Skip to content

MTG Arena Bugs & Product Suggestions




This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here. 

How to report a bug

1.       Give us the steps to reproduce the bug

2.       Note which platform you’re using (PC, Steam, Mac, Android, or iOS)

3.       Enter the actual results you’re experiencing

4.       Enter the expected results of the feature

5.       Add any relevant screenshots/videos

6.       If you found a workaround, please add workaround steps.

 

Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks

 

How to submit product suggestions

  1. Select “Product Suggestion” as the Category for your suggestion
  2. Enter your feedback
  3. Add any relevant screenshots/videos

 

Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests

 

--------------

If you receive an error message that your attachment did not upload, please check to make sure it is smaller than 50 MB.


3303 results found

  1. Forced Turn Skip

    On my first turn after I played my first land, I was not given an end turn button. The game roped me, then on my second turn, i drew a land I could have played, but the game did not let me, and force skipped my turn. Screenshot included

    2 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    1 comment  ·  Gameplay  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  2. Maximum overdrive

    When I use an indestructible instant on creature being killed by maximum overdrive it doesn't work the creature is destroyed anyway

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    2 comments  ·  Gameplay  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  3. Incorrect rules interaction: ward and counterspell

    Opponent cast a Gev, Scaled Scorch. I attempted to counter it with Three Steps Ahead. Client informed me that the target has Ward. I agreed to proceed, then it did not give me the option to pay the cost and the counter fizzled.

    Two issues:
    1) Ward is an ability of permanents. It should not apply when the spell is still on the stack.
    2) Even in the case of 1) being ignored, paying the cost should negate Ward.

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  Gameplay  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  4. Sparky Doesn't Block Walls in Bot Match

    When playing a bot match, if you enable a Wall type creature, or a creature with Defender, to attack, Sparky will not block the attacking creature with defender, even if the bot would lose as a result. If Sparky has very little life points and creatures on the field, it will block attacks, if able, to stay in the game. But if the attacker has Defender, Sparky will not block, even if it's creatures are able, up to losing the game. An example of this is Demon Wall, which has Defender, but can attack if it has +1/+1 counters on…

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  Gameplay  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  5. Product Suggestions

    Standard Gameplay Feedback — Structural Friction, Interaction, and Long-Term Ecosystem Health

    I’ve played Magic on and off for many years depending on life circumstances, and one of the things I’ve always valued most about the game is helping newer players learn concepts like tempo, card advantage, sequencing, and strategic tradeoffs. I hope to continue doing that for many years because I genuinely care about the game and the communities that grow around it.

    I want to be clear that I’m not against new ideas or modern design direction. I genuinely love the art, storytelling, accessibility improvements, and many of the…

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  Gameplay  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  6. Crash when playing Twinmaw Stormbrood

    Game crashes on Android when trying to play said card

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  Gameplay  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  7. Lecturing Scornmage getting stuncounters

    I had played the alchemy strixhaven draft and drafted Lecturing Scornmage, and in 2 of my losses the oponent used procrastinate to put 2 stun counters on my scornmage

    As scornmages repartee triggered it didnt only give it +1/+1 counters but also stun counters which led me to loosing 2 of my draft games which i would have otherwise likely won, if possible i would request compensation (either gems or an event entry) as i spent money to buy the gems to enter the event

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  Gameplay  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  8. Aetherflux bug - healing 15 without any buffs

    Bug report for "Aetherflux Reservior" in MTG Arena version 2026.59.0.12460.1270750; Brawl 22/05/26:

    Each spellcast aetherflux was healing 15 instead of 1, without having any permanent on the table that would increase healing amount (opponent in last game)

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  9. Je n'arrive pas à comprendre..

    comment la communauté des joueurs à cette version en ligne peut faire preuve d'une telle médiocrité intellectuel face aux manipulations de la pioche et aux truquage du matchmaking?

    Entre les parties pliées par un deck de 250 cartes en 4 tours..

    Les sorties de cartes dans un ordre en parfaite adéquation avec la synergie du deck....

    Aucun terrain en 5 tours de jeux...

    8 Terrains et pas une seule créature pendant que votre adversaire a une pioche parfaite...

    Un adversaire qui muligan 4 fois et a une pioche parfaite à chaque tour...

