MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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4136 results found
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Unable to get back in after round 1 of a bo3 direct challenge match
I was playing a direct challenge timeless bo3 match, and after my opponent conceded in round 1, the game stopped working for either of us, so we both restarted but then have been stuck in the 'waiting for opponent screen' for over 15 minutes, and restarting the game does nothing
2 votes -
network connection error
This afternoon I experienced power outages at home. Now, regardless of where I use my account (I tried on more than one computer and also on Steam and outside of it via the app), the game keeps losing connection.
1 vote -
Brawl fails to load
Give us the steps to reproduce the bug
Attempt to play any form of Brawl with any deck, including midweek magic Brawl. No additional steps, the game will attempt to connect and appears to fail loading into the match. I will receive a win or loss depending on whether my opponent decides to wait for myself to timeout. I have received match “wins” due to an opponent conceding against me due to my own (involuntary) inaction, so it appears that I do “connect” to the game, but fail to load in fully to the point that I can then play the match. Have turned off cosmetics, have updated, have reinstalled, have turned off card backs, used default avatar and default card images (no full arts). Have tried with old brawl decks, new brawl decks, building a deck in the MWM event builder, cloning decks, changing deck format type, changing commander. Have not tried on PC and not going to. Exclusive to brawl only, all other game formats work without issue.
- Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
IOS
- Enter the actual results you’re experiencing
The matchmaking screen appears normally up until it reaches “finding an opponent”, at which point the screen briefly stutters, and then the “finding opponent” lasts indefinitely,
I do not receive a “leave now” option, it will remain stuck on finding an opponent until I restart the game.- Enter the expected results of the feature
To play the game without being indefinitely stuck
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Add any relevant screenshots/videosWhy?
If you found a workaround, please add workaround steps.
Have not found one.
Give us the steps to reproduce the bug
Attempt to play any form of Brawl with any deck, including midweek magic Brawl. No additional steps, the game will attempt to connect and appears to fail loading into the match. I will receive a win or loss depending on whether my opponent decides to wait for myself to timeout. I have received match “wins” due to an opponent conceding against me due to my own (involuntary) inaction, so it appears that I do “connect” to the game, but fail to load in fully to the point that I can then play…
10 votes -
Games doesn't start
Can't play any game in the Arena. I try to start any game, but there is a screen of "entering Match" but it is infinite or just returnes to the main menu after a minute.
14 votes -
MAC Fullscreen Cropped
MAC Resolution Cropped in Fullscreen and requires a hardcode in steam to launch properly.
3 votes -
Earthbending lion sash reconfigure bug
While playing with Toph, first metal bender, I used her end step ability to earthbend 2 on a reconfigured lion sash that had previously had been earthbent and then reconfigured to Toph. The result added two +1|+1 counters to lion sash but it destroyed toph. I thought it would keep it reconfigured but just add the counters or at least unattached like an equipment.
I use iOS
3 votes -
infinite combo
marauding blight priest and exquisite blood is a ******** combo that should be banned
3 votes -
Fix tooltip UI for stolen (Goatnapped) earthbent creatures so it doesnt incorrectly identify which player gain control of creature if dies
Goatnap + earthbending interaction has incorrect UI tooltip that falsely claims you can gain permanent control of the land if it dies. (the UI will say, "When this creature dies, it will return the battlefield under your_username's control" despite you not controlling the earthbending trigger and therefore you will not get control of it when it dies, it will return to opponent.
I am suggesting you fix the UI so it correctly specifies who will control the stolen earthbent creature after it dies. The incorrect UI led me to make an incorrect play assuming I would take the land, but instead the opponent took the land back and even got a landfall trigger. The incorrect UI was directly responsible for me ignoring my better judgement and making an incorrect play despite thinking previously the rule worked differently.
Goatnap + earthbending interaction has incorrect UI tooltip that falsely claims you can gain permanent control of the land if it dies. (the UI will say, "When this creature dies, it will return the battlefield under your_username's control" despite you not controlling the earthbending trigger and therefore you will not get control of it when it dies, it will return to opponent.
I am suggesting you fix the UI so it correctly specifies who will control the stolen earthbent creature after it dies. The incorrect UI led me to make an incorrect play assuming I would take the land, but…
2 votes -
3 votes
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Airbending
My creatures got airbent, but I cant recast them. Bug.
