MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
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8855 results found
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Bot keeps showing up on main screen saying what an adventure...
How do I get rid of this. It is not linked to anything on main screen. I do not have any quests
2 votes -
Bristly Bill, Spine sower should be limited
Bristly Bill, Spine Sower should only be able to activate the ability once per turn.
2 votes -
Kona, Rescue Beastie
Frankly supprised you never banned kona after the whole abuello's debacle when kona is creating the same kind of horible gameplay. where you have to sit around and wait while cycling thorugh 185 different priority checks. (that you cant skip without tapping out and playing whatever interaction you have (and need to save for the 1 or 2 wincons) and this is my biggest issue, you liable to time out from priority checks long before you need to cast the interaction costing you the win you might otherwise deserve.
just get of omniscience allready. its never gonna make for good gameplay
Frankly supprised you never banned kona after the whole abuello's debacle when kona is creating the same kind of horible gameplay. where you have to sit around and wait while cycling thorugh 185 different priority checks. (that you cant skip without tapping out and playing whatever interaction you have (and need to save for the 1 or 2 wincons) and this is my biggest issue, you liable to time out from priority checks long before you need to cast the interaction costing you the win you might otherwise deserve.
just get of omniscience allready. its never gonna make for good…
3 votes -
Ratadrabik, Smeagol, Boromir
Playing on PC. Ratadrabik's "except it isn't legendary" seems to not be working correctly. There is a post already about Brawl, but it seems that it is not isolated to that game type exclusively. Player Burbante used Ratadrabik of Urborg to bounce Boromir, Warden of the Tower off and back onto the field using Boromir's sacrifice ability, and Smeagol, Helpful Guide to mill me out and steal all my land cards. I was playing Historic (not ranked). They were able to do this in one turn. Which also means there is some bug/issue with Smeagol as Smeagol's ability is only supposed to activate at the beginning of the end step. Flow of events was: Had Ratadrabik and Smeagol on the board, played Boromir, sacrificed Boromir, Boromir bounced back, Smeagol activated, sacrifice Boromir, Boromir bounced back, Smeagol activated, sacrifice Boromir, Boromir bounced back, Smeagol activated... The way that should have happened, as far as I know, is that he sacrifices Boromir, Boromir bounces back and is not legendary. He could then sacrifice him a second time, but he would not bounce back as he is no longer a legendary creature. Smeagol activates 1 time at the end step, and the turn is over. As a note, the card on the board (thumbnail of Boromir) did not say legendary, but when you click to expand it said Legendary Token Creature. So that may be some clue as to the issue. I don't know why Smeagol activated the way that it did. Smeagol usually only activates once at the end step regardless of how many creatures died. Though that is possibly something to do with the order of operations of bouncing Boromir back within the end step. Though that also seems to be working counter to how it is supposed to.
-Thanks
Playing on PC. Ratadrabik's "except it isn't legendary" seems to not be working correctly. There is a post already about Brawl, but it seems that it is not isolated to that game type exclusively. Player Burbante used Ratadrabik of Urborg to bounce Boromir, Warden of the Tower off and back onto the field using Boromir's sacrifice ability, and Smeagol, Helpful Guide to mill me out and steal all my land cards. I was playing Historic (not ranked). They were able to do this in one turn. Which also means there is some bug/issue with Smeagol as Smeagol's ability is only…
3 votes -
Land Draw issue
I AM DRAWING TOO MANY LANDS I have so many other spells and its forcing me to get many and I mean MANY draw lands. I had at the end a 37% chance to draw a land. (Yes I did the math) I have been drawing lands on my deck over and over again. The game is ALSO forcing me to lose consecutively. Its forcing my deck to challenge deck ranges that are bad against my deck. I was winning at a 70% rate and the game all of a sudden for no reason just started forcing me to lose so my percentage is lowering as a rapid pace. 1-5 game losing streaks are normal i can admit that. BUT NOT 15 in a row! not with this deck. And your game keeps on forcing it. I've had more than 1 game where I am losing cause I keep drawing lands even tho my rates are 40% 60% and I am drawing lands non stop. I have draw affects by turn 2 and 3/4 draws are LANDS. its super gross that they would implement losing on purpose. I've played tabled top and i've seen some crazy stuff but this is just ridiculous. I have howling mind and I am getting 2 lands every turn??? please FIX IT
I AM DRAWING TOO MANY LANDS I have so many other spells and its forcing me to get many and I mean MANY draw lands. I had at the end a 37% chance to draw a land. (Yes I did the math) I have been drawing lands on my deck over and over again. The game is ALSO forcing me to lose consecutively. Its forcing my deck to challenge deck ranges that are bad against my deck. I was winning at a 70% rate and the game all of a sudden for no reason just started forcing me to lose…
7 votes -
Gems without full collection
I bought 45 packs and opened 48 packs from Through the Omenpaths. I received a single gem even though my set is not complete.
