MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
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2878 results found
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End of turn color changing effect didn't end at end of turn.
- Give us the steps to reproduce the bug
I was playing Quick Draft Lorwyn Eclipsed. A few turns into a match the following happened.
During my opponent's first main phase, they cast Sunderflock. With Sunderflock's enter the battlefield trigger still on the stack, I tapped Tam, Mindful First Year to use its ability on my Mischievous Sneakling. The Mischievous Sneakling changed to all colors. Sunderflock's trigger resolved returning my Luminollusk and my Tam, Mindful First Year to my hand. The game progressed to the end of turn. At the end of turn, Mischievous Sneakling's colors should have reverted back to Blue and Black. Instead, Mischievous Sneakling remained all colors.
During my first main phase, my Mischievous Sneakling was still all colors. Also, the Vivid symbol on the Luminollusk in my hand indicated that my permanents in play were all five colors. At this point, my only permanents in play were Mischievous Sneakling, Lands, and Firdoch Core. When hovering my cursor over Mischievous Sneakling I could see in blue text on the card indicating that the color had been changed to all colors.
Later, I cast Tam, Mindful First Year. When Tam, Mindful First Year entered the battlefield, the colors of my Mischievous Sneakling changed to blue and black. Also, the Vivid symbol on the Luminollusk in my hand indicated that my permanents in play were three colors, Black, Blue, and Green.
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Note which platform you’re using (PC, Steam, Mac, Android, or iOS)I play on PC.
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Enter the actual results you’re experiencingA color changing effect that should have ended at end of turn didn't.
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Enter the expected results of the featureEffects that end at end of turn should end even if the source of the effect has changed zones.
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Add any relevant screenshots/videosI don't have any screenshots or videos.
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If you found a workaround, please add workaround steps.I didn't find a workaround. I don't save my log files.
- Give us the steps to reproduce the bug
I was playing Quick Draft Lorwyn Eclipsed. A few turns into a match the following happened.
During my opponent's first main phase, they cast Sunderflock. With Sunderflock's enter the battlefield trigger still on the stack, I tapped Tam, Mindful First Year to use its ability on my Mischievous Sneakling. The Mischievous Sneakling changed to all colors. Sunderflock's trigger resolved returning my Luminollusk and my Tam, Mindful First Year to my hand. The game progressed to the end of turn. At the end of turn, Mischievous Sneakling's colors should have reverted back to…
2 votes -
Resonating Lute not functioning as expected
While Resonating lute is on the board and I have the mana to cast spells with the lands that I have, I can tap lands for two mana of any color just fine, but not if I only have one land. I had Vibrant Outburst (an instant) in my hand, and my command tower on the board, not tapped. With Resonating Lute on the board, I should have been able to tap the command tower for 2 mana and cast Vibrant Outburst, but the turn auto-ended, and I was not able to play the instant on my priority. This is not correct.
While Resonating lute is on the board and I have the mana to cast spells with the lands that I have, I can tap lands for two mana of any color just fine, but not if I only have one land. I had Vibrant Outburst (an instant) in my hand, and my command tower on the board, not tapped. With Resonating Lute on the board, I should have been able to tap the command tower for 2 mana and cast Vibrant Outburst, but the turn auto-ended, and I was not able to play the instant on my priority. This is…
1 vote -
Gold pack progression error
Bought a pack daily deal store and itnstead of filling my gold packs progression to 10, it went to 1 and I did not get a gold pack.
1 vote -
arnyn
While playing in the Secrets of Strixhaven prerelease on MTG Arena, my opponent's Arnyn, Deathbloom Botanist triggered incorrectly. She was the only creature to die during a turn, but her ability to drain life still triggered.
1 vote -
Essenceknit scholar
When you sacrifice a creature such as with mobolize mechanic it doesn't trigger thr draw effect on end step
1 vote -
Cards not working
Codex verifoirous or whatever when used would not allow to use blue mana from the ability or even when I used actual blue mana from lands on textbook tabulator specifically. Didn't take a screenshot. Will attempt next game if it happens again.
1 vote -
Partners Not Recognized in Brawl
I am playing Arena on Windows PC. Was trying to create a Brawl deck using the partner commanders Tymna and Thrasios. I was able to set either one as my commander individually, but when I tried to add the other as the second commander, arena gave me an error saying "in order for this card to be your commander it must be a legendary creature or planeswalker with the partner ability". log file attached
2 votes -
silverquill
Silverquill, the Disputant + End of the Hunt
It looks like a bug to me that cost me a game and ended my sealed deck event :(
I have Silverquill, the Disputant in play while I cast End of the Hunt. It triggers Casuality 1. I sacrificed Silverquill, the Disputant to pay for the Casuality cost. Then End of the Hunt resolves ONLY ONE TIME. My expectation was that I get a copy of the spell, as I paid for the casualty cost.
