MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
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9129 results found
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Forced draw in won games with badger mole, agatha's, and sleep-cursed fairy
When you have 2+ badger moles with an earthbent land and a sleep-cursed fairy in agatha's soul cauldron, you can get infinite mana by tapping the land for 3+ mana and untapping it for 2 mana. I have lost at least 2 games, including the most recent one, because after making about 20 mana the game warns me about a draw. Even after playing a card, it remembers the draw warning and ends the game. I was guaranteed victory with a mindspring merfolk to draw my whole deck then playing a goldvein hydra. Please don't give the warning if your mana is increasing. At the very least, please reset the warning completely if I play a card. The lof file had to be put in the comments.
When you have 2+ badger moles with an earthbent land and a sleep-cursed fairy in agatha's soul cauldron, you can get infinite mana by tapping the land for 3+ mana and untapping it for 2 mana. I have lost at least 2 games, including the most recent one, because after making about 20 mana the game warns me about a draw. Even after playing a card, it remembers the draw warning and ends the game. I was guaranteed victory with a mindspring merfolk to draw my whole deck then playing a goldvein hydra. Please don't give the warning if your…
1 vote -
Collective Resistance
Scenario:
Me: Llanowar Loamspeaker is in play
Them: Nowhere to Run is going to be placed on Loamspeaker. This would kill him.
Me: I play Collective Resistance, which should stop Nowhere to Run as the card states my creature, Loamspeaker, would become hexproof, yet Nowhere to Run wins the battleIs this right?
1 vote -
Shuffler & Matchmaker are obviously manipulated
Fix Shuffler & Matchmaker. One of 60 getting drawn in opening hand and the mulligan? not once but twice in the same 6 session? WTF?? also ensuring that I am matched against a graveyard exile deck every single time I use a reanimation deck? Or a artifact destruction when using an artifact deck? What a toxic pile of burning dog shite this game is - and always was - it's obvious that they do not read these comments or anything else you send to them, the same auto responses to any questions. What a farce - maybe there will be a massive hack and their grift of the mentally deficient players that spend money on this abortion will end.
Fix Shuffler & Matchmaker. One of 60 getting drawn in opening hand and the mulligan? not once but twice in the same 6 session? WTF?? also ensuring that I am matched against a graveyard exile deck every single time I use a reanimation deck? Or a artifact destruction when using an artifact deck? What a toxic pile of burning dog shite this game is - and always was - it's obvious that they do not read these comments or anything else you send to them, the same auto responses to any questions. What a farce - maybe there will be…
1 vote -
Emrakul, The World Anew Madness Cast Issue Arena
I cast Refute to counter a spell and had six untapped islands available after the cast, in the discard selection I discarded Emrakul, The World Anew, it gave the option to Madness cast for six, but it would not allow me to pay using my six islands. As far as I know the 6 colorless mana is not restricted from being paid for by colored mana, I believe a bug has the system in Arena thinking that it specifically has to be “colorless” mana. If this could get resolved that would be fantastic.
1 vote -
Lifelink Not working
I had the bat that gain life upon attack. Controlled the opponents creature with the enchantment that takes their creature and provides a +1, 0 and lifelink. I attacked and only got the +1 for the bat's lifelink and nothing for the enchantment effect. Should of gained +3 total.
4 votes -
vault rewards isn't working
Vault icon is lit up and rewards are at 102%. When going to click on "vault rewards" icon to receive rewards. Game goes to loading screen and then just spins back to home page. No rewards received. Icon still lit up to display rewards are available.
3 votes -
Test of Endurance achievement bugged
I reached 50 life in a starter deck duel (against another player) but did not receive the achievement. I am playing on a Mac, if that's relevant.
3 votes -
Cant claim vault progress
There is a treasure chest icon after getting 100% vault progress, but when I click it I just get Waiting for server... and then back to the home screen and nothing happened.
3 votes -
Petition for wildcard refund
Dear support,
Few days ago I crafted all the banned brawl cards cause i thought we will get wildcard refund for each of them. Didnt know that doesnt work for this format. So i basically lost 12 rare and 4 mythic wildcards. Can you please undo the action of crafting those cards on my account. Would really appreciate it. Thanks in advance.
Kind regards,
MIlos Bilanovic3 votes -
traveling chocobo
I played a fat chocobo with a traveling chocobo in the field, and the traveling chocobo didn´t trigger the additional enter the battlefield of the fat chocobo. I did twice in the same game but it never trigger the additional time.
4 votes -
Ponder
I found a bug while using the Ponder card. After playing it, the top three cards of the deck are revealed. After I choose which card will stay on top, I activate the option to buy the card, but the card that comes to my hand is neither the one I chose nor any of the three previous options.
1 vote -
Firebender Ascension and the Earth King
Firebender Ascension does not trigger when you attack with a creature power 4 or greater while the Earth King is on your battlefield, which should as it is an attack that triggers an ability. It seems Firebender Ascension correctly triggers when an attacking creature triggers its own ability, but not when it triggers the ability of a different creature.