4 votes -
Pre-order bundle for omenpath
I bought the pre-order bundle for the "Through the Omenpaths" set, opened the packs and received everything in the bundle, but then received a message on arena saying I hadn't received the contents of the bundle?
4 votes -
Daily points have not been updated
It has happened several times now that the daily points have not updated.
How can that be?
I played 2 games today and have won 5 games; that includes yesterday's score.
Here, player Gold that they've earned and invested time in. I'm asking for the Gold to be used for... Today's goals, or points.
2 votes -
Can no longer switch back to the Karn avatar
Hi, for a long time I was using the Karn avatar. I recently bought another avatar and switched to it, but I found that I can no longer switch back to the Karn avatar I was using as it doesn't show up in the avatars screen. Is this a bug? Is there a way to restore the Karn avatar to my account? Thanks
2 votes -
arwen
Tidus, Yuna's Guardian Brawl Deck
i had Arwen, Mortal Queen on the battlefield and she had 2 or 3 indestructeble counters on it, because of proliferate.
i also had lost jitte in play with 3 counters on it, so i untapped 2 lands, so i could activate Arwen, Mortal Queen, but there was a bug and i couldnt activate her.
"Arwen enters with an indestructible counter on it.{1}, Remove an indestructible counter from Arwen: Another target creature gains indestructible until end of turn. Put a +1/+1 counter and a lifelink counter on that creature and a +1/+1 counter and a lifelink counter on Arwen."
and it wouldnt let me as far as i know i can trigger her multiple times as long as i can remove indestructible counters from her and have the mana, and she had 3.... but i couldnt.. and i had the mana after i untapped lands with "Lost Jitte" please fix this bug.
this was in my opponents mainstep where i wanted to activate her ability because he wanted to deal 5 dmg to all my creatures so i wanted to activate it in response
i was checking multiple times if there was something that wouldnt let me activate her ability but there wansnt anything.so how you can reproduce the bug,
play tidus, atack with arwen, my tidus trigger happens, she now have 2 industructible counters.
next turn move an indis counter from arwen to tidus, hit with one of em, trigger tidus, proliferate
now both have 2 indistructable counters, then on opponents turn try to activate her.
please fix the bugTidus, Yuna's Guardian Brawl Deck
i had Arwen, Mortal Queen on the battlefield and she had 2 or 3 indestructeble counters on it, because of proliferate.
i also had lost jitte in play with 3 counters on it, so i untapped 2 lands, so i could activate Arwen, Mortal Queen, but there was a bug and i couldnt activate her.
"Arwen enters with an indestructible counter on it.{1}, Remove an indestructible counter from Arwen: Another target creature gains indestructible until end of turn. Put a +1/+1 counter and a lifelink counter on that creature and a +1/+1 counter and…
1 vote -
bloodletter of alcazotz
Bloodletter of Alcazotz's ability is not triggering with combat damage. Please fix - thank you.
1 vote -
Narset parter of veils with palantir of orthanc
I played narset in my cube, then when it comes to my opponent end step, palantir triggers and i have no choice to choose between mill cards or draw a card, instead my opponent mill cards instead and i lose. I know that he cant draw a card because of my narset but i think that i should have had the oportunitty to make my opponent draw the card. Because of that i lose my cube and now y dont have enough gems to play
1 vote -
Add old sets from the 1990s and have Monthly Nostalgia Queues
Add Unlimited, Arabian Nights, Antiquities, the Dark, Fallen Empires, Ice Age, etc. as sets into the game.
