MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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1350 results found
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Doppelgang results in incorrect draw
Using doppelgang causes the game to take way too long caluclating effects, especially if there are multipliers or lifegain effects. This then results in a warning message being shown to take a different action or the game will result in a draw (you can't take a different action). Game then ends incorrectly in a draw. This is causing the rules of the game to not be carried out correctly, which is a massive bug.
4 votes -
Manaweft Sliver effect not stacking
Manaweft Sliver effect not stacking. While playing on the mobile app on an Apple device, I played two Manaweft Slivers and written on each Sliver it reads “Add one mana of any color” x2. Yet when I tap a Sliver, each Sliver only taps for one mana of the chosen color. I believe this to be a bug. Attached are some screen shots. Appreciate all you guys do, thank you for listening
2 votes -
Bitterbloom bearer + Tyshana's Tidebinder interaction bug
The game doesn't let me respond to my own Bitterbloom Bearer triggered ability using my Tyshana's Tidebinder in order to disable that ability. It directly resolves without letting me do nothing.
1 vote -
Hexproof from Octopus Form did not trigger
The Hexproof from Octopus form didnt trigger in my game when the enemy copied the usage of my Heartless Act I played.
So I played Heartless Act, they played a red card that allows them to choose a new target for the ability, so on the stack I used Octopus Form to give Hexproof to my only creature, and then they were still able to effect and kill my creature which cost me the game in my best of 3 draft. Cool waste of money. Thanks WOTC.2 votes -
Duplicate Earthbending Animation
Steps to reproduce:
1. Oponnent plays Iroh, tea master, and gives me control of 2 of their lands over 2 turns.
2. Opponent earthbends one of their own lands with Aang, at the crossroads (transformed).Result: Earthbending animation plays on the target land, as well as on the 2 lands now under my control.
Expected: Earthbending animation plays only on target land.Does not affect gameplay, just incorrect animation.
Experienced bug on Android 16 on a Pixel 7.2 votes -
The Legend of Yangchen Display Bug
I moved the stack over to the right while the Legend of Yangchen was resolving, and it no longer displayed what card my opponent had chosen, causing me to sacrifice two cards unnecessarily. I should be reimbursed for this game
1 vote -
bug with expedition map and riptide laboratory
when using expedition map to search for a land riptide laboratory does not appear in the options
1 vote -
Bug: Mirrorform with clue token and planeswalker
I had one clue token in play as my only nonland permanent on the board, the opponent had an Elspeth, Storm Slayer in play. I cast Mirrorform targeting Elspeth. The clue token then appeared to sacrifice/destroy itself and it did not become a copy of Elspeth leaving me with an empty board.
PC
See 1.
I expected mirrorform to turn the clue token into a copy of the targeted Elspeth.
1 vote -
Bug: Pyretic Prankster - displays incorrect ability cost
On PC. While the function cost is 4, it displays it as 8. There was no enemy effects that would double the cost.
1 vote -
bug: moonshadow dying to Honest Work
I had a Moonshadow die when Honest Work became attached to it. This shouldn't happen.
1 vote -
Cannot add cards from sideboard when editing deck
When in a draft event and doing deck building, I cannot add cards from my sideboard to my maindeck. Once in a match and sideboarding for game 2/3, I can add these cards to my maindeck again. This makes deck construction very difficult and if you ever cut the wrong card, you can’t ever play it in a game one again. This only happens to me on mobile, and only began within the last two weeks
2 votes -
Bug: Slickshot Show-off Double Triggered
Opponent has a slickshot showoff out. He played a 2 spells and the game made the slickshot a 7/2 instead of a 5/2 causing a loss.
1 vote -
Bug: Cyclonic Rift gets around ward
My opponent played Cyclonic Rift and paid the Overload cost to return all of my cards to my hand, but most of the cards had a ward cost that they could not have paid. Cyclonic Rift targets permanents, not me the player, so they should have to pay the ward cost for each of the permanents they want returned to my hand.
1 vote -
Nykthos, Shrine to Nyx and removal of devotion
When playing with Nykthos, Shrine to Nyx (currently in Mono Green Devotion), There are times on my turn (during main phase) where I've just cast a spell (with Nykthos still untapped and other land to active it) and in response my opponent will cast a removal spell that removes an object that was giving me devotion for Nykthos. However, as I had no instants/flash cards in hand, or no abilities I could activate (with the exception of Nykthos, play instantly passes through to my object being destroyed and the devotion gone. If this was being played in paper before…
1 vote -
Bug MTGA mobile Samsung A55
I have done the tutorial once and I started it again to show the game to my doughter. In the second match when the opponent summons the 7/3 creature the game crushes. Starting the game again gets me back to the tutorial and I can't get away from it. So now I am stuck on it without a way to close or finish the tutorial and no way to play the rest of the game.
1 vote -
Tam, Mindful First-Year + Leyline of the Guildpact = My hexproof doesn't work?!
Tam, Mindful First-Year gives creatures I control hexproof from each of its colours.
Leyline of the Guildpact gives all my non-land permanents all colours.And yet with both of them in play and a large board ready to run my opponent over two of my large creatures were targeted and killed by 'Battle Menu' even though their card on their battlefield LITERALLY said 'Hexproof from White'.
This has to be a bug. There is no way this is working as intended.
2 votes -
Every starting hand has either 4 or 2 lands?
Either my game is broken or your game is rigged.
60 card deck, 24 lands, yet every opening hand has either 2 or 4 lands.
The average is 3, shuffling in real life as well as basic statistics dictates this as fact... yet EVERY SINGLE GAME?
Obviously rigged and the only fix is to constantly quit until my opening hand has the correct amount.
I try to report bug and I'm brought to a page littered with people talking about how rigged this game is.2 votes -
BUG: Amphibian Downpour + doubling effects does not work
Amphibian downpour and the doubling effects does not work. If I have amphibian downpour and parallel lives on the battlefield, it should double the number of tokens that get attached to the creature.
1 vote -
Bug dans la pile utilisation de temps-morts
Je joue un deck basé sur la création de token, or à partir d'un certain moment (quand j'ai trop de tokens) les sorts dans la pile prennent trop de temps à se compléter et je perds la partie car cela utilise des temps morts. De plus il m'arrive qu'avec trop de tokens, des capacités ne s'activent pas ou ne fonctionnent pas (comme la capacité de l'enchantement avatar maitre de l'air par exemple) cela est assez énervant surtout quand je gagne mais que je perds au niveau des temps morts ....
1 vote -
Predatory practices from Wizards of the Coast
the past year, I've felt Arena has become more predatory in its practices. A lot of events cost a lot more for no good reason and physical products are being offered as rewards for extremely expensive events. These events are similar to sealed and draft but made harder to win the prize artificially (usually by reducing the number of losses you're allowed from three to two). A lot of the time, they don't give you anything even if you win some of the games. It's dangerous and it's exploiting people, especially with it's limited time access.
2 votes
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