. Interaction between Tawnos Endures and Geralf, the Fleshwright

    An opponent controlled Geralf, the Fleshwright. They cast a spell which would trigger the zombie token creation by targeting Geralf. I cast Tawnos Endures on the Geralf, removing it from combat. I believe that should have caused the spell to fizzle, as the only target it had was put into exile. However, the zombie was still created, despite Geralf being out of play.

    Do I have a fundamental misunderstanding how how "fizzling" works, or is this a bug?

    1 vote

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    2 comments  ·  Gameplay  ·  Admin →
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  14. Rebel salvo not doing damage to creatures with Ward after paying Ward price

    The Spell “Rebel Salvo” doesn’t do any damage to a creature who has Ward, after paying the Ward price.

    1 vote

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    2 comments  ·  Gameplay  ·  Admin →
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  15. Great Train Heist bugged

    I moved to combat, my opponent used Sterling Keykeeper to tap one of my creatures, I let it resolve and before declaring attackers, still in same step, I cast Great Train Heist to untap creatures, have an additional combat step and also give +1+0 and first strike to my creatures. I got the +1+0 first strike and the untap, but I did not get an additional combat phase. As per my understanding, begginging combat step is part of combat phase so I should have had an additional combat phase

    2 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  16. mythic

    I opened a mythic pack of Outlaws of Thunder Junction but got a rare wild card.

    2 votes

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    1 comment  ·  Store  ·  Admin →
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  17. Non standard legal cards in golden packs

    I just opened 10 golden packs which I just got from buying WOE packs. When I opened them I got LTR cards, which absolutely shouldn't be there, since golden packs are only supposed to contain standard legal cards, and LTR cards are not. I would like to have my golden packs refunded and for them to only give me standard legal cards

    17 votes

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  18. store deck

    Now you guys have to be kidding right?

    350 gems for a deck I already own? all the cards I already have but you still want 350 gems? this is ridiculous
    Aside that the price for thos decks is pretty greedy... even after "reducing" the prices for each card already owned: for the dinosaurs deck i still pay 290 gems for the 3 rares I am missing.. EACH... You know how much gems we GET for the fifth copy of a rare? well I wanted to write 40, had to look it up thats for MYTHICS... rares give 20 gems.…

    1 vote

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    0 comments  ·  Store  ·  Admin →
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  19. Bug

    During every gameplay so far as the new set came out which is "Outlaws" and the card named "**** to Pay" which costs X#R and supposed to create Treasure Tokens based on the damage exceeded dealt to a creature and when I do pay over it does not even make any tokens not even 1. Please fix the bug
    Also no screenshot because gameplay wont let me take one.

    1 vote

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    0 comments  ·  Gameplay  ·  Admin →
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  20. 1 vote

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    0 comments  ·  User Interface  ·  Admin →
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