MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
--------------
If you receive an error message that your attachment did not upload, please check to make sure it is smaller than 50 MB.
- or
No existing idea results
- ~ No ideas found ~
10163 results found
-
1 vote
-
衝撃の震えによるダメージ
衝撃の震えによるダメージが悪事としてカウントされない。
1 vote -
quit a game
Playing through Lutris on Linux.
While casting a Knight-Errant of Eos tapping creatures as a Convoke cost, my opponent conceded the game. Then I got no "leave the game button" letting me stuck on the battlefield page with no other choice than "hard reset" the app.1 vote -
Winning draft game results in no granted win
After playing through the second game of my draft event, my opponent conceded. The win screen was shown, and I was unable to exit the game. After closing the client and reopening, I was shown as only having 1 win in the event, despite this being the second game played in the event. I believe it just wiped the game away entirely because of a concession bug.
1 vote -
Error Updating Data, and lag
For four days I've had intermittent connection issues with Arena. Sometimes I get the error screen 'Error Updating Data', and when I do retry enough times to get into the game, the games are laggy, skipping through my phases without allowing me to cast spells or respond in any way. It happens on PC, on my Steam Deck, and on my Pixel. My internet connection is fine -- ping ~10, download between 20-25 Mbps, and upload around 4.7 Mbps.
1 vote -
Summon: Primal Odin should not only be banned, it should never have existed
Um...yeah. I just saw this card perusing the FF release.
I don't know what idiocy possessed WotC to publish ANY card with the ability: “Whenever this creature deals combat damage to a player, that player loses the game.” https://scryfall.com/card/fin/121/summon:-primal-odin
I don't care that it costs {4}2B.
I don't care that it's part of a self-sacrifice saga.Stop publishing alternative win conditions! Just stop it!
Reduce your opponent's life total to 0 while at least keeping the ability to draw 1 card. That's IT! Just do THAT well. Stop making your lives as game designers that MUCH harder.
Standard is in a sorry enough state already. Get back to basics and get them right.
Alternative win conditions:
- Don't make the game more competitive.
- Do make the game more hacky
- Do make the game less fun.Um...yeah. I just saw this card perusing the FF release.
I don't know what idiocy possessed WotC to publish ANY card with the ability: “Whenever this creature deals combat damage to a player, that player loses the game.” https://scryfall.com/card/fin/121/summon:-primal-odin
I don't care that it costs {4}2B.
I don't care that it's part of a self-sacrifice saga.Stop publishing alternative win conditions! Just stop it!
Reduce your opponent's life total to 0 while at least keeping the ability to draw 1 card. That's IT! Just do THAT well. Stop making your lives as game designers that MUCH harder.
Standard is in…
1 vote -
Suspicious Activity Mid Game
Why do you make reporting bugs and suspicious activity so frigging difficult? I wish to report something not check through a stack of previous reports nor make a suggestion re gameplay.
Mid way through a MtGA game, when the opponent was likely to lose, my timeout cord started whilst all my banked timeout stack was immediately deleted. The game then hung for a few minutes before it switched out of the game and back to the Server. I have kept a copy of the game log which I attach.
1 vote -
Is Jump In Equal or Fair?
Here’s a suggestion: How about actually making the decks chosen at “random” by players be just that, RANDOM! Instead all I see and/play are people with decks that are NOT “random” AT ALL! Cards like Preposterous Proportions and the ones that multiply Rats and Rabbits to undefendable numbers are NOT cards that should be in play in Jump In games. I am very tired of playing game after game only to be beaten by players who seem to pull the EXACT right cards at EXACTLY the right moments , as if they just pulled them out of a Magic hat! There is nothing remotely fair and/or random in Jump In, even though I have resigned and tried over a dozen deck combinations I have had NONE of the cards that are being thrown at me repeatedly. I have encountered players with more than 4 of any one card, which according to Jump In rules, should not happen or be allowed. What fun is battling fairly , down to the wire , about to win and have Preposterous Proportions be thrown giving the opponent numbers that cannot possibly be defended against? Makes me want to delete this game and not play any longer. It is NOT “fun” to try to learn the decks and/ or individual cards of those decks when all you get is pummeled to death by an opponent that , for all intents and purposes appears to be playing with a chosen, customized deck and NOT a random selection at all. Please make Jump In a fair and equitable contest for ALL players and NOT where those who play the way I have just described. These are not “skilled” players engaging in an honest game but bullies that enter this game to just beat the **** out of those of us using our “randomly’ chosen decks. After a dozen “resignations” and reassigned “deck” choices, I , for one, have seen clearly that there is nothing remotely fair”random” about the decks of my opponents, but then again, maybe we’re all dumb enough to think we are playing real people when ALL we are playing is against a computer algorithm designed to beat you, no matter how well you are playing? Time and time again, I watch as cards needed appear like , well, the name of this game says it all, “Magic”. Either we are up against cheating players or a cheating machine, which is it? Am I the only one experiencing this in Jump In?
