MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
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5979 results found
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Resourceful Collector repeatedly targets same permanent
Playing on PC on version 2025.44.60.7681.1114425. The bug occured in a match of historic brawl.
Resourceful Collector triggers on the only permanent in graveyard (polluted delta), turning it into an artifact (food) and enables me to repay the card from my graveyard once. Everything looks as it should (the card receiving the updated text / types). The following turn, I play and sacrifice the delta, then play and sacrifice Haywire Mite. These are the only two permanents in my graveyard. EOT, Resourceful Collector triggers again and again enables me to replay the polluted delta from my graveyard (which to my understanding shouldn't be possible). The activated ability granted by Resourceful Collector (exile to gain life) is followed by a (2x) marker, it can be played from graveyard. (The following turn, there are two legal targets for the Collector & it correctly choses one of them.)Playing on PC on version 2025.44.60.7681.1114425. The bug occured in a match of historic brawl.
Resourceful Collector triggers on the only permanent in graveyard (polluted delta), turning it into an artifact (food) and enables me to repay the card from my graveyard once. Everything looks as it should (the card receiving the updated text / types). The following turn, I play and sacrifice the delta, then play and sacrifice Haywire Mite. These are the only two permanents in my graveyard. EOT, Resourceful Collector triggers again and again enables me to replay the polluted delta from my graveyard (which to my…2 votes -
Elenda, Saint of Dusk Hexproof Error
Opponent targeted Elenda with a flash -3/-3 and then used a Cut Down to destroy. Elenda should be hexproof from instants, but was targeted by an instant and destroyed
2 votes -
MTG Arena for Mac on Steam
Please release MTG Arena for Mac on Steam. Currently MTG Arena itself is supported on Mac, but can only be installed on Epic. Adding it to Steam would make it easier for me to recommend, especially to friends and family that are less familiar with gaming and have only heard of Steam.
109 votes -
Game froze during game
Game froze during game and I lost my draft gems. I want my gems back
4 votes -
Game keeps disconnecting from server
I just lost a draft match because of this. It's happening more and more frequently, on my desktop and mobile. My internet connect is okay
4 votes -
Auto Shuffler Fix
Your auto shuffler has a really ****** relationship with the match types. I designed a red/green gods aggro deck. During Historic Play, every curve is perfect. The deck works exactly as expected. However, as soon as I go to Ranked, I’m getting only one lands, or I’m getting only mana rocks and no creatures, or vice versa. Nothing like what happened in Play. This is obnoxious and absurd. The auto shuffler needs a complete revamp as it is blatantly clear that it is broken .
17 votes -
Starting/Ending a Match Kicks Out of Full Screen
My client updated this morning to 2024.40.30.6688.1090994. Now the client will not stay in full screen mode. I run 3440x1440 display. When starting or ending a match the system kicks it out of full screen and into a 2560x1440 window.
7 votes -
When i try to purchase gems the "waiting for server" load screen never stops
When I try to purchase gems the "waiting for server" load screen never stops and I have to quit the program to get out. I'm a Mac user.
14 votes -
ipad overheat
Since the release of BRO, my ipad air 5 (bought in september 2022) is overheating and having the battery drain very quickly. I think there may be a processing problem with the client
506 votes -
Opening hand card glitch
During my game 2 I was missing a card in my opening hand and instead it was a blank space in the middle of my hand. On game 3 my shrine to nyx bugged out when trying to play it. It was hard to select in the user interface as it was spazzing out. I eventually was able to play it but the card had a visual glitch where the border of the card looked like the sleave of my opponent's deck. I also noticed in game 3 that my opponent had an unplayable card as he had a gap in his hand like I did on game 2.
During my game 2 I was missing a card in my opening hand and instead it was a blank space in the middle of my hand. On game 3 my shrine to nyx bugged out when trying to play it. It was hard to select in the user interface as it was spazzing out. I eventually was able to play it but the card had a visual glitch where the border of the card looked like the sleave of my opponent's deck. I also noticed in game 3 that my opponent had an unplayable card as he had a gap…
5 votes -
Sparky Observations and Suggestions
This report contains observations regarding the Sparky bot. I have lost no coins or anything, nor am I bothered by having lost any games because of these observations.
- When Affectionate Indrik enters, it immediately battles most powerful creature, when battling another creature would ensure Indrik's survival and actually remove an opponent's creature. Also, it always fights, even when there's nothing to gain from it, resulting in the loss of Indrik but no loss of opponent's creature.
- Sparky used a 0/5 wall to block a 3/3 creature instead of 1/3 toxic insect, resulting in the loss of the game that turn. If the 3/3 had got through, the game would have continued.
- When blocking, often doubles the blockers even though one would stop all damage, and multiple blockers don't actually kill attacker. And Sparky will often use all her creatures to block a single attacker, thus resulting in the end of the game since other creatures get through without being blocked. At other times, Sparky will not block with one or more of her creatures, resulting in the end of the game.
- Sparky will often attack with her creatures even though the total damage to the player is minimal, thus having no creatures to block the player's next attack, resulting in the end of the game. If Sparky had kept back her creatures as blockers, the game would continue.
- Last turn of the game and Sparky does not block when she has a creature (or multiple creatures) to do so, thus losing the game without bothering to block when she can. Sparky seems more interested in saving her creatures than blocking enough attacking creatures to keep the game going.
- Sparky doesn't seem to take into account "protection against color" and will use multiple creatures to block, the multiple adding up to an amount that would normally kill the attacker.
- Sparky does not seem to understand indestructible, meaning Sparky will use multiple defense creatures to try to kill such a creature to no avail, thus causing Sparky to lose creatures she does not need to lose.
