MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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186 results found
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Scrolling problems
I play Arena on Mac, and have two problems with scrolling through cards. The first occurs in the deckbuilder. When I'm browsing my collection, the interface is hyper-responsive. If I hover my mouse near the edge of the screen, it will automatically scroll to the next set of cards, even if I don't want it to. It scrolls even if I don't click the arrow, and it makes browsing very exasperating. Sometimes it happens when I hover over a card that is not even near the edge of the screen. I'll be reading a card, and then it will…
1 vote -
The Everflowing Well // The Myriad Pools - functional bug - copied permanent (now a room) cannot unlock rooms
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Give us the steps to reproduce the bug- Have [[The Everflowing Well // The Myriad Pools]] on the battlefield transformed.
- Play any enchantment room (I use [[Solitary Study // Endless Corridor]] in my example files). Use mana from [[The Myriad Pools]] to trigger its copy ability.
- Select the permanent you want to have become a copy of the Room you just played.
- Bug. The permanent you selected did not properly copy the Room you played. Functional: a copy of a room always starts unlocked and may be activated to unlock any of its rooms. Players should be able to click…
2 votes -
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Goblin Engineer appears to have some bugged use cases
Goblin Engineer appears to have some bugged use cases.
Situation: I had a Blossoming Tortoise (a Hangarback Walker with one +1/+1 counter on it, equipped with an Assimilation Aegis that was currently exiling a Blossoming Tortoise) and was in the beginning of combat step. My opponent activated the "destroy target artifact" ability of their Cankerbloom targeting the Assimilation Aegis. In response, I attempted to activate my Goblin Engineer to sacrifice the Aegis, targeting a Masterpiece Vault in my graveyard. When I got to the step where I could choose which artifact I wished to sacrifice, it brought me to that…
1 vote -
Client passes normal damage priority during first strike if first strike creatures removed before damage
This report is in relation to passing priority after first strike damage after the first strike creatures are removed.
The client is Mac OS X.
This happened during the final match of the draft on 9/1 at 12:57 am. I've attached the log files which I've just exported about 15 hours after the match. It occurred during my attack phase on turn 5.
How to reproduce:
- Active player (AP) attacks with multiple creatures, including one with first strike. AP has interaction available with a legal target and mana to cast it. Non-active player (NAP) also has removal they can cast…
1 vote -
Multiple Triggered abilities stack order is not chose by player
Wherever I play any ability which triggers in "Whenever you attach" and/or "Whenever this creature attacks" I can't chose the order I want to put them on the stack and so I can't use the correct combination of effects.
It should be possibile to decide triggered abilities order as written in the rule book by APNAP:
Give us the steps to reproduce the bug: 1.1 - play anything with mobilize and something that triggers whenevber a creature attacks or a player attacks 1.2 - attack-
…Note which platform you’re using (PC, Steam, Mac, Android, or iOS): - PC ->
2 votes -
Persistant crashes when entering standard matches
Hello!
The issue I am having is when I try to load a game/match with an online player, I receive a crash and I am kicked out of the game immediately. Every other aspect of the application works, deckbuilding, opening packs etc.
What happens; Whenever I load up a match, during the screen when it says it is finding an opponent etc. When the screen shows ‘ready’ on the screen I then hear the intense horn-like sound that usually plays when you see your opponent, their name/rank/avatar etc. Seconds later I receive a crash.
Sometimes, I am told by my …1 vote
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