Each month rotate through an old group of sets so we could relive some of those early metas from the early 90s and continue on through the early 2000s. This would also give younger/newer players a chance to experience some of those Type 1 and Type 2 metas from the early Pro Tour days.
2 votes -
ugin's nexus
1) Have Ugin's nexus in hand with 10+ mana on the field thru 9 lands, Drafna, Urza Lord High Artificer, one Urza golem and paradox engine.
2) cast Ugin's nexus
3) during the stack tap the golem and the paradox engine
4) paradox engine trigger resolves, untapping both items in 3)
5) repeat step 3
6) while UN is on the stack, tap Drafna to copy the UN
7) token copy of UN enters
8) original UN enters
9) legend rule forces decision of which UN to keep
10) send copied UN token to graveyard by legend ruleStep 11 should be an extra turn from resolving the second half of the text in Ugin's Nexus. The game displays the extra turn indicator via the Time Warp image. And yet at the end of my turn the opponent starts their turn.
1) Have Ugin's nexus in hand with 10+ mana on the field thru 9 lands, Drafna, Urza Lord High Artificer, one Urza golem and paradox engine.
2) cast Ugin's nexus
3) during the stack tap the golem and the paradox engine
4) paradox engine trigger resolves, untapping both items in 3)
5) repeat step 3
6) while UN is on the stack, tap Drafna to copy the UN
7) token copy of UN enters
8) original UN enters
9) legend rule forces decision of which UN to keep
10) send copied UN token to graveyard by legend ruleStep 11…
1 vote -
Not getting priority even when full control with Fire Nation Drill
In a draft match I had an Azula Always Lies in hand and had just played a Fire Nation Drill. My opponent had a 5/4 creature. I should have been given the opportunity to respond to my own trigger of Fire Nation Drill to use Azula Always Lies to reduce the power and toughness of the 5/4 by -1/-1 before being forced to resolve the first part of the trigger on Fire Nation Drill. I feel as if I deserve reimbursement as this would have likely won the game for me. Attached is the game logs. It doesn't matter that there were different plays that could have been made, I should have been able to correct my mistake with the game allowing me to hold priority when I have an instant in hand.
In a draft match I had an Azula Always Lies in hand and had just played a Fire Nation Drill. My opponent had a 5/4 creature. I should have been given the opportunity to respond to my own trigger of Fire Nation Drill to use Azula Always Lies to reduce the power and toughness of the 5/4 by -1/-1 before being forced to resolve the first part of the trigger on Fire Nation Drill. I feel as if I deserve reimbursement as this would have likely won the game for me. Attached is the game logs. It doesn't matter that…
3 votes -
FAIR GAME PLAY
Do you think it's fair that the opponent has a card to destroy the first spell I cast every single game regardless of its type (creature, artifact, enchantment, indestructible, etc)
I mean I literally put stuff in a deck just to die so I can play the cards I actually want in my deck
This game is so rigged it's becoming impossible to even play.
2 votes -
Reprobation Has No Effect On Toph, the First Metalbender
I casted Reprobation on my opponents Toph. On his turn, his artifacts are still triggering Landfall triggers on a Mossborn Hydra. Reprobation should have removed these artifacts ability from becoming lands on entering the battlefield. I lost this game despite removing Toph’s ability to make nontoken artifacts lands being removed, as they triggered anyway despite my Reprobation. Regular Brawl mode.
2 votes -
Priority not held? (Game skipped priority over combat after a block without letting me use a spell)
Where: Avatar Quick Draft.
Had chump blocked a 6/5 and was going to use a razor rings (deal 4 dmg to target attacking or blocking creature) before end of combat to kill the 6/5 but then game skipped over holding priority and just ended combat not giving me a chance to kill the creature.
2 votes -
Report
Put an in game report option for crybaby players who refuse to concede when they lose and just stop playing. And then actually do something about it when people get reported. It's like yall don't do anything or care.
4 votes -
Game Won't Stay Fullscreen
Whenever I start up a new match or return to the menu after a match, the game exits full screen mode. This is pretty annoying... can we please focus on forcing the game to stay full screen? If it matters, my monitor is 3440 x 1440p.
11 votes
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