0 votes -
Achivment count a best of three match as a singel game. It takes up to three times longer to get an achivment in Bo3 vs Bo1
Achivment count a best of three match as a singel game. That means it takes up to three times longer to get an achivment in Bo3 vs Bo1. The game should count each game as a game when counting how many games one has played in each format.
2 votes -
impending is not a creature
if the impending ability specifically states that it's not a creature while it has any time counters on it, why is it that it gains the benefits of when you cast your next creature spell put a +1/+1 counter on it? Does Impending count as a creature or not? If not then why does it get counters ? And if it does why can't it be countered by counter target creature spell? You guys really need to get your act together, instead of worrying so much about trying to rope in new whiney players that wont stay when you have no choice but to balance the game, why not focus on retaining players by fixing the **** in the game , like the many cards that don't follow the rules and how bad the shuffler is?
if the impending ability specifically states that it's not a creature while it has any time counters on it, why is it that it gains the benefits of when you cast your next creature spell put a +1/+1 counter on it? Does Impending count as a creature or not? If not then why does it get counters ? And if it does why can't it be countered by counter target creature spell? You guys really need to get your act together, instead of worrying so much about trying to rope in new whiney players that wont stay when you have…
1 vote -
"Choose a different action, or this game will end in a draw" message in a non-loop situation
My opponent appeared playing a "lifegain" deck. When their graveyard became somewhat large, my opponent cast Raise the Past and returned 11 creature cards: 2 Lifecreed Duo, 3 Hinterland Sanctifier, 4 Essence Channeler, and two more. As 5 creatures had "Whenever another creature you control enters, you gain 1 life." trigger, total of 50 such abilities were put on the stack. Ouch!
Then, MTG Arena started to resolve those 50 triggers one-by-one. Resolving one lifegain ability involves 4 abilities of Essence Channeler to be triggered and resolved one-by-one, so it takes some long time. The situation is not a loop, so the stack would become empty once total of 250 abilities were resolved.
However, after a while, MTG Arena showed a message "Choose a different action, or this game will end in a draw." I just chose to do nothing, and perhaps my opponent, too. After seeing the same message three or four (?) times, the game actually ended in a draw.
Considering this is not a loop, the game should have continued (with my opponet having 50 some life total and 4 of Essence Channler that are now 52/51.)
I consider this is a bug of MTG Arena.
Steps to reproduce the bug
- You play a game against an opponet with a deck containing one or more Raise the Past, two or more Lifecreed Duo, three or more Hinterland Sanctifier, four Essence Channeler, and at least two more creatures (with no lifegain-related abilities )
- Let your opponent somehow send the particular 11 creature cards to their graveyard (and no more creature cards).
- Let your opponent cast Raise the Past.
- You and your opponent choose to perform any other action when asked.
Platform and app version
PC (Windows 11 Pro 25H2 build 26200.7462)
2025.54.0.10689.1214342
Actual results
The game ends in a draw.
Expected results
The game continues.
Relevant screenshots/videos
None available.
Workaround
Either of the players concedes.
My opponent appeared playing a "lifegain" deck. When their graveyard became somewhat large, my opponent cast Raise the Past and returned 11 creature cards: 2 Lifecreed Duo, 3 Hinterland Sanctifier, 4 Essence Channeler, and two more. As 5 creatures had "Whenever another creature you control enters, you gain 1 life." trigger, total of 50 such abilities were put on the stack. Ouch!
Then, MTG Arena started to resolve those 50 triggers one-by-one. Resolving one lifegain ability involves 4 abilities of Essence Channeler to be triggered and resolved one-by-one, so it takes some long time. The situation is not a loop,…
2 votes -
Attack damage takes a long time to animate with protection and 10+ creatures
When I block an indestructible creature with 10+ creatures with protection, the animation is very slow. It took a long time for them all to be done and end the turn. Normally, when many creatures are damaged, the animation is much faster.
2 votes -
GOLDEN
GOLDEN PACK - DUPLICATE PROTECTION MALFUNCTIONING.
I have a full 4x collection of all standard sets from Avatar thru Bloomburrow. I opened 7 Golden packs today, and received 7 x 20gem cards with Avatar icons on the bottom of them. The remaining cards were appropriate.
Aren't duplicate protections for Golden packs supposed to kick the Rares and Mythics down to all available standard sets before turning cards into gems? Those Gem's should have instead been 7 Rares from OTJ thru WOE. In the past, all of the rares would have defaulted to OTJ, but I'm not sure that is expected.
2 votes -
Unable to open vault despite being over 100%
My vault progress is currently above 100%. However, when I click it to open the screen goes black and shows the message"Waiting for server"for a few seconds and then goes back to the front page of Arena without the vault having openend and with no wildcards being added to my collection.
Restarting the game does nothing as the same thing just happens again.
3 votes -
Uharis the Stormspinner is not performing correctly. It is not triggering for graveyard creatures being cast.
According to the text is should even trigger on itself if it was cast from the graveyard.
3 votes -
marsh flats
Marsh Flats card style with retro frame is not available for purchase, making it an exception among other fetches. (See screenshot.) This is exceptionally (heh) annoying.
4 votes
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