MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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649 results found
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Hexing Squelcher is not stopping opponents creatures with ward and it should
Hexing Squelcher says "Spells you control can't be countered"
Cards with ward say "pay ward cost or counter the spell targeting this card"
I played shock on Wonderweave Aerialist while I had Hexproof Squelcher in play, did not pay the cost and my Shock was countered.
This is a bug, my Shock should have been un-counterable.1 vote -
Meander's guid bug trigger
Meander's guide trigger bugged on me during a draft. Frustrating when it costs an avoidable loss.
Did the attack, then did the next step of tapping a merfolk, but did not get a trigger to return a creature from the graveyard even though there were viable targets1 vote -
Painful Quandary double trigger
I played a game where my opponent cast Painful Quandary, I targeted it with a spell to remove it, then I was hit with two triggers of Painful Quandary bringing me to 10 life (I don't see how else I could have lost that life, it was the first spell I cast that turn)
1 vote -
Non ranked
Even non ranked is rigged…this game is insufferable. Why am I still constantly getting paired up vs spot removal and control?! Arena has gotten Way worse and the people who suffer the most are the avg players.
1 vote -
Hexing Squelcher
Hexing Squelcher givers "Ward - Pay 2 Life" to all your creatures, but I've had it fail several times to trigger the ward cost and lost a few games over this. Opponent targets one of my creatures and I get a "resolve" with the trigger on the stack and then no life loss occurs when the trigger resolves.
???
1 vote -
BUG - Fatal Push Revolt Not Recognized
Fatal push targeted a 4 CMC creature. Revolt was online because of touch the spirit realm channel on my own creature earlier in the same turn. Fatal push resolves but does not destroy the creature after giving a warning popup. After checking the rulings there is no reason that the ttsr channel would not enable revolt
1 vote -
Bringer of the last gift from graveyard
Dear MTGA team,
"Bringer of the last gift" has to be casted in order to activate his ability. Many players are bringing it back from the graveyard without paying its mana cost and then the ability get triggered incorrectly.1 vote -
phenomena recorder
playing on android, have krenko without summoning sickness and phenomena recorder on the field, opponent casts a spell with hullbreaker horror, targets krenko with HH trigger, i activate krenko and stack the PR trigger on top of that, the stack is minimized and shows the krenko trigger that CAN be copied but everything is so small that I simply can not click on the krenko trigger. see attached.
1 vote -
Feedback
Allow players to opt out of the obnoxious happy face/sad face feedback. It's infuriating to lose a close game and then get stuck having to click through that screen just to exit back to the main menu.
1 vote -
Cannot cast spells
2026.55.0.5391.1225076 Android Phone OS
Could not cast spells from hand. The spell would hover on the stack UI but not spend mana or allow targeting, if removal. Phases would not pass and I consistently moved on by running out of time with the rope. Lost out on playing my draft1 vote -
Play Draft agains your pod
Why not implement a real draft in Arena ? Players who want to commit to that kind of draft will play it, and it's fine. Drafting and playing against a random opponent from another draft feels really weird. You could still have BO1, so it's not too time-consuming.
1 vote -
Game of Thrones / A Song of Ice and Fire
Hello MTG / Arena team,
I’d like to share a Universes Beyond request that I believe many players would be excited about: a Game of Thrones / A Song of Ice and Fire crossover.
Why I think this would be a perfect fit for Magic:
Strong factions/houses with clear identities (great for color pairs/color combinations)
Political intrigue, alliances, and power struggles, which fit MTG gameplay and mechanics very well
Dragons, undead, war, and legendary characters — exactly the kind of fantasy elements Magic players love
A huge number of iconic characters, locations, and story moments that would translate…
1 vote -
Issues with inconsistent treatment of land creatures created through earth bending
There is inconsistency with the way earth bent lands work. If I play blasphemous edict; earth bent creatures are sacrificed but if I play Malstrom pulse on the same lands … it does not work because I’m ’targeting a land’. You need to decide if they are creatures or not … this middle ground feels like a bug.
1 vote -
Permanent Casual / Experimental Play Space to MTG Arena
Summary
MTG Arena currently lacks a permanent space that structurally encourages experimentation and casual deckbuilding. While competitive formats work well, players who enjoy brewing non-meta decks have no reliable place to find like-minded opponents.
The Problem
In both Standard and Historic — ranked and unranked — matches often feel extremely narrow. Most games are against the same highly optimized decks. This is not necessarily a balance issue; it’s a structural issue.
There is no dedicated space that encourages experimentation. Players who enjoy brewing archetypes from recent sets, slower synergy-based decks, or “let’s do the thing because it’s fun”…
1 vote -
Perforating Artist not doing as described
Perforating Artist did not take 3 life away from opponent. Card reads that if you choose to loose 3 life then owner pays it as well. Choosing the other options negatives both players from loosing life. This did not n happen as it should've in my event.
1 vote -
Stop Nerfing MTGA Powered Cube
Why are you continuously removing powerful cards to create a watered down version of a Vintage Cube?
Where is the consideration for the players that like high powered magic and would like to see staple cards (Guide of Souls, Fable of the Mirror Breaker, Gut, Bombardiers) return to the cube.1 vote -
Bug: Didn't let me play Spectacular Tactics when opponent played a card to boost power and toughness to 6/6.
There were no valid targets on the board for Spectacular Tactics at the beginning of my opponent's turn and I had sufficient appropriate mana to play it. Opponent chose to attack and played an instant to boost his 2/2 creature to 6/6. The game went through to deal damage and end his turn, going to my turn, with no opportunity for me to play Spectacular Tactics.
1 vote -
Bug with leovold and palantir
I had leovold in play, opponent had palantir with 3 counters. At end he targeted me with palantir which should have resulted in leovold triggering and drawing me a card. Instead, it skipped my choice and millet 3 which resulted in a game loss got me since i was at 3 life only. I think i should have gotten a card and he should have not due to leovold restricting his draws. Please fix.
3 votes -
Couldn't activate The fire nation drill in response to Octopus Form getting resolved, causing my removal spell to fizzle
I was targeting a "Fire Nation Cadets" with "Sold Out". In response my opponent cast "Octopus Form" on his "Fire Nation Cadets". I had "The Fire Nation Drill", so I let "Octopus Form" resolves in the stack before I was gonna activate "The Fire Nation Drill" ability, but the game never gave me a chance to do it... It should have let me get the priority between "Octopus Form" getting resolved and "Sold Out" getting resolved.
1 vote -
Restoration Magic does not apply all affects
Restoration Magic Indestructible Fails
Opponent targeted all creatures with X or less mana cost on the board to have their abilities removed and then be destroyed. I cast Restoration magic at base cost. This did not prevent the destruction of the creature despite the creature now having both hexproof and indestructible.
It appears as though the indestructible function of restoration magic does not function as the card reads.
1 vote
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