    1 minutes 30 d'attente de l'adversaire pour se…

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  Gameplay  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  10. Companion Color Problems

    I am someone very new to MTG and while I understand companions were seen as very broken. I REALLY like both Jegantha and Providence of Night. However, with the way Providence’s companion cards were designed eg. Emptiness. Their same symbol mana cost prevents that from working. I was wondering, if it isn’t a bit of a stretch, if more cards like Emptiness could be allowed for Jegantha since it’s hybrid mana. If they can’t that they be altered a tiny bit to be like UB BU instead of UB UB or BU BU.

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  Gameplay  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  11. permantly phases out a land

    when you play a land immediately after your wifi connection changes, the game accepts a land is played but it cannot be tapped for mana, continues even when game is closed and restarted after.

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  Gameplay  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  12. Controller compatibility

    I'm playing on a small tablet, and it's really awkward. Sometimes I want to interact with the screen, but it doesn't respond. I'd like to use my controller; it would be more comfortable and less stressful.

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  Gameplay  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  13. Opponent's timer runs during Thousand Year Storm triggers

    I'm casting spells into two Thousand Year Storms, and during that time, my opponent's timer is running. It felt like they were passing their priority as soon as they could, but their timer kept running even when I was making a decision. They timed out, and I felt ZERO satisfaction for it. I didn't even get to finish my play. Again, the opponent did NOT sit on their timer and then use all of their timeouts maliciously. I was casting spells, and the triggers caused the opponent's timer to run out.

    This game is old now. It's pretty stupid that…

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  Gameplay  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  14. incorrect rules interaction

    When cauldron familiar interacts with Witch's oven I can't respond at withc's oven trigger. My opponent triggers to sacrifice the witch's oven and I couldn't exile cauldron familiar first

    0 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    1 comment  ·  Gameplay  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  15. cannot cast null elemental blast

    Cannot play null elemental blast despite having no-color mana available and causing me to lose my match and be kicked out of the Historic Metagame Challenge - losing the participation fee too.

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  16. Color challenge freeze

    In the color challenge event. Viewing the selected deck and then hitting the back button causes a hang on the “waiting for server” screen. The only solution is to force quit and restart the app. This happens consistently with every color deck. Leaving the page by selecting from the menu in the top bar however does not cause a hang. Only the back button.

    Playing on an iPad Pro on version 2026.57.20.4110.1247675.

    2 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  Events  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  17. Loading hangups causing game losses.

    Playing on Android, loading is hanging up, darkening screen, and causing the game to disconnect. This has happened multiple times since TMT launched.

    This is resulting in ranked losses in BO1, Standard.

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    1 comment  ·  Gameplay  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  18. Deck Contains More Than 60 Cards in Standard Ranked

    Opponent's deck contained more than 60 cards in the Standard Ranked mode, which should not be possible. I attached a screenshot of the error with the IDs edited out. I also have an error log, but this website crashed whenever I tried to upload it (although it was 40MB which is under the 50MB limit). Not sure if this was just a visual bug or if the player was actually able to use more than 60 cards.

    0 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    1 comment  ·  Gameplay  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  19. Client freezes for a bit when applying certain filters in deckbuilding

    Found this little bug while in the deckbuilding portion of a draft. If you first press the button to only show lands and then press the "show deck in full screen" button (upwards pointing triangle) the client freezes for a solid 10 seconds. I reckon it has to do with it trying to apply the lands filter and failing or something like that. Interestingly, this only happens in the deckbuilding part immediately after drafting. After I saved the deck once, it doesn't occur anymore.
    Game version is 2026.57.10.11536.1245036 if that's relevant :)

    2 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  20. Stack order issue (Go blank vs Emrakul, Aeons Thorn)

    Go blank makes me discard 2 cards. Then exile my graveyard, discarding Emrakul, Aeons Thorn adds his own effect in the stack, which should shuffle my graveyard into my deck, but that does not happen, instead my emrakul effect doesn't trigger and my graveyard, including Emrakul is exiled. This should not happen.

    1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    1 comment  ·  Gameplay  ·  Admin →
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
  • Don't see your idea?

MTG Arena Bugs & Product Suggestions

Categories