- Sparky does not seem to understand double-strike, meaning Sparky will defend with enough creatures to kill a non-double-strike creature but not enough to actually kill the attacking creature.
- When Sparky is playing Red and is going to use Shock, there is a delay that gives away that fact. After playing my mana, I can click Next to see if Sparky will use it before I play a creature card. If Shock will be used, there is a longer delay than if Shock is not going to be played. (I wonder if black's Compound Fracture works the same way, but I have so far not had an instance when I could detect it.)
- Also with Shock, Sparky usually delays using it until the end of the player's turn, even though using it earlier would block many things. Example: Elvish Archdruid is 2/2 and could be stopped with Shock. But because Sparky delays using Shock, Elvish Archdruid can be upped to 3/3 (or higher) using other Elf creatures that give +1/+1.
- With Manifest Dread, the face-down card is placed next to other creatures that are the same, which gives away what creature is hidden/face down.
- Sparky will always turn over face-down cards, even when doing so makes the creature have less power/defense.
- Sometimes Sparky will attack with a 0/* creature (Armored Whirl Turtle), even when it can be destroyed by defenders.
- Sparky will frequently attack with creatures that can easily be killed by a single defending creature.
I can provide images (or maybe video) of some of these if you need to see them.
SUGGESTION: Create a second "smarter" Sparky bot to play against players who want more of a challenge but do not want to play live players. I for one cannot play other live players, as the minor stress sometimes causes my cardiac fibrillation to start up. (I frankly cannot explain why playing a bot does not cause me stress while playing a live player does, but live players do stress me. I know: weird.) Usually such a fibrillation episode is not bad, but I cannot take that risk, since my fibrillation has ended me up in the hospital twice (but so far not from playing Magic). I very much enjoy playing Magic the Gathering Arena, and I would like more of a challenge by the bot. It seems you could simply make the "rules" that govern Sparky a bit different while still keeping the same decks. Better yet, give Sparky better decks. Maybe even make two more Sparky bots, one that challenges players very strongly and another that plays in between the teaching/beginner Sparky and the super-advanced Sparky.
This report contains observations regarding the Sparky bot. I have lost no coins or anything, nor am I bothered by having lost any games because of these observations.
- When Affectionate Indrik enters, it immediately battles most powerful creature, when battling another creature would ensure Indrik's survival and actually remove an opponent's creature. Also, it always fights, even when there's nothing to gain from it, resulting in the loss of Indrik but no loss of opponent's creature.
- Sparky used a 0/5 wall to block a 3/3 creature instead of 1/3 toxic insect, resulting in the loss of the game that turn.…
3 votes -
Shiku and Narset, Unified second spell
Shiku and Narset, Unified card allows for the second spell cast to be copied with new targets or for player to draw a card. In my game I cast my commander and then Abrade as my second spell, second spell tigger did not come into effect and I was not given the option to target new permanent or draw a card.
1 vote -
Instant response to ETB skipped
Instant response to ETB was skipped. Opponent had Kaervek on the field and triggered its ability, casting a copy of Tinybones Joins Up to make me discard. I had 1 card in hand, the new Live or Die instant, and wanted to cast it in response to the ETB and reanimate Valgavoth, but the card was ripped from my hand without giving me the option to respond.
Obvious responses like these shouldn't be locked behind full control, the game automatically allows you to respond to anything on the stack 99% of the time, this shouldn't be one of the exceptions.
7 votes -
Exchange of Packs
Hi, I have a suggestion about packs which collection we have already compleated. I now that oppening such packs we got gems, but, instead or as option, I believe it would much more interesting if we could exchange these packs for ones of older collections. The experience of oppening a pack is very cool, and it would help us to compleate older collections.
5 votes -
Display Issues on Galaxy Fold 4
1/21/25 The new update made the way cards display on my Galaxy Fold device significantly worse. The cards on the board are way to large and will go past the edge of the screen making it hard to see all of the lands or enchantments, the keyword icons are inconsistently sized, the cards in my hand take up too much space. Overall the UI is distractingly worse in the newest update and it is much more difficult to read the board state.
Note: The aspect ratio of the galaxy fold 4 is ~6:5
3 votes -
Not receiving stats in my email
Opted in for email stats
Enabled promotional emails
Never got my stats
It’s been three seasons7 votes -
Shadow of the Second Sun Skips Post-Combat Main Phase
- Play Shadow of the Second Sun in pre-combat main phase.
- Post-combat main phase begins, triggering the aura.
- After the extra phase trigger resolves, it just skips to the end of turn.
The bug happens consistently, got some straight losses due to this one. Please fix it asap, thank you.
10 votes -
Missing Schematic Art
Found the common thread among the missing schematic art bugs.
Was trying to apply my schematic Platinum Angel art, but couldn't find it. Rummaged through my collection, and basically:
Schematic art doesn't show up on the alternate art styles ONLY when the card in question has another MTGA printing outside of the Retro Artifacts set. All unique-to-Retro-Artifacts have their schematic art show up and can be selected properly.
Hope this gets fixed soon. Cheers!
24 votes -
Thing in the Ice and Chalice of the Void interaction
Thing in the Ice states that "whenever you cast an instant or sorcery spell, remove an ice counter". Yes, Chalice of the Void counters my one mana spell, but the ice counter should still be removed. This is not happening in arena; the counters remain.
I play Arena on an Apple computer.
3 votes -
AGGRO
Feedback: Only aggro cards, only aggro decks, mtg not fun anymore. you should do something about this, it's kinda boring and frustrating.
9 votes
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