5 votes -
Unintended Instant-Win? Game Breaker?
The cards Bloodthirsty Conquer and Marauding Blight-Priest seem to have an unintended synergy. One grants player life gain on opponent life loss and the other grants opponent life loss on player life gain. This creates a loop that will (practically) end the game instantly. Unless you already have an instant and enough mana to resolve this exploit, their respective abilities trigger endlessly until the game ends. It's this a mechanic or an unfortunate combination?
3 votes -
Countering Warp Trigger
I'm unable to counter my own warp ability (quantum riddler) with a counter spell i.e. cosign to memory. Even when in full control the client isn't allowing me to counter my own warp ability to cheat in riddler.
3 votes -
Copies of Badgermole Cub Crash the Game in a Draw
- Give us the steps to reproduce the bug
- make man copies of the badgermole usually 10 does it i think then tap a land that was earthebend'ed for mana
- Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
- PC, MAC does not matter both have done it
- Enter the actual results you’re experiencing
ends in a draw with "please take a different action or the game will end in a draw"
- Enter the expected results of the feature
Mana should be added when you tap a land for mana without crashing the game into a draw
- Add any relevant screenshots/videos
Yes posting them.
- If you found a workaround, please add workaround steps.
No work arounds
- Give us the steps to reproduce the bug
- make man copies of the badgermole usually 10 does it i think then tap a land that was earthebend'ed for mana
- Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
- PC, MAC does not matter both have done it
- Enter the actual results you’re experiencing
ends in a draw with "please take a different action or the game will end in a draw"
- Enter the expected results of the feature
Mana should be added when you tap a land for mana without crashing the game into a draw
- Add any…
3 votes -
Timeout on opponents turn
If your opponent pulls off an infinite that spawns copy tokens that despawn during end phase, it will time you out while your opponents tokens are despawning
3 votes -
card shown as first collected already
Hello,
I would like to report an error I got recently.
As I opened an EOE booster pack, I got the card VIRUS BEETLE. It was shown to me as FIRST, even though I had 4 of them already. I collected 4 of them in another set before, then I crafted one of that card as EOE so I got 4 EOE copies of that card too. I think the problem is that the cards drawn already are checked and not the existing number of them. So it was my FIRST drawn card of that set but not the first I already owned.
Please fix the problem if possible because it's irritating.
Regards
Hello,
I would like to report an error I got recently.
As I opened an EOE booster pack, I got the card VIRUS BEETLE. It was shown to me as FIRST, even though I had 4 of them already. I collected 4 of them in another set before, then I crafted one of that card as EOE so I got 4 EOE copies of that card too. I think the problem is that the cards drawn already are checked and not the existing number of them. So it was my FIRST drawn card of that set but not the first…
6 votes -
game meccanic
i dont now if is a bug or its legit but him dont play card that reduce the cost of exiled card almost in description of all card he play no one mention this meccanic... i make the video of the game but its too much high for sending, he play card exiled whit air domain an infinite times creating 22 pawns at the end of her and mine turn the problem is whit the cost of exiled plaiing card equal to 0.....otherwise if you can do a better card research in deck construction because dont wark, if i put only color and tag "creature"filter i cant see the card i want for creat too
i dont now if is a bug or its legit but him dont play card that reduce the cost of exiled card almost in description of all card he play no one mention this meccanic... i make the video of the game but its too much high for sending, he play card exiled whit air domain an infinite times creating 22 pawns at the end of her and mine turn the problem is whit the cost of exiled plaiing card equal to 0.....otherwise if you can do a better card research in deck construction because dont wark, if i put…
1 vote -
Played against a deck containing banned standard cards in the Standard event
Today I played a match in the Standard event against an oponent running a mono red mouse deck. They played the cards Monstrous Rage and Heartfire Hero, which have been recently banned in Standard. What gives?
11 votes -
Demonic Pact ability text is not displayed accurately.
The options already selected will no longer be grayed out.
11 votes -
Badgermole Cub removal skipping reaction phase
I've noticed this several times now and finally decided to post a bug report. When I have a Badgermole Cub out and the opponent uses removal. I will often not have a chance to tap other mana sources at instant speed in response before their removal succeeds.
4 votes -
Puca's Eye Bug
Hi, Puca’s eye clearly states permanent and not nonland permanent and i couldnt activate the card draw ability anyways and lost my quickdraft match
2 votes
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