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MTG Arena Bugs & Product Suggestions




This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here. 

How to report a bug

1.       Give us the steps to reproduce the bug

2.       Note which platform you’re using (PC, Steam, Mac, Android, or iOS)

3.       Enter the actual results you’re experiencing

4.       Enter the expected results of the feature

5.       Add any relevant screenshots/videos

6.       If you found a workaround, please add workaround steps.

 

Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks

 

How to submit product suggestions

  1. Select “Product Suggestion” as the Category for your suggestion
  2. Enter your feedback
  3. Add any relevant screenshots/videos

 

Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests

 

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609 results found

  1. Homunculous Horde + Roaming Throne = Broken Game

    Setting Roaming Throne to Homunculous, and triggering the effect on Homunculous Hode will eventually create enough tokens to break the game with an error.

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  2. Card Baleful Strix does not appear on searchs, and do not appear ok in acreated deck

    I have a deck with BALEFUL STRIX (1/1 deathtouch/flying arttifac bird) and it does not show it properly in games, causing not to stay in the battlefield.
    Also it cannot be retrieved from the deckbuilder to be added in new decks.

    1 vote

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    0 comments  ·  User Interface  ·  Admin →
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  3. Problem with Jump In

    I used two jump in tokens and both times my decks have ended up mono colour. It’s not taking the other colour selection from my deck.

    1 vote

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  4. Arabian Night old set, new “Ancient” category? Maybe?

    The Arabian Nights set was unique. Desert lands with a new “Ancient” card type. Not legendary but similar? Or Mythic set with Zeus and the classic gods and their equipment… flying shoes, helm of invisible etc. Hera’s Blessing would be a white enchantment for example. Zeus Bolt is red lol

    1 vote

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  5. Too many doubling seasons

    I had 248 doubling seasons on board using Yenna. When I attempted to make any other tokens (creatures, auras) the game failed to make any instead of making a "maximum" amount possible.

    1 vote

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  6. ASININE ANTICS + MOONLIT MEDITATION BUG?

    T2 - hare apparent
    T3 - attached moonlit meditation to hare apparent
    T4 - asinine antics tokens werent replaced by moonlit meditation

    With how both cards read...

    1 vote

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  7. Novelist and Urabrask's Forge Bug

    When artifact tokens created by Urabrask's Forge are sacrificed it does not trigger the ability of the novelist (goblin) that is supposed to get a +1 whenever an artifact is sacrificed.

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  8. guide of souls

    I was playing in the historic metagame challenge today (8/1/2025) and got paired against lurrus energy. they played a guide of souls and when the trigger happened they didn't have enough energy to use to but it still activated and the creature they targeted got the counter and flying

    1 vote

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  9. Too Many Triggers

    A few problems lol:

    0) MTGA is too focused on single object math. Lets have representative groupings which are easy to reassign (via programmed rules). Same attributes (tapped status, summoning sick, base stats vs counters, if phased?, etc) should have common maths applied. Maybe I want to proliferate +1/+1 counters on 1024 tokens. That operation should take 15 ms to 1000 ms to complete (with only a few clicks).

    1) When my opponent has 10, 100 or 1000 triggers on the stack, and ESPECIALLY when I am not holding priority: then why is my game timer counted against me?…

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  10. Golbez bugged

    I'm playing a draft deck with Golbez, Crystal Collector. Arena seems to be bugged and missed his end step trigger twice when I had 4 treasure tokens on board and plenty of creatures in my graveyard. The trigger happened once early in the game, but seems to have been skipped over the following two times. Treasure tokens were from Sidequest: Hunt the Mark if it makes any difference.
    I did not lose the game, but would have been extremely frustrated if I had.

    1 vote

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    0 comments  ·  Events  ·  Admin →
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  11. Calamity

    Missing the majority of my calamity, galloping inferno triggers. More than half. Frustrating when your finisher doesn't create tokens that swing. It'll show them dying after the fact, but not when attacking.

    1 vote

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    3 comments  ·  Gameplay  ·  Admin →
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  12. Devastating onslaught x cost glitch

    The X cost of devastating onslaught is not working / glitching with opponents paying only half of the required cost to cast it. Eg pay Total of 6 Mana to cast and get 4 tokens rather than 2!

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  13. Graphics issue with some overlays in rewards screen

    I first detected this after coming back to the game after a few years, I got a lot of rewards and while hovering cards with abilities such as Warp and Flying etc, the abilities tile seems to have some opacity issues. Or something like z-index or some graphics bug. Image attached.

    1 vote

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    0 comments  ·  User Interface  ·  Admin →
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  14. Double tapping Q for an extreme amount of mana crashed the game

    this is bot match and the game already struggled with many tokens Spelunking.
    normally it would crash just after the second Doppelgang.
    this situation got some improvement after the latest update.
    please keep track this situation and improve it.

    1 vote

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  15. Not all attacks resolve during overkill

    Game does not resolve all attacks if you overkill target. Generated 72 (+12 additional tokens generated during the attack) attackers but only 3 creatures connected before fight resolved. I did not get the "Going Wide" achievement because of this.

    Windows, Steam client.

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  16. Buying cards for gold - buys nothing

    I bought some set of 5 cards many times, using gold, not $. And any time i would never saw them available for my deck. Have to craft them to use. What is the purpose of using the store if i have to use crafting tokens?
    Attaching the recent example. Wth?

    1 vote

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    2 comments  ·  Store  ·  Admin →
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  17. End infinite ********

    Put a stop to the infinite garbage already, it's not fun for anyone. It kept saying please take a different action or the game will end in a draw while he was making infinite tokens and it never did. Ban those ******* annoying combos!

    1 vote

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  18. Incorrect Behavior Observed when using a Moonlit Meditation, White Auracite, and Dalkovan Packbeasts

    When using Moonlit Meditation enchanting White Auracite, then attacking with Moonlit Meditation which creates 3 1/1 tokens because of Mobilize 3, the copies of White Auracite created using Moonlit Meditation dies at end step, which it shouldn't be.

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  19. Ozai, the phoenix king bugged (ability active with 4 unspent mana istead of 6)

    Hi, today, during a draft game at about 9:50 Prague time (CET), I had a bug happen. I played Ozai, my opponent enchanted him with a swampsnare trap, reducing his stats. Then, during my turn, I started tapping lands to add mana to my pool (to make Ozai indestructible). As soon as there was 4 unspent mana in my pool, ozai gained indestructible and flying (see attached screenshot). The game was played on android.
    This is not correct, Ozai states that he needs 6 unspent mana in pool to gain those abilities. Maybe swampsnare trap unintentionally changes this, because…

    1 vote

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  20. Bug in iOS version with exalted sunburn + dlakovan encampment

    Had this happen twice. I have 10 sunburn tokens on the board, attacking with dlakovan encampment activated (Thus expecting 1024 warriors to pop into existence attacking), and it just churns as my countdown clock starts running like I haven’t finished making my move, and then crash to a draw.

    1 vote

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