Here’s a suggestion: How about actually making the decks chosen at “random” by players be just that, RANDOM! Instead all I see and/play are people with decks that are NOT “random” AT ALL! Cards like Preposterous Proportions and the ones that multiply Rats and Rabbits to undefendable numbers are NOT cards that should be in play in Jump In games. I am very tired of playing game after game only to be beaten by players who seem to pull the EXACT right cards at EXACTLY the right moments , as if they just pulled them out of a Magic hat!…
1 vote -
Countering commander
Tibalts trickery is not countering the commander card in Brawl. The other affects are triggering, but the target spell still resolves. Countering commanders seems to be an issue with other cards since I'm not the first to report this bug issue
1 vote -
delay in registering game actions, followed by disconnection from server
was playing a brawl game - during the game, all actions I took seemed to take an unusually long time to resolve - for example, after choosing to play a card, it would remain on the stack for a few seconds, even though my opponent was tapped out and had nothing to respond with on board. After several turns, screen went black, I was briefly told "looking for server" and then was placed back on the main menue.
1 vote -
Karlach Card back
One of the karlach card backs is bugged and not displaying on my cards after I set it. I tried to repair my game files and nothing. It’s only the one card back and the other skins seem to work fine. However I paid real money for that one particular design.
1 vote -
bug
One X-ATM had a final counter on it.
The other had no counters on it.
When the one without a counter left the battlefield due to battle damage, it disappeared somewhere.
It wasn't in the graveyard or exile either, it just disappeared completely.
My plan was to use the ability to revive the dead X-ATM.
My plan was to use the ability of the dead X-ATM to resurrect it.1 vote -
翻訳 誤り
呪い金の矛槍の効果について、日本語版のカードテキストは先制攻撃と接死になっていますが、実際に付与されるのは先制攻撃とトランプルです。翻訳誤りというより、記載誤りだと思います。
1 vote -
I kept drawing the same hands over and over, one land and the same spells, mulligan, same. Or all lands, mulliganm, same, across many games.
I see that this issue has been happening to others. It's the same hand, either one land, multiple mulligans until that's resolved, or all lands.
1 vote -
Zodiark, Umbral God did not die after reaching 0 toughness from a minus/minus abilty
Playing draft against Zodiark, Umbral God and put him to zero toughness using a minus/minus spell and he did not die. This directly caused me to loose the game. I would like a refund in a free draft token given the price of the draft.
1 vote -
Yuriko needs to be Nerfed (or Banned as Commander)
I don't know if this is the right place to submit this suggestion, but since facing Yuriko in Historic Brawl is one of the most awful gameplay experiences I've ever had during this years playing Arena, I'm gonna do this anyway:
IT SHOULDBE BANNED AS COMMANDER (or nerfed).
It has basically no answers in the early game, especially when I'm playing “slower” decks (and by “slower” I mean I'm not already far ahead on turn 2 with a huge board and tons of removals in my hand). It's so much consistent and it gives so much value that it's almost impossible to keep up the tempo against these decks.
Also, most of the cards that are usually meant to stop Commanders like Yuriko are banned in the Historic Brawl format: Pithing Needle, Sorcerer's Spyglass, Disruptor Flute, they're are all - although righteously considering the overall gameplay experience - unavailable in the format.
Please, do f-ing something about this.
The format is basically unplayable right now.
ThanksI don't know if this is the right place to submit this suggestion, but since facing Yuriko in Historic Brawl is one of the most awful gameplay experiences I've ever had during this years playing Arena, I'm gonna do this anyway:
IT SHOULDBE BANNED AS COMMANDER (or nerfed).
It has basically no answers in the early game, especially when I'm playing “slower” decks (and by “slower” I mean I'm not already far ahead on turn 2 with a huge board and tons of removals in my hand). It's so much consistent and it gives so much value that it's almost…1 vote -
Yuriko should be banned in Historic Brawl
Hi! I don't know if this is the right place to submit this suggestion, but since facing Yuriko in Historic Brawl is one of the most awful gameplay experiences I've ever had during this years playing Arena I'm gonna do this anyway:
it should be banned or nerfed. End of the story.
It has basically no answer (being plenty of evasives creatures with low mana value), especially when I'm playing “slower” decks (and by “slower” I mean I'm not already far ahead on turn 2 with a huge board and tons of removals in my hand).
Also, most of the cards that are usually meant to stop Commanders like Yuriko are banned in the Historic Brawl format: Pithing Needle, Sorcerer's Spyglass, Disruptor Flute, they're are all - righteously - unavailable in the format.
Please, do f-ing something about this.
The format is basically unplayable right now.
Thanks.Hi! I don't know if this is the right place to submit this suggestion, but since facing Yuriko in Historic Brawl is one of the most awful gameplay experiences I've ever had during this years playing Arena I'm gonna do this anyway:
it should be banned or nerfed. End of the story.
It has basically no answer (being plenty of evasives creatures with low mana value), especially when I'm playing “slower” decks (and by “slower” I mean I'm not already far ahead on turn 2 with a huge board and tons of removals in my hand).
Also, most of the…1 vote -
Im not receving any rewards after my wins.
I havent received any coins or xp from my last 5 wins.
1 vote -
Nowhere to run card bug
The card "Nowhere to Run" when on the battlefield not working when an opponent casts a spell giving their creature hexproof in response to the creature being targeted.
7 votes -
Network Error
MTG Arena
Can't log in because of Network Error: there was a problem when communicating with the server.
Checked status and everything is operational.
I'm connecting from Italy.7 votes
- Don't see your idea?