If this is a bug, can you please redeem me a sealed event. I wanna continue playing.
1 vote -
Phyrexian Tower
While attempting to craft Phyrexian Tower in MTG Arena(PC, steam, Win10), the game requests Rare wildcard(s) instead of Mythic wildcards to create.
1 vote -
Unable to assign blockers after disconnect and reconnect
After disconnecting and then reconnecting, I was unable to assign blockers to the enemy attackers. Even after 4+ restarts, the game was still broken. I was playing my first sealed strixhaven draft and it ruined a close game.
2 votes -
Alania and vivi
While both vivi and Alania were out my first sorcery triggered vivi but not Alania. I still won but only because opponent quit. Every turn my spell would trigger vivi but not alania.
1 vote -
Golos should work, even against Orim's chant
Golos reads "you may play without paying their cost" and Orim's chant reads "cannot cast spells". Shouldn't Golos's ability work, even when opponent casts Orim's Chant?
1 vote -
Disappear not triggering when sacrificing mutagen
Foot Mystic disappear glows after sacrificing a mutagen token but does not trigger the effect.
1 vote -
Surprise Attack Achievement Not Completed
I attacked with 7 creatures that entered the battlefield that turn in a single combat and didn't receive the Surprise Attack achievement.
1 vote -
Hakoda acti problem.
Hakoda, ‘activate ability’ panel at clicking creature to spend his activated..
1 vote -
Issue with shuffling and mulligan system in SoS
I played 4 drafts in the new expansion (for a total of 24 matches) and in none of them I managed to have an opening hand with more than 2 lands. I have performed mulligans each time I had only 2 lands in my opening hand or after the first mulligan (if I still had only 2 lands) and I was never able to have a hand with more than 2 lands in it, except for 2 times (and still not the 1st drawn hand).
I've been playing drafts for years, building decks always the same way, with 16-17 lands on 41-42 cards, and never had this issue, but with the new expansions it's literally impossible to have more than 2 lands in my opening hand.
There's clearly an issue with the shuffling system or the draw/mulligan system (if I'm not wrong the game draws 2 hands at the beginning and shows me the "best" one). I also noticed a lot of players are having issue with their lands (this makes me think that they might be impacted by the same problem as me).
Is it possible that there's a problem with the selection of the "best" hand that is shown to me at the beginning of the match?
Statistically speaking, it's nearly impossible that none of my starting hands ever had more than 2 lands.
I bought a 52€ pack of draft/sealed tokens to play, and I'm wasting all of them because of this bug.I played 4 drafts in the new expansion (for a total of 24 matches) and in none of them I managed to have an opening hand with more than 2 lands. I have performed mulligans each time I had only 2 lands in my opening hand or after the first mulligan (if I still had only 2 lands) and I was never able to have a hand with more than 2 lands in it, except for 2 times (and still not the 1st drawn hand).
I've been playing drafts for years, building decks always the same way, with 16-17 lands…1 vote -
Pc -1 error
I can't log in. It just says error code -1. Uninstalled numerous times. Restarted pc. Unplugged router for 10 minutes. Nothing works
2 votes -
Bug with "Fracture"
Hello! There's a bug in my game with "Fracture" I can't cast it
2 votes -
Unable to rejoin draft
I went from a draft back to my home screen to make sure I had 4 crop rotations in my collection. When I went back to the premier draft page I had the start draft option again rather than the option to rejoin draft. The button took me to a draft where my sideboard contained the sideboard cards from draft 1. In the second draft I saw a sundown pass in the pack, wanted to check if I had 4 copies, the same issue occurred where rather than rejoining the draft in progress I only had the start draft button. I am once again pack 1 pick 1 with 4 cards in sideboard.
I got a deck validation error and after that the 4 additional cards were removed from sideboard.
I worry I ruined signaling for the two pods I left, and am left with a less interesting draft deck than drafts 1 or 2 were shaping up to be. Also, this could be exploited to always have great decks by restarting drafts when you brick forcing the people who were in your pod to deal with the autopicker throwing off signaling.
Please fix
I went from a draft back to my home screen to make sure I had 4 crop rotations in my collection. When I went back to the premier draft page I had the start draft option again rather than the option to rejoin draft. The button took me to a draft where my sideboard contained the sideboard cards from draft 1. In the second draft I saw a sundown pass in the pack, wanted to check if I had 4 copies, the same issue occurred where rather than rejoining the draft in progress I only had the start draft button.…
2 votes -
Me no lands opponent land every turn brawl
It's amazing how the opponent gets a land every single turn of the game but you constantly ***** me over for lands almost every single game as well. I expect me to win games when you don't give me the f****** resources to play them. F****** algorithm is a joke.
1 vote
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