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MTG Arena Bugs & Product Suggestions




This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here. 

How to report a bug

1.       Give us the steps to reproduce the bug

2.       Note which platform you’re using (PC, Steam, Mac, Android, or iOS)

3.       Enter the actual results you’re experiencing

4.       Enter the expected results of the feature

5.       Add any relevant screenshots/videos

6.       If you found a workaround, please add workaround steps.

 

Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks

 

How to submit product suggestions

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  2. Enter your feedback
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Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests

 

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560 results found

  1. Snakeskin veil bugged

    Three times in the last 2 days I have the lands available but the system does not allow me to cast snakeskin veil during enemies combat phase? It’s an instant with not other limit text besides add counter and make hexproof but when I assign blockers and submit it goes straight to assigning damage without meeting me cast the instant spell.

    7 votes

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    3 comments  ·  Gameplay  ·  Admin →
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  2. My Light Card "Petrify" doesn't do what the card says it does.

    My light card Petrify doesn't do what it says it's supposed to do in game.

    The card text clearly states

    "Enchant Artifact or creature
    Enchanted Permanent can't attack or block ,
    and it's activated abilities can't be activated"

    When I use this card on other permanents listed the card continues to do it's activated abilities and even does it's abilities even if they weren't activated yet.

    Why doesn't this card work like it says?

    12 votes

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    2 comments  ·  Gameplay  ·  Admin →
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  3. Multiple Copies Error

    I am using an Android platform to play MTG Arena. When I attempt to complete a Brawl deck build with 9 Nazgul creature cards, I get an error stating that "there are too many copies of a card in the deck". The Nazgul creature card has a rule that allows me to use 9 copies of it within a deck, so my deck should be completed and valid. It only becomes valid when I reduce the number of Nazgul creature cards to 1.

    The " allowed up to X in a deck" creature card rule isn't working properly at the…

    6 votes

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  4. Protect the rider

    Multiple instances where I cast Protect the rider to give something hexproof and indestructible and it still gets targeted and destroyed.

    2 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  5. alchemy ruining historic

    I'm really starting to get sick of Alchemy. I've stopped trying to collect alchemy cards and I refuse to play in any alchemy event. Furthermore, I disdain the fact that alchemy cards are able to be used in Historic. You might as well take out Historic. Alchemy is ruining the wonderful Historic format that you once had. I find these alchemy card such as Teferi Time Raveler (that the original was banned) and Undercity Plunder, to name a few unfair, and I'm constantly getting beat by Esper and/or Azorious control decks. I used to have a good Historic deck that…

    76 votes

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  6. Effect had {Card Name} in the text, which suggests a broken/unfilled template (Warden of the Grove + Traveling Chocobo)

    In a recent game, I played a Warden of the Grove. It received a +1 token as normal at the end of my turn. On my next turn, I played a Traveling Chocobo, resulting in two triggers from Warden of the Grove. The first trigger offered me the option to put a +1 counter on {Card Name}, which seems like a bug. I selected that option, and it still correctly put a counter on Traveling Chocobo - it was only the display text that was broken. The second trigger correctly offered me the opportunity to put a +1 counter on…

    1 vote

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    0 comments  ·  Gameplay  ·  Admin →
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  7. Why does a 5/5 double strike die vs. a 1/1 deathtouch?

    5/5 double strike (Old Growth Troll equipped with Leyline Axe) fought a 1/1 deathouch (Baleful Strix) using Bushwhack. Troll and strix both died on first strike touch; there was no regular damage. Rules say if first strike damage kills the deathtouch creature, deathtouch should not resolve. This is a bug.

    3 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  8. Exdeath effect doesn't work as text suggests

    Right now the effect seems to be working randomly, I can't even tell what is being considered as permanents

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  9. Petrify not working corerctly..

    Card text on Petrify ("Enchant Artifact or creature. Enchanted Permanent can't attack or block, and it's activated abilities can't be activated") is not being followed..

    This "Bristly Bill, Spine Sower" is still triggering with landfall.. Please fix this.

    8 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  10. Receive 4 converted cards into gems in 2 golden packs

    I opened 2 golden packs to received 12 cards, but for my surprise I received 8 cards and 4 converted into gems.
    But, the rules and the objective of the golden pack is complete the sets.
    Wizards I need 4 cards of some set, I can't open more packs until this error is corrected.

    3 votes

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  11. Blocked with deathtouch creature, attacking creature did not die

    Blocked with deathtouch creature, hullcarver, against the grim captain, grim did not die. Grim captain did not have indestructible or protection from black.

    1 vote

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    0 comments  ·  Gameplay  ·  Admin →
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  12. Vincent Limit Break not fucntioning properly

    I used Vincent's limit break at least twice so far. All the time instead of doing what the text says adding when this creatures dies bring it back as which option you choose. It changed my creature to that that option right away allowing it to still die since it was a 2 defense.

    This cost me a draft game at least once and I know a standard game.

    10 votes

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    4 comments  ·  Gameplay  ·  Admin →
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  13. Bug

    Opponent played "run away together" i used "defend the rider" as protection. But my creature "ouroboroid" was still targeted and bounced to my hand

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  14. duplicate

    Duplicate protection for alchemy cards not working.

    I recently opened a lot of alchemy edge of eternities alchemy packs. I do not yet own all alchemy rares of that set. Still I get rares that are not from this alchemy set. They are not even part of the edge of eterneties set, but of the bloomburrow alchemy set. That shouldnt be the case as far as I know.

    3 votes

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  15. Zuko, Conflicted formatting of text does not include line breaks between modes

    There are no line breaks between the modes that you choose on Zuko, Conflicted. It looks terrible.

    2 votes

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  16. Jeskai Revelation bug - Other actions fail to resolve when targets are removed.

    I targeted two of my opponent's creatures with bounce and damage action. In response, my opponent cast a spell that destroyed both of my targets.
    According to the rules of Magic: The Gathering, since the other abilities of Jeskai Revelation (create two Monk tokens, gain 4 life, and draw 2 cards) do not have targets, they should have resolved successfully.
    Instead, the entire spell was countered.
    This behavior seems to be a bug, as it does not follow the official rules for resolving a spell with multiple modes.

    Thank you for your time and assistance in looking into this.

    2 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  17. Alchemy Edge of Eternities packs did not give me Edge of Eternities rares after becoming rare-complete, as per the rules.

    I just received 20 gems instead of receiving non-Alchemy Edge of Eternity rares, as I should have. I have completed all Alchemy Edge of Eternities rares (except for lands which I have from other sets).

    2 votes

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    1 comment  ·  Store  ·  Admin →
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  18. Baneslayer

    If baneslayer is supposed to have protection from dragons shouldn't that go for dragon fire and Bolas also! The dragon deck is already overpowered!

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  19. Portion of the screen is cutoff in fullscreen mode on a mac computer.

    When you go to fullscreen mode on an apple computer, a potion of the screen is cutoff and you cannot read the text of cards. This happens in and out of a match.

    4 votes

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  20. [Translation] Errors in text of restrless vent (French)

    In the French version of restelss vent it says "Quand ce terrain DEVIENT engagé ..." However in Gatherer it says "Quand ce terrain ATTAQUE"
    That's absolutly not he same thing !

    I hope you're not using AI for translations ...

    1 vote

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    0 comments  ·  Text Translation  ·  Admin →
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